[HN Gopher] GenChess
___________________________________________________________________
GenChess
Author : xnx
Score : 261 points
Date : 2024-11-26 18:47 UTC (1 days ago)
(HTM) web link (labs.google)
(TXT) w3m dump (labs.google)
| pelagicAustral wrote:
| _" This tool is not available to users under the age of 18 or in
| certain countries or regions."_
|
| Quack!
| pona-a wrote:
| Yes, my religion forbids me from interacting in any shape with
| any Abominable Intelligence. I am thankful to the Google
| corporation from protecting my eyes from this unholy threat.
| TeMPOraL wrote:
| TIL: apparently, mine too. Thank you Google for protecting me
| from spiritual threats I wasn't even aware of.
| 71bw wrote:
| Care to explain further?
| TeMPOraL wrote:
| Explain what? Sarcasm? :).
| dvfjsdhgfv wrote:
| Just a small finger from Google to the EU.
| estebarb wrote:
| Costa Rica is not in the EU and we were discriminated as
| well.
| winrid wrote:
| It also doesn't seem to let you generate chess sets inspired by
| many political figures or other popular names. While you can't
| generate a Kamala Harris inspired chess set, you also can't
| generate a Bob Ross inspired chess set...
| op00to wrote:
| Star Wars worked for me, but not a modern chess set based on
| lies.
| mariocesar wrote:
| Not available in my Country ... :/
| bippingchip wrote:
| Same here. What's this about? Anyone who can see willing to
| share some more info?
| manojlds wrote:
| Just generates the chess set based on GenAI
| zb3 wrote:
| Oh yeah that's indeed too dangerous for my country, thanks
| Google!
| PessimalDecimal wrote:
| Maybe "Thanks, your country"?
| zb3 wrote:
| No, AI chess is not banned here, but I suppose they -
| even in this app - collect every data possible and use it
| against the user - then yes, that is banned and this is
| not a fault of my country.
| andai wrote:
| Noticed this pattern with Google delaying everything in EU by
| several months, apparently due to GDPR compliance? They also
| did that with Gemini when it came out.
| brookst wrote:
| It takes forever to get internal compliance signoffs, and
| typically the product has to be done enough to be clear about
| what will ship. Why hold it back elsewhere during that time?
| doormatt wrote:
| Seems you can't use historical names: "Henry VII, The Tudors"
| etc.
| fny wrote:
| At first I thought these were 3D models: they're just images with
| black backgrounds removed. If you look closely, you can see where
| the find/replace failed.
| ZiiS wrote:
| Better link (at least for the many who can't get the actual
| service) https://m.youtube.com/watch?v=yGEhp3WBMcg
| petters wrote:
| Thanks because "This tool is not available to users under the
| age of 18 or in certain countries or regions." The EU is left
| behind
| 71bw wrote:
| As per usual. If we weren't such a big market we'd already be
| left behind by everyone else due to all the bullshit
| happening in the EU legal-wise.
| bojan wrote:
| What bullshit? Protecting the privacy? Making sure the
| playing field is at least somewhat level?
|
| Sorry, but I'm a big fan of that "bullshit". And the big
| American companies are not, and they are making sure you
| know it, by pulling things like this.
| 71bw wrote:
| Blocking any innovation and forcing ridiculous tech like
| EVs via blocking any reasonable development + production
| of gas vehicles. For example.
| maeln wrote:
| The legal thing happen exactly because we are a big market.
| Deutschlandds wrote:
| You are generalizing extremly without any substinance...
|
| 1. its Googles decision to not allow this demo globally.
| Its a Chess Demo, what EU legal issue do you think makes
| this a problem? Probably NON...
|
| And yes we are not America. Our privacy is getting better
| protected then that of americans. Move if you don't like it
| or at least take the time and effort to state clearly what
| you don't like about certain EU regulations.
| espadrine wrote:
| When Meta prevented the EU from using meta.ai or even
| downloading its vision models, I sunk my head in the AI
| legistation.
|
| Here, I am honestly not sure which part they rely on, to
| say that what they made might be unlawful.
|
| The closest thing I found for Meta was that "emotion
| recognition systems" are classified as high-risk
| (paragraph 54), and high-risk systems must have their
| training data disclosed (Art 11(1))[0]. In theory, you
| could upload photos to meta.ai and ask it what emotions
| are displayed, but it is already a stretch. For GenChess,
| I'm at a loss; it doesn't sound like you can do that.
| (Not that it prevented any vision chatbot from
| releasing.)
|
| If someone has a better guess as to why they might have
| restrained it here, I am curious.
|
| [0]: https://eur-lex.europa.eu/legal-
| content/EN/TXT/?uri=CELEX%3A...
| sunbum wrote:
| It's simple. Big tech doesn't like regulation. By
| pretending the regulation won't let them release "all
| these cool things" they can turn public opinion against
| regulation.
| lesuorac wrote:
| See: Cookie Banners.
|
| Nothing in the law requires a banner. It could even be
| handled in the browser by letting people choose what
| third-party cookies to accept (or none, hence the
| problem) and having that be negotiated during page load.
|
| It's nice the law is being interpreted to require to be
| as easy to reject all local storage of other's data as it
| is to accept all local storage of other's data.
| 6510 wrote:
| I'm allowed to ask for _all of the data_ they have from
| me. This obviously includes all chess games which
| obviously is a pain in the ass for a dumb demo that will
| no doubt be archived next week in some obscure place.
| WesolyKubeczek wrote:
| If you don't collect the data, you're not obligated to
| give it.
