[HN Gopher] Programming the C64 with Visual Studio Code - Retro ...
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Programming the C64 with Visual Studio Code - Retro Game Coders
Author : rbanffy
Score : 52 points
Date : 2024-12-01 21:29 UTC (1 hours ago)
(HTM) web link (retrogamecoders.com)
(TXT) w3m dump (retrogamecoders.com)
| Manuel_D wrote:
| Retro game coders achieve some pretty astounding results
| sometimes. One of my favorite examples is one who optimized super
| Mario 64 to such a degree that it runs with much better framerate
| on the original hardware. Also, multiplayer was added:
| https://www.youtube.com/watch?v=t_rzYnXEQlE
| FLT8 wrote:
| I credit the C64 that I had as a kid and magazines like COMPUTE!
| / Compute's Gazette for my career in software. I taught myself
| 6510 assembler and started writing some simple demo-like things
| on that machine, and got hooked on the feeling of creativity that
| it unlocked.
|
| Funnily enough I'd been thinking that it's about time I tried
| (again, as an older person) to write a game or a demo for the old
| 64.
|
| It's absolutely amazing what people are able to get out of these
| 40+ year old machines now, and I love that there's still a
| vibrant scene.
|
| In addition to the tools specified in the article, I would also
| recommend "retro debugger", it's an amazing tool for single
| stepping through code and seeing what's going on, even letting
| you follow the raster down the screen to see what code is
| executing on given scaliness.
|
| Also, there are some really good youtubers out there helping to
| demystify how various games/demos work.. Martin Piper comes to
| mind as a good example.
| tbensky wrote:
| One of my favorite retro projects in this real-time TRS-80 (Model
| I assembler and emulator that assembles and runs Z80, literally
| with each key press. Mind boggling how today's CPUs can emulate
| and entire 8-bit computer dev-process all between key presses in
| a browser. https://www.teamten.com/lawrence/projects/assembly-
| language-...." The author even says "How about: With every
| keystroke in the IDE's code editor, we assemble the whole
| program, reset a virtual TRS-80 to a known state, install the
| program, and run it??
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