[HN Gopher] GaussianAnything: Interactive Point Cloud Latent Dif...
       ___________________________________________________________________
        
       GaussianAnything: Interactive Point Cloud Latent Diffusion for 3D
       Generation
        
       Author : lnyan
       Score  : 68 points
       Date   : 2024-11-18 09:46 UTC (13 hours ago)
        
 (HTM) web link (nirvanalan.github.io)
 (TXT) w3m dump (nirvanalan.github.io)
        
       | lifeplusplus wrote:
       | Potential for indie game devs
        
         | jayd16 wrote:
         | Doubtful they'll be optimized for games. I guess if by indie
         | you mean unoptimized then maybe...you still don't get rigs or
         | animation.
         | 
         | I mean, at that point you could just make a 2d game with the
         | input images.
        
           | MrLeap wrote:
           | If perfect topology interferes with shipping, it's overrated.
           | 
           | I could think of some mechanics I could add to Tentacle Typer
           | (my indie game) if I had 3d models of the top 2000 most used
           | nouns. I could decimate vert soup meshes into something
           | usable for all of them in a weekend.
           | 
           | Rigging would take longer. Quick and dirty pass I could do it
           | in a month. Complex animations I wouldn't even try, but
           | Brownian motion on some bones would breath a lot of life into
           | things for basically no effort.
           | 
           | Like it or not, this kind of thing will get absorbed into
           | some workflows eventually.
        
             | jayd16 wrote:
             | The workflow is fine in theory. I just don't think the work
             | to clean up the asset is a net gain on making it, yet.
        
       | FloatArtifact wrote:
       | It would be really neat for 3D printing and scanning. However, I
       | don't think it'll work with functional prints given dimensional
       | accuracy is important. photogrammetry still has a 1-up on this I
       | believe.
        
         | causal wrote:
         | Would love to get away from photogrammetry the day splatting
         | gets good enough
        
         | peppertree wrote:
         | There's work done around DeepSDF that do latent space diffusion
         | but you end with a solid geometry suitable for 3D printing.
        
       ___________________________________________________________________
       (page generated 2024-11-18 23:01 UTC)