[HN Gopher] Cosmos Keyboard: Scan your hand, build a keyboard
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       Cosmos Keyboard: Scan your hand, build a keyboard
        
       Author : cdata
       Score  : 362 points
       Date   : 2025-01-13 17:42 UTC (2 days ago)
        
 (HTM) web link (ryanis.cool)
 (TXT) w3m dump (ryanis.cool)
        
       | uticus wrote:
       | some info came across discord for https://cyboard.digital/ about
       | this last year, very similar concept.
        
         | dbalatero wrote:
         | I have 2 Cyboard 6x6 keyboards, printed with a Kinesis layout
         | (so I can get the arrow keys on the lower row) and customized
         | to my hand.
         | 
         | The customization/website wasn't as fancy - I just sent in
         | photos of my hand - but that's ok.
         | 
         | I really love the quality, and the owner is super nice,
         | responsive, and has great service.
        
       | tomtom1337 wrote:
       | Ive used this several times, I paid for pro. Really like it!
       | Check out the hand recognition, it's super cool (albeit, not
       | terribly useful).
       | 
       | There's a very active and helpful community on discord too.
        
         | karmajunkie wrote:
         | do you end up with a finished keyboard or is this giving you
         | DIY plans?
        
           | egypturnash wrote:
           | It looks like it gives you DIY plans but there is also an
           | option to get a finished keyboard - this leads to a page with
           | some error messages in it though.
        
       | nom wrote:
       | No, please, I don't have the time for this, why does it have to
       | be so cool :cry:
        
       | cassianoleal wrote:
       | Cosmos is awesome. Ryan is a lovely and incredibly helpful on his
       | Discord. The community built around it is quite chilled out and
       | helpful as well.
        
       | replwoacause wrote:
       | This looks awesome but I think I'm paralyzed by all of the
       | possibilities. My Kinesis Advantage 2 has served me well for
       | years. I wonder if anyone has switched from one to a custom
       | board?
        
         | maxyurk wrote:
         | checkout https://www.reddit.com/r/ErgoMechKeyboards/
        
         | eawgewag wrote:
         | I've done the switch! My 2c:
         | 
         | If the Kinesis is working for you, I would not switch. It's an
         | extremely high quality board and most of these Dactyl's are all
         | attempts to replicate the Kinesis at a more accessible price
         | point and/or with higher amounts of customizability. The
         | tradeoff is that they tend to be extremely fragile, have really
         | poor build quality, and have zero to none customer support
         | attached.
         | 
         | However, the KA doesn't work for everybody. I find it too big
         | and the switches too heavy. So I opted for a custom approach,
         | which sadly only survived about 4 months.
        
         | danieldk wrote:
         | I switched from a Kinesis Advantage 2 to a Glove80 over 1.5
         | years ago (not custom, I know) and I love it.
         | 
         | I also made some Dactyl Manuforms, but their key wells are not
         | as nice as the Advantage, let alone the Glove80. They also have
         | pretty bad thumb clusters (though with Cosmos it's
         | configurable), not a good palm rest, etc. The only custom board
         | I would be interested in (if the Glove didn't happen) would be:
         | 
         | https://github.com/wizarddata/Ergo-S-1
         | 
         | Since it also seems to have good palm rests, etc.
        
         | dbalatero wrote:
         | I switched to a Cyboard Imprint, and had them print me a 6x6
         | Kinesis-style layout. They had me take hand photos and tweaked
         | the print to my hand.
         | 
         | My reasons to switch were:
         | 
         | - better thumb cluster (more buttons reachable)
         | 
         | - split keyboard (better ergo placement)
         | 
         | - slightly optimized key placement (nice to have)
         | 
         | - QMK firmware (good for a laugh, fun to hack, can program
         | hyper/super keys into firmware)
        
       | ge96 wrote:
       | The UI and color palette for the site is cool. The 3D tech is
       | neat too, I'm not personally a fan of these keyboard designs
       | (fine with 65% single mech) but really great software.
        
         | pryelluw wrote:
         | what keyboard do you currently use?
        
           | ge96 wrote:
           | I am not that hardcore of a mech keyboard person where I
           | build my own/lube switches.
           | 
           | I primarily use a Durgod Hades 68, I have to have the
           | dedicated arrow keys on the bottom right. I have a bunch of
           | others similar design. My problem was instead of buying as
           | switch tester I started buying random keyboards with
           | different switches so I now have too many. I also used to use
           | the Apple magic keyboards those small ones with a cylinder
           | battery holder.
        
