[HN Gopher] NandGame - Build a computer from scratch
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       NandGame - Build a computer from scratch
        
       Author : OuterVale
       Score  : 95 points
       Date   : 2024-10-30 20:27 UTC (1 days ago)
        
 (HTM) web link (www.nandgame.com)
 (TXT) w3m dump (www.nandgame.com)
        
       | michael-online wrote:
       | This looks awesome! I never finished working the book and I
       | regret it. Can't wait to try even more of this out.
        
       | insane_dreamer wrote:
       | Awesome! Will do this with my child.
        
       | dang wrote:
       | Related:
       | 
       |  _NandGame - Build a Computer from Scratch_ -
       | https://news.ycombinator.com/item?id=36862274 - July 2023 (3
       | comments)
       | 
       |  _NandGame - Build a Computer from Scratch_ -
       | https://news.ycombinator.com/item?id=31055307 - April 2022 (14
       | comments)
       | 
       |  _NandGame - Build a Computer from Scratch_ -
       | https://news.ycombinator.com/item?id=25282507 - Dec 2020 (136
       | comments)
       | 
       |  _Show HN: Online challenge: Build a CPU from scratch_ -
       | https://news.ycombinator.com/item?id=17508151 - July 2018 (60
       | comments)
        
         | Patrick_Devine wrote:
         | Not sure how I missed this those other times, but I have read
         | the book and implemented the computer before. It's a super fun
         | exercise.
        
       | ziofill wrote:
       | Very nice! Related: https://turingcomplete.game/
        
       | kelnos wrote:
       | Ugh, this just reminded me how far I've fallen. I did EE in
       | college (>20 years ago), specializing in computer architecture.
       | Never did anything with it professionally; I ended up in
       | software. I couldn't remember how to do any of these. I managed
       | to trial-and-error my way to the half-adder, at least.
        
         | lifeisstillgood wrote:
         | I get the reaction but I suggest that your previous work has
         | set you up to make decisions "in the right direction" time and
         | again.
         | 
         | It's a bit like saying "darn I can never remember which Prime
         | Minster passed the corn laws or the name of the guy who started
         | refrigerated shipping in the USA.
         | 
         | The point is if we have a grasp of the essential narrative
         | (something like "wars require engineering, agricultural
         | revolution, Industrial Revolution, history is class warfare"
         | that background acts like a magnetic field for all the new
         | pieces of information, aligning them correctly.
         | 
         | Anyway, relax, be kinder to yourself.
        
           | kelnos wrote:
           | Thanks for that! I think I wrote that comment a little more
           | negative-sounding than it was in my head. While I do lament
           | skills I've lost and forgotten over the years, I know my EE
           | background came in handy when writing software professionally
           | for embedded and semi-embedded devices, earlier in my career.
           | These days I've moved on to distributed systems, so all that
           | low-level knowledge isn't quite as useful as it once was.
        
       | tonetheman wrote:
       | I wish there were more hints.
       | 
       | I have done this before in another version of this game but for
       | the life of me cannot see how to get to a single output from all
       | of the components I have placed on the screen.
       | 
       | It does look cool but without more directions or hints I am done
       | for.
        
         | kelnos wrote:
         | One option might be to search the web for "nand gate using
         | relays". That will give you the answer, which might be a little
         | spoilery, but you can try to puzzle out how it works from the
         | solution.
         | 
         | I found this[0], which is nice in that it's interactive (you
         | can click the inputs to change their values and see how the
         | current flows), though I think the visuals are a little harder
         | to understand. Would be nicer if it had clearer delineation of
         | the relays, and their inputs and outputs labeled with more than
         | just their voltages.
         | 
         | [0] https://everycircuit.com/circuit/4954026060021760/relay-
         | base...
        
         | chrisbrandow wrote:
         | yeah, there's something missing in the instructions regarding
         | the first Nand gate. I understand how a NAND Gate is
         | constructed but I can't figure out how to combine the outputs
         | of the two relays in this tool
        
       | ivanbelenky wrote:
       | this is awesome, I recommend everyone to also peek into or play
       | MHRD
       | 
       | https://store.steampowered.com/app/576030/MHRD/
        
       | ActorNightly wrote:
       | Some food for thought:
       | 
       | Once you complete this (ignoring the first level where you
       | actually build a NAND gate) you essentially get very much what
       | looks like a Neural Network (since it takes 2 neurons to
       | represent a NAND gate), n layers deep, with a lot of zeros in the
       | weight matrices, and some storage.
       | 
       | Here is my question: given the input/output semantics at the
       | assembly level, is it possible to train a blank neural network to
       | look like this? Backprop obviously wouldn't work, but perhaps
       | there is some form of directed search one could use?
        
         | iterance wrote:
         | Some of the earliest tests of neural networks decades upon
         | decades ago were done to prove they could be used to model
         | logic gates successfully.
        
       | schoen wrote:
       | I did both this and the Nand2Tetris course before realizing that
       | they are implementing _the same computer_ -- this is an
       | interactive graphical version, while the original Nand2Tetris
       | uses a textual HDL where you write down the connections between
       | logic gates as text, instead of clicking and dragging to indicate
       | them.
       | 
       | I found them both fun and educational, but I thought the NandGame
       | was _more_ fun. But it 's good to know about the connections, for
       | example because there are more follow-on exercises that you can
       | do from Nand2Tetris (working with higher layers of computer
       | software) after you complete the NandGame. Or you can just be
       | aware that you can talk about the experience and the substance
       | with people who have done the other version!
        
       | AlchemistCamp wrote:
       | I played a similar game called Turing Complete and really enjoyed
       | it! https://store.steampowered.com/app/1444480/Turing_Complete/
       | 
       | It's very similar to the Nand2Tetris book.
        
         | XorNot wrote:
         | Dropped 30 hours into Turing Complete before I realised what
         | was happening to me. Upgraded the machine to 32 bit
         | instructions and wrote documentation of my assembly language
         | for it and everything.
         | 
         | Fantastic game even in early release!
        
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