[HN Gopher] Free Starship Booster catching arcade game
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       Free Starship Booster catching arcade game
        
       Author : FrojoS
       Score  : 49 points
       Date   : 2024-10-12 16:08 UTC (6 hours ago)
        
 (HTM) web link (mechazilla.io)
 (TXT) w3m dump (mechazilla.io)
        
       | sparrish wrote:
       | I can't get the game to start. <space> doesn't do anything.
        
         | FrojoS wrote:
         | Weird. It works for me. Chrome on OS X. M1 Mac Air.
        
         | estebarb wrote:
         | In the cellphone works well. Just needed like 10 attempts for
         | landing it haha
        
       | mikehostetler wrote:
       | this is so much fun
        
       | jaimehrubiks wrote:
       | it's very hard!
        
       | arendtio wrote:
       | Hm, in Chromium it doesn't take the space-button and in Firefox
       | it takes the space-button, but all I see is the HUD, to I can see
       | the booster orientation, but nothing more, so it crashes. Both on
       | an Arch Linux Desktop PC.
       | 
       | Edit: There are several shader-related errors in the Firefox
       | console like (NVIDIA GPU):
       | Hidden/PostProcessing/MultiScaleVO shader is not supported on
       | this GPU (none of subshaders/fallbacks are suitable)
        
       | mlindner wrote:
       | Was the link changed? I thought it pointed to SpaceX's official
       | game: https://starshipthegame.spacex.com/
        
         | dotnet00 wrote:
         | It looks like both games ended up being released at the same
         | time
        
       | mlindner wrote:
       | The physics of this game (on mechazilla.io) feels broken. If the
       | rocket starts rotating it just keeps rotating which is not how
       | physics works. The rocket from its motion would weather vane to
       | it's velocity vector in reality, but it doesn't.
        
         | teractiveodular wrote:
         | If your rocket starts rotating, you're screwed anyway.
        
       | jmkd wrote:
       | Great diversion! Level 10...no thanks...
        
       | jmchambers wrote:
       | Fun little game. Love the attention to detail when you clip the
       | tower. Hopefully SpaceX won't need to make final-approach
       | corrections quite as drastic as these though - could get rather
       | expensive if so...
        
       | tomxor wrote:
       | Finished 20 but found level 14 the hardest, tower arm kept
       | breaking off. Last few levels are pretty fun.
        
         | Gravityloss wrote:
         | Got up to level 13, it is pretty hard. Interesting choices you
         | have to make, horizontal speed vs vertical.
        
       | cr125rider wrote:
       | I couldn't get this to work in Brave or Firefox on Linux or iOS.
       | I still got round 1 though lol. Must be a gimme
        
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       (page generated 2024-10-12 23:01 UTC)