[HN Gopher] Show HN: I made a simple web app to help kids learn ...
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       Show HN: I made a simple web app to help kids learn a new language
        
       Hey there!  Out of the necessity to teach my son a new language, I
       developed an app just for him. After months of use and realizing
       how effective it was, I decided to make it available to the public.
       Now, I'm looking for your support, feedback, and possibly help in
       reaching potential customers.  Take a look and let me know your
       thoughts!  Thank you!
        
       Author : rioppondalis
       Score  : 30 points
       Date   : 2024-10-11 09:20 UTC (13 hours ago)
        
 (HTM) web link (www.voiczy.com)
 (TXT) w3m dump (www.voiczy.com)
        
       | pvg wrote:
       | You could edit the title to start with 'Show HN:' instead of
       | 'Launch:' so it shows up in the feedbacky places of the site,
       | more info here https://news.ycombinator.com/showhn.html
        
         | rioppondalis wrote:
         | Thank you! I'm new here. Then can I repost the same? Or should
         | I submit again?
        
           | pvg wrote:
           | You could have edited the title a bit after you posted but I
           | think you're past the edit window now. You can just email
           | hn@ycombinator.com with a link to your current post and
           | they'll sort it out for you.
        
             | rioppondalis wrote:
             | Thank you
        
       | blueeon wrote:
       | any unique features?
        
         | rioppondalis wrote:
         | Yes, the unique aspect is the method we call the "linking
         | language technique." Using a voice-immersive approach, children
         | first hear the word or its introduction in their native
         | language, followed by the same word in the target language. As
         | they progress through different games, they gradually hear more
         | of the target language. This technique is especially effective
         | for kids aged 2-6, as it engages them more deeply and helps
         | them understand the learning process. We've seen remarkable
         | benefits from this method with our own son.
        
       | ryanb_0 wrote:
       | How does it work for adults?
        
         | rioppondalis wrote:
         | It should work fine. But the focus (particularly the UI and
         | games) are designed for kids. But still, adults can benefit
         | from it as well.
        
       | davidzweig wrote:
       | Tried the demo, looks similar to the Rosetta Stone method. Very
       | nice execution. We also make a language app.
        
         | rioppondalis wrote:
         | Thank you! I appreciate your comment. What language app are you
         | working on?
         | 
         | Do you have any feedback or suggestions for us? I'd love to
         | hear your thoughts on how we can succeed in this market. Any
         | advice is welcome! :)
        
       | rahimnathwani wrote:
       | My 8yo son uses Duolingo every day, to study Spanish. Is voiczy
       | likely to be more effective or efficient?
        
         | bradarner wrote:
         | While I can't vouch for voiczy, Duolingo is in the business of
         | user retention and engagement in order to meet investor
         | demands...language learning is the hook.
         | 
         | Duolingo is notably POOR at real language acquisition.
        
           | rahimnathwani wrote:
           | Yeah I get that. I don't think my son is ready for something
           | effortful like LingQ. So, even if Duolingo is only a tenth as
           | effective per unit of time spent, it's better than nothing.
        
             | rioppondalis wrote:
             | With Voiczy, we recommend limiting sessions to 15-20
             | minutes per day. We plan to add more games in the future to
             | make learning even more enjoyable. Given that children (and
             | even adults) have short attention spans these days,
             | consistent daily practice can make a significant difference
             | over time. After a month or two, you'll likely notice great
             | progress!
             | 
             | We've seen excellent improvement with our son using Voiczy
             | daily. Of course, we know we're not perfect. We're just a
             | small parent-run company. It's just me, my partner, and our
             | son, who happens to be our main tester! :)
        
           | jimbokun wrote:
           | Are there other apps that are more effective?
        
           | wadadadad wrote:
           | Will you please provide some additional context here as to
           | why and how Duolingo is poor at language acquisition? What
           | software is better at language acquisition?
        
         | rioppondalis wrote:
         | I can't say with 100% certainty that Voiczy is more valuable
         | than Duolingo. Duolingo has years of experience and likely
         | offers unique content--they're a large company with many
         | resources.
         | 
         | However, Voiczy was born out of necessity. We tried Duolingo
         | and other apps, but they didn't suit our son's needs. Every
         | child has a different learning style. I encourage you to give
         | Voiczy a try. We offer a 7-day free trial, and I'd be happy to
         | extend it for you if needed. You can see if your son finds it
         | helpful and let me know your thoughts & feedback.
         | 
         | What sets Voiczy apart is that we use the child's native
         | language to bridge the gap with the new words they're learning.
         | This makes the process feel less pressured and more engaging
         | and faster to grasp. That's what we observed with both our son
         | and beta testers.
        
       | wantsanagent wrote:
       | Just say "No" to "Free" trials that require a credit card on
       | file.
        
