[HN Gopher] Helping wikis move away from Fandom
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       Helping wikis move away from Fandom
        
       Author : creatonez
       Score  : 799 points
       Date   : 2024-10-10 11:21 UTC (11 hours ago)
        
 (HTM) web link (weirdgloop.org)
 (TXT) w3m dump (weirdgloop.org)
        
       | backspace_ wrote:
       | I have frequently said to myself, "you know what Fandom needs?
       | More ads"
       | 
       | If I'm looking for a specific piece of info that ends up being on
       | a fandom wiki, it's quite a turn off.
        
         | pytness wrote:
         | Also, the site is really slow. The only thing that the site
         | manages to turn on is the computer fans.
        
         | chongli wrote:
         | It gets a lot better with an ad blocker and other annoyance-
         | blockers. The deeper question is whether or not you think it's
         | worth it. I think many people visit Fandom pages only briefly
         | from a SERP and then take off, like Wikipedia but specific to a
         | game. If that's the way you use Fandom then it's probably not
         | worth it.
         | 
         | What makes it worth it is if there's a page specific to a game
         | you like and you spend a good amount of time there reading
         | stuff. That's a long tail thing though.
        
         | cozzyd wrote:
         | Whenever my phone accidentally opens fandom with Chrome rather
         | than Firefox mobile (with uBO), I wonder how the hell anybody
         | browses the internet on their phone without an ad blocker...
        
         | AdmiralAsshat wrote:
         | Most of the time I don't notice it because I use Firefox w/ uB0
         | on all platforms. But recently I've been playing some games on
         | Steam and trying to use Steam's browser overlay to cache some
         | guides. Its browser seems to be a chrome fork and does _not_
         | support any kind of adblocker, unfortunately, and so I 've been
         | exposed to just how bad Fandom wikis are without one.
        
         | rchaud wrote:
         | That's just par for the course for any online service these
         | days, though. It's not like Netflix, Hulu Spotify are keeping
         | their prices flat.
        
       | blendergeek wrote:
       | Can wikis on weird gloop use their own domain names? I feel like
       | that is the best way to ensure that they can leave and that the
       | host can't keep a zombie version of the wiki that hogs Google
       | search position.
        
         | gu5 wrote:
         | Currently, every wiki they host is on its own domain (besides
         | the meta one)
        
         | DandyDev wrote:
         | To they can. See the Minecraft wiki for example:
         | https://minecraft.wiki
        
         | aDyslecticCrow wrote:
         | From the article
         | 
         | > (hint: it's all about the domain). If we ever start going
         | down the same path as Fandom, everyone can just leave! I would
         | love to see other wiki platforms start to do this, because I
         | think it's the only way you really solve the problem.
         | 
         | So yes, the wikis have their own domains for this exact reason.
        
           | blendergeek wrote:
           | I missed the "(hint: it's all about the domain)" or more
           | precisely, I didn't get the hint. I guess I need some things
           | spelled out for me.
        
       | robjwells wrote:
       | > [This post] (and many others) have done a much better job than
       | I could, explaining from a reader's perspective why Fandom is bad
       | place to host a wiki,
       | 
       | The linked post (at j3s.sh) appears blank to me, so if others
       | have the same problem here's an archive link:
       | https://archive.ph/kwt1b
        
         | ryukoposting wrote:
         | Thanks, I had the same problem.
        
         | compootr wrote:
         | Yeah, the site is down (502 status)
        
         | j3s wrote:
         | oop, my bad. it got oomkilled somehow - should be back up now
         | :3
         | 
         | original post is at https://j3s.sh/thought/stop-using-
         | fandom.html
        
           | m463 wrote:
           | nope.
        
       | tombert wrote:
       | Fandom is one of my least favorite things now. The site ends up
       | having more ads than the average porn or piracy website, it
       | manages to slow down my relatively beefy laptops without even
       | trying.
       | 
       | I love the idea of fan wikis, but Fandom is basically the worst
       | possible implementation of that idea.
        
         | cbm-vic-20 wrote:
         | The "fan" in "Fandom" means the fan in your computer.
        
           | setopt wrote:
           | And the "dom" refers to how it completely dominates that fan.
        
             | aylons wrote:
             | The dom comes from some of the tame ads...
        
             | preciousoo wrote:
             | Or how they use every square pixel of the dom
        
           | razodactyl wrote:
           | ...I like you. I'm gonna keep you around... hahaha
        
         | GJim wrote:
         | What are these 'ads' of which you speak?
        
           | ta1243 wrote:
           | Assuming you're not on an adblocker, what's really odd is
           | every page has a video about the subject. Not an advert, just
           | a video that you aren't interested in.
           | 
           | I don't get it. If I'm looking up a specific year in the star
           | trek universe, say 2381, to see what happened, why would I
           | want 14 minute video on "a history of star trek".
           | 
           | Then why would I want it again when I check the next year
        
             | homebrewer wrote:
             | For some reason you're assuming the owners of the website
             | have your interests at heart, and not the interest of their
             | bank account.
        
               | ta1243 wrote:
               | Sure, but how does serving me a 15 minute video help
               | their bank account?
               | 
               | If it were a youtube style video advert I could
               | understand it.
        
               | mschuster91 wrote:
               | You watch it, and Google Ads records a veeery long "user
               | is present on website" time, which is a boost in SEO -
               | Google ranks how long people spend on a website, hence
               | the "trend" of endless waffling around in stuff as basic
               | as cooking recipes, or inline videos that entice the user
               | to spend time on the website. Even if all of it (nowadays
               | including videos) is AI-generated slop. But if the user
               | immediately finds the information and goes back or closes
               | the tab, then the site will get punished for being
               | actually efficient and useful.
               | 
               | SEO has ruined the Internet.
        
               | philipov wrote:
               | Putting autoplaying videos on every page farms their view
               | count and gets the algorithm to show it to more people,
               | which drives ad revenue. It's quite similar to how
               | Fextralife embeds twitch streams to farm viewer counts.
        
               | jorams wrote:
               | > It's quite similar to how Fextralife embeds twitch
               | streams to farm viewer counts.
               | 
               | Fextralife notably stopped streaming almost a year ago
               | after Twitch announced that embedded views would no
               | longer be counted. The solution is in the incentive, but
               | unfortunately on the modern internet those generally
               | don't favor the user.
        
             | michaelt wrote:
             | As I understand things, video ads produce more $$$ - the
             | advertiser pays more per view, and per click; and the
             | click-through rate is higher. I've heard claims of video
             | ads making 5x more.
             | 
             | I assume the irrelevant video is included to give Fandom
             | more video ad space to sell.
        
         | dvngnt_ wrote:
         | laughs in ublock origin
        
           | tombert wrote:
           | I use ublock now too, but it's this really annoying feedback
           | loop; people use ad blockers, making the websites less money,
           | so they add more advertisements for the people who don't have
           | ad blockers, and making the website worse and more likely for
           | them to install an ad blocker etc...
           | 
           | I know that running a website isn't free, so I understand the
           | need for ads. Fandom is just a terrible version of it.
        
             | teddyh wrote:
             | > _people use ad blockers, making the websites less money,
             | so they add more advertisements for the people who don 't
             | have ad blockers_
             | 
             | I have serious doubts about this step in the spiral. IIUC,
             | people who use ad blockers are still _vanishingly few_ ,
             | and therefore the loss of ad impressions should not be that
             | large.
        
               | card_zero wrote:
               | Some sites have a message like "hey, we can't serve you
               | ads, you must be using an ad blocker, stop that and
               | absorb the advertising as is your duty because we need
               | the money". But maybe that's just desperation and they
               | aren't losing much to ad blockers anyway.
        
               | teddyh wrote:
               | Many people _believe_ that the loss is great, especially
               | web site owners, which would certainly explain such
               | messages. But lived experience shows at least me that
               | most people don't even know what an ad blocker _is_.
        
               | ARandumGuy wrote:
               | It's clearly enough of an impact for Google to spend
               | effort killing uBlock on Chrome, and (attempting) to
               | block it on Youtube. Obviously Google is huge, and even a
               | small percentage of users is still a lot of money on the
               | table.
        
               | teddyh wrote:
               | We can only draw the obvious conclusion: Namely that
               | Google plans to introduce a lot more ads once they have
               | an iron grip on the consumer. If Google did that _before_
               | Google destroyed ad blockers, regular people would indeed
               | start to use ad blockers.
        
               | ARandumGuy wrote:
               | That's possible, but I think it's premature to think this
               | is part of some grand plan. What likely happened is that
               | Google estimated the cost to fund a team to shut down ad
               | blockers was less then the money they were losing from ad
               | blockers. Maybe it's part of a larger initiative, but I'd
               | be hesitant to assume that without more evidence.
        
             | Drakim wrote:
             | The feedback loop doesn't work like that. You are implying
             | there is some target revenue that the website aims to hit,
             | and if it fails to meet that target it adds more ads.
             | 
             | But that's just nonsense, if a website can get more revenue
             | from more ads, they are gonna put more ads right away, they
             | aren't gonna wait until their revenue drops under some
             | magic number before they do.
        