| 6510 wrote:
| Google not collecting data from their demo?
| oefnak wrote:
| Exactly. And if they can store it, they should be able to
| provide it to users who also want it.
| croes wrote:
| This bullshit prevents the worst misuse of data of EU
| citizens
| GranularRecipe wrote:
| I don't know how Google is internally organised, but maybe
| Google Labs does not have a dedicated legal team. And out of
| fear for possible legal implications, they just block it in
| EU. It's quite understandable, because the relevant
| legislations (AI Act etc) are all very new, not been tested
| in courts and due to the lack of stare decisis, you can't
| rely on a uniform application of the law in all
| jurisdictions, so they just block it. Frustrating, but I
| prefer they move fast rather than safe. And from their
| perspective, it means not releasing it in the EU.
| ZacnyLos wrote:
| NotebookLM is from Google Labs and was/is available from
| EU. It's problem with this specific chess project.
| PittleyDunkin wrote:
| If this is the future i don't think you're missing much
| newsclues wrote:
| I feel like we ought to cost things.
|
| How much does a court case cost?
|
| What is the environmental cost of AI generated content?
| GenerocUsername wrote:
| - He types from a machine filled to the brim with rare earth
| metals
| igor47 wrote:
| https://en.m.wikipedia.org/wiki/Whataboutism
| teamspirit wrote:
| All this energy being burned to create shitty images, shitty
| music, and shitty videos that all amount to essentially shitty
| memes. I don't understand how the singular focus isn't on
| solving humanity's problems.
|
| We already have artists, we don't have a cure for cancer or the
| climate crisis.
| johnfn wrote:
| Why aren't _you_ working on curing cancer?
| spunker540 wrote:
| There's an episode of Seinfeld that opens with some standup
| where Jerry is joking how scientists are working on
| seedless watermelon, and why aren't scientists working on
| more important things. And I always think the same thing!
| "... so the comedian is complaining about how scientists
| spend their time..."
|
| It's a fine joke, but deep down the instinct is very top-
| down and suggest centrally planned economies, dare I say
| communism!
| xrisk wrote:
| I don't think what he works on burns a bunch of energy for
| nothing though.
| gus_massa wrote:
| Let's hope he is not the guy that checks the tickets for
| a roller coaster. They just send people from A to A using
| an ineficient path that burns a bunch of energy.
| 1986 wrote:
| Nobody is out there saying that we need to bring a bunch
| of nuclear plants online to power our rollercoasters
| though.
| gus_massa wrote:
| What about the Disney park in Florida? This source claims
| they use 1E9Kwh per year
| http://large.stanford.edu/courses/2019/ph241/howell2/
|
| A random google search claims a nuclear power plant
| produces 1gw, that is 9E9Kwh, so enought topower 9 of
| them.
|
| How many parks do they have? Can we include Disney+? Can
| we include other similar parks?
|
| Some people think Disney is useful and pay for it. Some
| people think AI is useful and pay for it.
| johnfn wrote:
| I hope he doesn't work at any tech company; I'm pretty
| sure you could say that about all of them. I also hope he
| doesn't have a car - that pointlessly burns energy when
| he could be taking public transit instead.
| bongoman42 wrote:
| In some ways it does reduce the climate crisis. A person
| sitting on their couch browsing memes is less carbon
| intensive than someone driving to their friend's place or
| something outdoors.
| ButterWashed wrote:
| I'm fascinated by what prompts lead to 'Please try a different
| prompt.'
|
| New Zealand or Australia lead to the aforementioned error, but
| The Antipodes generates a set. I thought individual countries had
| been banned for possibly generating offensive content but it
| works for Great Britain.
| teruakohatu wrote:
| Heh, being a kiwi I also tried New Zealand multiple times. I
| can't think of anything offensive a model may default to for
| New Zealand.
|
| I tried "Kiwi Bird" and the model produced very underwhelming
| pieces. Very dark and slightly fluffy.
| moomin wrote:
| It did not like me saying "Bob Dylan".
| ACow_Adonis wrote:
| Apparently my brain is broken because I can generate almost
| nothing but pink errors, though it seems to be a bit non
| deterministic:
|
| Taoism
|
| Tibet
|
| Tibetan Buddhism
|
| Wrathful deities
|
| Existential angst
|
| Dantes inferno
|
| Major religions
|
| Australian indigenous
|
| Salvador Dali
|
| Others generated sets but _should_ have generated errors
| because the results are so uninspiring:
|
| Mandalas
|
| YouTube face
|
| Phallic symbols
|
| Corporate waste
|
| Asymmetric deformities
|
| Corporate propoganda
| benatkin wrote:
| It accepted _silicon valley greed_
|
| https://imgur.com/a/J7WvoFy
| drdaeman wrote:
| Metallica works, Slipknot doesn't, Iron Maiden does, Nirvana
| doesn't.
|
| Aperture Science works, so does Black Mesa (the proposed
| opponent, hehe), Cyberdyne Systems doesn't, Vault-Tec does,
| Weyland-Yutani also works.
|
| Studio Ghibli doesn't work, Toei Animation does, so does
| Production I.G. and KyoAni.
|
| Akagi works, JoJo doesn't but JoJo Bizarre Adventure does (so
| does Joseph Joestar, and it knows Dio Brando is the opponent),
| Uzumaki does not, BLAME! is accepted but not recognized (a
| shame), 20th Century Boys is not accepted.
|
| Soviet Union works, Russia does not, neither do most countries.
