[HN Gopher] What if Eye...?
       ___________________________________________________________________
        
       What if Eye...?
        
       Author : smusamashah
       Score  : 379 points
       Date   : 2025-02-14 00:04 UTC (22 hours ago)
        
 (HTM) web link (eyes.mit.edu)
 (TXT) w3m dump (eyes.mit.edu)
        
       | bloomingkales wrote:
       | Dawkins gave a concise explanation of the evolution of the eye
       | here as well:
       | 
       | https://www.youtube.com/watch?v=2X1iwLqM2t0
        
         | wolfhumble wrote:
         | He starts his lecture assuming: "suppose we start with an
         | ancestor who didn't really have an eye at all but just a single
         | sheet of light sensitive cells . . ."
         | 
         | This seems like a very basic condition, and that going from 0
         | to 'just a single sheet of light sensitive cells' is almost
         | nothing. But of course that is not the case. Before that you
         | would need (+++):
         | 
         | 1) Photoreceptor Proteins 2) Functional nervous system or
         | signal processing pathways 3) A machinery to translate the
         | absorption of light into an electrical signal 4) A system for
         | coordinating these signal with other parts of the organism . .
         | .
        
           | procaryote wrote:
           | You could have 2 - 4 for other sensory cells, like heat or
           | touch, and then be a single mutation away from sensing light.
           | 
           | Iirc, some snakes have some heat sensing cells arranged in
           | pits to give them a directional heat sense. If you did that
           | with visible light instead of IR those pits would be what
           | halfway to an eye would look like
        
             | wolfhumble wrote:
             | > sensory cells, like heat or touch
             | 
             | Like light sensitive cells these would need a similar 1 - 4
             | +++, so the point would really be the same.
        
               | procaryote wrote:
               | Not at all... If the question is "how could an eye
               | evolve" it's reasonable to start from a baseline of a
               | complex organism that has sensory cells but lack eyes or
               | even light sensitive sensory cells.
               | 
               | A cell sensing light can use the same type of nerves etc
               | as other sensory cells, so there is no need to explain
               | how a cell sensing light + a nerve + a central nervous
               | system evolves in one step.
               | 
               | If you wonder how a nerve could evolve for example, that
               | is a different question. If you have two cells and they
               | can exchange chemical signals, which is useful in itself,
               | you have the start of a nerve.
        
           | gchamonlive wrote:
           | I'm not sure that's correct for very basic multicell
           | organisms. I'm no biologist, but I believe primitive systems
           | wouldn't need these types of advanced pathways when light
           | sensitive cells could just produce signaling compounds to
           | drive the behaviour of the rest of the organism without
           | necessarily requiring a centralised nervous system, akin to
           | how single cell organisms orient themselves in their
           | environment.
        
             | jhedwards wrote:
             | This is correct. Rhodopsin, for example, is a G-protein
             | coupled receptor, which means that activation of the
             | receptor triggers G-proteins inside the cell which can
             | activate or inhibit any number of cellular processes.
        
           | Gupie wrote:
           | Single cell organisms can be light sensitive. Can move away
           | or towards light. The signal cell erythropsidinium even has
           | an "eye":
           | 
           | https://en.wikipedia.org/wiki/Erythropsidinium
        
             | wolfhumble wrote:
             | Yes, these organisms are really complex even though they
             | are unicellular.
        
           | flir wrote:
           | In the book that talk is based on (I think it might be The
           | Blind Watchmaker?) he says (paraphrasing) that he's using the
           | example to illustrate a process, and the exact start and end
           | points don't really matter. If you prefer an earlier starting
           | point, that's fine. Start with a single cell that can respond
           | to light, or even earlier. The process still applies.
           | 
           | If you're going to make that objection, you might as well
           | head straight up the chain and aim for the biggest example of
           | all: how does the first self-replicating molecule appear?
        