             | bee_rider wrote:
             | Things aren't free, but alternative business models to ad-
             | supported have not much of an opportunity to develop. The
             | hope is that the feedback loop you've identified will
             | iterate to the point that ad supported content becomes
             | truly unbearable, and eventually enough room will open up
             | that some alternative can develop.
        
             | the_gorilla wrote:
             | That's a positive feedback loop. Ads are the root of all
             | evil on the internet, and the end of that loop is "no more
             | ads". And I don't want to hear shit about the internet
             | dying without ads, in the same thread people are talking
             | about cloudflare serving TBs of data for free or a $4
             | unmetered VPS.
        
             | rchaud wrote:
             | These sites aren't adding ads to punish the non-ad blocking
             | users, they're doing it because Google Ads keeps slashing
             | the premiums to keep more of the pie for themselves.
        
           | hbn wrote:
           | Ublock doesn't block the AI generated FAQs without manually
           | stepping in, and it certainly won't block all the bad info as
           | the more dedicated and knowledgeable fans move to other
           | wikis.
        
         | duxup wrote:
         | It's not even accurate at times. I think a lot of the dedicated
         | fans have given up on it. I've seen several that have chunks of
         | straight wrong information.
         | 
         | Usually it's stuff where the fan seems to have picked up on
         | something implied in a story, but missed where it is clearly
         | stated that isn't the case ... but then they go and write on
         | fandom and make lots of assumptions from there and fill in
         | other gaps with guesses.
        
           | matheusmoreira wrote:
           | > I think a lot of the dedicated fans have given up on it.
           | 
           | As someone who once edited those wikis, I certainly hope they
           | did. Who wants to work for free to enrich some private equity
           | firm?
        
           | Starlevel004 wrote:
           | > I think a lot of the dedicated fans have given up on it.
           | I've seen several that have chunks of straight wrong
           | information.
           | 
           | It's a not-so-open secret that a lot of wikia wikis are not
           | only vandalised but encouraged to be vandalised as to make
           | people move off them.
        
             | duxup wrote:
             | I can understand the urge and frustration level.
             | 
             | Just wish there was a more centralized / good alternative
             | to promote rather than just wrecking fandom.
        
             | mschae23 wrote:
             | Vandalism on Fandom wikis is counter-productive. It just
             | makes it look more active, to both users and search
             | engines, and so will in turn make it harder for people to
             | find the independent wiki. The best thing to do is just to
             | ignore abandoned Fandom wikis entirely.
        
           | shbooms wrote:
           | Same here.
           | 
           | Prior to my discovery that fandom was bad and a lot of wikis
           | were moving away, I was following so many instances of out
           | dated info in games I was playing due to not realizing that
           | the wiki was no longer maintained since the active
           | contributors had moved elsewhere and updates/patches to the
           | game had rendered the info moot.
        
           | ziddoap wrote:
           | > _It 's not even accurate at times._
           | 
           | I am aware of a few game communities that purposefully poison
           | the fandom version of the wiki with inaccuracies that are
           | non-obvious and time-consuming to verify (so they aren't just
           | auto-reverted).
        
           | CM30 wrote:
           | Yeah the more dedicated fans have usually gone off to the
           | independent wiki instead, leaving the Fandom one a hellscape
           | of rumours and outdated information. Just compare the
           | versions of Nintendo wikis in the Nintendo Independent Wiki
           | Alliance and their Fandom equivalents for example, and the
           | quality difference is like night and day.
           | 
           | Same goes with just about every wiki that has a counterpart
           | that's not on Fandom.
        
         | jagermo wrote:
         | agreed. the good thing is, it teaches a new generation why
         | adblockers are great.
        
         | formerly_proven wrote:
         | In a nutshell
         | 
         | https://en.uesp.net/wiki/Main_Page
         | 
         | vs
         | 
         | https://elderscrolls.fandom.com/wiki/The_Elder_Scrolls_Wiki
         | 
         | (Though UESP has had banner ads for a while now)
        
           | sickofparadox wrote:
           | Love the UESP, probably my favorite wiki.
        
             | red-iron-pine wrote:
             | UESP is amazing, and is a great example of what the non-
             | fandom wikis are trying to be
        
           | eviks wrote:
           | A big blocking modal with "Privacy Notice We & our 726
           | technology partners ask you to consent"?
        
         | fenomas wrote:
         | Just a week or two ago my chrome plugins got temporarily
         | disabled for some reason, and I didn't notice for a day or
         | two... until I happened to check a fandom wiki. Then for about
         | five seconds I thought I'd somehow installed All The Viruses.
         | 
         | And ironically, I already hated fandom before I'd seen it
         | without an ad blocker! Just for the large sidebars and ugly
         | flyouts and whatnot. It really feels like a contender for worst
         | site on the internet.
        
           | m463 wrote:
           | > I'd somehow installed All The Viruses
           | 
           | maybe at that moment, you did.
        
         | ykonstant wrote:
         | I have blocked the domain on my browser; this helps with
         | mindless clicking on fandom sites appearing on top of Google
         | searches while the communities have moved on to other wikis.
        
         | Dwedit wrote:
         | Fandom is perfectly usable with adblockers and the "Cleaner
         | Fandom" userscript. But only with those extensions!
        
           | GoblinSlayer wrote:
           | I just disable javascript and googletagmanager and don't see
           | any ads. The good moment is that Fandom shows static content
           | as opposed to an average web 2.0 SPA.
        
           | yamazakiwi wrote:
           | I don't use it out of principle.
        
       | EcommerceFlow wrote:
       | Google giving Fandom powerful rankings bothers me too, since
       | their intrusive ads clearly go against Google ranking factors.
       | 
       | Still, I'm glad for some competition. However, even after
       | browsing their site, is contacting them the only way to get
       | something up and running?
        
         | DrillShopper wrote:
         | I assume that Fandom pays Google for that placement
        
           | abound wrote:
           | Theoretically, you can't pay for placement on Google without
           | it being labelled an ad.
           | 
           | Practically, you can pay SEO experts to help you keep your
           | rankings up.
        
           | niam wrote:
           | If Google were to have the astoundingly poor business sense
           | to secretly allow payment for higher 'organic' search
           | rankings: they'd hopefully at least have the good sense to
           | not blow that secret on a fish as small as Fandom.
        
             | rightbyte wrote:
             | How so? Fandom seems to have Google ads. We wouldn't be
             | able to prove if Google ranked sites with their ads higher.
             | Google's search ranking is black box. Edit: I guess at
             | great effort you could scrape thousands of sites, not if
             | they remove or add Google ads, and track their rating.
             | 
             | I think it is a better assumption to make, that Google puts
             | their profit above luser experience, when it comes to
             | search ranking.
        
               | niam wrote:
               | > We wouldn't be able to prove if Google ranked sites
               | with their ads higher
               | 
               | This to me is a different argument, though admittedly
               | reasonable to arrive at through the language of "paying
               | Google for placement".
               | 
               | > I think it is a better assumption to make, that Google
               | puts their profit above luser experience, when it comes
               | to search ranking.
               | 
               | I mean, yes. Though I should hope I needn't preamble any
               | statement about <company> with how cynical I am about
               | their intentions... It's not relevant here because I'm
               | not arguing on the grounds that 'Google would be ethical
               | and kawaii if they didn't accept payment for organic
               | search ranking'--I'm saying that from a business
               | standpoint it wouldn't make sense.
        
               | rightbyte wrote:
               | Ok sure I might have misunderstood you. I agree that
               | Fandom is most likely not writing checks or paying
               | directly in other means to Google for increased search
               | rank.
        
               | iamacyborg wrote:
               | The black box leaked recently.
               | 
               | https://sparktoro.com/blog/an-anonymous-source-shared-
               | thousa...
        
           | snowwrestler wrote:
           | They don't need to. Fandom benefits from being an old and
           | popular site. Google manually adjusts their ranking to
           | prioritize such sites, because they think those sites are
           | what the "average" searcher expects to see come up when they
           | search certain topics.
           | 
           | Essentially, Google fears that the average searcher will
           | think Google is broken if certain popular sites don't come up
           | in their results.
        
         | starkparker wrote:
         | > However, even after browsing their site, is contacting them
         | the only way to get something up and running?
         | 
         | Yes, per this post:
         | 
         | > I don't think we would ever do a "self-service" thing where
         | you could just sign up and immediately make a wiki. We want to
         | do projects where we get to know the community, and closely
         | support every wiki we host.
         | 
         | ...
         | 
         | > If you liked this and want to talk to me about wiki things,
         | please come say hi[1]
         | 
         | 1: https://weirdgloop.org/contact
        
           | EcommerceFlow wrote:
           | Super confusing as to why not? How else would they achieve
           | their goal.
        