       | __MatrixMan__ wrote:
       | I love this... almost.
       | 
       | My daily driver is a planck (flat rectangle, no num row) which I
       | designed to lighten the load on my pinkies. I moved the left
       | alpha keys further left and the right alpha keys futher right, so
       | I have two columns in the center which I use for
       | Ctrl,Alt,<,>,[,],(, and ). These get different keycaps so I can
       | navigate it by texture. I love it, using other keyboards my
       | pinkies always start to hurt after a while, but with this thing I
       | can really crank.
       | 
       | I'd like to depart from the flat rectangle form factor, while
       | keeping all of the things I love about my planck, and using
       | advanced mode here I was able to get pretty darn close. What's
       | missing is the bottom left and right corner keys, which I
       | consider "palm-press" keys. If I disable the num row and enable
       | the inner keys, the outermost columns only have three keys. I'd
       | appreciate a checkbox that gave them four, with the fourth
       | awkwardly low for pinky use but accessible for a "palm" press
       | (not sure if the meaty part under the knuckle counts as the palm
       | but that's what I mean anyway).
       | 
       | With the right curvature there's probably also opportunity to do
       | the same thing under the index knuckle.
        
         | rianadon wrote:
         | If you select one of the keys in the keyboard preview on the
         | right, you can add and move keys around to wherever you like :)
         | That should allow you to put keys under your knuckle.
         | 
         | Speaking of palm presses, someone shared a "palmtyl" design
         | with several keys under the palm in the discord (here's a
         | video: https://youtu.be/D8ev08mnSmg). It's an interesting way
         | of squeezing in more keys without requiring finger travel.
        
           | __MatrixMan__ wrote:
           | very cool, thanks
        
       | lawn wrote:
       | I used this generator to build myself my own keyboard and the
       | tool was extremely helpful. I went through a bunch of prototypes
       | and I don't think it's possible to create a customized keyboard
       | for yourself in one attempt.
       | 
       | I made a fairly extensive build log from start to finish
       | including how I got the integrated trackball to work together
       | with QMK here:
       | 
       | https://www.jonashietala.se/blog/2024/11/26/building_my_ulti...
        
         | Jugglernaut wrote:
         | Very nice write up of the process, thank you. Are you happy
         | with it now that som time has passed?
        
           | lawn wrote:
           | Yes, I'm extremely happy with it.
        
         | lawn wrote:
         | Jugglernaut: your comment is dead so I can't respond, but yes
         | I'm extremely happy with it. I don't feel a need to change
         | anything.
        
       | rianadon wrote:
       | Author here. It's a surprise seeing this posted while I'm in the
       | middle of traveling. Happy to answer any questions! If you're
       | curious, the tech stack is static assets bundled with
       | sveltekit/vite and hosted on gitlab pages + a minimal go backend.
        
         | AndrewHampton wrote:
         | I used this to build my current keyboard a few months ago. It
         | was my first hand-wired keyboard, and this made it much more
         | approachable. Thanks for creating it!
        
         | Pet_Ant wrote:
         | It could really use a way to control the spread of the button
         | around the track ball. Just to make them closer together. The
         | palmrest should also grow wider when columns are added to the
         | keyboard.
         | 
         | Also, would be great to have an option of adding a USB hub on
         | the inner edge for plugging in a USB key or adding a USB plug
         | on the outside for a mouse.
        
           | rianadon wrote:
           | On the advanced tab, you can adjust the vertical spacing of
           | the thumb cluster to move keys closer together. As for USB
           | hubs, at some point I need to draw a line and stop adding
           | options. You can download a STEP file of the keyboard and
           | edit it in CAD, or if you're looking for something easier to
           | learn, I recommend editing the STL file in tinkercad. If you
           | don't mind plugging in the mouse to the back, you can
           | configure custom-sized connector cutouts in advanced mode.
        
         | utopcell wrote:
         | Great work @rianadon!
        