| US States are accepted (California's opponent is Florida), so
| do many cities, with exceptions of Mexico City/Ciudad de
| Mexico, Pyongyang and Tehran.
|
| Voyager-1 works, Apollo 13 doesn't (for any mission numbers),
| plain Apollo does (but it's not the space mission), Soyuz does,
| SpaceX Starship does not.
|
| Vim works, so does Emacs, so does Visual Studio. (I've tried
| that just to see the proposed opponents)
|
| Dota 2, S.T.A.L.K.E.R., Mass Effect, Half-Life, Deus Ex, Arma
| 3, BioShock, Elden Ring all work, even Wolfenstein does. Disco
| Elysium is accepted but produce something unrelated (a shame,
| again). Can't find a video game that won't be accepted.
|
| Funnily, US Government worked partially for me, failing to
| produce a single piece.
| someone7x wrote:
| I generated a classic chess set based on Nowruz and it
| generated Hanukkah as the opponent x_x
| YeGoblynQueenne wrote:
| "Warhammer 40K" generates perfectly good lawsuit material: a
| space orc on a bike (knight) and a space marine with a bolter
| (pawn) in a classic WH40k pose. Also some Eldar-like pieces I
| didn't recognise.
| CyberDildonics wrote:
| Who is suing who in this scenario?
| maxique wrote:
| It suggested "France" was "Britain"'s natural opponent but
| refused to generate France.
| pbhjpbhj wrote:
| Well, Great Britain isn't a country. Perhaps the filter is too
| pedantic.
|
| Does Holland work?
| umanwizard wrote:
| Holland, England and Scotland all work. So does Myanmar, but
| not Burma. Deutschland works, but not Germany. Probably just
| an overly literal filter based on a static list of countries.
| benatkin wrote:
| I tried entering _cocaine_ and it was rejected, but tried _coca
| leaves_ and it looks quite good. Also my opponents pieces were
| coffee beans which is a nice color contrast, and with that I
| beat the easy computer player. My first try a couple hours ago
| and I chose Grasshopper Pie Milkshake and the opponent it chose
| was Avocado Toast, and both were green, and I lost.
| LZ_Khan wrote:
| This is freakin awesome but do the creators even play chess?
| Playing chess from that viewing angle is unpleasant as hell.
|
| Imagine putting all your work into creating an amazing demo and
| then drowning it with one design decision.
|
| Edit: Ok I see that you can change the view in settings. They
| should make that option more visible.
| zatkin wrote:
| I wish I had read this comment before I closed the game I had
| spent 15 minutes on...
| tooltower wrote:
| I still don't see the settings. Can anyone help?
| jonwachob91 wrote:
| gear icon next to the clock in bottom left -> board view ->
| switch to "flat"
| stavros wrote:
| Hm, mine doesn't have that option...
| metadat wrote:
| Chrome on Android doesn't have this setting.
|
| Responsive design fail?
| eru wrote:
| Firefox on MacOS also doesn't seem to have it.
|
| I can't find it on Chrome on MacOS, either..
|
| EDIT: it shows up for me, once you actually start
| playing.
| dheera wrote:
| I'm not good at chess, I only played as far as I needed to to
| verify that it supported en passant. It does.
| elif wrote:
| I was not able to trigger a draw by repetition and I also
| doubt the 50 move rule is implemented
| medhir wrote:
| so when I first tried the demo I wondered, "are these pieces
| generated meshes?" thinking about the ability to zoom / pan the
| board in 3D. The high fidelity of the pieces would seemingly be
| more in the domain of 2D image generation given current gen AI
| standards, which would be my educated guess as to why there's
| only a handful of views.
| CSMastermind wrote:
| https://imgur.com/a/ROBPwM1
|
| I'm pretty sure they're doing 2D image generation. Just look
| at the way it outlines some of the pieces.
| lelandfe wrote:
| No, it's 3D. It's some kind of automatic background
| removal. You can see this falling apart in my comment:
| https://news.ycombinator.com/item?id=42252127
|
| That "outline" is just an artifact of less-than-perfect
| removal. Here's another one: https://imgur.com/a/zTQubPb
| CSMastermind wrote:
| 3D in what sense? You think they're doing actual mesh
| generation?
| lelandfe wrote:
| Misunderstood your comment. It is 2D as you've said, my
| above being evidence of that.
| remus wrote:
| There's plenty of places to play chess already so presumably
| the main idea is to show off the AI generated pieces and
| default to the 3D view because it looks cooler.
| elif wrote:
| The AI gave me normal looking pieces and the opponent wild
| fruit baskets and stuff.
|
| I was basically playing blindfolded chess
| davidw wrote:
| Tried 'famous cyclists' and that failed. Professional cyclists
| worked, but wasn't very inspiring.
| ada1981 wrote:
| Phish vs Grateful Dead didn't work.
|
| But Dildos vs. Vibrators was fine.
|
| The colors are off though. Not really impressed.
| bicx wrote:
| Yeah, it's not too hard to trick it into generating some NSFW
| content ("mammary glands" for instance).
| blagie wrote:
| Tried that. What it countergenerated was "Mammary glands
| versus testes."
|
| I'm not sure the AI obsession with never touching on anything
| sex-related is all that healthy, but here we are.
|
| However, the major problem I have is that the gameplay can be
| slightly inaccurate. Often a piece will land one square off,
| and there's no undo.
|
| Only having timed play also makes less than perfect sense
| playing against a computer.
| furyofantares wrote:
| Seems to hang on the prompt "actually checkers not chess".
|
| I seem to get an error with "on a pink textured background".