         | paradox460 wrote:
         | One of the first sites I downrank in kagi is all the fandom
         | sites. I don't outright ban them, sometimes they're all there
         | is, but I try and make it so any other result shows up ahead of
         | them
        
       | Nadya wrote:
       | Crazy seeing a weird gloop post in the morning on HN.
       | 
       | Cook is very passionate about wikis - as is the rest of the team
       | - and the RS wiki has long been regarded as one of the best
       | gaming wikis on the internet; no contest. If you run a wiki -
       | talk to Weird Gloop. The blog isn't bullshit and they genuinely
       | want to help.
       | 
       | I think it's awesome that they're helping more wikis move away
       | from Fandom after the success of the Minecraft wiki moving.
       | 
       | They also are running a wiki for Andrew Gower's upcoming game as
       | well.
       | 
       | I really hope I hear about other wikis making the move in the
       | near future. Fandom deserves to die out.
       | 
       | The RS Wiki is the single website I've whitelisted in my ad
       | blocker. And despite needing ads to cover costs - they made sure
       | to ask the community first about adding them and what
       | alternatives to funding might be possible. It was really a last
       | resort and they are obsessive about making sure the ads are non-
       | intrusive, single banner, not in primary real estate, and not
       | harming the wiki experience. If any ads cause problems they
       | completely pause running ads until the ad host resolves the
       | issue. Although I'm usually signed in - so never see ads anyway
       | as they only show for users who aren't signed in.
        
         | mdiesel wrote:
         | There's also a channel on the rs wiki's discord for reporting
         | bad ads, which Cook responds to very quickly (single digit
         | minutes from the interactions I've seen).
        
         | card_zero wrote:
         | If they're non-tracking ads (related to the content of the
         | wiki, instead of the content of the visitor), I could almost
         | _like_ them.
        
       | dcow wrote:
       | The Runescape wiki is simply amazing. It's one of the most well
       | built fit for purpose pieces of quality software+content that I
       | have ever come across. It's clean and crisp visually and well
       | organized at the IA level despite being exactly the type of
       | content problem that resists such attempts by nature. What a
       | solid community. The software doesn't fell clunky, it's fast and
       | responsive and still feels modern. I can only assume that's a
       | testament to the quality of mediawiki. I'm glad that it's getting
       | the attention it deserves.
        
         | Waterluvian wrote:
         | > I can only assume that's a testament to the quality of
         | mediawiki.
         | 
         | I was curious about this so I poked around both and I think I
         | disagree. Both load _very fast_ for me and are snappy and look
         | pretty nice. The one difference is that the Runescape wiki has
         | a single ad in the sidebar or at the bottom, below the content
         | footer. While the Fandom wikis have 3+ ads, far larger, one of
         | which _covers_ content until interacted with (like being
         | closed). For me, Fandom 's ad approach absolutely falls within
         | "offensively bad," while the Runescape ad approach reminds me
         | of early 2000s, "here's an ad to pay the bills. We've tried to
         | keep it well out of your way."
         | 
         | So I'd opine that it has less to do with the quality of
         | mediawiki, and more about how much money both Wiki hosts are
         | seeking to gain from the existence of these resources.
        
           | Nadya wrote:
           | Try editing anything on a Fandom wiki and that's where the
           | real differences in experience comes from.
           | 
           | Fandom makes it extremely difficult (nigh impossible) to do
           | something as simple as access the page of an image asset.
        
             | Waterluvian wrote:
             | Woof. Yeah, you're right. That was not great.
        
           | wodenokoto wrote:
           | Fandom runs on media wiki too.
        
         | candiddevmike wrote:
         | Factorio and Rimworld have amazing wikis as well. And they're
         | both maintained by the developers AFAIK...
        
           | bombcar wrote:
           | The Dwarf Fortress wiki https://dwarffortresswiki.org is
           | perhaps the most impressive I've seen, as it maintains
           | namespaces to maintain (and update!) information about
           | particular versions, because many players end up staying on a
           | version for various reasons.
        
             | munificent wrote:
             | I wish the Minecraft wiki did that. I don't tend to play
             | the latest version because I feel like it got overly
             | complex and I get analysis paralysis if I play the latest
             | version.
             | 
             | But being on an old version makes navigating the wiki hard.
             | I'm never sure if some content applies to me. Sometimes
             | they say which version a feature was introduced in, but if
             | a mechanic changes, they often just document the latest
             | behavior.
        
               | bombcar wrote:
               | Tell me about it; playing GregTech:New Horizons and
               | trying to figure out _vanilla_ mechanics related to
               | 1.7.10 is annoying. All the GTNH specific stuff is on
               | their wiki, but vanilla mechanics are just assumed.
        
             | sph wrote:
             | The good ol' Mediawiki look of the DF wiki reminds me of
             | the underrated, and oft maligned Dungeon Crawl Stone Soup
             | wiki: http://crawl.chaosforge.org/Crawl_Wiki
        
               | csmcg wrote:
               | I haven't played DCSS regularly since probably v0.24 or
               | v0.25, so things may have changed - but if I recall
               | correctly, it was not kept up to date very well,
               | character guides are flat-out wrong, etc...
        
               | kibwen wrote:
               | One of the Crawl design philosophies is that it should be
               | possible to play without needing to consult a wiki. E.g.
               | inspecting a monster shows you its spells and their
               | damage ranges, there's a searchable in-game encyclopedia
               | of all items/spells/monsters/etc., there's an extensive
               | in-game manual with things like species skill aptitudes,
               | examining an item tells you exactly what skill level you
               | need to use it optimally, and so on. There's plenty of
               | useful stuff on the wiki, but it's not a priority to
               | update because it's not entirely necessary.
        
             | wpietri wrote:
             | Could you say a bit more about that? Normally I think "have
             | to support people stuck on old versions" is something that
             | happens when you're selling enterprise software to
             | insurance companies. This is the first I've heard of it in
             | games.
        
               | Tomte wrote:
               | Players comfortable with the ASCII graphics version (the
               | one that existed for years) often just paid for Steam
               | release with pretty graphics just to support the
               | brothers. And then kept playing the "hardcore" version
               | they are used to.
        
               | bombcar wrote:
               | As mentioned, some versions of the game introduce
               | breaking _concepts_ that earlier players may not want to
               | deal with (either because it breaks save compatibility,
               | or they don 't like the mechanic, etc).
               | 
               | Minecraft has this somewhat also, with some people
               | sticking on various versions because of mods, or play
               | style, or combat, etc.
               | 
               | For example, one huge change was going from a 2D map to a
               | 3D one, another was how world generation was done.
               | 
               | See "Eras" here for the big ones: https://dwarffortresswi
               | ki.org/index.php/Release_information
        
               | gazook89 wrote:
               | DF had a massive update probably a decade or more ago
               | that changed the game from 2D to 3D (still represented as
               | 2D z-levels though). With such a change, obviously some
               | people would want to stick with the old version. There
               | have been numerous large updates since then (the game has
               | been in development for 22 years) and with each you get
               | some people that just don't want to update, either
               | because it might ruin their current games or they prefer
               | to avoid new features etc.
               | 
               | Another example is the various Dungeon and Dragons wikis
               | that allow you to toggle between versions, since it has
               | existed for 50 years now.
        
               | dudeinhawaii wrote:
               | On the Steam platform for instance there is an option
               | (perhaps developer supported) to stay on a certain
               | version of a game. For instance, in the game Mount and
               | Blade: Bannerlord, players notoriously stay 2, 3, or even
               | 10 versions behind in order to maintain compatibility
               | with specific mods or sets of mods (10s or 100s of mods).
               | Eventually, enough of the modders move to the next or
               | latest version and the players gradually move with them.
               | 
               | Games with "always on" or auto-updaters avoid this.
        
               | theoldways wrote:
               | This actually used to be the norm: you'd release slowly,
               | and support old versions for years (which still isn't
               | that long, all things considered). It wasn't until
               | relatively recently that six months became some sort of
               | unconscionable amount of time to support software,
               | because it's friendlier to the companies and developers
               | writing it, instead of the users using it.
        
         | sph wrote:
         | I have seen cookmeplox, one of the admins of the Runescape
         | wiki, round these parts. Thank you for your work, as a gamer
         | and new Runescape addict. For an MMORPG as massive as OSRS,
         | having a good wiki is crucial and probably the reason why it's
         | seen a resurgence over the past few years.
        
           | cookmeplox wrote:
           | That's me! I also wrote the blog :)
        
         | cyrnel wrote:
         | It's more a testament to the devs. I kept up with the RuneScape
         | wiki Discord server for a bit and there were flamegraphs flying
         | left and right. You can see some of there recent performance
         | improvements here:
         | https://meta.weirdgloop.org/w/Forum:Board_Meeting_-_2024-06-...
         | 
         | I think the theory is people edit more if pages load lightning
         | fast. I can attest to that, especially if you use tools for
         | partially-automated mass edits like
         | https://github.com/wikimedia-gadgets/JWB
        
       | stonethrowaway wrote:
       | I'm one of the folks whose fans go wild. Are they running crypto?
        