           | hiccuphippo wrote:
           | The point still stands that evolving an eye is going up a
           | long gentle slope not climbing a tall cliff.
        
           | stickfigure wrote:
           | I'm having trouble figuring out what your objection is.
           | 
           | If we're going to study an evolutionary process, we have to
           | pick a starting point. "How an eye evolves from a single
           | sheet of light sensitive cells" is particularly relevant
           | because creationists like to claim that "half an eye isn't
           | useful, so it couldn't have evolved".
           | 
           | "How does a single cell evolve light sensitivity" is not a
           | particularly hot button topic. Creationists don't drone on
           | about plants.
        
             | Verdex wrote:
             | I'm not sure about that. At least in my experience there
             | are two types of creationists. The ones who have integrated
             | a non-belief of evolution into a core component of their
             | religious beliefs. This type isn't going to listen to any
             | argument for evolution so I don't know why time should be
             | spent making arguments for them.
             | 
             | The other flavor are the ones saying "wait a second
             | microbiology is really complex, I'm not sure the standard
             | evolutionary process cuts it here."
             | 
             | Saying, "well let's just assume microbiology isn't a
             | problem", isn't going to be compelling to them.
             | 
             | It is an interesting endeavor, but with respect to the
             | whole creationism vs evolution discourse it feels like a
             | complete waste of time.
        
               | tga_d wrote:
               | Creationists don't argue things are generically "too
               | complicated", they argue that there are structures in
               | nature that aren't discoverable by progressive mutations.
               | As Dawkins explains in the video, eyes are an extremely
               | commonly cited example. I've never heard anyone argue
               | that cells couldn't evolve photosensitivity, but I have
               | heard plenty of people argue that eyes only work when
               | they're fully functional, which is what Dawkins is
               | explaining as untrue here (as is TFA). I don't find the
               | idea of debating creationism especially likely to be
               | fruitful overall, but answering the question "How does
               | evolution explain the structure of eyes?", e.g., for an
               | adolescent who is grew up in a fundamentalist household,
               | seems entirely reasonable to address.
        
           | dekhn wrote:
           | I disagree with your presumptions.
           | 
           | For exmaple, for #3, you say electrical signal. But cells
           | normally use chemical, not electrical signals.
           | 
           | For #1- nope, just need an enzyme or other thing that makes a
           | pigment molecule, and something that can detect a chemical
           | (re-use of an existing protein)
           | 
           | For #2- no nervous system, and cells already have many
           | internal signal processing systems.
           | 
           | For #4- those already existed.
           | 
           | Biology mostly just copies and re-uses systems that already
           | exist. It's still incredible there was a path of mostly
           | random events that led to fully formed eyes, though.
        
           | hwillis wrote:
           | Aha! But you have neglected steps as well, fetid ignoramus!
           | 
           | You portray such a +++ animal as simple and obvious, but
           | indeed in fact you would need (++++++):
           | 
           | 1) adherins and cadherins to bind this sheet together 2) an
           | organelle to produce and regulate the cellular proteins 3) a
           | method to encode those proteins 4) a method to replicate and
           | propagate that encoding so that new proteins can be encoded
           | 5) start and stop codons and a method of duplication or
           | recombination errors to allow for new copies of protein
           | encodings to be created separately from old copies...
        
       | dangoodmanUT wrote:
       | Glad every video automatically full screened on iOS
        
         | d0100 wrote:
         | You can blame Apple for that. It's not fun having to patch 3rd
         | party webviews so their videos won't jump out on PiP
        
         | jer0me wrote:
         | To the website author: add the `playsinline` attribute to your
         | <video> tags.
        
           | genewitch wrote:
           | Does this also add support for ie6?
        
       | IOUnix wrote:
       | This is interesting. If nothing else to just have the
       | visualization of the idea of how eyes evolved from a single light
       | receptor. I've often heard of that in biology but this really
       | makes the idea more tangible.
        
