[HN Gopher] Ascending Mount FujiNet
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       Ascending Mount FujiNet
        
       Author : zdw
       Score  : 79 points
       Date   : 2024-12-18 02:27 UTC (3 days ago)
        
 (HTM) web link (www.leadedsolder.com)
 (TXT) w3m dump (www.leadedsolder.com)
        
       | emilamlom wrote:
       | What a fun project! I think if I ever get around to opening my
       | own makerspace/cafe, I'd like to have something like this running
       | in the lobby for people to see how early computers looked and
       | worked while still being somewhat useful with fujinet.
        
       | xattt wrote:
       | I'm still not quite sure what FujiNet is and how it is the last
       | peripheral for your vintage devices. Gives me Zombo.com vibes.
       | 
       | (1) https://zombo.com/
        
         | tschak wrote:
         | FujiNet is a multi-function network adapter. It was initially
         | developed for the Atari 8-bit systems, but we started adapting
         | its firmware, and building other hardware versions for other
         | platforms.
         | 
         | To date, we have implementations for Atari 8-bit, Coleco Adam,
         | Apple // and ///, TRS-80 Color Computer, Atari Lynx, Atari
         | 2600, Commodore (64/128/Plus4/VIC20). There are also system
         | bring-ups happening for many other computers, such as ZX
         | Spectrum, IBM PC (ISA and RS232 versions), RC-2014, BBC Micro,
         | and more.
         | 
         | It provides virtual disk, for loading software from the
         | Internet, a virtual printer which rasterizes to PDF, a network
         | adapter with tons of protocol offloading, and a whole host of
         | other subdevices (e.g. CP/M emulation, speech synthesizer, and
         | more)
         | 
         | It is a public project, that anyone can jump in and hack on,
         | and we want people to come in and help hack on versions for
         | their favorite systems.
         | 
         | The site is here: https://fujinet.online/
        
       | mark_round wrote:
       | The TNFS protocol used by FujiNet has also been used in other
       | network cards for old 8-bit computers. My own ZX Spectrum is
       | fitted with a Spectranet card which enables the same kind of
       | connectivity and creativity. I wrote about it in my "DevOps For
       | The Sinclair Spectrum" article[1] which featured here, and my
       | TNFS site is now available through a JS emulator on a web page[2]
       | if you want to see the kind of thing you can create. It's sort of
       | like an old-school BBS, except the code is downloaded and run
       | directly on your computer, which opens up a world of
       | possibilities like multi-player games and even bridges to
       | protocols like Gopher, Gemini and IRC which make communicating
       | with the "modern" Internet possible even on an ancient tape-
       | loading 8-bit micro from the 80s. Really fun stuff!
       | 
       | [1]=https://www.markround.com/blog/2021/12/21/devops-for-the-
       | sin...
       | 
       | [2]=https://jsspeccy.markround.com
        
         | stevekemp wrote:
         | Your writeup was awesome, and couple probably be resubmitted
         | since it has been a few years.
         | 
         | I'm surprised to learn there was a Starstrike 2, I just
         | remember the original "3D Starstrike", but looking at the
         | videos online there's definite family resemblance! My history
         | started with the spectrum too, like so many others:
         | 
         | https://blog.steve.fi/how_i_started_programming
        
           | mark_round wrote:
           | Thanks! It was a lot of fun to put together, and the site has
           | expanded in scope considerably since I wrote those articles.
           | Whenever I get a few moments, it's one of my favourite
           | projects to work on, there's just something very "zen" about
           | going back to Sinclair BASIC and all the limitations which
           | enforce some creative hacks. I was particularly pleased with
           | the user preferences system[1] and articles code which mimics
           | some of the early disk/tape magazines I remember from my
           | early teens.
           | 
           | So many of us of a certain age started with those early 8-bit
           | computers, I guess "booting" straight into a BASIC prompt
           | encouraged that exploration and experimenting which is a
           | little harder to get at these days.
           | 
           | I never played the original Starstrike, but Starstrike II is
           | still one of my favourites - impressive to see a 3D engine
           | running on an 8-bit micro with 48Kb of memory and makes you
           | wonder what we're spending all those cycles on now!
           | 
           | [1]=https://spectrumcomputing.co.uk/forums/viewtopic.php?p=11
           | 776...
        
             | stevekemp wrote:
             | I wrote a simple BASIC interpreter based on happy memories
             | of the speccy, but to be honest I have more fun these days
             | writing toy projects in z80 assembly.
             | 
             | I guess it's all about nostalgia either way though. The
             | early experience in hacking games for infinite lives lead
             | me to assembly, and z80 became x86. There was a lot in
             | common removing anti-copying protection to getting infinite
             | lives! Though modern games don't really appeal to me as
             | much as Dizzy did, or the old-school fighting games.
             | 
             | https://github.com/skx/gobasic
             | 
             | https://github.com/skx/lighthouse-of-doom/
        
       | Cheer2171 wrote:
       | So this FujiNet we are ascending is unrelated to Mount Fuji?
       | Wasted a click.
        
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