[HN Gopher] Steam drops Windows 7 and 8 support with the latest ...
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       Steam drops Windows 7 and 8 support with the latest client
        
       Author : LorenDB
       Score  : 47 points
       Date   : 2024-11-12 21:08 UTC (1 hours ago)
        
 (HTM) web link (www.tomshardware.com)
 (TXT) w3m dump (www.tomshardware.com)
        
       | Zenst wrote:
       | This could be interesting, though it became less so after they
       | dropped Vista in my experience. Currently, people can upgrade to
       | Windows 10 or 11 for free. The main issue for many, however, is
       | that Windows 11 only supports certain CPUs. As a result, many
       | users with systems powerful enough for the games they play on
       | their system that are already beyond the required specs will see
       | themselves forced into an upgrade they would not otherwise need,
       | want, and perhaps afford.
        
         | alephxyz wrote:
         | The big issue with Win10/11 is that it contains malware
         | marketed as features
        
           | recursive wrote:
           | That's just like... your opinion man.
           | 
           | People have been saying this about Windows since Vista or
           | earlier. If you really want to communicate with someone and
           | not just score points for your team, you should say what the
           | malware is, and why you're calling it that.
        
             | aniviacat wrote:
             | Windows 11 literally contains ads
        
               | recursive wrote:
               | Not saying it doesn't, but I've been using it daily for
               | years, and at least haven't noticed them.
        
               | Symbiote wrote:
               | You probably deactivated them, are using a corporate PC
               | whose owner deactivated them, or live in a country
               | Microsoft doesn't advertise in.
               | 
               | The existence of the adverts is very widely reported in
               | the technical press.
        
               | xnyan wrote:
               | I'm having to deal with increasingly pushy ads from
               | Apple. Banner notifications with ads for their tv, news,
               | game and music services, as well as fake alerts in the
               | settings app that say some bullshit like "Setup required
               | - signup for some icloud storage now!" I work at an
               | outfit that uses RHEL, they absolutely inject ads for
               | their services whenever you use a shell. Microsoft is the
               | most distasteful, but it's matter of degrees for most OS
               | vendors.
        
             | Symbiote wrote:
             | The standard Windows first-run setup prompts with dark
             | patterns to show advertising and send private data like
             | keystrokes and microphone audio to Microsoft. It very
             | strongly pushes the user to use a Microsoft account to sign
             | in to their own computer.
             | 
             | (This is my experience in the EU, so presumably the
             | relatively polite version.)
             | 
             | It seems reasonable to call this malware. It's what
             | software like browser toolbars did 20 years ago, and they
             | were widely criticised for it.
        
             | yjftsjthsd-h wrote:
             | Since at least XP, in my memory, and yes it is pretty easy
             | to argue that every version has gotten worse.
             | 
             | Some highlights:
             | 
             | "Windows 10 nagging users with Bing advertisements (push
             | alerts)" https://news.ycombinator.com/item?id=27337382
             | 
             | "Why can an ad break the Windows 11 desktop and taskbar?"
             | https://news.ycombinator.com/item?id=28404332
             | 
             | "Microsoft accidentally reveals that it is testing ads in
             | Windows Explorer"
             | https://news.ycombinator.com/item?id=30711277
             | 
             | EDIT: And to finish the throughline back to XP, every
             | version of Windows since then has included more
             | "telemetry", which a perfectly reasonable person could
             | describe as "spyware".
        
             | Out_of_Characte wrote:
             | I dont consider that an opinion anymore.
             | 
             | You have to look at microsoft and windows from the
             | perspective of an actual software product. Who in their
             | right mind would find it acceptable if their
             | program/operating system decided to automatically download
             | candy crush. Let that sink in. Either you accept that candy
             | crush itself is malware preying on an innocent microsoft or
             | there is a significant and hostile attempt by microsoft to
             | push unwanted and distracting software onto consumers.
             | Which is practically the definition of malware. You could
             | add the countless other examples of advertisement and other
             | unwanted behaviour that is not fit for an operating system
             | and you'll find they fit the description of malware. If you
             | happen to disagree then I would like to ask you what fits
             | the description of the candy crush saga on windows really
             | is.
        
               | gjsman-1000 wrote:
               | > If you happen to disagree then I would like to ask you
               | what fits the description of the candy crush saga on
               | windows really is.
               | 
               | It's whatever Dell and HP preloading McAfee is; which
               | they've been doing in one way or another for decades.
        
           | gjsman-1000 wrote:
           | > The big issue with Win10/11 is that it contains malware
           | marketed as features
           | 
           | Besides being extremely opinionated, remember the time Linux
           | users were trying to say this about systemd? Now systemd is
           | widely accepted except for the luddites at Devuan.
        