| Sometimes it succeeds alongside the error, and sometimes gives me
| 1 piece.
|
| You can get stuff that doesn't look at all like pieces with
| "fuckin bears man".
| BriggyDwiggs42 wrote:
| Wait is this just an image generator? Am I missing something
| really cool here?
| slater wrote:
| Click "Generate opponent" then u can play chess against them
| pphysch wrote:
| Look how easily they just fabricated 100% of a game's assets,
| with a consistent, high quality style, and then put them right
| into the game environment. That's the takeaway IMO. Very tight
| GenAI loop.
| moomin wrote:
| Anyone else note the pawns are often a bit odd?
| CamelCaseName wrote:
| I really disliked the bishops it designed me, they looked
| like queens.
| cool_dude85 wrote:
| The first set I generated had a main pawn (that looked like
| a regular pawn, more or less) with two little tiny side
| pawns next to it.
| furyofantares wrote:
| It is a game with 12 static assets.
| steren wrote:
| you forgot to mention: "where you pick the style of the
| assets"
| kaibee wrote:
| So? Any video generation model must necessarily be able
| to do this. (consider the case of generating a pan-over
| of a chess board where the starting input frame is only
| the first pawn and rook, the model should know to
| generate the rest of the pieces in the style of input
| pieces)
| furyofantares wrote:
| I mean I love it but it's not exactly a thing that needs
| a proof of concept, and is more than a little surprising
| to see google still having fun with such a small toy!
| Maybe that's the better takeaway, google labs is allowed
| to have fun again.
| tantalor wrote:
| In your mind what does "static asset" mean?
| furyofantares wrote:
| Oh yeah, that's confusing wording. I just meant it's a
| simple image, not animated, no additional views of it.
|
| I feel somewhat bad about my comment now though, it's
| delightful to play with something you made and that's the
| point, and I'm glad google is able to ship small fun
| demonstrations of stuff like that via google labs.
| dyauspitr wrote:
| I think the assets are as "dynamic" as it gets.
| furyofantares wrote:
| I hate how hard it seems to be for to follow a thread of
| replies on here, but it feels like you're just replying
| to my comment without having read what it was a response
| to.
|
| And I know I'm in the weeds by replying more.
|
| But damn it, my reply was to "Look how easily they just
| fabricated 100% of a game's assets" which is a statement
| that really implies a lot more than generating 12 images!
| Chess is a game with 12 static images. You can call these
| dynamic, that's fine, but the context matters.
| runarberg wrote:
| I'm not a game dev so I might be missing something, but this
| hardly looks high quality to me. The set I get is very
| inconsistent and lacking in any central theme, or otherwise
| interesting or clean design. If I regenerate one peace in
| isolation, say a knight, I get something completely different
| that looks as if you lost the knight from your set and just
| took replacement knights from another set at random.
|
| The time it takes to generate a set is also significant, as a
| web-dev this takes for ever, and I would be very reluctant to
| offer this experience to my users. Doesn't feel fluent, nor
| tight at all.
|
| Plus a silly mistakes like the knights facing the wrong way,
| different sizes, etc. Seeing this, I certainly hope game
| designers (at least in online chess) will stay away from
| generative AI, for a while at least.
| 63 wrote:
| "consistent" is a stretch for what it showed me
| bongodongobob wrote:
| Every set I generated had different colored pieces and/or a
| mix of light and dark pieces. It's kind of neat but I don't
| consider any of them playable.
| pdntspa wrote:
| It generates textures yes.... but some of these outputs you
| might as well be showing the user a magenta-and-black
| placeholder texture
| benatkin wrote:
| It's that and someone's toy Next.js project. The chunks from
| Next.js's code splitter aren't the only chunks involved in the
| game though - the gameplay is horrible.
| Zyst wrote:
| I played a set of Factorio vs Minecraft! Tried generating a few
| different sets, this was super cool, and on theme!
| digging wrote:
| Pretty cool, and also pretty fucking bad. Checks all the AI
| boxes, I guess.
|
| I tried "a classic set inspired by Armored Core". It gave me a
| typical-looking Armored Core (which would be good except it was
| supposed to be the king), a Space Marine (which I rerolled into
| some small mech that's close enough), a Zoid (which it refused to
| budge from), a tower (which it refused to budge from), and a
| chess queen with purple lights (which it refused to budge from,
| except to sometimes give me the gigantic head of an AC).
|
| Not to mention, sometimes pieces look directly at the camera
| instead of forward, or _don 't even sit on the plane of the
| board_. One of my pieces even had a mini-chessboard for its base.
| moomin wrote:
| My first was "Cowboy Bebop". Pretty sure it's not in the
| training set.
| lelandfe wrote:
| You can really confuse it with the photography terms it was
| trained on https://imgur.com/a/Rr9K2dV
| trevor-e wrote:
| This is really neat but of course ripe with copyright abuse. It
| was very happy generating some Super Mario Bros variants for me.
| xD
| tills13 wrote:
| I tried Halo and it was surprisingly spot on. I would buy the
| set it generated for me.
| paydirtpete wrote:
| Would be cool if they gave us STLs to 3d print
| Taek wrote:
| I was unable to use the webapp on Firefox mobile, it was too
| glitchy for me.
| pkstn wrote:
| "This tool is not available to users under the age of 18 or in
| certain countries or regions."
| runarberg wrote:
| I'm confused. What is this and why is it impressive?
|
| It feels like I'm playing chess at a bar that has mixed peaces 6
| different sets and I'm forced to sit at an angle from the board
| because of space limitations inside the bar, but without the
| benefit of having a fun bar chat with my opponent during the
| game.
