[HN Gopher] A swashbuckling tale of Italian software piracy - 19...
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       A swashbuckling tale of Italian software piracy - 1983-1993 (2022)
        
       Author : alberto-m
       Score  : 92 points
       Date   : 2025-01-06 16:17 UTC (3 days ago)
        
 (HTM) web link (genesistemple.com)
 (TXT) w3m dump (genesistemple.com)
        
       | lormayna wrote:
       | I am Italian and I remember very well when, around the 90, I
       | frequently go to the computer shop to buy copied games in 3.5
       | floppies with handwritten labels. They cost the equivalent of
       | 2.5EUR and frequently this was the best way to get a virus.
        
         | napolux wrote:
         | we probably went to the same shop. also same price! :D
        
           | Dansvidania wrote:
           | I joined a bit later but I remember a very similar atmosphere
           | with "modified" playstations and games "alla duchesca" :)
        
       | riffraff wrote:
       | I do recall getting a cassette with a ton of games at the
       | newspaper kiosk, and realizing only decades later those were all
       | pirated titles, and wondering how that had happened.
       | 
       | This article finally made it click!
        
         | weinzierl wrote:
         | For me it was decades later that I finally realized that Mario
         | and Luigi were not in fact cheap rip-offs of Giana and Maria
         | and it was the other way round.
        
           | DiabloD3 wrote:
           | The Great Giana Sisters also had Chris Huelsbeck do the
           | music.
           | 
           | And, arguably, Giana wasn't a _cheap_ rip off. It was clearly
           | inspired by it, and a better game on a better platform.
        
             | badsectoracula wrote:
             | It wasn't cheap but also it wasn't better either. The
             | controls and physics are _very_ stiff in Great Giana
             | Sisters. To me it always felt more like a tech demo, though
             | that could be said for a lot of games of the era.
        
           | bonzini wrote:
           | The Great Giana Sisters was a legitimate game though--while
           | the gameplay was obviously almost identical to Super Mario
           | Bros, code wise it was technically very advanced as far as
           | C64 games went. The way you phrased it seems like it was a
           | bootleg version of the NES game.
           | 
           | But Nintendo was just as litigious back then, so the game
           | didn't last long.
        
         | qingcharles wrote:
         | Literally every newspaper kiosk, convenience store, etc had
         | racks of cassettes in half of mainland Europe (esp. Italy,
         | Spain, Portugal) during the 80s and 90s. I use to relish trips
         | to the mainland to stock up on the latest ZX Spectrum games.
         | 
         | Later on they were a good source for those pirated multi-game
         | carts for consoles.
        
           | phist_mcgee wrote:
           | You say mainland Europe, were you on a smaller island
           | somewhere?
        
       | acomjean wrote:
       | Interesting that it was quasi legal in Italy.
       | 
       | I remember being in Mexico City in the early 2000s and seeing
       | dvds of software being sold. What was remarkable to me was some
       | wasn't games but professional applications like autocad and
       | maya..
        
         | mistrial9 wrote:
         | Hong Kong in 1998 had small stores with professional software
         | piracy. "There are no software companies here" was the rumor..
         | all tech companies that had regular income and employees sold
         | hardware. Any software development professionally was
         | associated with a hardware company of some kind at that time
         | there.
        
           | charlieyu1 wrote:
           | I remember being there, long queues of people buying copied
           | floppy disks.
           | 
           | We even created "Game Doctor" which is basically a device
           | that could jailbreak SFC to play games copies to floppies.
        
         | pjmlp wrote:
         | Same in Portugal during this time period, it was almost
         | impossible to buy actual legal software for 8 and 16 bit home
         | computers.
         | 
         | Most shops would have floppies and tapes, with covers that were
         | copied mostly B&W, or a bit more pricy for colour.
         | 
         | With luck you could get some printout copies of the manuals as
         | well, or very least the "copy protection codes".
         | 
         | The dream of most kids during the 8 bit days was a doule deck
         | tape recorder.
        