             | yallpendantools wrote:
             | I know the whole debate around systemd but I never knew
             | people even considered it to be along the lines of malware.
             | I checked Devuan (which I also just learned from your
             | comment) and they say
             | 
             | > Devuan GNU+Linux is a fork of Debian without systemd that
             | allows users to reclaim control over their system by
             | avoiding unnecessary entanglements and ensuring Init
             | Freedom.
             | 
             | which, okay, points towards _that_ direction but I can 't
             | find what they exactly consider "unnecessary entanglements"
             | nor what exactly means "Init Freedom".
             | 
             | I'm genuinely curious, what exactly are people saying about
             | systemd being "malware"?
        
             | Symbiote wrote:
             | I don't remember that, and I can't find any evidence of it.
             | 
             | Some vocal users claimed Systemd was being forced upon
             | them, or was taking over too much of the systems functions,
             | or represented a loss of flexibility or choice, etc. (My
             | opinion isn't relevant to your point.)
             | 
             | No one was claiming it would maliciously interfere with the
             | computer's security or the user's privacy.
        
         | LetsGetTechnicl wrote:
         | It's pretty easy to get around Windows 11's CPU requirements,
         | and the only new snag being the POPCNT instruction requirement
         | introduced in 24H2. But if you don't have CPU that supports
         | that you probably don't want to be running modern Windows
         | anyways.
         | 
         | If you really don't want to use Windows 11 (and I don't blame
         | someone for that) Linux and Proton is truly amazing.
        
         | MrLeap wrote:
         | I feel for the stubborn Win7 holdouts. Based on what I've seen
         | of windows 11, I flat out refuse to install it. The
         | ad/attention theft situation in 10 was already galling enough.
         | 10 has become better after I found all the checkboxes to
         | disable but the bad taste it left in my mouth has lingered.
         | 
         | Hearing it gets even worse in 11 made me realize I want very
         | badly to get off the dark pattern carousel. I sat down and
         | really evaluated what ties me to windows. Not as much as in the
         | past, it turns out.
         | 
         | Unity/Godot have linux editors. I'll give Rider a try.
         | Krita/Blender have first class linux support.
         | 
         | Of the software I use regularly, the only things that are
         | probably dead in the water are Embergen and Worldmachine. I
         | don't even know if I want to maintain a win10 dual boot or a
         | vm. I'm thinking I'll make a token attempt to get them running
         | in wine, and if there's no play, I'll change my workflow. Both
         | are great software packages, but such is life.
        
       | jpalawaga wrote:
       | Interesting. Windows 7 is a number of years old, but doesn't feel
       | that old in the grand scheme of things.
       | 
       | It feels sort of crappy that those users are no longer able
       | access the titles they paid to access.
        
         | arka2147483647 wrote:
         | Windows 7, released 2009. Thats 15 years.
         | 
         | I would say that is a long stretch of support by any measure.
        
           | makapuf wrote:
           | I understand but 15 years old PC are well serviceable (even
           | if not up to current specs), so why destroy them because
           | they're unsupported ? We will need to be more conservative of
           | resources and these PC can be used (think running starcraft 2
           | which I enjoy or other older nice PC games)
        
           | yjftsjthsd-h wrote:
           | Initial release date is less interesting than when its last
           | version/patch was released, which
           | https://en.wikipedia.org/wiki/Windows_7 puts at
           | 
           | > Service Pack 1 with January 2023 monthly update rollup
           | (6.1.7601.26321) / February 8, 2023; 21 months ago
           | 
           | which isn't _super_ recent but is pretty close.
        
           | bambax wrote:
           | But why? Why is it acceptable to consider OSes 15 years old
           | ancient, when that logic never applied to almost any tool in
           | the history of mankind, and still doesn't apply to any other
           | category except software?
           | 
           | In my home all the machines are 20+ years old and work
           | perfectly fine (oven, washing machines, vacuum cleaners,
           | irons...) not to mention things that don't need electricity,
           | which are 30 or sometimes more than 80 years old (furniture
           | but also cookware, etc.)
           | 
           | A bike that's 20 years old feels ok and modern; a bike starts
           | to really look ancient at maybe 50 years old? We can still
           | drive cars made in the 80s and 90s (and they're often better
           | than newer ones).
           | 
           | Windows 7 works fine, why should it go to waste, and the
           | machine it run on, and why should people be forced to upgrade
           | and change or abandon all the little customisations they have
           | set up that makes their lives easier? Don't we have better
           | things to do with our time than relearn a new way to do the
           | exact same thing?
           | 
           | I understand the motivation of vendors to try and sell new
           | things; what I don't get is why we put up with it.
        
             | skavi wrote:
             | The environment in which an OS runs becomes increasingly
             | adversarial with time.
        