       | bglazer wrote:
       | Fun fact about eye evolution, the dark spot you see on a
       | dragonfly's eye is not a pupil following you, or even a change in
       | the eye itself. You're actually just looking directly down into
       | the columns of the dragonfly's eye. They capture light so
       | efficiently that they appear to be black. They're close to the
       | absolute physical limit for efficiency.
        
         | tonetegeatinst wrote:
         | So dragonfly's hit a scaling law?
        
           | kadushka wrote:
           | Not a scaling law - a law of physics: how efficiently light
           | can be captured by any optical system. Dragonflies capture
           | ~99.7% of incoming light.
        
             | zelphirkalt wrote:
             | They capture so strongly, not even light can escape, from
             | behind the Schwarzfly radius.
        
           | bglazer wrote:
           | As another commenter mentioned, this is more like a physical
           | limit for efficiency of light capture. However they also
           | follow a scaling law of angular resolution versus
           | diffraction. Smaller lenses means more blur from diffraction
           | but smaller lenses also allow better angular resolution. Many
           | insects with compound eyes follow this scaling law, having
           | ther same (provably optimal) ratio of eye radius to lens
           | size, despite having very different sizes of eyes. William
           | Bialek is a biophysicist who uses this frequently as an
           | example.
        
             | bozhark wrote:
             | but only dragonfly's also possess the optimum flight
             | capabilities
        
         | hammock wrote:
         | Not sure I understand. Aren't human pupils black also because
         | light goes in and doesn't come back out?
        
           | hmottestad wrote:
           | Would be interesting to know if dragonflies get red eyes when
           | you take a picture of them with flash. Human eyes reflect
           | some of the red light from the white flash, making it look
           | like the pupil is red instead of black.
        
             | seszett wrote:
             | I guess you're being downvoted because people think this is
             | obvious, but dragonflies won't get red eyes because they
             | don't have red blood to reflect the light.
             | 
             | Red eyes are also caused by a particularity of vertebrate
             | eyes, which have their blood supply _in front_ of the
             | retina.
             | 
             | This is also the reason why you can sometimes see moving
             | dots when looking at a bright, blue-coloured thing like the
             | sky: your eye sees the whole capillaries filled with red
             | blood cells, but the brain processes them out because
             | they're always there. The large white blood cells then
             | appear as "less red" dots in the processed-out streams of
             | red, and the brain interprets them as bright dots.
             | 
             | Insects have none of this, they don't have blood or blood
             | vessels but a transparent haemolymph that doesn't really
             | circulate through a complete circulatory system like us.
             | 
             | So there really is nothing in front of the insects' light
             | sensors to reflect light.
        
             | wingspar wrote:
             | Went camping recently, and used one of those head mounted
             | flashlights. Walking around there were glowing spots in the
             | grasses. Thought at first it was some sort of firefly.
             | 
             | Upon inspection, it was the light reflecting off the eyes
             | of spiders. Dozens and dozens of spiders everywhere in the
             | grasses. Never could get a picture.
             | 
             | So light does reflect from compound eyes, but in 'silver'.
        
           | daemonologist wrote:
           | The interesting bit (to me) isn't so much that they're black,
           | but that you can see the compound eye at work. Each lens has
           | a very narrow field of view and only appears black when the
           | observer is within it, while a human pupil appears black from
           | pretty much any angle because it's always using the one lens
           | and aperture.
        
           | boxed wrote:
           | Human eyes are a lot bigger. It's much easier to have a
           | shadow in a thing that is a few centimeters big, than it is
           | in something half a millimeter deep.
        
       | mgnn wrote:
       | Tangential, but the visuals reminded me of the book Vehicles by
       | Braitenberg (https://app.thestorygraph.com/books/5b1c7c36-4582-49
       | 62-a89d-...). Although, it's less about evolution and more about
       | complex behaviours from simple systems.
        
         | jaetee wrote:
         | Love this book, thanks for reminding about it here!
        