       | jortis wrote:
       | I too remember those years very well (from '83 onwards, when I
       | managed to get a Sinclair ZX Spectrum as a gift). Magazines were
       | very common at newsstands, but even in regular specialized
       | stores, most of the games were pirated. I still have the
       | instruction manual in Italian (completely counterfeit) for the
       | game ELITE on the ZX Spectrum. The same happened when I bought a
       | Commodore 128 three years later, and again a couple of years
       | after that when I got an Amiga 500. You only had to go to the
       | shop where you bought the computer to purchase games or other
       | software. I still remember Deluxe Paint and a C compiler--if I'm
       | not mistaken, it was Lattice C.
       | 
       | And shall we talk about the common practice of pirating DOS or
       | Windows? Starting from Windows 95 onwards... Truly a different
       | world. The illegality in that field was scandalous for entire
       | decades... (and even now, in many professional offices, it's
       | still common practice to use cracked copies of Adobe Acrobat...).
        
         | weinzierl wrote:
         | I once borrowed a Windows 95 CD from a fellow student. He had
         | brought it from China. It looked totally legit, not at all
         | home-burned with inkjet printed cover. A true original.
         | 
         | The only thing that gave it away was that in addition to
         | Windows it had Doom on it.
        
         | stevekemp wrote:
         | I remember complaining to a friend a few years ago that my
         | reverse-engineering and binary-patching skills were atrophied
         | because there were so few Linux binaries which prompted users
         | to enter a registration code to make them fully-functional.
         | 
         | Happily these days I still get to reverse things, and patch
         | binaries, for my own amusement.
        
       | napolux wrote:
       | Good all times. As usual great quality content from genesistemple
        
       | fm2606 wrote:
       | I grew up in midwest small town USA, around 3500 people, in the
       | 80s. I attended monthly C64 user group and it was pretty much
       | nothing more than copying each others software.
        
         | lubujackson wrote:
         | Me too. My dad would go to "the computer club" and bring back
         | some diskettes.
         | 
         | Best part was, most of the games were hobbyist efforts so I'd
         | get a true floppy (5 1/2") that held maybe 320kb? And each side
         | would have like 10 or 15 games each.
         | 
         | There was a later period on PCs in the 386/486 era where you
         | would buy a magazine and it'd come with a CD loaded with games
         | - back when shareware was a perfect vessel for marketing games
         | that were easily stolen - good enough to sate a broke kid but
         | also led to many Xmas gift wishlist items. iD had so much
         | street cred in my circle.
        
           | vyrotek wrote:
           | Hmm. I never really knew where my dad got this mountain of
           | Amiga disks. A mix of legit and not. As kids we would always
           | find something new to play digging through them.
           | 
           | https://x.com/vyrotek/status/1722050918265274434
        
           | kridsdale1 wrote:
           | My neighbor in the early 90s was a 747 pilot on a regular
           | route to Hong Kong. We'd give him a list of requests and a
           | couple bucks and he'd come back with disks of whatever we
           | wanted.
        
         | glonq wrote:
         | Ditto for the Atari user group meetings I attended here in
         | Vancouver in the mid 80's.
        
         | appstorelottery wrote:
         | Yeah, same for an Aussie Amiga group in '88 - wholesale piracy,
         | everyone running XCOPY - looking through each other's disk-
         | boxes and copying. I remember seeing ads in the local paper for
         | software at $2 per disk, send SAE for free calalogue. The
         | pirate scene for the Amiga back in those days was huge. We even
         | had a local group that traded on an international scale,
         | hooking everyone up with the big groups in Europe. Fun times
         | for sure!
        