         | SOLAR_FIELDS wrote:
         | FWIW, the equivalent release of MacOS at the time was OSX Snow
         | Leopard, so that would be like people running Snow Leopard in
         | 2024. I know the comparison is not exactly the same, since the
         | philosophical approach is a bit different between the two
         | vendors, but it does help conceptualize just how old W7 is
         | nowadays.
        
           | Rebelgecko wrote:
           | Coincidentally a lot of Mac games don't work on releases
           | newer than Snow Leopard
        
         | plorkyeran wrote:
         | Even once the old version of the steam client stops working
         | you'll still be able to play the games; it'll just get harder
         | to install them on old versions of Windows.
        
           | yjftsjthsd-h wrote:
           | Is that true? I was under the impression that Steam's
           | (default?) DRM required the Steam client to run games.
        
             | sensanaty wrote:
             | The default steam DRM (optional btw, devs decide if they
             | want it) is hilariously easy to bypass. Just stick a
             | certain .dll in the game directory and it's cracked
        
         | dathery wrote:
         | Windows 7 is older today (15 years) than Windows 95 was when
         | Windows 7 was released (14 years).
        
           | o11c wrote:
           | It doesn't feel like it since there hasn't been much
           | improvement in the latter range of time.
           | 
           | At least Windows 7 could claim that it resolved most of the
           | permissions bugs that came from upgrading security to 1970s
           | standards, so it was actually an upgrade to XP.
        
         | caspper69 wrote:
         | Time flies when you're having fun I guess.
         | 
         | Windows 10 released on July 29, 2015 or almost 9.5 years ago.
         | 
         | While I'm sure there are people gaming with Steam on 7/8/8.1, I
         | doubt it's very many (Valve's own statistics I'm sure would
         | support this).
         | 
         | I would also point out that Steam on Linux only officially
         | supports the latest LTS release of Ubuntu, which means they
         | support old versions of Windows _far_ longer. Of course, Ubuntu
         | is free, and the kernel hasn 't introduced any draconian
         | hardware restrictions, but I think Valve has done a good job
         | with their Windows support.
        
           | homebrewer wrote:
           | You don't have to guess, it's easy to check.
           | 
           | https://store.steampowered.com/hwsurvey/Steam-Hardware-
           | Softw...                 Windows 11 64 bit  50.51%  +1.26%
           | Windows 10 64 bit  49.12%  -1.13%       Windows 7 64 bit
           | 0.29%   -0.03%       Other              0.08%   -0.02%
        
       | textadventure wrote:
       | This was long coming and announced (Steam had a big hard to miss
       | warning whenever opened on Win 7, for pretty much the entire
       | year), but yet another reminder that when it comes to digital
       | libraries (of games, apps, music, movies, books, etc), your
       | "ownership" of your titles is dependent on countless variables.
       | 
       | Even though GOG's own client (GOG Galaxy) has been requiring
       | Windows 10 for even longer, you could always just download the
       | games from their website and manually install them no problem.
        
         | exe34 wrote:
         | not your (gpl) source code, not your game.
        
           | gjsman-1000 wrote:
           | Even if that were possible, the GPL license makes no sense
           | for artwork or music, and is quite possibly legally
           | unenforceable in such a context. You need a combination of
           | GPL + Commons; and how many games are licensed that way?
           | 
           | But even then, GPL + Commons does not give you trademark
           | rights, only the ability to reuse the assets under a
           | different name. So unless you have GPL + Commons + Trademark,
           | do you really have ownership?
           | 
           | But hold on, in Japan and in the US, game mechanics can be
           | patented. So who cares if you have the code, assets, and
           | trademark, if you don't have patent rights? I suppose you
           | need GPL + Commons + Trademarks + Patent Assignment; or maybe
           | you swap out GPL with Apache2.
           | 
           | Now hopefully whoever made the artwork doesn't sue for unpaid
           | royalties. You're relying on the declared licenses, but it's
           | still possible that whoever made the game, lied in one way or
           | another. It's also possible there are applicable patents
           | owned by other companies, which weren't disclosed.
           | 
           | The point is: Even with GPL code, it's still a long way from
           | being "your game." I didn't even mention the middleware like
           | Havok Physics or Unity Engine; which would render your GPL
           | game code pretty useless without a proprietary attachment, if
           | using the GPL license at all is even legal with such a
           | combination.
        