| tucnak wrote:
| They're showcasing 3d sprite generation capability; it's pretty
| big for game-dev, if it also generalises well.
| wilg wrote:
| these are 2d
| jsheard wrote:
| It doesn't seem to take orientation into account either,
| which is pretty important when creating a 2D sprite to
| represent a 3D object. The pieces face in arbitrary
| directions rather than always facing the opponent.
| blakeburch wrote:
| I'm on Android using Chrome and got the following error.
|
| "Access blocked: GenChess's request does not comply with Google's
| policies"
|
| Kinda funny to run into that error for a product published by
| Google.
| hemloc_io wrote:
| First thing I've seen from Google that gives me that old "Google"
| feeling of them shipping something cool and fun.
| PessimalDecimal wrote:
| I agree it is cool and fun and nice to see. But the investment
| here seems minimal. Preexisting image generation capabilities
| (with a link to Imagen-3...) plus some "prompt engineering"
| slapped on top of https://github.com/josefjadrny/js-chess-
| engine.
| hemloc_io wrote:
| oh I don't think the investment is much, but similar to the
| dino game in chrome it's just fun it's delightful unlike a
| lot of genai stuff rn.
| underdeserver wrote:
| Nobody else did it.
| summerlight wrote:
| At least they're now willing to publish these kinds of fun
| and creative things. Which was almost guaranteed to be
| blocked by one of approval chains for several years.
| julianeon wrote:
| I was hoping that, with sufficient practice, a studious
| person might be able to beat a JS chess engine. However it
| looks like these engines are in the ELO range of 2500-3000,
| so unless you're a young teen with a few years to spare for
| improving your chess score, it's probably not possible. Even
| for a smart teen, it would be a stretch goal.
| 8note wrote:
| if "with a bit of practice" extends to "with a bit of
| research"
|
| folks used to beat engines by playing lines that the
| engines could not calculate correctly. you could probably
| find lots options to play that give you an advantage,
| though youd still want a pretty good elo to pull it off
| umanwizard wrote:
| That's not really a thing anymore. Humans now can't beat
| engines even with anti-engine techniques.
| vunderba wrote:
| Maybe... but being able to play "anti-computer chess"
| (lots of subtle moves that have very small perceived
| advantages) hasn't been a particularly viable strategy
| since Kasparov's loss to Deep Blue in the 90s.
| computerphage wrote:
| Jonathan Schrantz has videos beating stockfish (not full
| strength, more like the JS version) a couple years ago
| using specifically anti-computer preparation.
| vunderba wrote:
| Thanks for the recommendation - I'd be interested to see
| that. Stockfish is no patzer.
| vunderba wrote:
| If that rating is accurate for these JS chess engines, even
| a motivated young teenager practicing and studying
| continuously for years _STILL_ doesn 't guarantee that
| they'd be able to beat it. 2500+ is the realm of GM level
| chess.
|
| There's only a couple thousand chess grandmasters _IN THE
| WORLD_.
| umanwizard wrote:
| No human has ever reached 2900.
| ZiiS wrote:
| A handful (Magnus, Hikaru) have had official FIDE Rapid
| and Blitz ratings over 2900 though none at the moment.
| toisanji wrote:
| kinda cool, I want to download the images!
| gardenhedge wrote:
| Can't see it
| teekert wrote:
| It's not available in my country (nor for certain ages it says),
| what are we looking at?
|
| Edit: See ZiiS comment... Looks like an awkward angle for playing
| indeed :p
| winrid wrote:
| I quite like the chess set inspired by Roombas.
| z5h wrote:
| Not at all creative or interesting. Literal and uninspired.
| foobiekr wrote:
| So many prompts blocked. ".. inspired by .." three out of four
| are blocked.
| bambax wrote:
| It says I can't use it because I'm under 18. I wish.
| whiplash451 wrote:
| Or in certains geos.
| gmoot wrote:
| Playing around, the prompt "Arm cpus" generated an opponent "Leg
| cpus". You are technically correct...
| jasonjmcghee wrote:
| I used the prompt (in quotes):
|
| "this is fine"
|
| very odd results.
| beAbU wrote:
| > This tool is not available to users under the age of 18 or in
| certain countries or regions.
| Aeolun wrote:
| Can you imagine what the kids (or any of the other lesser
| people) would do if they got their grubby little hands on it?
| Ntrails wrote:
| I did _not_ spend 5 minutes on euphemisms as prompts. Nope
| nope nope.
| computerphage wrote:
| Did you find any that didn't work?
| sfitz wrote:
| perhaps due to the risk of a profane prompt giving an
| undesired result to someone underage?
| bartekpacia wrote:
| Apparently EU is one of these regions. But what's up with...
| chess?
| FredPret wrote:
| Limiting access for EU users is an easy way to sidestep a
| hell of a lot of potential legal liability. It's a fast-
| moving and complex regulatory environment that is focused on
| punishing/controlling big US businesses.
|
| Option A is to burn a pile of cash and time to keep abreast
| of it.
|
| Option B is simply... block the EU.
| ks2048 wrote:
| It's blocked in more than the EU.
|
| It seems it wouldn't be hard to list the regions it's
| available and at least allow a description of what it is.
| To know if it's worth using VPN
| FredPret wrote:
| Agreed
| Woeps wrote:
| That is focused on protecting costumers (mostly their own).
|
| There I fixed it for you ;)
|
| Edit: okay okay, I get it... Consumer protection bad, Big
| Tech good!