         | gsck wrote:
         | Dont give them any ideas
        
       | burkaman wrote:
       | If you're wondering what happened to Fandom, just look at who
       | runs it now.
       | 
       | > In February 2018, former AOL CEO Jon Miller, backed by private
       | equity firm TPG Capital, acquired Fandom.
       | 
       | > In February 2019, former StubHub CEO Perkins Miller took over
       | as CEO
       | 
       | - https://en.wikipedia.org/wiki/Fandom_(website)
       | 
       | It's hard to imagine a worse leadership team than private equity
       | + StubHub.
        
         | zoeysmithe wrote:
         | Can we stop it with the "bad apples CEO" thing. These guys are
         | doing what any for-profit enterprise would do. They're not
         | exceptions. Theyre the norm.
         | 
         | The reality is that ads and such are (probably) the only
         | effective way to go and founders will sell to capital groups
         | for profit. Over and over. Look at image hosting, which is a
         | similar case. We went from ad laden tinypic's and such to ad-
         | free imgur and now imgur is ad-heavy, app heavy, dark pattern
         | heavy, etc once the startup money ran out and founders and
         | investors expected profit.
         | 
         | We're destined to be on this "get on this service, then get off
         | that service for that new service" wheel for eternity under
         | this system because this boom and bust period and startup-to-
         | profit system is fundamental under our system of capitalism.
        
           | yakz wrote:
           | They are objectively bad for some definitions of bad. What do
           | you want for them? Universal respect? Just because taking
           | something good and making it shitty is one way to make money
           | doesn't mean that it is the only way to make money.
        
             | rideontime wrote:
             | I think the point is that if we want this to stop
             | happening, we have to address the cause of the problem, not
             | just complain about its effects.
        
               | red-iron-pine wrote:
               | to put a finer point on it: capitalism.
               | 
               | "then the MBAs got involved" is a cop-out, it's a
               | systemic issue.
        
               | chongli wrote:
               | _to put a finer point on it: capitalism._
               | 
               | That's still an extremely blunt point. While we can
               | imagine some alternative world where we all live in a
               | communist utopia and the internet is the great free place
               | it was in its early days, it's not so easy to build such
               | a society. All the attempts I'm aware of either didn't
               | scale (small, local communes) or were large-scale
               | disasters resulting in the deaths of millions.
               | 
               | What we have now is no paradise, but it's not a disaster
               | either. It's balanced on the razor's edge of disaster,
               | however.
        
               | Terr_ wrote:
               | I'm assuming parent-poster means "publicly-traded
               | corporations with limited-liability and low friction on
               | transfers of ownership."
               | 
               | However you're right that "capitalism" encompasses many
               | potential different varieties and actors. For example,
               | family-owned businesses are equally "capitalism", but
               | they don't show up much in this kind of product-
               | degradation story.
        
               | jl6 wrote:
               | But the cause isn't simply being for-profit. There are
               | plenty of for-profit enterprises which make good
               | products.
               | 
               | If I were to propose a cause, it would be the
               | normalization of internet stuff being "free".
        
               | Kiro wrote:
               | And yet, when YouTube cracks down on adblockers, people
               | on here get outraged instead of just paying for Premium.
               | Everyone keeps saying "just let me pay" but when the
               | option exists, it seems like most still avoid it and
               | stick to complaining.
        
               | layman51 wrote:
               | I read that in their battle with adblockers, the YouTube
               | team seems to have broken Premium at least once. I think
               | they were accidentally showing banner ads to Premium
               | users.[1] It seems kind of odd, but wouldn't your money
               | be better off being spent on helping the ad-blocking
               | effort rather than paying websites that seem to offer a
               | gradually worse experience for everyone who isn't
               | blocking ads?
               | 
               | [1]: https://old.reddit.com/r/youtube/comments/18ll7y6/i_
               | have_you...
        
               | Kiro wrote:
               | Yes, that's certainly an odd argument. Why would I do
               | that when I'm happy with the service I'm paying for?
               | Especially when it's the best way to support the creators
               | I enjoy, since they get a much bigger share of revenue
               | from Premium views than regular views.
        
               | BriggyDwiggs42 wrote:
               | I don't trust or like the company. I expect them to drive
               | up the premium price in the future, make it inconvenient
               | to use multiple devices, etc. so I'd much rather steal
               | their stuff.
        
             | mjamesaustin wrote:
             | This person is trying to clarify that the problem isn't
             | specific to Fandom, it is a general problem with our system
             | of capitalism and will never go away until we change our
             | system of economic incentives.
             | 
             | Basically, sell everything of value to make a quick buck is
             | the guiding principle of our economy at present. It's the
             | best way to get rich even though it ultimately makes
             | society way worse off long term. We have to solve this on a
             | fundamental level or things like Fandom will just keep
             | happening.
        
               | thereddaikon wrote:
               | Can we stop this capitalism boogeyman thing? Market
               | economies don't force people to conduct business this
               | way. We've had our current system for a long time and
               | while corporate raiding has always existed the current
               | epidemic is very recent. Its the result of a complex
               | confluence of market, legal, regulatory and competitive
               | forces that make it an ideal move for many businesses.
        
               | edflsafoiewq wrote:
               | Fandom is unusually bad even in a sea of bad ad-laden
               | websites.
        
           | anthonymartinez wrote:
           | I'm with you for the most part but we definitely need to hold
           | PE and the Ticketmasters of the world more accountable-
           | there's no escaping modern capitalism but better markets are
           | definitely possible.
        
             | burkaman wrote:
             | Yes, when I said "what happened" I was referring to how
             | quickly the site changed for the worse and how extreme the
             | decline was, not just the fact that it has ads. Most sites
             | do follow the pattern described in the parent because they
             | can't escape the need to make money, the transition is
             | usually very gradual and they often stop at the point of
             | sustainability, rather than pushing to the absolute maximum
             | of short-term audience-destroying profit.
             | 
             | @zoeysmithe I'm sorry for the mass downvotes though, I
             | think you are basically right. I still think it's worth
             | noting private equity ownership because while we can't
             | really choose what economic system we're in, we can often
             | choose to work with people who care about more than just
             | profit.
        
       | thoma4s wrote:
       | Very happy to see the downfall of fandom, on mobile there are
       | times when the whole screen is covered by multiple ads, not to
       | mention the lag...
        
       | nness wrote:
       | Out of curiosity, how does weirdgloop pay for wiki hosting? The
       | amount of traffic certainly wouldn't be low... what is stopping
       | them from having to abandon these wikis in the future due to cost
       | pressure?
        
         | onei wrote:
         | There's a recent rough breakdown of costs and funding in [1].
         | In short, most funding is from ads. I don't think that takes
         | into account funding for the newer Minecraft or LoL wikis, but
         | it'll either be funded by ads or the game devs.
         | 
         | [1]:
         | https://meta.weirdgloop.org/w/Forum:Board_Meeting_-_2024-03-...
        
       | erikig wrote:
       | With so many communities interacting on Discord, and given that
       | platform's ephemeral nature, I'd recommend having a module that
       | can summarize highlighted chats and import or append them into
       | the wiki as a stub that needs expansion.
       | 
       | Most of the updates I've made on Fandom were of this nature.
        
       | citricsquid wrote:
       | As the person ultimately responsible for the Minecraft Wiki
       | ending up in the hands of Fandom, it is great to see what Weird
       | Gloop (and similar) are achieving. At the time of selling out,
       | the Minecraft Wiki and Minecraft Forum cost tens of thousands of
       | dollars per month to run and so it didn't feel too much like
       | selling out, because we _needed_ money to survive[1]. 15 years
       | later, the internet is a different place, and with the
       | availability of Cloudflare, running high-traffic websites is much
       | more cost effective.
       | 
       | If I could do things over again, on today's internet, I like to
       | believe Weird Gloop is the type of organisation we would have
       | built rather than ending up inside Fandom's machine. I guess
       | that's all to say: thank you Weird Gloop for achieving what we
       | couldn't (and sorry to all who have suffered Fandom when reading
       | about Minecraft over the years).
       | 
       | [1] That's a bit of a cop out, we did have options, the decision
       | to sell was mostly driven by me being a dumb kid. In hindsight,
       | we could have achieved independent sustainability, it was just
       | far beyond what my tiny little mind could imagine.
        
         | jagermo wrote:
         | holy crap that minecraft wiki is fast now. I actually stopped
         | going to fandom because it was so slow.
        
         | stonemetal12 wrote:
         | Thanks(seriously). Fandom may not be great, but you could have
         | said I don't want to foot the bill, turned off the servers and
         | walked away. Then the community would have lost every thing.
         | Leaving it with Fandom gave Weird Gloop something to start with
         | instead starting from scratch.
        
           | beAbU wrote:
           | I can't imagine that this would have happened, like ever. The
           | wiki was basically essential reading prior to starting to
           | play Minecraft, especially in the early days. I think most
           | the crafting recipes were documented by the developers
           | themselves during those days.
           | 
           | If they killed the wiki, they would have killed their
           | userbase.
        
