[HN Gopher] Plastic - A Modern NES Emulator That Works with EGUI...
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Plastic - A Modern NES Emulator That Works with EGUI and TUI
Author : xlmnxp
Score : 29 points
Date : 2024-10-19 13:23 UTC (9 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| deaddodo wrote:
| I feel like "modern" is kind of a misnomer in emulators when used
| like this. When I hear "modern" I expect "better
| accuracy/emulation speed" not "a new window kit". Especially
| since this emulator has decidedly less features than most
| "ancient" (but mature) emulators.
|
| That being said, it's always good to see new contributions to the
| emudev scene and your project seems well developed. Keep at it!
| imiric wrote:
| Anything written in Rust is "modern". (:
| tom_ wrote:
| The term "modern" could be editorialization. It appears nowhere
| in the README and doesn't seem to be how the project describes
| itself.
|
| (But, on the other hand, the repo appears to date from 2020. I
| can't deny this is unambiguously in the past, but perhaps it's
| recent enough to qualify.)
| ReadCarlBarks wrote:
| puNES also deserves more attention. It is highly accurate and
| supports obscure mappers and Famicom Disk System games (being the
| only emulator that plays the QD format):
| https://github.com/punesemu/puNES
| leshokunin wrote:
| NES emulators are cool. Its been solved for a while, and now it's
| becoming a playground to learn new architectures or play with new
| ideas (like the 3d nes emulator or the one using "ai" to figure
| out how to expand the viewport).
|
| I remember Nesticle was the first emulator that felt like
| cknsymer software, and it was so cool to be able to just run a
| NES game on a PC. We've come a long way
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(page generated 2024-10-19 23:00 UTC)