         | boomskats wrote:
         | What you've built is a work of art, it blew my mind the first
         | time I came across it. I love the completeness of vision
         | (boomboom tss).
         | 
         | I've only just realised that you've opensourced it all so I
         | haven't looked at the code yet, but a couple of Qs:
         | 
         | - is there anything that the old wave your fingers at the
         | screen pose detect model did better the new screenpalm method?
         | I always wondered if you were detecting the angle of motion
         | (pronation?) for each finger to tilt its keywell, and I guess
         | it's maybe harder to do that with the new method.
         | 
         | - have you ever thought about using the measurements for one
         | hand to spot measurement outliers in the other? Would it ever
         | make sense to generate a symmetrical keyboard from the combined
         | measurements of both hands?
         | 
         | - have you thought about collaborating with other keyboard
         | designers to add their designs to the app and give them a cut?
         | For example the Cygnus[0] is a stunning keyboard; I'm not sure
         | if it is parametrically generated, but I do remember thinking
         | that I'd absolutely pay money to get one tailored to my hand
         | geometry, and then wondering whether you could ever pull off
         | building a designer marketplace/ecosystem out of the whole
         | thing, maybe with a little sdk. It's one thing that the
         | aliexpress copycat sellers can't copy.
         | 
         | Also somehow only just realised that you have a blog. I might
         | go read it.
         | 
         | [0]: https://kbd.news/Cygnus-1.0-2307.html
        
           | rianadon wrote:
           | Thanks so much! Answering your great qs:
           | 
           | 1) I still have the waving your fingers stage (it's after the
           | screenpalm), but it now walks you through different finger
           | motions so that the results are more consistent than waving
           | your fingers all around. It's detecting then angle of motion,
           | but I'm so far only using this for building the 3D hand
           | model. The old method had better UX and fewer bugs, but the
           | new one will more accurately measure the size of your hand.
           | 
           | 2) I've never thought of that! I sometimes generate
           | symmetrical keyboards for myself, simply because it's easier
           | to edit when both sides are synced. But I ultimately think
           | it's better to fit each hand independently.
           | 
           | 3) The cygnus keyboard is super cool. I've made one and
           | modified the STEP file to change the sockets. The fusion 360
           | files for it are published, so it likely has some
           | parametrization but not anywhere close enough to achieve the
           | flexibility of the Cosmos model.
           | 
           | There's a tradeoff between customizability and how perfect
           | the keyboard looks and feels. I've opted to go all-in on
           | customizability, because to my knowledge no other keyboard
           | design does this. I make as few assumptions about your
           | keyboard as I can, so that Cosmos works with a single key,
           | small mouse-like modules with a trackpad/ball and a few keys,
           | or a proper keyboard shape. The downside is that what I'm
           | doing is akin to teaching a robot to paint, whereas I'd
           | compare designs like the Cygnus that place more constraints
           | on the keyboard shape to a human painting. Until AI becomes
           | sufficiently skilled at 3D design, the human painting will be
           | more creative and skilled than the robot, and I can't bridge
           | both types of design.
        
         | culebron21 wrote:
         | 1. What about a thumb cluster with 4 keys in a row? IDK if it's
         | workable, maybe not. My experience with Ergodox says pressing
         | top row on thumb cluster is too clumsy. (Maybe it's easier with
         | dactyl-like keyboards?)
         | 
         | 2. On Ergodox EZ, and non-English layout, I need more keys.
         | Unfortunately, the right side corner of ISO keyboard has to be
         | distributed among other places on Ergodox EZ. (I'd love to have
         | home/pgup/pgdn/end column somewhere, like on laptops. Maybe the
         | rightmost end of kbd is not the best place for it, IDK.)
         | 
         | 3. Adding extra row/column causes lower row collide with the
         | thumb cluster. I guess, it's reasonable, but I don't know
         | what's the workaround. (remove the lower row completely?)
         | https://imgur.com/a/vdfOLq1
         | 
         | Good idea about finger scanning.
         | 
         | I tried the scan the hand and simulate features. Will the
         | editor make different halves of the keyboard?
         | 
         | Also, thumb bends differently than in the simulator. :)
        
           | culebron21 wrote:
           | to be clear about non-English layout in ErgoDox EZ. In ISO
           | keyboard, there are 3 keys (two square brackets and foot/inch
           | key), that don't fit in EZ's main keys block. I got 2 options
           | for them:
           | 
           | 1. Put them on the rightmost column, but it's unclear where
           | the `]` has to go -- lower, or upper.
           | 
           | 2. Use the rightmost wide column of keys for some special
           | keys (like home/pgup/pgdn/end), but have to redistribute
           | these 3 keys elsewhere.
        
