[HN Gopher] Doom, the Gallery Experience
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Doom, the Gallery Experience
Author : anigbrowl
Score : 504 points
Date : 2025-01-06 04:53 UTC (18 hours ago)
(HTM) web link (bobatealee.itch.io)
(TXT) w3m dump (bobatealee.itch.io)
| waltbosz wrote:
| Love the glass of wine.
| anigbrowl wrote:
| It's a rather cheeky little vintage.
| pak9rabid wrote:
| I'll be happy just as long as it doesn't taste like orange
| drink fermented under a radiator.
| Corrado wrote:
| The beer is better. lol
| smusamashah wrote:
| There is some visibility issue on mobile. Things are only visible
| at a certain angle or distance. Otherwise it's just white.
| anonzzzies wrote:
| On IPhone (ios 18) it works perfectly. What are you using?
| smusamashah wrote:
| Chrome on Android 14 (Pixel 4a).
| vardump wrote:
| Worked fine on an old Samsung S20+, running Android 13.
| beej71 wrote:
| Also doesn't work correctly for me on Chrome Android 13 on
| a 4a. Missing terrain.
|
| But it works on Firefox! :)
| 01HNNWZ0MV43FF wrote:
| Hilarious! On Firefox on Linux, it's constantly turning to the
| right slightly... maybe cause I pregamed too hard?
| okwhateverdude wrote:
| If you go full screen the drift stops
| seqizz wrote:
| It gives an uneasy feeling. I guess my mind expect something to
| pop up that I need to shoot.
| LincolnedList wrote:
| Or at least spill wine in their face
| gadders wrote:
| There is a Just Stop Oil version where you can throw a bucket
| of orange paint over the paintings /s
| excalibur wrote:
| It would be awesome if you could play as The Joker and
| "improve" all the paintings.
| stevebmark wrote:
| It was fun to get to 100% completion and find all the secrets!
| j45 wrote:
| Inspiring.
|
| This might be the first "virtual meeting environment" I've wanted
| to invite people to.
|
| Who wouldn't attend this instead of a luma or something virtal
| conferency.
|
| Or collect all the food samples at a virtual costco.
|
| The graphics leave enough to the imagination and for
| conversation.
|
| Need to get webrtc pushing into it.
| block_dagger wrote:
| A BFG easter egg that destroys the paintings would be a welcome
| addition.
| rcarmo wrote:
| This is exactly the kind of silliness that I needed before going
| back to work today.
| stuaxo wrote:
| Nice work, hopefully someone ports this to a .wad
| marsantwo wrote:
| Nice, awesome way to get some culture through to the Roblox
| generation. and fun reminiscing for the parents on the countless
| hours spent battling pixelated demons.
|
| bug report -> Missing back button on the options screen, unable
| to change any options or return back to the main menu
| mattlohkamp wrote:
| fyi it's not intuitive but you can right click to go back from
| there
| re wrote:
| The eight medals (had to peek at the source to confirm a couple
| of them):
|
| rot13 for spoilers: Svaqvat nyy vafvtugf (cerfhznoyl vagrenpgvat
| jvgu nyy negvsnpgf), cvpxvat hc nyy vgrzf, chepunfvat gur pbeerpg
| vgrzf gb fcraq nyy zbarl (999 qbyynef), svaqvat nyy guerr
| frpergf, trggvat gb gur rkvg dhvpxyl (<20 frpbaqf), qevaxvat 64
| tynffrf bs jvar, trggvat gb gur rkvg fybjyl (>15 zvahgrf),
| pbzcyrgvat gur tnzr jvgu "Qbbz Zhfvp" ghearq ba
| sorennielsen wrote:
| I absolutely love this!
| AshleysBrain wrote:
| Shameless plug, but I'd just like to point out this was actually
| made in our game creation software Construct 3!
| (https://www.construct.net)
|
| It's mainly focused on 2D, but we have been adding some 3D
| features over the years that can handle retro-style content like
| this, although I'd speculate this is based on some kind of
| raycasting technique rather than true 3D.
| Sharlin wrote:
| I mean, it wouldn't be DOOM if it weren't raycast :)
|
| I'm actually surprised that this wasn't just running (a port
| of) the original DOOM engine - or maybe it does, at least the
| renderer? I don't know if that's possible with Construct.
| kfuse wrote:
| Doom doesn't use raycasting, it uses binary space
| partitioning.
|
| From the description it seems to be a DOOM clone. Physics
| feels a bit off, but all the little details may trick you
| into believing that it's the real thing.
| bzzzt wrote:
| Doom uses both: binary space partitioning to find the
| visible surfaces then casting rays to draw the textures.
| cyberax wrote:
| It doesn't. Doom uses BSP to precisely determine which
| columns of textures it needs to render.
|
| It's faster than raycasting, so this was even used in
| Wolf3D port to GBA.
