[HN Gopher] Future Music magazine is closing after 32 years
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Future Music magazine is closing after 32 years
Author : austinallegro
Score : 37 points
Date : 2024-11-03 19:46 UTC (3 hours ago)
(HTM) web link (musictech.com)
(TXT) w3m dump (musictech.com)
| BXlnt2EachOther wrote:
| others too
|
| > Sources have also informed MusicTech that Future will be
| closing Computer Music, Total Guitar, Guitar Techniques and
| Guitar Player magazines.
| svaha1728 wrote:
| I'll miss Guitar Techniques. I feel like they missed the boat
| and should have integrated with Soundslice...
|
| YouTube has some great players, but I'd often search for
| guitarists from Guitar Techniques that YouTube algorithms
| hadn't played for me yet.
| musicale wrote:
| RIP magazines. The tutorials in Future Music and Computer Music
| were excellent. Curated downloads were nice also (and could
| often be used in the tutorials.) And guitar technique tutorials
| are basically timeless.
|
| I actually enjoy reading ads (not to mention reviews and
| tutorials for various products) in music magazines. It's
| disappointing that companies seem to have switched to junky web
| ads instead.
| talldayo wrote:
| The Martin Garrix interview they linked to was kinda famous for
| blatantly showing him using pirated software plugins:
| https://youtu.be/CfCmoEixxro?t=558
|
| Here he's using Sylenth1 licensed to "Team A.I.R." ...a well-
| known VST piracy org: https://audiosex.pro/threads/team-
| air.41932/
|
| Just goes to show, you might build the tool that makes the next
| club banger or viral social platform, but good luck making
| anyone, pros or hobbyists, pay for it.
| kev009 wrote:
| It unfortunately leads to subscription models. That doesn't
| directly prevent piracy, but the lower entry cost and the
| potential for regular "value add" will keep more people paying
| up (see Reason+, Slate Digital, Roland Cloud, Splice, etc)
| tgv wrote:
| Idk. Was ilok ever cracked?
| copperx wrote:
| No. It's always interesting to me how music apps were the
| only ones adopting hardware copy protection wholeheartedly.
| Multi-thousand dollar scientific apps? nope. Music apps.
| itsthejb wrote:
| That's not surprising at all. I don't about the
| scientific apps you're talking about, but I assume that
| their user base would be accessing them through academic
| site licenses. Music apps, however, would be
| predominantly used by hobbyists, a few of which would
| later make it big. The problem was/is that the price tags
| assumed studio budgets. But if you wanted those studio
| sounds at home, well the price is a big challenge until
| you start making solid money. Which is even fewer
| stonethrowaway wrote:
| Didn't CAD automation software also adopt it? I remember
| MasterCam, SolidWorks and others needing hardware
| dongles.
|
| The market for that is tiny compared to music but, the
| money made basically guaranteed given adoption rates.
| Even today I think there are too few contenders to pose a
| significant market risk to these companies.
| aetherspawn wrote:
| I think these have modernised, because SolidWorks now
| uses floating e-licenses for example.
|
| From a consumer perspective hardware dongles are mega-
| problematic right now because of the USB C vs USB A
| debacle on new laptops, and also because many AVs now
| block USB devices by default and require ITS admin to
| unblock it.
|
| From a distributor perspective, they require shipping
| physical product to customers which reduces margins and
| can take weeks, especially-so when you talk about
| shipping from overseas.
| oakmad wrote:
| They did. I worked in a technical college in the 90s and
| Autodesk and others were huge fans of the single plugged
| into the serial port. Was a huge problem not only daisy
| chaining them all together but also they would get stolen
| if not secured. We'd ribbon cable them back inside the
| case where'd there would be a many inches of dongle
| precariously joined. Fond memories.
| musicale wrote:
| Haha, surely he can afford to pay for VSTs. And Sylenth1 (a
| classic and still eminently usable soft synth) is reasonably
| priced and worth paying for.
|
| I have a bit of sympathy though, since managing plugin
| licensing is a total pain. Licenses seem to break randomly, or
| after any OS security patch or DAW update/bug fix, and then
| your project no longer runs properly. Kind of the last thing
| you want if you are a practicing or performing musician.
|
| If I were him I'd consider using the pirate versions for
| reliability/usability but paying for new licenses yearly in
| order to support the plugin developers.
| koito17 wrote:
| You mean Team AiR ;)
|
| Between 2005 - 2010, many studios also had "a lot of water" in
| their computers, so to speak. (Referring to Team H2O)
|
| Incidents like these are unfortunately common among famous
| electronic music producers. Your comment reminded me of Steve
| Aoki being caught with a pirated copy of Sylenth1.[1] I recall
| hearing that he obtained a legitimate license for the software
| afterwards.
|
| Lastly, I recall the Sylenth1 developer around 2012 - 2015
| encouraging people on Twitter to purchase the software rather
| than pirate it. Not sure how they found tweets mentioning
| piracy of the plugin, but I do think the plugin is reasonably
| priced compared to other plugins. Moreover, the license is
| perpetual.
|
| [1] https://torrentfreak.com/avicii-and-other-djs-produce-
| hits-u...
| alsetmusic wrote:
| Computer Music magazine helped me understand the basics of how to
| setup a DIY digital recording studio in 2001-2002. Around this
| time, I was reading a CM article about trade schools for learning
| audio engineering and saw one mentioned in Emeryville, CA
| (Expression Digital Arts, or similar; they've had many name
| changes). I alreadu wanted to move to the Bay Area and it turned
| out to be across from San Francisco (Berkeley and Oakland
| adjacent). I called admissions the next day and had an
| appointment to tour the facilities by lunch. I flew out a month
| later for the tour.
|
| It was the fastest progression from idea to execution on any
| major decision in my life. It was one of the best decisions I
| ever made. I didn't complete the program, but got what I needed
| for my own musicianship and production. Music never got beyond a
| hobby, but I learned a great deal there. Later, I was well-placed
| geographically to enter a career in tech.
|
| I'll miss these magazines, even though I've rarely bought
| physical copies in the last decade. I've got multiple boxes of
| issues going back many years because even as the software
| changed, the tips on mixing techniques were timeless. It's the
| end of an era.
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