[HN Gopher] Brush - A new compatible Gaussian splatting engine
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Brush - A new compatible Gaussian splatting engine
Author : Tycho87
Score : 67 points
Date : 2024-10-24 19:24 UTC (3 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| jtrueb wrote:
| async_std is a nonstandard choice these days, no? I assume this
| is related to the style of blocking spawned work?
| Groxx wrote:
| A request for everyone writing docs with content like this:
|
| > _NOTE: This only works on desktop Chrome 129+ currently.
| Firefox and Safari are hopefully [supported soon](link), but
| currently even firefox nightly and safari technical preview do
| not work._
|
| This is great, especially with that link! Thank you! But please
| say _when_ "currently" is, e.g. add an "(Oct 2024)". Stuff like
| this tends to be time-sensitive on accuracy but not consistently
| updated and is often years out of date with no easy way for
| visitors to tell.
|
| And when it's recent, it also tells people that the project is
| active.
| Alifatisk wrote:
| Super compatible?
| dang wrote:
| We've made it less super and also deinrusted it in the title
| above.
|
| (submitted title was "Brush - a new super compatible Gaussian
| splatting engine in Rust")
| throwaway2562 wrote:
| What are splats actually useful for, and where are they used?
| two_handfuls wrote:
| Splats are good for generating new images from an existing
| place even if no photograph exists from that exact viewpoint.
|
| They can be used for video special effects, for 3D
| images/video, and for VR. The technology is nascent but shows
| promise.
| eurekin wrote:
| Corridor Channel had one great example:
| https://youtu.be/GaGcLhhhbDs?si=vDyeayLf8EAoE0gf&t=442
|
| Above includes the explanation. Final result is here:
|
| https://youtu.be/GaGcLhhhbDs?si=eoTniegWK-AVFoaF&t=751
| WhatIsDukkha wrote:
| One of the things thats held me back from being super interested
| in this field is that my understanding is that there is likely to
| be some kind of mesh backing needed for this to progress.
|
| IIRC some researchers had started to back the gaussians with a
| mesh to provide an editable artifact that would allow the
| gaussians to be moved and manipulated.
|
| Is this anywhere near being a standard feature yet?
|
| edit - ie https://arxiv.org/abs/2402.04796
| Ameo wrote:
| Wow - the in-browser demo (https://arthurbrussee.github.io/brush-
| demo/) runs way more performantly and renders much better-looking
| results than any other I'd tried in the past.
|
| It loaded my 50MB .ply file almost instantly. Orbiting around the
| scene is extremely smooth and everything is free of flickering or
| artifacts.
|
| I never tried out training a Gaussian splat from images/video
| myself before, but this tool makes me want to give it a go.
| efilife wrote:
| What's it compatible with?
| DarmokJalad1701 wrote:
| Gaussian splatting using Burn has been on my side project list
| for a while now. I guess they beat me to it! :)
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