       | nomilk wrote:
       | This is probably more a physics/CS question than a biological
       | one, but how far off are we from having physics simulators good
       | enough to try the types of experiments MIT did with the eye but
       | for entire organisms? Presuming that will one-day be possible
       | (i.e. the simulation takes earth's physics as inputs, and spits
       | out organisms _vaguely_ similar to those found on earth), then we
       | could presumably enter the physics of exoplanets and find out
       | what their creatures might be like.
        
         | MVissers wrote:
         | Hah, I'm creating something like this right now as a hobby.
         | Will open source it soon:
         | https://www.youtube.com/watch?v=PDePFvxj6Po
         | 
         | I think we're quite far off if you want to model full organism
         | complexity. But if you want to answer a research question you
         | can model simpler versions today. Like this research team did
         | around how vision evolves.
         | 
         | By the way- As of recently, we were able to model C Elegans
         | (flatworm) in 3D with all neurons and neurotransmitters. It
         | reacted to virtual stimuli just like a real worm
         | (https://www.nature.com/articles/s43588-024-00738-w). So
         | single-organisms is already possible. But the evolution of
         | these entities in 3D will take us a bit more time is my guess:
         | 
         | Also I'm not a CS person, just an enthusiast.
        
           | bloomingkales wrote:
           | Can the virtual flatworm's virtual actions be mapped to the
           | physical sensors of a flatworm in the real world? Can we get
           | the real world's flatworm to control any part of the virtual
           | one?
           | 
           | Can these two things interface yet is the question (virtual
           | to real bidirectional interface), especially since you are
           | suggesting we have a clone of it.
           | 
           | If we do this experiment, what does that say about something
           | doing an experiment on humans (humans control humans inside
           | video games).
           | 
           | Sounds insane right? Why would we ever do this? Well ... we
           | have this perfect digital clone of a flatworm, what else are
           | we going to do? There's a lot of evidence that humans would
           | absolutely go down this rabbit hole until it's logical
           | conclusion.
           | 
           | One word: _Teledildonics_
           | 
           | Anyway, the flatworm that is born into such an experiment
           | would never know, or it would just be useless to know.
           | :shrugs:
        
           | utkarsh858 wrote:
           | That's quite a cool project, but as a thought can the simple
           | rules you started from... Are they simple enough? Like the
           | rule which states that offspring will carry the traits of
           | parents, so exactly what traits they carry. how are they
           | carried. Are these rules simple enough?
        
             | MVissers wrote:
             | So they carry neural nets and evolve using the NEAT
             | algorithm, which introduces slight variations: new
             | connections and new nodes.
             | 
             | Over time this allows fish to develop basic behavior such
             | as searching for food, navigation a maze, etc.
             | 
             | The only other 'useful' gene right now is around
             | herbivore/carnivore digestion (0 to 1), which allows them
             | to extract more energy from either meat or plant-food. Most
             | of the time they actually develop specific behavior
             | according to this gene.
             | 
             | I don't really code in what offspring need to do beyond
             | having slight variations to both factors described above,
             | it kind of evolves randomly into more complexity (neural
             | net + behaviors).
             | 
             | Also importantly- I need to program an energy decay system
             | and death if they run out. So basically: Energy source,
             | energy decay and evolving neural nets that can give an
             | organism the possibility to survive and evolve if they get
             | more energy. And voila- Life emerges.
             | 
             | Working on plants now, and again simple rules: Neural nets
             | in the plants to mimic evolution of complex biological
             | systems that evolve from generation to generation. And a
             | light-based energy source and light-based energy capture
             | system (leaves). My current (preliminary) experiments show
             | that the plants start to look like trees over time to
             | maximize energy capturing compared to competing plants.
             | 
             | Looking to publish this once I have it a bit more refined.
        
           | Douger wrote:
           | I'm looking forward to seeing the source! How long have you
           | been working on it?
        