| hyperman1 wrote:
| Cool. After all these years, we finally have an example that
| answers 'But can it run Doom' with a clear No.
| LightBug1 wrote:
| Imagine the efficiencies gained over the years if, for all of
| these kind of ideas (online galleries, games, real estate agent
| online viewings, etc, etc), we had just open-sourced the Doom UI
| ... the front page of all online 3D interaction ... I think we'd
| be a step forward in our evolution!
|
| The wine glass is chef's-kiss ...
|
| * grabs a BFG9000 ahead of entering an online Open House *
| rzzzt wrote:
| 1997 would have been an ideal year for this to happen (except
| for the sound engine): https://github.com/id-
| Software/DOOM/blob/a77dfb96cb91780ca33...
| codetrotter wrote:
| Here's a recorded video of someone else playing it, for anyone
| interested to see what it's about and how it looks:
|
| https://youtu.be/WiqaloIBsvE
| distances wrote:
| And for those who missed the big blue button, you can sip the
| wine in your browser, no download needed.
|
| Worked very well with Firefox for Android.
| tim333 wrote:
| It's nice and that but I still feel there should be a way to
| shoot people.
| mothergreen wrote:
| how did you create those 8bit style graphics of the exhibits?
| Gormo wrote:
| Looks like heavily pixellated 24-bit art to me.
| wissio wrote:
| Player character is constantly spinning clockwise if mouse input
| is enabled
| sebastianconcpt wrote:
| I've found the random cash available in the gallery pretty
| inviting but the mixing of beer and wine was offensive XD
|
| Great job guys, that was awesome!
| magic_smoke_ee wrote:
| If only imps were transformed into tux- and monocle-wearing
| patrons.
| rzzzt wrote:
| "Quite." _shoots fireball_
| 5- wrote:
| great work!
|
| as others have mentioned, it's surprising this isn't an actual
| doom wad.
|
| the choice of objects is also surprising to me: these are
| masterpieces from the met, rather than the 'contemporary art'
| slop i would associate with the (per the readme) ' _wonderfully
| pretentious world of gallery openings_ '.
| RamboRogers wrote:
| I didn't know this was missing in my life. I might need to go to
| a real museum.
| erickhill wrote:
| After having just returned from Paris and visiting the Louvre,
| seems I should be body surfing over hordes of museum attendees
| all taking photos of art with their cellphones at some level.
|
| Clicking on each piece in the museum for a close-up is brilliant.
| thatjoeoverthr wrote:
| Where's the museum with wine? This is missing from society. Where
| do I find this?
| nine_k wrote:
| Not museums on public days but galleries, especially during
| openings of new expositions, with admission by invitation.
|
| Museums, galleries, or any other art-related places with wads
| of cash lying around _are_ pure fantasy though. Alas.
| pwdisswordfishz wrote:
| > wads
|
| This is not a WAD, though
| nine_k wrote:
| Heh, what's a Doom level if it's not a WAD?
| Phrodo_00 wrote:
| Yeah, that's what the post means. This is not a Doom
| level.
| bitwize wrote:
| See also Bubsy 3D: Bubsy Visits the James Turrell Retrospective.
|
| https://bubsy3d.com/
|
| From the creators of Sonic Dreams Collection!
| alejoar wrote:
| Try using Shazam on the music, interesting result..
| mr-ron wrote:
| This type of experience was literally the main driver of me
| getting a Quest 2 at the beginning of covid. Its remarkable how
| FEW experience there are like this out there.
| bityard wrote:
| You bought a Quest 2 to enjoy satirical retro game mods?
| mr-ron wrote:
| To enjoy virtual museum experiences
| underlipton wrote:
| A couple of recommendations for those who've just found that they
| enjoy virtual art galleries:
|
| Occupy White Walls - https://www.oww.io/
|
| Museum of Other Realities - https://www.museumor.com/
|
| VRChat also hosts a number of worlds that function as galleries.
| Strange Pear recently had a stall at VKet
| (https://www.ozpearsall.art/strange-pear).
| iugtmkbdfil834 wrote:
| In case you didn't check it yet, comment section is a small
| goldmine.
| 6510 wrote:
| it takes between 0 and 100 years for game tech to find its way
| into serious software. Doom seems a great platform to build the
| next generation of office software. Lets say the goal is to have
| employees continue to work in their free time for free, say till
| 1-2 am. Games accomplish this effortlessly. One more bug to fix
| to banish the ceo to The Dungeon of Noobs for 38 hours and two to
| win the employee of the month body armor.
| kls0e wrote:
| hot
| Modified3019 wrote:
| Some hilarious comments on the project page, but I'll repost my
| favorite
|
| >sip and stare
| nailer wrote:
| If you know what you are doing, you can get a PBR rather than
| just wine
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(page generated 2025-01-06 23:00 UTC)