[HN Gopher] Programming the C64 with Visual Studio Code - Retro ...
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       Programming the C64 with Visual Studio Code - Retro Game Coders
        
       Author : rbanffy
       Score  : 52 points
       Date   : 2024-12-01 21:29 UTC (1 hours ago)
        
 (HTM) web link (retrogamecoders.com)
 (TXT) w3m dump (retrogamecoders.com)
        
       | Manuel_D wrote:
       | Retro game coders achieve some pretty astounding results
       | sometimes. One of my favorite examples is one who optimized super
       | Mario 64 to such a degree that it runs with much better framerate
       | on the original hardware. Also, multiplayer was added:
       | https://www.youtube.com/watch?v=t_rzYnXEQlE
        
       | FLT8 wrote:
       | I credit the C64 that I had as a kid and magazines like COMPUTE!
       | / Compute's Gazette for my career in software. I taught myself
       | 6510 assembler and started writing some simple demo-like things
       | on that machine, and got hooked on the feeling of creativity that
       | it unlocked.
       | 
       | Funnily enough I'd been thinking that it's about time I tried
       | (again, as an older person) to write a game or a demo for the old
       | 64.
       | 
       | It's absolutely amazing what people are able to get out of these
       | 40+ year old machines now, and I love that there's still a
       | vibrant scene.
       | 
       | In addition to the tools specified in the article, I would also
       | recommend "retro debugger", it's an amazing tool for single
       | stepping through code and seeing what's going on, even letting
       | you follow the raster down the screen to see what code is
       | executing on given scaliness.
       | 
       | Also, there are some really good youtubers out there helping to
       | demystify how various games/demos work.. Martin Piper comes to
       | mind as a good example.
        
       | tbensky wrote:
       | One of my favorite retro projects in this real-time TRS-80 (Model
       | I assembler and emulator that assembles and runs Z80, literally
       | with each key press. Mind boggling how today's CPUs can emulate
       | and entire 8-bit computer dev-process all between key presses in
       | a browser. https://www.teamten.com/lawrence/projects/assembly-
       | language-...." The author even says "How about: With every
       | keystroke in the IDE's code editor, we assemble the whole
       | program, reset a virtual TRS-80 to a known state, install the
       | program, and run it??
        
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       (page generated 2024-12-01 23:00 UTC)