             | lolinder wrote:
             | citricsquid wasn't a Mojang employee. This whole thing is
             | and always has been community-run [0], so the "they" in "if
             | they killed the wiki" is not the same as the "they" that
             | was selling Minecraft.
             | 
             | Now, one could fairly asked why Mojang/Microsoft didn't
             | (and I'm assuming don't) foot the bill for the manual that
             | is an essential part of their game.
             | 
             | [0] https://minecraft.wiki/w/Minecraft_Wiki_(website)
        
         | preciousoo wrote:
         | You and your team made(a good portion of) my childhood. I
         | remember spending nights studying all the potion recipes and
         | enchantment odds. Thanks for all you did
        
         | oreally wrote:
         | > with the availability of Cloudflare, running high-traffic
         | websites is much more cost effective.
         | 
         | sidetrack but how does cloudflare make things cost effective?
         | wouldn't it be cheaper if i just hosted the wiki on a simple
         | vps?
        
           | Ambroos wrote:
           | If you can run your application on Cloudflare Pages / Workers
           | with Cloudflare's storage/DB things, it really gets dirt
           | cheap (if not free) and very fast. And even without that,
           | Cloudflare's caching CDN is very good, very cheap and very
           | easy.
        
           | bombcar wrote:
           | Ten years ago bandwidth was expensive. Still is, even if not
           | as much. A simple VPS gets overwhelmed, but a simple VPS
           | behind cloudflare can do quite well.
        
             | thinkmassive wrote:
             | s/cloudflare/a CDN/
        
           | citricsquid wrote:
           | More than a decade has passed since then so I am stretching
           | my memory. At peak we were serving in the region of 10
           | million page views per day which made us one of the most
           | popular websites on the internet (Minecraft was a phenomenon
           | and every Minecraft player needed the wiki). We were probably
           | the highest traffic Wiki after Wikipedia. Nowadays Cloudflare
           | could absorb most traffic because of the highly cacheable
           | nature of it, but at the time, Cloudflare didn't exist, and
           | every request hit our servers.
        
             | owyn wrote:
             | Yeah, Wikia in aggregate was in the top 50, maybe a top 20
             | site at various points. Wikia was built on caching. From my
             | memory, about 99% of page views hit some kind of cache. If
             | that dropped down to 97%, servers started to suffer. It's
             | good to remember that the Fastly CDN company is a spinoff
             | of Wikia, it was developed internally there first. Without
             | that (varnish cache plus lots of memcache) Wikia would not
             | have been able to handle the traffic. Mediawiki is horribly
             | inefficient and one reason why Wikia was attractive as a
             | host was that we had figured out a bunch of tricks to run
             | it efficiently. The default configuration of
             | mediawiki/wikipedia is real bad. Bigger independent wikis
             | just couldn't handle the scale and many of the best
             | independent wikis moved there for that reason. Just as one
             | example, every link/url on a page hits a hook/callback that
             | can call into an extension literally anywhere in the code
             | base, which was several million lines of PHP code. I
             | remember the "Batman" page on the DC wiki used to take
             | several minutes to render a new copy if it fell out of the
             | cache. That was one page I used for performance
             | optimization tests. The muppet wiki and the lyrics wiki
             | also had huge performance issues and fixing them was some
             | of the most fun engineering work I've done. Every useful
             | feature had some kind of horrible performance side effect,
             | so it was always a fun puzzle. I also hate landing on a
             | Fandom wiki now but thanks to the actual editors, it's
             | still got some good content.
        
               | immibis wrote:
               | How much of your server load was Grand Exchange Market
               | Watch?
        
           | pjc50 wrote:
           | Cloudflare get the best deals on bandwidth. It will usually
           | be cheaper to serve a terabyte from Cloudflare than to do it
           | yourself: you could probably run the wiki on the free plan!
        
             | diggan wrote:
             | > Cloudflare get the best deals on bandwidth.
             | 
             | If you want to pay for bandwidth then yeah, CloudFlare is a
             | great option.
             | 
             | Otherwise, if you like the experience of not paying per
             | GB/TB, go for a dedicated server with unmetered connection
             | that has the same price every month, regardless.
        
               | KomoD wrote:
               | You don't need to pay anything to run TBs through
               | Cloudflare, you could use the free plan.
               | 
               | Rent VPS or managed hosting or host wherever you want,
               | proxy it with Cloudflare on the free plan, Cloudflare
               | caches it.
        
               | robertlagrant wrote:
               | It's more like: if you have a website that (sometimes)
               | gets a lot of traffic, do you want Cloudflare to cache it
               | and serve it with very few hits to your cheap server, or
               | do you want your compute costs to expand to cope with the
               | requests?
        
               | rjmunro wrote:
               | Cloudflare don't charge per GB/TB. You get unlimited
               | bandwidth even on their free plan. The problem with
               | paying per GB is that it's in the CDN's interest for you
               | to get a DDOS attack so they can charge you for all the
               | bandwidth. It's in Cloudflare's interest to reduce DDOS
               | attacks and unwanted bot traffic because it costs them
               | bandwidth, not you.
        
               | wpietri wrote:
               | Your point on interest is spot on.
               | 
               | I moved a few of my personal websites to AWS's CloudFront
               | and it cost me like a buck a month, way cheaper than
               | maintaining a virtual server to do it. Except that
               | somebody somewhere decided to try their DDOS tool on one
               | of them for a few hours in the middle of the night, and I
               | got a bill for $2541.69.
               | 
               | Eventually they credited it, but it was not a fun ride,
               | and decided that I was done using a CDN with misaligned
               | incentives:
               | https://sfba.social/@williampietri/111687143220465824
        
               | Aachen wrote:
               | > it's in the CDN's interest for you to get a DDOS
               | 
               | What kind of conspiracy is this? As if anyone charging
               | for bandwidth hopes to get their infrastructure attacked
        
               | 0cf8612b2e1e wrote:
               | Why not? They have the capacity they could absorb nearly
               | any kind of attack without blinking.
        
               | ezrast wrote:
               | The whole point of systemic incentives is that there is
               | no conspiracy. Nobody wants a DDOS and every large
               | provider will have people genuinely working to avoid
               | them. But every time there is an opportunity to allocate
               | resources, the team that gets to frame their return on
               | investment in terms of real dollars will always have an
               | edge over one whose value is realized only in murky
               | customer satisfaction projections. Over the lifetime of a
               | company, the impact of these decisions will add up with
               | no need for any of the individuals involved to even be
               | aware of the dynamic, much less conspire to perpetuate
               | it.
        
             | account42 wrote:
             | Perhaps, but VPS traffic prices are also already a lot
             | better than "big cloud" traffic prices, especially if you
             | choose your VPS provider with that in mind. And once your
             | traffic is large enough there are also options where you
             | pay for a fixed pipe instead of a transfer amount.
        
           | pornel wrote:
           | Cloudflare caches pages at many many datacenters, often
           | colocated with large ISPs.
           | 
           | This lets Cloudflare deliver pages from their local cache
           | over local links (which is fast and cheap), instead of
           | fetching the data every time across the world from wherever
           | the VPS is located.
        
         | ryukoposting wrote:
         | I remember reading the Minecraft wiki back in the early 2010s,
         | back when Fandom was still Wikia. It would have been much more
         | appealing at the time than it is today - not just for the
         | reasons you list, but because Wikia actually kicked ass in the
         | early 2010s. It was sleek, modern, and easy to use. And today,
         | it isn't.
        
           | epiccoleman wrote:
           | Every time I wind up on some garbage Fandom page I reminisce
           | about the good old days of Wikia. I remember many a fun night
           | trawling through pages while playing Fallout or Skyrim or
           | whatever - all the information you could ever need, right
           | there at your fingertips. It's an ethos you don't see so much
           | on the modern net.
        
             | iamacyborg wrote:
             | It's funny that people are now looking back at wikia fondly
             | because at the time most folks thought it was full of ads
             | and shit. To the point where Curse/Gamepedia managed to get
             | serious market share by not screwing with the community in
             | the same way at the time.
             | 
             | Funny how they somehow managed to make it worse.
        
               | hinkley wrote:
               | How did Curse end up making money?
        
               | iamacyborg wrote:
               | Lots of ads across their wiki and other community
               | websites and D&D Beyond was remarkably successful.
        
               | yifanl wrote:
               | I assume they didn't, which is why they were bought by
               | Twitch.
        
           | mossTechnician wrote:
           | Wikia is a great example of enshittification - provide great
           | value to users, then take it away from users and hand it to
           | other businesses (eg advertisers), then take it away from
           | businesses too.
           | 
           | Will Weird Gloop inevitably suffer the same fate? I hope not.
        
             | diggan wrote:
             | > Will Weird Gloop inevitably suffer the same fate? I hope
             | not.
             | 
             | Unless explicitly structured to prevent it, my bet is it
             | will. If it's backed by a for-profit entity, it'll
             | eventually need to turn a profit somehow, and
             | users/visitors are the first to lose their experience at
             | that point.
             | 
             | However, if Weird Gloop is a properly registered non-profit
             | with shared ownership between multiple individuals, I'll be
             | much more likely to bet it won't suffer the same fate.
             | 
             | I skimmed around a bit on the website to try to get an
             | answer to if it is an non-profit, but didn't find anything
             | obvious that says yes/no.
        