             | tpmoney wrote:
             | Not sure the specific problems with a non-english layout,
             | but if it helps with some ideas this is the layout I use
             | for my keyboard (so far)[1].
             | 
             | [ and ] go on the inner columns on either side and '/" goes
             | where it normally would be on an ansi qwerty layout.
             | 
             | The page up/down and home/end keys live on a temporary
             | (hold) layer under the arrow keys, which is a habit I
             | picked up from many years of using mac laptops where fn +
             | arrow keys is how you get those keys anyway.
             | 
             | Layers 0 and 3 are the really important ones, 1 and 2 are
             | just the defaults from Ergodox. And while they are
             | assigned, I currently haven't been using the capslock, the
             | lower-left ', the lower-right [ ] and cmd+enter keys or the
             | Meh key so those would be freed up for use if needed. I
             | also turned on the "auto-shift" functionality, so if you
             | liked that it would also free up the left and right shifts
             | for other use.
             | 
             | The letter layout is "middlemak"[2] which I found to be
             | more comfortable than qwerty or colemak on the ortholinear
             | layout, and a bit easier to learn than colemak because it
             | shares a lot of keys with qwerty. But that may not be
             | relevant for you if you're using a non-english key set.
             | 
             | [1]: https://configure.zsa.io/ergodox-ez-
             | st/layouts/pNO0G/latest/... [2]:
             | https://www.reddit.com/r/Middlemak/
        
               | culebron21 wrote:
               | Interesting layout. I see I forgot the `=` also does not
               | fit in ED-EZ.
               | 
               | My problem with it is 1) lack of F11 & F12. 2) important
               | keys in upper row of the thumb block. How do you press
               | those keys without stopping everything and looking at the
               | kbd?
        
               | tpmoney wrote:
               | I've been thinking of adding F11 and F12 (and F13) to the
               | keys under `Del` on layer 3 (basically the same thing ED
               | does by default on layer 1). As for the thumb block, that
               | took me some time to work out because I thought hitting
               | all those buttons would be easier than it is. So what you
               | see is effectively my attempt to duplicate as many
               | buttons in places that generally make them fit the
               | combinations I need to hit when I need to hit them.
               | 
               | On the left side, `Cmd` is the first button because on a
               | mac, that's the most important modifier key and that
               | position is the "natural" position for my hands.
               | 
               | Next `enter` (or really on a mac, `return`) with the
               | alternative function of being `Ctrl` if held down. I
               | rarely need `Cmd + Ctrl` but those two are pretty big
               | tagets and easy to mash together.
               | 
               | For the smaller buttons, the layer switch is accessible
               | without a large hand shift, so that is why its in its
               | position at the bottom.
               | 
               | Above I have `Option/Alt` and `Ctrl` above that. The idea
               | is not to use those all that often, but to use them if I
               | need `Ctrl + Alt` or need the `Alt` key and can't use the
               | one on the right side for some reason. If I need to use
               | these two in that position, I do usually have to look at
               | the keys (though currently as I work through learning
               | middlemak... I'm looking at the keys a lot anyway).
               | 
               | Finally `Del` is where it is mostly because it doesn't
               | require a huge hand shift (though I usually press with my
               | index finger instead of thumb), and I liked having a
               | forward delete on a dedicated key. Again bearing in mind
               | I'm used to typing on laptop keyboards/75% layouts, so my
               | other usual is `Fn + Backspace` for a forward delete, so
               | needing to shift my hand isn't a huge concern for me.
               | 
               | On the right side, the same thought went into laying
               | things out in a way that made sense for my habitual
               | modifier usage while being as redundant as possible. On
               | the far right, space obviously, again in the position
               | that's most "natural" to my hands.
               | 
               | Followed by another `enter/return` with again the
               | alternate function, this time of `Option/Alt` when held.
               | Having two enter keys isn't something I make a lot of use
               | of (I don't alternate which hand is enter when typing for
               | example) but it allows me to make use of that alternate
               | functionality and still be able to hit enter with a
               | modifier held down and no need to move my hands or find
               | one of the harder to hit keys. `Option/Alt` takes this
               | position because Ctrl has it on the other side and also
               | because my most common `Option + ${key}` combos are
               | `Option + Left/Right Arrow` for skipping by word and the
               | arrows are on the other half so no weird hand contortions
               | (and again, coming from a laptop, I usually did that with
               | two hands anyway. Incidentally, this also means I can use
               | the layer3 hold on the left hand, and option + the arrows
               | in the letter cluster (ijkl on a qwerty layout) that I
               | programmed into layer 3 if I really need to do a lot of
               | arrowing around.
               | 
               | `Cmd` sits in the lower left because again, it's the most
               | common modifier in macOS. I don't often need the left
               | side one, but it gets more ease of access than ctrl
               | because when I need it, I need it.
               | 
               | `Ctrl` sits above option and again, the aim here isn't to
               | use it on its own. In this case, the position allows me
               | to shift my thumb up slightly and easily hit a `Ctrl +
               | Alt` key combination (and for that matter shifting left
               | instead of up gives a pretty easy `Cmd + Option`
               | 
               | Lastly Pg Up/Dn are there because I like having dedicated
               | buttons for them instead of needing a layer shift. I
               | don't often use them during a typing session but more for
               | paging through docs or reference material, so usually my
               | hands are off the keys in the first place, and needing to
               | look at them if I'm not finding it by quick feel isn't a
               | huge problem for me.
               | 
               | I should also say this is probably by 5th or 6th
               | iteration on those clusters and it will probably change
               | more in the future. I'm slowly honing in to something
               | that I really like, but it has taken some serious paying
               | attention to what I actually do. My first attempt was a
               | lot more "normal" with a row of modifiers in order, or my
               | second attempt that put the modifiers all on the small
               | keys and used the larger ones for more layer shifts
               | (hence all the Cmd + Key items on layer 3). Turns out I'm
               | not a huge fan of constantly switching layers, probably
               | because I'm a terrible touch typist who on a regular
               | qwerty keyboard mostly uses just 3 fingers on each hand
               | so keeping my hands in one place and letting the keys
               | "come to me" with layeer shifts feels wrong.
        