         | leptons wrote:
         | Here in Southern California in the 80's and 90's we just called
         | them "copy parties".
         | 
         | We'd even hold them at respectable places sometimes like a
         | bank's conference room someone somehow managed to get access
         | to. Everyone brought a little folding table, and their C64s,
         | and later Amigas.
         | 
         | I was also part of some cracking groups, making intros for them
         | - FBR, Agile, Intense, TSM, and some others. I was also
         | involved in some warez BBSs, making customizations to the BBS
         | code. We did all the phone phreaking stuff too.
         | 
         | And as a consequence of being too involved in some of these
         | people's lives, I now have both an FBI and Secret Service file
         | on me. I had no repercussions, but my friends sure did (for the
         | phone related stuff). The stories I could tell...
         | 
         | It really was the golden age of warez.
        
         | xoxxala wrote:
         | We had an Apple II club in Southern California in the early 80s
         | that did the same thing. Couple dozen of us meeting once a
         | month and sharing floppies. Multiple systems with 10 disk
         | drives and using Penulticopy to make nine duplicates at a time.
         | We all ended up with far more programs (mostly games) than we
         | could ever use in our lifetime.
         | 
         | I eventually started a small dial-up BBS to trade warez amongst
         | friends and play some multiplayer games, but stopped when the
         | number got out and strangers started dialing in. Completely
         | freaked me out and for the next few months thought the FBI was
         | going to be knocking on my door.
         | 
         | I spent more on blank floppies during that era than legal
         | software.
        
         | FuriouslyAdrift wrote:
         | Yeah I was that weird guy that had multiple 1541 floppy drives
         | at club meetups... lol
        
       | davidw wrote:
       | This is an interesting movie along those lines, although it's
       | about pirating music rather than games. The protagonists live in
       | Naples.
       | 
       | https://en.wikipedia.org/wiki/Mixed_by_Erry
        
         | jansan wrote:
         | My wife said that in Eastern Europe in the 80s and early 90s it
         | was common to go to a "record shop" and give a certain list of
         | songs that the owner of the shop, who was just someone with
         | access to some records, a record player and a cassette
         | recorder, would copy to a cassette for a fee. This was the only
         | way to get western music, and there were most certainly no
         | copyright laws at all that would have regulated that.
         | 
         | Edit: I asked my wife for details and there was an actual shop
         | offering this service, but they got their cassettes from
         | another guy who was married to a stewardess. She brought CDs
         | back from her trips abroad, and he made a business copying the
         | CDs to cassettes and selling them. Eventually he got in trouble
         | with an organized crime group who had learned that he was
         | making good money and wanted a share of it. This was in the
         | early 90s in Sofia/Bulgaria.
        
           | kridsdale1 wrote:
           | Do any communist nations respect copyright to the life-in-
           | prison-for-violation degree that we in the US do?
           | 
           | How much was IP enforcement a driver of the west's war on
           | socialism and the Cold War?
           | 
           | In the 2000s and earlier China sure as heck didn't care about
           | western IP rights.
        
             | MichaelZuo wrote:
             | North Korea didn't join the 1886 Berne Convention until
             | 2003... so it probably was a free for all until then.
             | 
             | I can just imagine some guy in Pyongyang sitting with fully
             | legal copies of every copyrighted work up until 2003.
        
             | miki123211 wrote:
             | > Do any communist nations respect copyright to the life-
             | in-prison-for-violation degree that we in the US do?
             | 
             | No, for many reasons, the primary one is that "victimless"
             | crime is a lot more common there, and a lot more necessary
             | for survival / decent living conditions.
             | 
             | Things like stealing from your employer, slacking off as
             | much as possible, copyright infringement, smuggling
             | prohibited goods, selling alcohol / cigarettes without the
             | required permits, nepotism, bribery etc were a lot more
             | widespread in the communism days.
             | 
             | If you were building a house, it wouldn't be too unusual to
             | get your bricks from a friend who worked at a construction
             | site, your furniture from a friend who worked at a
             | furniture factory, and so on. Most people lived like that,
             | and skirting the law in that way wasn't really viewed as
             | immoral by anybody.
             | 
             | We had a proverb saying something the lines of "no matter
             | if you're standing around or lying down, you're still
             | getting your salary." This was how most people approached
             | life back then.
             | 
             | Re: copyright infringement specifically, most of the IP
             | being copied was from western nations, which we weren't on
             | particularly friendly terms with, so there was very little
             | reason to do anything about it. You'd be helping the enemy
             | economically for no gain for you (as we were incapable of
             | producing any IP that the west wanted).
             | 
             | > How much was IP enforcement a driver of the west's war on
             | socialism and the Cold War?
             | 
             | IP enforcement, not much at all, national security and
             | copying technology for military purposes were much larger
             | concerns.
        