           | asimpletune wrote:
           | Very cool channel. Thanks for sharing.
        
         | harry-wood wrote:
         | Simulating physics of muscles/skeleton structures has been done
         | many times over, and I feel like the focus on eyes and vision
         | is what makes this one interesting. Anyway it's quite a fun
         | category of youtube video:
         | https://www.google.com/search?q=simulating+evolution+muscles
         | They tend to be two-dimensional or have other big
         | simplifications. I guess trying to evolve a "real" organism
         | explodes in complexity very quickly even if you ignore the
         | "brain".
        
         | djtango wrote:
         | 10 years ago when I was still in academia, modelling more than
         | 8 water molecules solvating an ion started to get
         | computationally very expensive lol
         | 
         | Depends how accurate you want your model. Pie in the sky
         | thinking, we need quantum computing before I can imagine these
         | kinds of simulations making sense
        
           | crackalamoo wrote:
           | Can machine learning accomplish the same? See e.g. Microsoft
           | MatterSim
           | 
           | https://www.microsoft.com/en-us/research/blog/mattersim-a-
           | de...
        
             | _kidlike wrote:
             | isn't that what Nvidia Omniverse is?
        
               | crackalamoo wrote:
               | Yeah, that's the ambition.
               | 
               | More generally, ML is good at approximating many NP-hard
               | problems efficiently, so I wonder if it will be a more
               | practical alternative to quantum computing for things
               | like molecular simulation.
        
         | mathieuh wrote:
         | Well, from a philosophical point of view you might say that
         | it's impossible. The idea of laws that can apply to e.g.
         | mathematics might not apply to organisms because organisms are
         | described in terms of teleology. The heart doesn't just happen
         | to circulate blood, it beats in order to circulate blood to
         | oxygenate the body and so on.
         | 
         | And just because, for example, organisms that live in cold
         | climates generally have thick hair, having thick hair doesn't
         | imply cold climates. Some mammals fill niches filled by birds
         | in other ecosystem, or by fish in others. Likewise in New
         | Zealand they have birds filling niches that in other ecosystems
         | are filled by mammals.
         | 
         | I'm not sure biology can be a purely inductive science.
        
         | adrianN wrote:
         | The answer ranges from ,,we could do that in the eighties" to
         | ,,it's literally impossible" depending on the fidelity you wish
         | the simulation to have.
        
         | dsign wrote:
         | So I guess it will be very hard, in a pure Darwinian meaning,
         | to evolve an organism from scratch. But relax that meaning a
         | little by fixing some things and letting only some things
         | evolve, and I suspect it's already possible.
        
       | fastball wrote:
       | EDIT: went ahead and mirrored their website[1] for the time being
       | while they figure it out.
       | 
       | ---
       | 
       | Website seems broken (repo deleted?), had to go here[2] instead.
       | 
       | And here is the paper[3] the website is about.
       | 
       | [1] https://cambrian.pages.dev/
       | 
       | [2] https://eyes.mit.edu/ACI/
       | 
       | [3] https://arxiv.org/pdf/2501.15001
        
         | kpush wrote:
         | It's back up now, thanks for the quick mirror friend :)
        
           | fastball wrote:
           | Thanks for the heads up :)
        
       | utkarsh858 wrote:
       | I must say that I was expecting that a single light receptor
       | would also have been evolved from something else so that the
       | title would have earned the moniker of 'from scratch'.
        
       | SamBam wrote:
       | Hmmm... From my experience writing Artificial Life simulators in
       | the 90s, there is so much that is dependent on the parameters
       | that the simulation coders write into the models. Yes, if you
       | build a Genetic Algorithm where you start with a photo-sensitive
       | cell, and then you reward agents that are able to navigate a
       | maze, you're going to end up "evolving" agents that use a bunch
       | of photo-sensitive cells like an eye. Has that really told you
       | something about evolution, about life, or about the simulation
       | that you set up?
        