       | James_K wrote:
       | Just got a Cantor Remix keyboard myself. Might have checked this
       | out otherwise, but a big advantage of the flat designs is they
       | fit in my pocket.
        
       | Cieric wrote:
       | This makes me want to go back to making a custom keyboard again.
       | The feature to scan your hands is interesting, but I can't seem
       | to get it to work at all. I got it to measure the length of my
       | digits, but when it came to measuring how flexible they are I
       | could never get it to complete. On top of that the detection
       | seemed to freak out a lot and the right hand model was screwed
       | up. Overall this does seem really cool, but more something I'll
       | bookmark to try later.
        
       | MaxGripe wrote:
       | I've had so many keyboards that I can't even count them. I've
       | owned five mechanical ones alone. Out of the ergonomic ones, I've
       | only had one - a Microsoft and it was pretty nice. Almost all of
       | them have been replaced because they broke. Either the keys stop
       | working (most often) or the stabilizers start failing.
       | 
       | In my opinion, the best keyboards are the ones that are very easy
       | to clean :) Ideally, switches should be chosen based on your
       | hands since everyone has different preferences. I'm currently
       | using Keychron K5 SE ultra-slim with Low Profile Optical hot-
       | swappable "Banana" switches, and it's the most comfortable
       | keyboard I've ever had -- and it's not even that expensive (for a
       | mechanical keyboard). Before that, I had SteelSeries' top model,
       | and it broke after about a year.
       | 
       | Building custom keyboards is next-level, and I think I'll pass on
       | that. What matters most is that it's comfortable to type on and
       | easy to clean. A piece of advice for beginners: don't buy
       | keyboards from Logitech or Apple. They're overrated and not worth
       | their price.
        
         | MrLeap wrote:
         | I feel like I am your hardware destroying cousin. For me it's
         | mice, not keyboards.
         | 
         | I've had the same keyboard for like a decade, but I go through
         | mice every 3-6 months. I've tried logitech / corsair / no-name
         | / razor. 90% of the time I replace a mouse because of phantom
         | double clicks or the mouse3 button just ceasing to work.
         | 
         | More rarely, the mouse will reconnect cycle over and over, or
         | the scroll wheel will break.
         | 
         | I don't THINK I abuse them, but my body count indicates maybe
         | I'm too hard on them and don't know it.
         | 
         | Maybe we need hardware that'll give us data on how mean we are
         | to them so we can gain perspective. :p
        
           | garyfirestorm wrote:
           | ummmm what? I have had an MX Master Mouse for over 8 years
           | and as an automotive engineer i have dropped it numerous
           | times while testing vehicles, inside the vehicle, while
           | getting out of the vehicle, just walking from desk to the
           | cars in parking lots... and it still survived 8 years! what
           | are you doing to your mouse exactly?
        