               | cookmeplox wrote:
               | We're already turning a profit! And there are no third-
               | party investors (or debt) - it's all controlled by wiki
               | people[1]
               | 
               | [1] https://meta.weirdgloop.org/w/Weird_Gloop_Limited
        
               | diggan wrote:
               | Aw, I take that as it is in fact a for-profit company
               | already.
               | 
               | Regardless, I wish you luck for the future! May you not
               | go down the almost inevitable enshittification hole.
        
               | cinntaile wrote:
               | If it started that way, I'd say it's less likely to end
               | up "bad". Compared to non-profit websites that get sold
               | to ad businesses.
        
               | robotnikman wrote:
               | At least it is a private company though, meaning they are
               | are required to make constant year over year gains for
               | shareholders and investors. They have much more control
               | over where the company goes and how it operates.
        
               | ChadNauseam wrote:
               | publicly traded companies are not "required" to make
               | constant year over year gains for shareholders and
               | investors, that is just what the owners usually decide to
               | tell the company to do. The owners of a privately traded
               | company could decide to, and the owners of a publicly
               | traded company could decide not to. For example,
               | zuckerberg controls 53% of the voting stock of facebook,
               | so whatever zuck says goes and if other shareholders
               | don't like it they can kick rocks. This is pretty much
               | the same situation that people imagine is the case with
               | privately traded companies, even though facebook is
               | obviously publicly traded.
        
               | atomicnumber3 wrote:
               | "that is just what the owners usually decide to tell the
               | company to do"
               | 
               | Because the entire system encourages it. The market
               | rewards growth FAR more than it rewards a consistent
               | dividend payout. (See: companies growing 40% YoY command
               | a significfantly higher earnings multiple than those
               | growing 10% YOY). So imo this is a like saying "people
               | could decide to just invest money and then not seek the
               | best returns possible." Also remember these shareholder
               | are seldom John Smith principled human retail investor.
               | It's firms whose entire purpose themselves is to seek
               | maximum return.
               | 
               | "The owners of a privately traded company could decide
               | to"
               | 
               | Meanwhile this DOES actually happen sometimes. See:
               | Valve. We all know there's ways Valve could put up really
               | great growth numbers for about 2-3 years while completely
               | destroying all of the things that make Steam so god damn
               | compelling to users that they can command the same cut as
               | Apple, on an OPEN platform (vs Apple fighting utterly
               | tooth and nail to keep iOS 100% airtight locked down).
               | But they don't.
               | 
               | "For example, zuckerberg controls 53% of the voting stock
               | of facebook, so whatever zuck says goes"
               | 
               | TBC most founders/CEOs are NOT majority voters in their
               | companies. They answer to the board. Most company
               | founders lose voting control. The fact that Zuck is still
               | in control is incredibly unusual and is a testament to
               | how fast Facebook has grown that he's been able to keep
               | hold of the reins.
        
               | Reason077 wrote:
               | Elon Musk is another CEO in total control. Although Tesla
               | is a public company and therefore has a board, it's
               | stacked with Elon's allies/appointees and answers to him,
               | not the other way around. Despite Elon not being a
               | majority owner of Tesla stock.
               | 
               | And when he took over Twitter in 2022, he immediately
               | dissolved the board and fired the executives who were on
               | it.
        
               | basicallybones wrote:
               | This is not totally accurate. For reference, here is the
               | Wikipedia entry for Dodge v. Ford Motor Co. (1919) (copy
               | and pasted at bottom).
               | https://en.wikipedia.org/wiki/Dodge_v._Ford_Motor_Co.
               | 
               | In fact, the relatively new concept of a "public benefit
               | corporation" is (at least in part) an effort to allow
               | for-profit entities to pursue goals other than
               | shareholder enrichment. However, some have criticized
               | public benefit corporations as being entities that simply
               | strengthen executive control at the expense of
               | shareholders.
               | https://en.wikipedia.org/wiki/Benefit_corporation
               | 
               | About Dodge v. Ford Motor Co.:
               | 
               | Dodge v. Ford Motor Co., 204 Mich 459; 170 NW 668
               | (1919),[1] is a case in which the Michigan Supreme Court
               | held that Henry Ford had to operate the Ford Motor
               | Company in the interests of its shareholders, rather than
               | in a manner for the benefit of his employees or
               | customers. It is often taught as affirming the principle
               | of "shareholder primacy" in corporate America, although
               | that teaching has received some criticism.[2][3] At the
               | same time, the case affirmed the business judgment rule,
               | leaving Ford an extremely wide latitude about how to run
               | the company.[citation needed]
               | 
               | The general legal position today (except in Delaware, the
               | jurisdiction where over half of all U.S. public companies
               | are domiciled and where shareholder primacy is still
               | upheld[4][5]) is that the business judgment that
               | directors may exercise is expansive.[citation needed]
               | Management decisions will not be challenged where one can
               | point to any rational link to benefiting the corporation
               | as a whole.
        
               | mossTechnician wrote:
               | Shouldn't it be worrying that companies are required to
               | make consistent gains* for shareholders and investors? At
               | some point, a company will naturally reach a market
               | saturation point.
               | 
               | * ETA: I meant "growth" here, not profit
        
               | lupire wrote:
               | If it can't generate profit, it's worth more liquidated
               | than operating.
               | 
               | Employees should buy out investors if they want to keep
               | operating for their own personal profit.
        
               | xp84 wrote:
               | >If it can't generate profit
               | 
               | This wasn't exactly the question. The question was about
               | growth. A company could be very profitable without growth
               | (say, they own a mine which produces $40 million worth of
               | ore each year with expenses of $10 million with no end in
               | sight) or can have growth without profit (Open AI is a
               | great example, or for history, the first 5 years of
               | Facebook.)
               | 
               | I know most of stock investing is about capital gains and
               | not dividends, but I think GP was saying it's inherently
               | impossible to have growth forever.
               | 
               | On a financial level I get why people prefer to invest
               | their money in a stock that goes up rather than one that
               | pays them 8% a year consistently in dividends, but it
               | seems unfortunate that somehow it seems like we aren't
               | allowed to just have sustainable companies that don't
               | depend on infinite growth to stay in business.
        
               | sph wrote:
               | s/are/aren't/ required to make constant profit
        
               | adw wrote:
               | It's a company limited by guarantee, which is the
               | structure you use in the UK for non-charity non-profits.
        
               | Imustaskforhelp wrote:
               | How is it making money?
        
               | cookmeplox wrote:
               | We have services agreements with the League of Legends
               | and RuneScape developers, and we run 1 ad (below-the-
               | fold, not in EU/UK) on the RuneScape wikis. This covers
               | all expenses (including 5 staff) by a pretty healthy
               | margin
        
               | hiatus wrote:
               | It is described in the linked article.
               | 
               | > The company primarily relies on three streams of
               | revenue: user donations, serving ads on select Weird
               | Gloop wikis, and a contract with Jagex that includes a
               | fee to cover hosting and administration costs.
        
               | dingnuts wrote:
               | I didn't see anything in the article about setting up
               | incentives to keep the same thing from happening to Weird
               | Gloop that happened to Fandom, which means the blog post
               | is just empty marketing.
               | 
               | The only difference is that Weird Gloop is the little
               | guy. Competition is good! That might be a good enough
               | reason to choose them if you're in the market for wiki
               | hosting!
               | 
               | But the moral posturing won't last if they become
               | dominant, unless they set up incentives fundamentally
               | differently than Fandom did, which doesn't seem to be the
               | case.
               | 
               | As long as advertising is one of their revenue sources,
               | the user experience will get crappy as soon as the
               | network effects make it hard to leave. The cycle
               | continues.
        
               | 35skill wrote:
               | Did you read the post? There's a whole section talking
               | about how they are entering into binding agreements that
               | let communities leave (and take the domain) if they have
               | a better option
        
               | madeofpalk wrote:
               | Can we flip it? Some companies are explicitly structured
               | to guarantee enshittification.
               | 
               | Venture capital/private equity is what causes this. We've
               | been poisoned to believe that websites should exist
               | purely to achieve hyperscale and extract as much money as
               | possible. When you look at the real physical world there
               | are tons of small "mom and pop" businesses that are
               | content with being self sustainable without some special
               | corporate structure to legally require that.
               | 
               | Maybe websites could be the same?
        
               | SoftTalker wrote:
               | There are millions of websites like that. They don't show
               | up on the first page of search results, so nobody finds
               | them.
        
               | godshatter wrote:
               | Mainly because our biggest search engine is owned by an
               | ad agency.
        
             | zellyn wrote:
             | The article explicitly covers this question. Looks like
             | they're setting up explicit legal(?) agreements. One key
             | point is the domain name: minecraft.wiki, for example, not
             | a subdomain of something owned by Weird Gloop. So the wiki
             | can leave if it wants to.
        