| seu wrote:
| > Limiting access for EU users is an easy way to sidestep a
| hell of a lot of potential legal liability. It's a fast-
| moving and complex regulatory environment that is focused
| on punishing/controlling big US businesses.
|
| Have you considered a less paranoid explanation, like...
| focused on protecting Europeans from the abuses of big
| corporations?
| FredPret wrote:
| I wanted you and your sibling commenter to know that even
| though we're probably coming from opposite ends of the
| political spectrum, I meant no malice or schadenfreude by
| my comment.
|
| Despite being a huge capitalist, I do think there's a
| sweet spot of very minimal regulation that works out best
| for everyone.
|
| However, the blocking-the-EU outcome is obvious after a
| couple of minutes of thinking about it in game theory
| terms. Another one to look out for is companies (both
| physical and digital) that never even considered doing
| business in the EU, but who would have if it were easy.
| Deutschlandds wrote:
| Companies like google are quite well equiped to launch
| anything globally.
|
| And in this specific case, its a Chess demo, its probably
| something different
| dbish wrote:
| It is very annoying at most big techs to go through
| launch approval for something all new and adding yet
| another approved or checklist for the EU is not worth the
| tradeoff of time for something experimental/early.
| diziet wrote:
| Playing on a diagonal board is very frustrating. I estimate hard
| to be a bit under 2000 elo, medium around 1400.
| dvirsky wrote:
| You can set it to not be diagonal.
| darepublic wrote:
| Is this any different than prompting an image generator "Give me
| a classic king chess piece in the style of <prompt>", "Give me a
| classic queen chess piece in the style of <prompt>" for all the
| piece types? Perhaps some tweaking to promote consistency between
| the pieces?
| dom96 wrote:
| well this is underwhelming
| domoregood wrote:
| ALIENS works, ALIEN does not
| ionwake wrote:
| UK gets: This tool is not available to users under the age of 18
| or in certain countries or regions.
| iamevn wrote:
| This is super frustrating to use. There's a character limit of 30
| but it seems like whenever it tries to put a line break in the
| input it just deletes what I was typing.
| ISL wrote:
| It didn't recognize essentially any photographer I suggested.
|
| Finally got something joyful when asked to create a chess-set
| inspired by "rooks". Least-playable chess-set ever :).
| dole wrote:
| perhaps more of a weighting system on proper names and whether
| it'll return copyrightable material, strange what works and
| what just doesn't.
|
| "lisa frank" doesn't work, but "a clone of lisa frank" does.
| "deiter rams" doesn't work, neither does "a clone of deiter
| rams", "facsimile", "design language"...
| pdntspa wrote:
| after the whole Stable Diffusion 1.4 fiasco I think most
| genAI trainers removed artist names from their datasets
| medwezys wrote:
| Xenomorph v.s. Predator was fun!
| pizzafeelsright wrote:
| Three prompts to get topless ladies.
| H8crilA wrote:
| Don't forget to record your the time on howlongtobeat.com, and
| leave a comment on Steam.
| TheSoftwareGuy wrote:
| Huh. How long until GenAi Can create 3D printable files?
| teractiveodular wrote:
| I asked it to draw me a creative chess set inspired by copyright
| violations. The queen is carved from what I can only describe as
| judicial oak, wearing a Jesus-style crown of thorns and being
| grasped from behind by a creepy hand that's also holding what
| appears to be a large banknote.
|
| https://imgur.com/a/he4BQlk
| mrleinad wrote:
| Are there banned words? Seems like there's no way to generate an
| Alien like chess set.
| abhayhegde wrote:
| This is so awesome! Well, it'll stay awesome until they decide to
| kill randomly on a bad Tuesday.
| torch_the_earth wrote:
| Im shocked that I cant make groyper chess pieces!
| novalis78 wrote:
| Where is AlphaZero?
| ppezaris wrote:
| now do battle chess
| genmon wrote:
| That was my first thought too, strong Battle Chess vibes!
|
| For those who never played it, Battle Chess was a chess game
| from 1988. It had one different: when a piece took another
| piece, it would play a canned animation (gruesome, funny)
|
| Wildly popular at the time. Some screenshots:
|
| https://www.mobygames.com/game/1950/battle-chess/screenshots...
| PeterStuer wrote:
| From EU:
|
| "This tool is not available to users under the age of 18 or in
| certain countries or regions."
|
| "AI outputs may sometimes be offensive or inaccurate."
| 9o1d wrote:
| I am from Russia. I am also forbidden to play this chess.
| zartstrom wrote:
| Best place to play chess is still https://lichess.org/ !!
| computerphage wrote:
| True, but perhaps missing the point
| GranularRecipe wrote:
| This is not available in many countries. Is it due to legal
| issues, to preserve server capacity or a marketing gag?
| 317070 wrote:
| It's legal issues.
|
| Not that there are actually legal blockers. It's just that for
| the team/person creating this thing, it's too much work to
| pesker legal to find out if there are legal blockers. Legal is
| going to CYA on these things anyway.
|
| There is a group of countries where it's "probably fine", so
| those countries get to try demos like these. There are other
| countries where the policy is "talk to legal", and nobody wants
| to talk to legal. So those countries don't get access to the
| demo.
|
| I'm not involved here, but I've seen these issues play out
| quite often lately.
| tommysve wrote:
| As an EU citizen, is this an indication that it is about time to
| leave google services?
| HenryBemis wrote:
| "This tool is not available to users under the age of 18 or in
| certain countries or regions."