             | MrLeap wrote:
             | I click a lot? I don't feel like I'm putting the hammer to
             | them. They just all die.
        
               | pedroma wrote:
               | I've never broken a mechanical keyboard, but I have gone
               | through a few mice. None of my MX mice (MX Master, MX
               | Anywhere) have failed, but only gaming mice. I have a
               | feeling gaming mice just aren't built to last, especially
               | in recent years as brands have chased lighter and lighter
               | mice, likely sacrificing durability.
        
               | gffrd wrote:
               | I've had many mice, and I've never had one fail. I've got
               | mice that are over 20 years old and still work.
               | 
               | So unless you are the hulk and not aware of it, I have to
               | wonder if something else in your environment is affecting
               | them.
               | 
               | Do you buy them all from the same retailer? Do you live
               | underwater? Or next to a high power transmission
               | station?!
        
               | michaelmrose wrote:
               | Logitechs high end mice are lovely to use but garbage
               | build quality. That little spring under left button gives
               | out far too easily.
               | 
               | Its possible I click hard and certainly they got above
               | average use but 3 died in 5 or 6 years
        
               | 0x38B wrote:
               | Kailh GM 8.0 (1) switches are supposed to be long-
               | lasting. The switches in my Logitech mouse started to
               | fail so I replaced them with the GM 8.0s - they are very
               | clicky and still going strong.
               | 
               | If I was to order more, I'd go with softer switches - the
               | GM 8.0 is a tad hard to click for games with repetitive
               | clicking.
               | 
               | 1: https://www.aliexpress.com/item/3256804334576149.html
               | 
               | ---
               | 
               | I destroyed my beloved Logitech trackball's PCB trying to
               | desolder its switches, which had become unreliable, but
               | for the mouse, saw someone on YouTube heat all three
               | leads of the switch at once until they could lift it
               | straight off the PCB - this was far easier than trying to
               | clean the solder off each lead and made the process
               | almost easy.
        
             | nsxwolf wrote:
             | Do they make them the same as they did 8 years ago? It
             | seems that whenever I want to replace a product I really
             | enjoyed 10 years ago, the replacement is a cost-reduced
             | piece of junk.
        
             | gh02t wrote:
             | Counterpoint/anecdata, I've had 3 MX Master mice and 2 died
             | in under a year and the third lasted about 2 weeks past the
             | 2 year warranty expiration. And this was babying them, no
             | mistreatment.
             | 
             | I gave up and switched to a clone (Rapoo MT760) that I
             | actually like more.
        
           | m000 wrote:
           | Maybe it's time you switch to a trackball.
        
             | zdragnar wrote:
             | I'm the trackball destroying cousin. I have yet to have one
             | last two years in the last 10 or 12 years since I switched
             | from mice.
        
               | mrich wrote:
               | What is breaking? FYI, you need to remove the ball from
               | time to time and remove the dust that might be blocking
               | the optical sensors.
        
               | zdragnar wrote:
               | Usually sensors stop working. I had a Kensington
               | slimblade whose tracking light just stopped turning on,
               | for example. No amount of cleaning will bring it back.
        
               | m000 wrote:
               | Literally less than two years? In the EU you are probably
               | eligible for a replacement, especially if some non-moving
               | part (like sensors you mention below) fails.
               | 
               | I would prefer of course if producers made their products
               | more sturdy (less e-waste).
        
           | blangk wrote:
           | You can disassemble and replace mouse switches quite easily
           | and very cheaply if you already own a soldering iron and some
           | basic tools - mouse switch failure is the typical reason for
           | misclick double click problem
        
             | MrLeap wrote:
             | This is a skill I would benefit to learn.
        
           | jeremyjh wrote:
           | But this is just because mice are terrible. Trackpad is so
           | much better.
        
           | veunes wrote:
           | "You've clicked Mouse1 2.3 million times and scrolled 12
           | miles this month. Chill out!"
        