         | wruza wrote:
         | About the latter, obviously. You can't just test it as in
         | physics, so that's all you can have. The proper question (I
         | guess) is, is that knowledge completely useless or may it help
         | with something down the line.
        
         | nxobject wrote:
         | I do think it's the third, _but_ I do also think it's different
         | than the kitchen-sink organism simulations that really were
         | just watching a lot of shallowly-programmed behaviors interact
         | with each other. I think of it more of a model than a
         | simiulation - a model that tries to explain a specific real-
         | life phenomenon in as focused and parsimonious way as possible.
         | 
         | Here, the takeaway is that the emergence of two different types
         | of eye - compound and camera-like eyes - can be modelled by a
         | set of 3 specific tasks, in combination with a minimal set of
         | anatomical knobs and switches. Then it might actually be
         | _informative_ to compare and contrast the clear evidence from
         | the model, and see how these explanations compare to the less
         | conclusive ones we can draw from the methods of evo-bio.
         | 
         | (A good analogy would be to look at how gates, latches, and
         | clocks can alone account for the "emergence" of modern
         | superscalar microarchitectures, without having to resort to
         | modelling the analog madness of pushing high frequencies
         | through physical circuits, for example.)
        
       | westurner wrote:
       | From "An ultra-sensitive on-off switch helps axolotls regrow
       | limbs" https://news.ycombinator.com/item?id=36912925 :
       | 
       | > [ mTOR, Muller glia in Zebrafish, ]
       | 
       | From "Reactivating Dormant Cells in the Retina Brings New Hope
       | for Vision Regeneration" (2023)
       | https://neurosciencenews.com/vision-restoration-genetic-2318... :
       | 
       | > _"What's interesting is that these Muller cells are known to
       | reactivate and regenerate retina in fish," she said. "But in
       | mammals, including humans, they don't normally do so, not after
       | injury or disease. And we don't yet fully understand why."_
        
       | whatever1 wrote:
       | Are eyes that good at generating signal or our brain is just good
       | at imagining things it does not see?
        
         | bongodongobob wrote:
         | It imagines a lot. One of my biggest psychedelic takeaways.
        
           | aqueueaqueue wrote:
           | Optical illusions are a good indicator of this. I would say
           | it compresses alot.
           | 
           | Video codecs are good optical illusions too.
        
             | boxed wrote:
             | The blind spot is a big one.
        
         | ZaoLahma wrote:
         | Eyes are good at generating the signal or we wouldn't have much
         | use for the vision they do provide us.
         | 
         | On a somewhat related note, due to a head injury I suffered now
         | many years ago, I started developing small-ish blind spots
         | "once in a while" that remain anywhere from a few minutes up to
         | a few months.
         | 
         | The spots are very noticeable when they first appear, grabbing
         | the attention all the time. The ones that persist long tend to
         | "disappear" when my brain filters out the broken (?) signal of
         | where the blind spot appeared, and the spot mainly becomes
         | noticeable again if it hides or interrupts a known pattern that
         | I'm looking at.
         | 
         | It's as if the brain fills the spot with the average color
         | around it (blue sky - blue spot, white wall - white spot etc),
         | which works well for single color surfaces and such but not
         | great for repeating and predictable patterns. And the hiding
         | "lags" which means if I quickly shift between colors then the
         | spot will momentarily be visible as the old color shows up on
         | the new color.
         | 
         | So the brain does "imagine" things, but when it does, it isn't
         | perfect.
        