               | mossTechnician wrote:
               | Does that mean that to the users of these wikis, the
               | switching costs[1] of the backend would basically be zero
               | (one day they might just end up on a different server
               | with the same content), while on the administrators' side
               | the switching costs are at a reasonable minimum?
               | 
               | [1] a variable in whether something _can_ be
               | enshittified, via https://en.wikipedia.org/wiki/Enshittif
               | ication#History_and_d...
        
               | Nadya wrote:
               | To my understanding wikis can take all their data, host
               | it themselves, point the domain to their new hosting, and
               | the move would be entirely invisible to end users if done
               | properly and the quality of the hosting infrastructure
               | wasn't considerably worse.
               | 
               | Observant users might notice the removal of any Weird
               | Gloop branding but otherwise the only way people would
               | know if the wiki itself announces the move or performance
               | of the wiki becomes noticeably worse.
               | 
               | And Weird Gloop won't do what Fandom does and keep a
               | zombie copy of your wiki online. So you won't be
               | competing with Weird Gloop wiki traffic to reclaim your
               | traffic. In fact, the obligations they agree to forbid
               | it.
               | 
               | Reading the Minecraft.wiki Memorandum: https://meta.minec
               | raft.wiki/w/Memorandum_of_Understanding_wi...
               | 
               | Upon termination by either party, Weird Gloop is
               | obligated to:
               | 
               | - Cease operating any version of the Minecraft Wiki
               | 
               | - Transfer ownership of the minecraft.wiki domain to the
               | community members
               | 
               | - Provide dumps of Minecraft Wiki databases and image
               | repositories, and any of Weird Gloop's MediaWiki
               | configuration that is specific to Minecraft Wiki
               | 
               | - Assist in transferring to the community members any
               | domain-adjacent assets or accounts that cannot reasonably
               | be acquired without Weird Gloop's cooperation
               | 
               | - This does not include any of Weird Gloop's core
               | MediaWiki code, Cloudflare configuration, or
               | accounts/relationships related to advertising or
               | sponsorships
               | 
               | This sort of agreement means Weird Gloop is incentivized
               | to _not_ become so shit that wiki would want to leave
               | (and take their ad revenue with them) because they 've
               | tried to make leaving Weird Gloop as easy as possible.
        
               | mossTechnician wrote:
               | This is very reassuring. Usually, I assume agreements
               | between different groups will inordinately benefit one
               | party, but this particular agreement sounds like it
               | creates a more level playing field.
               | 
               | And besides, it's not like non-profits are exempt from
               | restructuring and becoming worse. There is no silver
               | bullet.
        
               | cookmeplox wrote:
               | Yeah - it would be on the same domain, so way users
               | access it wouldn't change at all.
               | 
               | If any of the wikis we host want to leave, we'd provide
               | them with a database dump. The admins would have to
               | configure all of their own MediaWiki stuff of course, but
               | I figure that's a pretty reasonable switching cost.
        
             | treflop wrote:
             | I find this tends to happen when something passes on from
             | its creator to someone else. Wikia/Fandom has passed hands
             | a bit.
             | 
             | Other people just have very different values and the
             | direction of an organization reflects this.
        
         | jchw wrote:
         | In all fairness, running modest to large MediaWiki instances
         | isn't easy. There's a lot of things that are not immediately
         | obvious:
         | 
         | - For anything complex/large enough you _have_ to set
         | `$wgMiserMode` otherwise operations will just get way too long
         | and start timing out.
         | 
         | - You have to set `$wgJobRunRate` to 0 or a bunch of requests
         | will just start stalling when they get assigned to calculate an
         | expensive task that takes a lot of memory. Then you need to set
         | up a separate job runner in the background, which can consume a
         | decent amount of memory itself. There is nowadays a Redis-based
         | job queue, but there doesn't seem to be a whole lot of
         | documentation.
         | 
         | - Speaking of Redis, it seems like setting up Redis/Memcached
         | is a pretty good idea too, for caching purposes; this
         | especially helps for really complicated pages.
         | 
         | Even to this day running a Wiki with an ambient RPS is kind of
         | hard. I actually _like_ MediaWiki because it 's very practical
         | and extensible, but on the other hand I know in my heart that
         | it is a messy piece of software that certainly could make
         | better use of the machine it's running on.
         | 
         | The cost of running a wiki has gone down over time in my
         | experience though, especially if you are running things as slim
         | as possible. A modest Digital Ocean machine can handle a fair
         | bit of traffic, and if you wanted to scale up you'd get _quite_
         | a boost by going to one of the lower end dedicated boxes like
         | one of the OVHcloud Rise SKUs.
         | 
         | If anyone is trying to do this I have a Digital Ocean pro-tip.
         | Don't use the Premium Intel boxes. The Premium AMD boxes are
         | significantly faster for the money.
         | 
         | One trap I also fell into was I thought it might be a good idea
         | to throw this on a hyperscaler, you know, Google Cloud or
         | something. While it does simplify operations, that'll
         | definitely get you right into the "thousands of dollars per
         | month" territory without even having that much traffic...
         | 
         | At one point in history I actually felt like Wikia/Fandom was a
         | good offering, because they could handle all of this for you.
         | It didn't start out as a bad deal...
        
           | account42 wrote:
           | A lot of things should be solved by having (micro)caching in
           | front of your wiki. Almost all non-logged in requests
           | shouldn't even be hitting PHP at all.
        
             | jchw wrote:
             | In my experience this hasn't been necessary yet on anything
             | I've ran. I know WMF wikis run Varnish or something, but
             | personally I'm trying to keep costs and complexity minimal.
             | To that end, more caching isn't always desirable, because
             | RAM is especially premium on low-end boxen. When tuned
             | well, read-only requests on MediaWiki are not a huge
             | problem. The _real_ issue is actually just keeping the FPM
             | worker pool from getting starved, but when it is starved,
             | it 's not because of read-only requests, but usually
             | because of database contention preventing requests from
             | finishing. (And to that end, enabling application-level
             | caching usually will help a lot here, since it can save
             | having to hit the DB at all.) PHP itself is plenty fast
             | enough to serve a decent number of requests per second on a
             | low end box. I won't put a number on it since it is
             | obviously significantly workload-dependent but it would
             | suffice to say that my concerns with optimizing PHP
             | software usually tilt towards memory usage and database
             | performance rather than the actual speed of PHP. (Which, in
             | my experience, has also improved quite a lot just by virtue
             | of PHP itself improving. I think the JIT work has great
             | potential to push it further, too.)
             | 
             | The calculus on this probably changes dramatically as the
             | RPS scales up, though. Not doing work will always be better
             | than doing work in the long run. It's just that it's a
             | memory/time trade-off and I wouldn't take it for granted
             | that it always gives you the most cost-effective end
             | result.
        
               | bawolff wrote:
               | Varnish caching really only helps if the majority of your
               | traffic is logged out requests. Its the sort of thing
               | that is really useful at a high scale but matters much
               | less at a low scale.
               | 
               | Application level caching (memcached/redis/apcu) is super
               | important even at a small scale.
               | 
               | Most of the time (unless complex extensions are involved
               | or your wiki pages are very simple) mediawiki should be
               | io-bound on converting wikitext -> html (which is why
               | caching that process is important). Normally if db is
               | healthy, db requests shouldn't be the bottle neck (unless
               | you have extensions like smw or cargo installed)
        
               | jchw wrote:
               | Most of MediaWiki seems to avoid too much trouble with
               | contention in the database, but I was seeing it prior to
               | enabling application-level caching. It seemed to be a
               | combination of factors primarily driven by expensive
               | tasks in the background. Particularly complex pages can
               | cause some of those background tasks to become rather
               | explosive.
        
           | noen wrote:
           | This is so true.
           | 
           | I adopted mediawiki to run a knowledge base for my
           | organization at Microsoft ( https://microsoft.github.io/code-
           | with-engineering-playbook/I... ).
           | 
           | As I was exploring self-host options that would scale to our
           | org size, it turned out there was already an internal team
           | running a company wide multi-tenant mediawiki PLATFORM.
           | 
           | So I hit them up and a week later we had a custom instance
           | and were off to the races.
           | 
           | Almost all the work that team did was making mediawiki hyper
           | efficient with caching and cache gen, along with a lot of
           | plumbing to have shared infra (AD auth, semitrusted code
           | repos, etc) thst still allowed all of us "customers" to
           | implement whatever whacky extensions and templates we needed.
           | 
           | I still hope that one day Microsoft will acknowledge that
           | they use Mediawiki internally (and to great effect) and open-
           | source the whole stack, or at least offer it as a hosted
           | platform.
           | 
           | I tried setting up a production instance af my next employer
           | - and we ended up using confluence , it was like going back
           | to the dark ages. But I couldn't make any reasonable
           | financial argument against it - it would have taken a a huge
           | lift to get a vanilla MW instance integrated into the
           | enterprise IT environment.
        
