[HN Gopher] Show HN: Visual inference exploration and experiment...
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Show HN: Visual inference exploration and experimentation
playground
Most inference UIs that I've come across pretty much just give us a
chat-like interface to toy around with models in a single visual
conversation thread. Given the fact that we are limited to seeing
only one output at a time, it's kind of hard to compare outputs
from different models, adjustments made to the prompting, and
sampler settings. But even when keeping the generation parameters
the same (e.g., to test for reliability in the output) and just
going for multiple passes, there is no easy way to have a side-by-
side comparison to keep track of the outputs from the multiple
"rounds". I really like excalidraw and thinking visually, so that
got me thinking: why not build a sort of "open-world" playground to
just place nodes that represent system, user, and assistant
messages on a big canvas? Since they all fit on the screen, we have
this easy side-by-side comparison that is basically unlimited in
the number of direct side-by-side threads at any level. Meaning one
user input could lead to two assistant outputs that in turn
introduce new sub-branches that can be tracked visually.
Author : devidw
Score : 31 points
Date : 2024-11-12 01:03 UTC (21 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
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