| tommysve wrote:
| Exactly. I'm not under the age of 18 and is located in the EU
| region, thus cannot use this service for no other obvious
| reason. I guess Google feels it is more convenient to just
| block EU users from services like this than it is to try to
| comply with EU regulations.
| piltdownman wrote:
| Remember the faceswap apps that were doing the rounds a
| while back?
|
| The most egregious violators of privacy and ingestors of
| PII are often the most trivial of 'cool tech demos'. This
| being Google doesn't make it any different - particularly
| after their egregious violations regarding their Incognito
| Mode.
|
| They're reigning themselves in before they're smacked down
| again for naked profiteering, not 'punishing' the EU for
| imposing a 'success-tax' as the reductive consensus from
| Americans seems to be.
| dbish wrote:
| It's an indication that most new products will (and usually do)
| launch somewhere less strict first. The EU can change that by
| cutting down on rules but we all know it's going the opposite
| direction towards further stagnation with current plans.
| ppsreejith wrote:
| Nice idea but horrible execution. Playing from this angle gives
| me a headache.
| pcblues wrote:
| mammary, eruption, phallus, vomit, poo Sue me :)
| supermatt wrote:
| Not available in the EU - so I guess the question is what are
| they collecting off you under the guise of playing chess that
| would require them to block EU users...
| mgoetzke wrote:
| Yes, always suspicious. I mean the GDPR is not that complicated
| really, unless you really want to do personalized tracking
| dspillett wrote:
| Not sure it is a GDPR issue - it isn't filtering my out on
| either mobile or the office connection. I'm in the UK, and
| despite brexit we are still (technically at least) covered by
| GDPR (there are some differences in UK-GDPR, and more will
| come, but IIRC they are not significantly substantive yet).
| Unless, perhaps, they are banking on our ICO being toothless
| so won't enforce anything.
| dbish wrote:
| For an experimental project every extra requirement is
| annoying/slows down release. It's completely reasonable that
| they don't one to add more work before releasing to a large
| customer base that doesn't need the extra work.
| sbuttgereit wrote:
| I think one of the least wise things a person (or company)
| can do when faced with any law is to assume that it's "not
| complicated really."
|
| Much, much wiser to assume "there be dragons" and only engage
| once qualified legal counsel has helped you understand what
| compliance means to you.
|
| And along these lines... The second least wise thing to do in
| this scenario is listen to randos in a forum like this tell
| you, "but all you have to do to comply is..."
| WesolyKubeczek wrote:
| The problem with thinking like yours is that legislation
| like GDPR is _really_ made to be simple and
| straightforward, but since companies whose livelihood
| depends on them abusing your privacy will fight it tooth
| and claw, they will gladly make it look like it's more
| complicated and insurmountable than it really is. They will
| also devise ways to comply in such ways that's most
| cumbersome for the end user and will readily blame GDPR for
| it.
|
| To devise such a way to comply, they definitely need a
| large and expensive legal department.
|
| The privacy abusers are much like trolls on the internet
| who, upon seeing a code of conduct (previously known as
| "rules") consisting of only "don't be a dick", will spawn
| endless arguments about what a "dick" is and how it is or
| is not inappropriate word, what does it _really_ mean to be
| one, or, indeed, to be, question the use of the indefinite
| article, and complain about "don't" being too assertive
| and arrogant.
| sangnoir wrote:
| > ...they will gladly make it look like it's more
| complicated and insurmountable than it really is
|
| There are non-malicious explanations for the same pattern
| of behavior at large organizations - the motivation
| (malice or not-malice) that seems correct is a Rorschach
| test.
|
| If I accidentally log IP addresses for EU users that
| opted out on some throw-away experimental page on my
| site, Brussels would never find out. If Google does it,
| it not only has to report the incident, but will most
| likely be fined. In order to avoid this outcome, they
| have internal review processes which makes ot
| "complicated and insurmountable", because how do you
| justify investing many hours of dozens of lawyers and
| technical reviewers time for a frivolous, niche AI demo?
| kmac_ wrote:
| Second that. GDPR actually made those aspects clear and
| never caused a headache during implementations I've seen
| or participated in (more like a checkbox on a list). When
| I see any complaints, then it's clear some iffy user
| sniffing is happening.
| sbuttgereit wrote:
| Ok... Let's assume this is true (which I'll reiterate,
| that I contend assuming so is foolish). What happens when
| courts have interpretations of this "simple law?" Do the
| courts make an effort to keep things simple and in plain
| language? Or do lawyers and bureaucrats do what they can
| to drive unintuitive interpretations, but favorable to
| their cause, of otherwise plain language? Are European
| laws such as this subject to the interpretive lens of
| case law? If so, the best intentions of legislators may
| only be secondary relative to the actual rulings and
| unintended consequence of their laws. The problem with
| thinking like yours is that it dismisses all of this
| messy reality in favor maintaining the idealism that
| might have motivated public support of the law.
|
| Those that have to follow those laws need to care about
| the mess.
| michaelt wrote:
| _> I mean the GDPR is not that complicated really_
|
| Doesn't the EU also have an 'AI Act' that imposes additional
| rules, even when you're not tracking anyone?
|
| And a lot of employers have legal teams who are extremely
| risk-averse, so even if it's obvious to you and me that rules
| about "deepfakes" don't apply to a tool for generating
| pictures of chess pieces made of cheese, doesn't mean legal
| will sign it off.