             | soperj wrote:
             | 100 years ago they sure as heck didn't care about British
             | IP rights in the United States.
        
       | TaurenHunter wrote:
       | This image shows how it was in Brazil around 2006:
       | 
       | the general manager of Worldwide Anti-Piracy at Microsoft, Keith
       | Beeman, looking at the copies of Windows Vista and Office 2007
       | sold on Sao Paulo streets for R$10 (something like 5 USD).
       | 
       | https://web.archive.org/web/20070119230014im_/http://g1.glob...
        
       | amarcheschi wrote:
       | In more recent times, conspir4cy, or cpy, has been an Italian
       | group cracking denuvo drm.
       | 
       | https://en.m.wikipedia.org/wiki/List_of_warez_groups
       | 
       | They stopped being active a few years ago
        
       | Dansvidania wrote:
       | I am from Naples and I must admit I was quite shocked when in my
       | mid teens I learned software would normally be bought in the
       | "official" ways; and for what prices :D
       | 
       | It was all shareware and cracked disks until then (probably a bit
       | past then to be frank)
        
       | malkia wrote:
       | Bulgaria (and the rest of the eastern block) were cloning all
       | kinds of computers. My first one was Pravetz 8C, which was really
       | Apple ][/e or /c
       | 
       | One of our most prestiguos software/hardware companies employed
       | people solely to pirate and translate tech.
       | 
       | https://sandacite.bg/%D0%B1%D1%8A%D0%BB%D0%B3%D0%B0%D1%80%D1...
       | 
       | Has several examples of screenshots from Karateka, Moon Patrol,
       | and others translated in bulgarian.
       | 
       | lol.
        
       | jokethrowaway wrote:
       | I don't see how copying numbers is a problem, just because
       | someone lined up the numbers in a particular way.
       | 
       | Calling it piracy is completely ridiculous too: pirates were
       | killing, pillaging and stealing.
       | 
       | The real problem are the anti piracy law and the governments
       | enforcing the will of large corporations.
        
       | Dwedit wrote:
       | Stuart Ashen (Ashens) just did a video about the topic of 1980s
       | game piracy in Italy, but his video was mostly about the cover
       | art. Many of the pirate versions of games stole their cover art
       | from a book or movie poster, and his video shows the real game,
       | the bootleg game, and shows where the cover art was stolen from.
       | 
       | https://www.youtube.com/watch?v=t_PIxYFmA-Q
        
       | TacticalCoder wrote:
       | > Arcade games were not exempt from being copied either. There
       | was a whole black market of people working with arcade boards
       | bought at various European fairs which would then proceed to copy
       | each chip on the board by hand, in order to create a sort of 1:1
       | copy, to be sold all over the territory in hundreds of specimens.
       | 
       | And not just arcade games. Full on arcade cabs were copied. Many
       | people who played in Europe on arcade machines (I remember those
       | at the bowling and tennis club) were actually playing on fully
       | "pirated" cab and PCBs.
       | 
       | I have such a vintage, bootleg, cab from the mid eighties since
       | about ten years now. It looks like a Taito cab (the one they used
       | a lot, with nice curves on the left and right of the screen: one
       | of the nicest cab IMO) but it's not a 100% identical copy and
       | someone obviously converted it to the JAMMA standard at some
       | point.
       | 
       | I've got both vintage PCBs, bootleg PCBs and a Raspberry Pi with
       | a Pi2JAMMA adapter.
       | 
       | Some of the games are still very fun to play.
        
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