       | dod25 wrote:
       | This is truly innovative! From the app name to how it works. I'm
       | impressed
        
       | fschuett wrote:
       | In order for this to work in real life, you'd have to prove a lot
       | of other invariants:
       | 
       | - The mechanism to interpret the light data signal has to be in-
       | step with the evolution of the eye. Getting light data without a
       | brain evolving at the same time to interpret it is evolutionary
       | recessive, i.e. a useless function. I.e. a real evolution would
       | be more like "cat /dev/urandom > output.html", not a controlled
       | ecosystem with a clear penalty-reward system.
       | 
       | - In nature, there is no 1:1 "reward / selection function" like
       | in this simulation. In the computer, this "motivation factor" is
       | externally given, so that the next generation is rewarded and
       | selected out, in reality, there is no rule as to what is and
       | isn't "better" or "fitter" or "more attractive to the other
       | gender" (not like CS nerds would know). Sure, an organism can
       | consume food, but beyond a certain point that wouldn't make the
       | organism just "fat", not stronger. So there also need to be
       | environmental mutations happening at the same time, that
       | reinforce "more food = better evolved".
       | 
       | - There has to be a way for the animal to be so dominant, that
       | the connection between light data and food can be genetically
       | passed on and will not be associated with bad artifacts (see
       | ChatGPT hallucinations for examples of "accidental bad artifacts
       | in evolution" - and that "evolution" has millions of man-hours,
       | money and R&D behind it).
       | 
       | - By the rule of "survival of the fittest", the next generation
       | mutation has to be (in one single step) such a significant
       | improvement over the last one that it won't be selected out again
       | by recessive selection or dilution inside of the gene pool.
       | 
       | - The gene has to be active within 150 subsequent generations,
       | without fail, cancer, recession and provide 150 times a dominant
       | advantage, just to get a basic "eye" for 2D navigation with 10
       | light sensors. The minimum snail eye (pre-Cambrian) has 14.000
       | cells [1] (and a snail cannot see color).
       | 
       | - The real world is a 3D environment, which adds a monumental
       | amount of complexity. Add to it the complexity of depth, color,
       | shape, ...
       | 
       | - The mutation(s) have to happen either "at once" or be
       | widespread (otherwise it's going to be like an Albino animal,
       | i.e. some rare neutral mutation).
       | 
       | - All of this has to be done in an environment hostile to life in
       | general (i.e. the edge of underwater vulcanoes, some primordial
       | soup burning at several hundred degrees), all elements have to be
       | at the right place, at the same time, etc. And be created out of
       | nothing, of course.
       | 
       | While I do agree that it can be helpful for computer vision,
       | computerized "evolution" is just adaptive statistical pattern
       | matching, but it's absolutely nothing like real biology. It would
       | be more realistic to just output "/dev/random > kernel-gen-
       | xxx.iso" and then run it bare-metal, with no lab environment, no
       | operating system, no programming language, no goal function, no
       | selection / reward process, no debugging, etc.
       | 
       | Even Darwin had his problems with the eye. The reason I believe
       | in God is not necessarily because I want to, but because
       | evolution (not survival-of-the-fittest, but the "mutation creates
       | information" aspect) requires far more faith and far more dogmas,
       | which cannot be questioned for the sake of science. When I was in
       | 8th grade biology, I took a stone from the schoolyard, put it on
       | the teachers desk and said "alright, so this is a human if we
       | wait 4 billion years". The teacher ignored me, but never told me
       | I'm wrong.
       | 
       | [1] https://link.springer.com/article/10.1007/BF00606433
        
         | boxed wrote:
         | You should read On the Origin of Species. He handled all your
         | objections there.
         | 
         | Spoiler warning: Darwin didn't really have any problems with
         | the eye. That's just something creationists say.
        
           | wolfhumble wrote:
           | It would be interesting to read if there are anything in
           | particular that you disagree with? Which objections did
           | Darwin handle and where?
           | 
           | Darwin's understanding of e.g. Heredity via Pangenesis turned
           | out to be wrong, so it is not like just holding up a copy of
           | 'On the Origin of Species' as the final judge of "origin
           | reasoning" will take use very far.
        
             | boxed wrote:
             | He spends a long time dismantling objections I've heard
             | creationists use to this day. I've often wondered if the
             | creationist influencers who came up with these "objections"
             | actually read On the Origin of Species.
             | 
             | The mechanism wasn't understood at the time yea. That's not
             | really relevant, and not really covered in Origin of
             | Species anyway.
        