       | LetsGetTechnicl wrote:
       | Honestly, for users affected I wonder if switching to Linux and
       | using Proton is a suitable alternative. I've been using Pop OS
       | and Steam on my gaming rig for a few weeks and it works
       | incredibly well!
       | 
       | I've been playing the new Horizon Zero Dawn Remastered and
       | haven't had any major issues. The only reason I keep Windows
       | around in a dual boot setup is because of Fortnite
        
         | Arch485 wrote:
         | I got so fed up with Windows 11 and Microsoft's BS that I
         | bought a new PC with an AMD processor and GPU so I could daily
         | drive Linux (for context, NVIDIA hates open source and so there
         | aren't any good drivers on Linux).
         | 
         | I've been running most of my games through Proton, and the
         | experience is flawless. Only game that hasn't worked for me is
         | Rust because of some EAC requirements.
        
         | mjevans wrote:
         | Classic games probably work mostly well at this point.
         | 
         | https://www.protondb.com/
         | 
         | It'd be nice if SteamOS had more recent versions for normal
         | PCs. Arch Linux is sufficient for a developer or power user,
         | but for the average person is too painful.
         | 
         | Debian Stable (most recent update) should be a generally good
         | experience for any PC that ran Windows 7 naively. Though I do
         | worry about some specific hardware, mostly nVidia GPUs
         | retaining support for that long, at least the old drivers will
         | probably work?
        
       | tmountain wrote:
       | I feel like I am getting so old. Windows 7 still feels like a
       | "new" OS to me.
        
         | Out_of_Characte wrote:
         | Windows 7 was the last good OS that came out of microsoft for
         | me.
         | 
         | I would honestly switch from linux to windows 7 if they
         | provided support.
        
       | est wrote:
       | I'd bet the main culprit is the Chromium library
        
       | ryandrake wrote:
       | > You should still be able to continue gaming on your system as
       | long as you don't forcibly update Steam, though how long that
       | remains possible remains to be seen.
       | 
       | This is always the question when "drops support" comes up: Will
       | users be able to at least stick with the older version of Steam,
       | and just not take updates, or will users get hit with the usual
       | shitty modern software catch 22: You can't use the software
       | because it's not the latest version, and you can't get the latest
       | version.
       | 
       | I hate to say it but I think we really need some kind of basic
       | regulation in this area. Companies should not be able to just
       | _decide_ to remotely stop you from using your software just
       | because they consider it old and icky.
        
         | burningChrome wrote:
         | >> I hate to say it but I think we really need some kind of
         | basic regulation in this area. Companies should not be able to
         | just decide to remotely stop you from using your software just
         | because they consider it old and icky.
         | 
         | I totally agree, but also disagree.
         | 
         | I worked at a large corporation that designed and built lawn
         | maintenance equipment. It sold both commercial and retail
         | products.
         | 
         | I worked there as a front-end developer. This was in the mid
         | aughts when it had already been 5-6 years since companies had
         | dropped support for it and developers were already migrating to
         | Chrome and Firefox. I was told everything I coded had to have
         | backward compatibility with get this. . . . .IE 6. They said
         | they had several vendors in China and overseas and the only way
         | they could order their stuff was on a site that still worked in
         | IE6. It was more or less just an order form they would print
         | out, fill in, and then _fax_ to our office for fulfillment. It
         | was probably the most mind numbingly stupid experience I was
         | put through and it felt like torture telling your dev friends
         | you 're still dealing with having to code stuff for IE6.
         | 
         | So yes, I agree, but we should at least have some kind of
         | limitation on how long a company needs to support their
         | software since it eventually ends up costing the company a lot
         | of time and energy. The company I worked for had spent a lot of
         | money to deal with all the issues associated with supporting
         | IE6. Developer churn was pretty high because devs would get
         | there and think they were having to work at some clown show
         | because this company had made the decision to stick with this
         | very outdated technology.
         | 
         | So yes, I agree we need regulation, but we also need some
         | decent guard rails so what happened to me at the above company
         | doesn't continue to happen.
        
       | SG- wrote:
       | Unless I'm mistaken too, the macOS Steam client is still Intel
       | only after all this time. It's not a huge market but I find it
       | kind of weird since there's many Apple Silicon games on Steam for
       | sale.
        
         | jjcm wrote:
         | This too is my biggest request. It's also surprising how many
         | resources the client itself takes.
         | 
         | That said, given the stats I agree with their prioritization.
         | OSX makes up 1.39% of their market share:
         | https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
         | 
         | Linux has a higher market share than OSX (likely due to the
         | Steam deck, but still I was surprised by this).
         | 
         | I actually think this is something Apple should be taking the
         | lead on, rather than Steam. It's clear that they value gaming
         | on their devices, they just invest so little in it. Input
         | latency is still poor and there are still big hiccups in frame
         | rates which make competitive games on OSX a non-starter. If
         | Apple invested more here and partnered with Steam, they could
         | make some significant headways. Apple seems to want to avoid
         | partnership here though (ie the prior vulkan vs metal issues).
        
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