| allenjhyang wrote:
| From my experience helping my company with GDPR, IMO it's
| true that the principles of GDPR are straightforward. But
| there can be a fair amount of ambiguity in how certain parts
| are interpreted, so in practice if you're taking it seriously
| (which every company should), you'll want to loop in your
| lawyers. Then there are more and more conversations to make
| sure everybody understands what the company is doing and what
| their stance is on GDPR.
|
| Sadly, GDPR is not a black-and-white (pun intended with the
| chess project) checklist with black-and-white checklist
| items.
| pantalaimon wrote:
| I think this not about GDPR but about the AI Act
| drewmate wrote:
| I suspect it's a byproduct of Google's internal launch process
| which may require more work or longer processes for launching
| something in different jurisdictions. So it's probably not an
| active decision that they couldn't legally do this in the EU,
| but a result of being extra careful around what they can
| "launch" in a jurisdiction with potentially high penalties.
|
| (I am a Googler, but not on this team, or familiar with their
| launch policies)
| dbish wrote:
| It's probably not nefarious and just generally not worth the
| headache of an EU release and going through the
| checks/requirements for an experiment or early beta.
|
| The many rules of the EU stifle speed and change the math for
| releasing something especially in a big company that has a
| variety of requirements built up over time to reduce litigation
| risk or being on the wrong side of one of the overreaching
| government officials there.
| the8472 wrote:
| > going through the checks/requirements
|
| The process should be the reverse of that. Don't collect data
| unless you have been through the process of checking that it
| has a legal basis.
| sangnoir wrote:
| Typically the internal processes to verify what is/is not
| collected are mandated by launch region, not whether or not
| the initial version of the software does data collection.
| the8472 wrote:
| At work all our products do not eat children by default
| and it would require legal review to add any such
| feature. Therefore we don't need a procedure to make sure
| that any child-eating components get disabled in regions
| that have some concerns about child-eating.
| stuartjohnson12 wrote:
| Except too bad you're launching a washing machine which
| needs to be checked for child-eatingyness on the tiny
| island of Zogdog, so you just decided not to sell it
| there.
| sangnoir wrote:
| > At work all our products do not eat children by default
| and it would require legal review to add any such
| feature.
|
| I bet the people at Peloton thought that too until they
| made _that_ treadmill[1]. I know you meant your critique
| to be absurd, but it turns out creating a child eating
| machine by accident is entirely possible. I also bet
| Peloton product development now includes a process to
| review child-eatingness despite that not being their
| primary market, just the usual twice burnt reflex.
|
| Accidentally logging the PII can easily happen for a
| single engineer. I managed to do it on an product that
| was privacy-focused & the error slipped through review.
| The odds of such inadvertent errors rise linearly with
| the number of products and engineers, and the fines are
| probably superlinear with the size of an offending
| organization. If your 3-person consultancy chomps on a
| GDPR baby or 2, no one will ever know about it, but if
| Google does it, it's going to be news headlines an
| millions in fines.
|
| 1. https://www.bbc.com/news/business-56993894
| wyldberry wrote:
| This mindset assumes that you know what question you want
| to ask before you have the data, as opposed to having data
| and then being able to generate hypothesis from it.
|
| Legal basis is ever shifting based on the regional locale.
| As n+1 requirements pop up, it's only natural to release
| things like GenChess in the place that requires the least
| friction, especially when it is not a revenue generating
| event.
| dbish wrote:
| Or don't launch in EU until you have to, which is what most
| do now so your choice
| mobeigi wrote:
| This is pretty look. Made a Shrek based set and it looks decent.
| molario wrote:
| A creative bishop inspired by Alien ... somehow it does not get
| it right.
| CSMastermind wrote:
| There seems to be a weird relationship between what you prompt
| and what it actually generates.
|
| "wonders of the world" works will with each being an individual
| piece type.
|
| For instance when I prompt it with, "first generation pokemon
| starters" it will do an okay job using one pokemon per piece with
| inspiration but it's not smart enough to make the more powerful
| pieces the more advanced pokemon.
|
| But when I prompt with with "types of simple machines", "branches
| of the US armed forces", "the wives of Henry VIII", "the original
| avengers", or "founding EU members" it just makes pieces that are
| a mismash of them instead of separating them along very obvious
| lines like oh here's an Iron Man piece and a Hulk piece, etc.
|
| If I ask for trivial pursuit categories it just makes a generic
| board game themed set instead of following the prompt.
| overgard wrote:
| I generated a Rick and Morty set that was completely hilarious
| and played against cardboard. It was pretty confusing though
| because cardboard was white and the R&M set was dark. That
| isometric view is unplayable though!! It's hard to even click on
| the right piece and analyzing the board becomes confusing.
| lspears wrote:
| Any way to get the 3D assets from this?
| schreckgestalt wrote:
| Try this: https://github.com/Rilshrink/WebGLRipper
|
| (No clue if it works, I can't actually use it due to Europe)
| tacone wrote:
| On a side note, the cookie banner looks unusually relaxed.
| allenjhyang wrote:
| Very cool! Also makes me curious what will happen to this project
| next - will it morph into some other product or feature that
| we'll see a few months from now.
|
| Anybody know of fun stories of what's happened to previous Google
| labs projects like this one?
| luismedel wrote:
| I sincerely don't know where the marvel is. A glorified Battle
| Chess with static sprites?
|
| C'mon, it's ~2025.
| whamlastxmas wrote:
| I managed to make it generate a couple of pieces with boobs on
| them a single time but otherwise wasn't able to make it do
| anything NSFS. I used the term "mammories" and after a couple
| attempts I guess it added it to a block list?
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