           | __mharrison__ wrote:
           | I've had a CST trackball mouse for about 10 years with no
           | problem...
           | 
           | /end anecdata
        
           | arkh wrote:
           | It may be due to the hardware most constructors use and how
           | they use it.
           | 
           | If you're ready for 1h of info on some switch and how they're
           | misused in mice enjoy this in-depth video:
           | https://www.youtube.com/watch?v=v5BhECVlKJA
           | 
           | I think the gaming mouse market is ripe for a ruggerized
           | mouse with only optional software which does not require some
           | account creation if you don't want to. If you could make it
           | cheap enough you could call it the 2CV.
        
           | misiek08 wrote:
           | I'm using very niche mouse nowadays - Bloody. Weirdly they
           | work ok, they have (IMHO) good parameters, if you are not a
           | gaming master race. I was using two of them, each for 3 years
           | and changed only because I lost replacement for the "legs".
           | Also the first one started to loose some material on the
           | button - probably because of cleaning spray I was using.
        
         | veunes wrote:
         | It's frustrating how even premium brands can break down so
         | quickly
        
         | jugg1es wrote:
         | the microsoft ergonomic kb is vastly underrated
        
       | Pet_Ant wrote:
       | I've always wanted this and had daydreamed of building this
       | before!. If it supports QMK and ortholinear, I'll have to get
       | this. I've always dreamed of building a keyboard into the arm
       | rests of my chair.
        
         | Carrok wrote:
         | I've tried the arm rest thing. Not very comfortable
         | unfortunately. At least for me.
        
       | DoctorOetker wrote:
       | Are there any decent open source datagloves?
        
         | danieldk wrote:
         | You mean Datahand? There is lalboard:
         | https://github.com/JesusFreke/lalboard (there is also
         | Svalboard, but I don't think it is open source).
        
       | 4b11b4 wrote:
       | I've been waiting for someone to do this...
        
       | IncreasePosts wrote:
       | Once I scan my hand, does this mean the creator will be able to
       | check out as me at whole foods?
        
       | veunes wrote:
       | Hmm, this is definitely intriguing but how accurate is that hand
       | scan? And will the resulting keyboard really feel that much
       | better than a standard ergonomic setup?
        
       | unfixed wrote:
       | I would buy a Glove80 again instead of going through the hassle
       | of building my own keyboard.
       | 
       | Maybe I would lose some personalization, but I would keep my
       | sanity.
        
         | lawn wrote:
         | It's really not that bad IMO. It takes some effort for sure,
         | but not enough to become insane...
        
         | culebron21 wrote:
         | Just duckduckwent it, and turned out I had seen it already. My
         | doubt about it is how do you press Shift+F12?
        
           | flowingfocus wrote:
           | The layout is fully customizable. That being said I just
           | stick with the default, works well for me.
           | 
           | By default F12 is on the lower layer "V" key.
           | 
           | https://docs.moergo.com/glove80-user-guide/typing-with-
           | glove...
        
       | crimsoneer wrote:
       | This is disgustingly cool, and if I wasn't already very settled
       | on my Voyager I'd be all over it
        
       | ryanthedev wrote:
       | Love the domain name.
        
       | rak wrote:
       | I might have missed it but do the designs come with pcb as well?
        
       | neves wrote:
       | it's fun. How does the MX, Choc, and Alps switches compare? Do
       | you have personal preferences?
        
       | epiccoleman wrote:
       | Forget how cool the keyboards are (they are very cool) - this
       | website is just awesome in so many ways. There are like, 5 things
       | on here that made me say "wow, I didn't know a web browser could
       | do _that_ " as I went through the setup. The hand scanning, the
       | parametric 3d modeling, the WebRTC stuff for establishing comms
       | with my phone?! Even if you've got no interest in weird crazy
       | keyboards, this site is just a great tech demo for some of the
       | wild stuff a web browser can do these days.
       | 
       | I've got half a keeb printed that I generated here, I really need
       | to restart that project at some point...
        
       | jweather wrote:
       | Hand scan doesn't work for me in Chrome on Windows (waiting for
       | first frame), but it did load on Edge. Stuck in the hand poses.
       | What does this mean: "Stretch out your hands, point your
       | fingertips towards each other, and rotate your palms downwards."
       | I tried everything I could think of, but it won't advance.
        
       | th3w3bmast3r wrote:
       | This is fucking lit! I can only imagine the amount of work went
       | into building something like this. Also, nice domain name :)
        
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