         | preinheimer wrote:
         | I run a product that has a free tier. There's one person with
         | ~30 accounts, each with their own unique email address (gmail).
         | 
         | Credit cards are a decent tool to stem the tide of people
         | making lots of free accounts.
        
           | wantsanagent wrote:
           | Fine, then charge $1 and don't auto-convert to a
           | subscription. _That_ practice is what is offensive.
           | 
           | Or if it's just a few users don't ruin the free trial for
           | everyone based on the actions of some bad apples. Spend some
           | time on IP based screens etc.
        
       | mtalantikite wrote:
       | Congrats on shipping! I'm curious to know if kids in this
       | demographic (2-6) see any extra benefits to something structured
       | like this versus just watching cartoons in their target language?
       | I've met plenty of people that have told me something like "Oh, I
       | learned English from just watching Scooby Doo as a kid". They
       | then went on to study English more formally in school when they
       | were older, but they really claim they just learned from
       | passively watching hours of cartoons on their own as a 3-6 year
       | old, since that's what they had in their country of origin.
        
         | rioppondalis wrote:
         | Cartoons can also be beneficial. We've discussed various
         | techniques with two experienced speech therapists, each with
         | their own beliefs shaped by years of working with children
         | facing language disorders or expat families encouraging their
         | kids to speak.
         | 
         | One specialist advised limiting cartoons to a maximum of 20
         | minutes per day, while the other suggested cartoons could be
         | quite effective. I believe expert opinions should vary
         | depending on the case.
         | 
         | In general, I think Voiczy can have a greater impact than
         | simply watching cartoons. When playing a game, children are
         | more engaged, focusing on learning words to advance through the
         | levels. This can motivate them to pay closer attention. While
         | cartoons can help with listening and understanding concepts,
         | they may not be the best option for developing speaking skills,
         | as they don't offer much practice.
        
       | ugh123 wrote:
       | It's unclear on first impression of the landing page what your
       | unique value prop is.
       | 
       | You say this: " Voiczy transforms language learning into an
       | exciting adventure." and then you ask me to click a free trial
       | button.
       | 
       | I think that deserves some kind of visual, either screenshots,
       | illustrations, or demo _video_ right next to that blurb.
       | 
       | Your Demo button shows a video play button, but when I click it
       | i'm greeted with a 2-step settings process after which i'm
       | presented with another "Start Demo" button, followed by your own
       | pop up to "Give Microphone Access" which I click and then it pops
       | up a system dialog for access.
       | 
       | Thats a 6-step funnel just to see what this is actually about.
        
         | rioppondalis wrote:
         | Thank you so much for your valuable feedback. You're absolutely
         | right, and I really appreciate you sharing your thoughts with
         | us.
         | 
         | I'll work on addressing your points soon. Just a quick
         | question: while adding a video is straightforward, for the
         | actual "try demo," we need to gather the user's native and
         | target languages, as well as request microphone access later to
         | provide an accurate demo.
         | 
         | In this case, what would you suggest? Should we demo a common
         | language pair, like English to Spanish? Or should we avoid
         | showing games that require microphone access in the demo to
         | simplify the process?
        
           | ugh123 wrote:
           | Detect the appropriate language per region and start the demo
           | but provide a pointer immediately within the demo to change
           | it if necessary.
           | 
           | If you do a video on the landing page, have it play
           | automatically (could be a high res playable gif).
           | 
           | If mic access is not needed for all the games (wait, there's
           | games and there are multiple of them?) then sure, default to
           | a non-mic game if it still provides value. I've only looked
           | above the fold, but it seems like a complex product offering.
           | Below the fold, its very wordy and still not explaining much
           | how it works. The 'Milestones' part is taking too much space.
           | Kick it out to an About page or something. Probably the same
           | with your 'Story'.
           | 
           | Good luck!
        
         | rioppondalis wrote:
         | Update: I removed microphone access need. Moved the voice game
         | to one of the last games, this way hopefully less people will
         | have a problem with it.
         | 
         | Thanks again for your good suggestions
        
       | meowster wrote:
       | Attempted to try the demo, it requested microphone access which I
       | denied, then the page was stuck. The only option to move forward
       | was tapping on the chat icon, and then it wanted my email address
       | and I wrote "no thank you" which it seemed to accept but not
       | process.
       | 
       | It looks like your app only wants people to do things a certain
       | way, and if the user doesn't, then too bad?
        
         | rioppondalis wrote:
         | Apologies for this. I realize now that microphone access might
         | be unnecessary for the demo. The issue is that we have a game
         | requiring microphone use, where kids practice saying words
         | aloud to help with memorization and pronunciation. For
         | children, this is a crucial step in overcoming any shyness
         | about speaking the language.
         | 
         | I'll work on addressing this by making microphone access
         | optional or removing that specific game from the demo entirely.
         | 
         | Thanks so much for sharing your feedback. I really appreciate
         | it!
        
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       (page generated 2024-10-11 23:01 UTC)