[HN Gopher] Show HN: Apple-like smooth corners for Tailwind CSS
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Show HN: Apple-like smooth corners for Tailwind CSS
Author : instagary
Score : 16 points
Date : 2025-01-25 20:34 UTC (2 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| Uehreka wrote:
| I already knew about the whole "mathematically perfect corners"
| thing Apple does, so I was super curious how someone implemented
| that in CSS. I figured it was some sort of new CSS feature
| involving splines, but then I saw there was a folder called
| "masks" containing PNG files at 3 resolutions and I was
| immediately transported back to the mid-2000s.
| echoangle wrote:
| Especially weird since CSS actually has the clip-path property
| which allows polygons as masks. I think converting a curve to a
| polygon is still better than having a literal raster image as a
| mask.
| Alifatisk wrote:
| > I already knew about the whole "mathematically perfect
| corners" thing Apple does
|
| This https://arun.is/blog/apple-rounded-corners ?
| burgerrito wrote:
| Not an Apple product user so TIL Apple's rounded corner are
| different than usual rounded corner using CSS. I'm going to guess
| this is using CSS's clip-path!
| _aleph2c_ wrote:
| Is this a joke, I can't see a difference.
| baggy_trough wrote:
| PNG masks to achieve this effect is definitely a cure that is
| worse than the disease.
| phoronixrly wrote:
| It's subtle. Zoom to the middle of the sample image and compare
| (the vertical part of) the curve of the two top corners. You
| will notice like... 5 pixels of difference, then the curve gets
| aliased in the smooth version. I would like to see it in an
| actual site though.
| Arnt wrote:
| Looks like the derivative of the angle is continuous.
|
| When you drive around a street corner in a car, you start by
| turning the wheel to turn a little, then more, then less, then
| you drive straight again. This looks like that kind of curve.
| echoangle wrote:
| Some links on this with regards to roads/tracks:
|
| https://en.wikipedia.org/wiki/Jerk_(physics)#In_the_geometri.
| ..
|
| https://en.wikipedia.org/wiki/Track_transition_curve
| instagary wrote:
| It's pretty subtle, but hard to unsee after using it a lot.
|
| diff: https://github.com/user-
| attachments/assets/3edb0bbd-4989-442...
| phoronixrly wrote:
| Cool hack, can I see it in action anywhere, OP?
| instagary wrote:
| Our website: https://candle.fi !
| weswilson wrote:
| Obligatory video on splines:
| https://www.youtube.com/watch?v=jvPPXbo87ds
|
| From what I've read, Apple rounded corners are using G^2 or G^3
| geometric continuity to generate smoother curves.
|
| It's hard to tell which smoothing function this library uses
| since it looks like it's based on PNG masking.
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