       | smusamashah wrote:
       | Blog post: https://eyes.mit.edu/project/what-if/what-if.html
        
       | teekert wrote:
       | Reminds me of Greg Egan's "Permutation City" (1994)'s
       | "Autoverse". Highly recommended book if you like this article.
        
         | thrance wrote:
         | Seconded, I also deeply recommend "Diaspora", by the same
         | author. It might be a bit more accessible than "Permutation
         | City".
        
           | teekert wrote:
           | For as far as any Greg Egan's stuff can be called
           | accessible... I guess in a way you could call a thrilling
           | story with the theme: "What if human observation DIDN'T cause
           | quantum wave function collapse" (Greg Egan: Quarantine) the
           | same as making Quantum Mechanics "accessible" :D
           | 
           | Same goes for many of Ted Chiang's stories!
        
         | T-A wrote:
         | For a shorter read, there's his "Crystal Nights":
         | 
         | https://www.gregegan.net/MISC/CRYSTAL/Crystal.html
        
           | teekert wrote:
           | This looks very nice, do you know if there is an epub of
           | this?
        
             | settsu wrote:
             | https://s8-hzde.freeconvert.com/task/67af828674bf6ba8db63d1
             | 1...
        
       | p0w3n3d wrote:
       | My CS teacher in high school had a lesson with us about horseshoe
       | crab's eye, which apparently does not see anything that is larger
       | than the field of view of the eye, allowing it to consume smaller
       | organisms and omitting larger organisms. We used a neural network
       | model in excel for such purposes.
       | 
       | He was (and hope he still is!) a great person, who taught me
       | being curious and insightful in the computer science field.
       | Taught me about Donald Knuth, TeX and many more things.
        
         | pinoy420 wrote:
         | Does not see anything that os larger than the field of view?
         | 
         | I can't conceptualise this. How? Surely this is the same as
         | humans where if you had a big enough uniformly lit object in
         | front of you, you couldn't "see" it?
        
           | davedx wrote:
           | Imagine if you only see things if you can see their edges.
           | (most eyes do edge detection in the retina before signals hit
           | the visual cortex)
        
       | aryoung1 wrote:
       | Author here, happy to answer any questions :)
        
         | tbruckner wrote:
         | What's the goal here? What do you plan on doing with this?
        
           | aryoung1 wrote:
           | We discuss it at the end of this blog
           | (https://eyes.mit.edu/what-if/), but the main future goal
           | would be to discover new types of eyes or vision systems. The
           | results we show on the website generally agree with the
           | conclusions from biologists, but what if we put the animal in
           | an environment not actually feasible in the real world? Like
           | what if we put an animal on a mars-like world, what kind of
           | eyes would it evolve? And if we constrain that animal to only
           | evolve eyes that we can manufacture (like a camera), would it
           | discover a new type of camera or algorithm that's better than
           | what humans have engineered? So here we show an attempt to
           | recreate biological vision, but we're interested in applying
           | it to artificial vision (i.e., computer vision, robotics,
           | etc.).
        
             | 1970-01-01 wrote:
             | Maybe I just can't see the big picture (pun++) but why
             | limit the simulations to the eye? Many other senses are
             | simultaneously working for survival. I'm not aware of
             | anything that just uses the eye for survival.
             | https://en.wikipedia.org/wiki/Sense
        
               | aryoung1 wrote:
               | That's very true and is also an area of interest. The
               | number of possible animals that can be evolved increases
               | substantially with more parameters, so adding more
               | sensors/types of sensors makes the problem even more
               | difficult. Also our animals are simple balls, where most
               | intelligent animals have arms, legs, so on. So modeling
               | more would definitely be interesting, too!
        
       | curtisszmania wrote:
       | *CytoCync: Revolutionizing HealthTech*
        
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