[HN Gopher] Show HN: I Built a Rock, Paper, Scissors roguelike i...
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       Show HN: I Built a Rock, Paper, Scissors roguelike in React
        
       Hey HN! What started off as a meme has turned into a passion
       project and I'm pretty excited about it. As the title suggests, I
       made a Rock, Paper, Scissors game in React. The twist is the perk
       shop that you can power yourself up upon wins.  I have a Node web
       socket backend because it started off as just a PvP experience, but
       I wanted people to be able to play a solo mode. That's where the
       Roguelike comes in. I still have plenty of features to go! But for
       now, it's an endless Roguelike where after each round, you get to
       upgrade a shop perk to make your character stronger.  I'd love to
       get some feedback! Feel free to try it out and ask any questions!
       No login or account needed.  And if you wanna see a quirky short of
       me putting it together: https://www.youtube.com/shorts/8-ijQkKm3Ds
        
       Author : xtremerps
       Score  : 19 points
       Date   : 2024-11-01 20:45 UTC (2 hours ago)
        
 (HTM) web link (xtremerps.com)
 (TXT) w3m dump (xtremerps.com)
        
       | airstrike wrote:
       | Cool stuff! Since you asked for feedback, when I read "roguelike"
       | I think single player first. Would love to play against AI, quick
       | in and out
        
         | xtremerps wrote:
         | Thanks a lot for the feedback! I encountered a snag, and I'm
         | resolving it. And once that's handled, you can feel free to
         | check out the Daily Challenge as it was meant for exactly that
         | purpose!
        
       | moconnor wrote:
       | I just get "Waiting for the other player..." the whole time in
       | daily challenge
        
         | xtremerps wrote:
         | Totally makes sense, I found a git merge issue.. It'll be back
         | up and running soon!
        
       | madamelic wrote:
       | You should look into smoothing out the UX with toast or other
       | notifications so users know whether they are waiting or not. For
       | instance, "Daily Challenge" seemingly does nothing. Single player
       | "Survival" is seemingly stuck waiting for another player.
       | 
       | It seems interesting but unfortunately I am entirely confused on
       | how to use it. Buttons don't work, the tutorial references
       | highlighting that isn't happening, other buttons seem to require
       | multiple presses to work (such as selecting rock, paper, or
       | scissor).
        
         | xtremerps wrote:
         | The confusion is completely understandable! As it looks like
         | there was a merge mixup in git. It'll be back up and running
         | soon, and I appreciate the input!
        
       | CSMastermind wrote:
       | Seems to be broken?
       | 
       | I'm not able to play or even complete the tutorial.
       | 
       | Just constantly says `Waiting for other player...` and nothing on
       | the page is interactable.
        
         | xtremerps wrote:
         | You are correct As it appears there was a merge mixup in git.
         | It'll be back up and running soon!
        
       | blorenz wrote:
       | Congrats on shipping! Now let's talk about the efforts of your
       | hard work! What were your challenges during this? How were they
       | overcome?
        
       | desdenova wrote:
       | It's not working, and it doesn't really look like a rogue-like at
       | all, but just a turn based 1:1 game?
        
       | lupusreal wrote:
       | I no longer understand what roguelike means.
        
       | purple-leafy wrote:
       | Doesn't work at all. No feedback at all.
        
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       (page generated 2024-11-01 23:00 UTC)