             | bawolff wrote:
             | Microsoft did open source a bunch of their mediawiki
             | extensions. https://github.com/microsoft/mediawiki-
             | extensions
             | 
             | Last i heard though they were moving off it.
        
           | tempest_ wrote:
           | Have any of Intels server offerings been "premium" since epyc
           | hit the scene?
           | 
           | I just assumed they were still there based on momentum.
        
             | jchw wrote:
             | With Digital Ocean the cpuinfo is obfuscated so figuring
             | out exactly what you're running on requires a bit more
             | trickery. With that said I honestly assume that the
             | comparison is somewhat older AMD against even older Intel,
             | so it's probably not a great representation of how the
             | battlefield has evolved.
             | 
             | That said, Digital Ocean is doing their customers a
             | disservice by making the Premium Intel and Premium AMD SKUs
             | look similar. They are not similar. The performance gap is
             | absolutely massive.
        
         | Dwedit wrote:
         | Ah Cloudflare, where you constantly get captchas for
         | _attempting to read a web page_.
        
           | theamk wrote:
           | Cloudflare dropped captchas back in 2022 [0], now it's just a
           | checkbox that you check and it lets you it (or does not).
           | 
           | And this mean that my ancient android tablets can no longer
           | visit many cloudflare-enabled sites.. I have a very mixed
           | feelings about this:
           | 
           | I hate that my tablets are no longer usable so I want less
           | Cloudflare;
           | 
           | but also when I visit websites (on modern computers) which
           | provide traditional captchas where you click on picture of
           | hydrants, I hate this even more and think: move to Cloudflare
           | already, so I can stop doing this nonsense!
           | 
           | [0] https://news.ycombinator.com/item?id=33007370
        
             | eviks wrote:
             | but there are more user-friendly captchas than the
             | hydrants, which on average could be better that a total
             | block on the tablets?
        
               | theamk wrote:
               | total block on _old_ tablets - Android 4.4 specifically,
               | and I am sure many people on HN would be horrified to see
               | those anywhere close to internet. New tablets are fine.
               | 
               | As for "more user-friendly captchas" - I have seen some
               | of those (like AliExpress' slider) but I doubt they will
               | work as well as hydrants. And with new AI startups (1)
               | slurping all the data on the web and (2) writing
               | realistic-looking spam messages, I am sure anti-bot
               | measures would be more important than ever.
        
             | fwip wrote:
             | The checkboxes are also captchas.
        
           | kbolino wrote:
           | Even better, you can get a captcha before you're allowed to
           | see 404 Not Found.
        
           | whstl wrote:
           | At least they moved away from Google Captchas, which really
           | hates disabling of 3rd party cookies and other privacy-
           | protection measures.
           | 
           | I haven't had a problem with Cloudflare and their new Captcha
           | system since their changed, but I still suffer whenever I see
           | another website using Google Captcha :(
        
             | ChocolateGod wrote:
             | Ironically its now easier for robots to solve Google
             | Captchas than it is for humans, as evident by the browser
             | extensions that solve them that exists.
        
               | palunon wrote:
               | AFAIK most of those just pay a human in a low income
               | country.
        
               | Dwedit wrote:
               | I used to have a lot of bot spam, but then I mostly
               | foiled them with the world's silliest captcha. Looks like
               | a math problem, but the solution isn't what's required to
               | proceed.
        
           | matt_heimer wrote:
           | That's up to the site owner.
           | 
           | For example I configured my osdev wiki (mediawiki based) so
           | that the history and other special pages get the Cloudflare
           | test but just viewing a page doesn't trigger it. OpenAI and
           | other bots were generating way too much traffic to pages they
           | don't need.
           | 
           | Blame the bots that are DDOS'ing sites for the captchas.
        
           | treefarmer wrote:
           | And god forbid you use a VPN and try to do anything on a
           | Cloudflare site
        
         | Svip wrote:
         | I was approached about a decade ago to combine The Infosphere
         | with then Wikia's Futurama wiki. I asked it was possible to do
         | a no-ads version of the wiki, and while initially they seemed
         | like that might be possible, they eventually said no, and so we
         | said no. So now there are two Futurama wikis online. I still
         | host The Infosphere, haven't checked the Fandom one in years.
         | 
         | Fortunately for me, Futurama isn't as popular as Minecraft (for
         | some reason!), so I've been able to pay out of my own pocket.
        
           | Svip wrote:
           | A bit of a follow up to this; after a bit of thought, I am
           | considering reaching out to Weird Gloop. I do not feel I am
           | able to give The Infosphere the care that it deserves. And
           | with Futurama back on Hulu, we are naturally seeing an uptick
           | in activity. We have a very restrictive sign up in place,
           | because I don't have time to moderate it anymore. It keeps
           | the spam down, yes, but also new users away.
           | 
           | Note: The reason I'm writing I'm _considering_ reaching out
           | and not just straight up reaching out is because the domain
           | itself has a different owner than me, and I want to make sure
           | they are also approving of this decision.
        
             | stavros wrote:
             | What kind of costs are associated with something like this,
             | and what sort of visitors are you getting? I'm wondering
             | what kind of infrastructure you need.
        
           | babypuncher wrote:
           | The Infosphere has always been one of the best fan wikis out
           | there, thank you for your hard work (and for not selling out
           | to Fandom)
        
           | echelon wrote:
           | Their growth people emailed me again and again and tried to
           | do the same with StrategyWiki decades ago.
           | 
           | Here's one of their emails:
           | 
           | > [Redacted] mentioned that your site was very cool - and
           | that you're heading off to college. As you may know, Wikia is
           | founded by Jimmy Wales (of wikipedia fame) and we are trying
           | to become THE resource for all gamers
           | 
           | > I was wondering if you'd consider moving over to wikia now
           | that you're going to might have less time with your studies.
           | As an incentive I can point to a few things that might make
           | the move easier
           | 
           | > 1. We have cool new software - gaming.wikia.com lets users
           | do more blog-like contributions in addition to wiki editing -
           | new social networking tools on the wiki - see our test server
           | at http://sports.box8.tpa.wikia-
           | inc.com/index.php?title=User:[R...
           | 
           | > 2. We could also hire you to help moderate the strategy
           | wiki and other wikis if you need some beer and pizza money
           | :-)
           | 
           | > 3. or we could offer to pay all the hosting costs and share
           | some of the ad impressions/revenue with u
           | 
           | > If nothing else, I'd love to chat by phone and get to know
           | you better.
           | 
           | > Let me know if that'd be ok :-)
        
         | Arch-TK wrote:
         | You say you were a kid when you sold it. I could have sworn you
         | weren't from conversations we had on IRC at the time.
         | 
         | Although I most assuredly was a kid.
        
           | fwip wrote:
           | "Kid" doesn't really have a hard cutoff. When you're 15,
           | 12-year-olds are kids. When you're 30, 20-year-olds are kids.
        
           | citricsquid wrote:
           | I was a teenager at the time. I'm in my mid 30s now, it feels
           | like I was a kid back then.
        
         | sammy2255 wrote:
         | Tens of thousands to run a static webpage? LUL
        
           | misode wrote:
           | The Mediawiki software is not a static webpage
        
             | tredre3 wrote:
             | Mediawiki is trivial to cache, though. For all intent and
             | purposes most hits will be cache hits, and thus "static"
             | content.
             | 
             | I'm also shocked at the tens of thousands per month, it
             | can't possibly be hosting alone. It has to be that the
             | maintainer had a generous salary or something.
        
               | nemothekid wrote:
               | Seriously? How does that even make sense to you? The OP
               | had an asset generation 10k+ a month in profit and was so
               | squeezed for cash he had to sell it.
               | 
               | Doesn't it make more sense that a media have site would
               | have been paying through the nose for bandwidth, hence
               | the callout for cloudflare which would have made that
               | cost free?
        
               | citricsquid wrote:
               | I could have the numbers wrong, archive.org is down
               | otherwise I would check as we shared information publicly
               | at the time. As far as I recall, we weren't taking money
               | from the websites, we were spending on infrastructure
               | alone with more than $10k in spend in the final month
               | before the sites were acquired. I think it is easy to
               | forget how much more expensive running things on the
               | internet was back then along with the unprecedented
               | popularity of Minecraft. Once archive.org is back online,
               | I'll track down numbers.
        
               | bawolff wrote:
               | Not everyone is a professional web hoster with requisite
               | knowledge on how to setup caching properly.
               | 
               | Mediawiki involves edits that users expect to propagate
               | instantly to other pages. Sometimes this can easilt
               | result in cache stampedes if not setup carefully.
               | 
               | MediaWiki supports extensions. Some of the less well
               | architectured extensions add dynamic content that totally
               | destroies cachability.
        
             | Sharlin wrote:
             | I have no idea how it works, but given that the read:write
             | ratio is probably 100:1 or more, certainly it could just
             | serve static, prerendered pages straight from the
             | filesystem or something like memcached?
        
               | bawolff wrote:
               | [Im a mediawiki dev]. Typically people use varnish for
               | that use case. MediaWiki does support serving logged out
               | views from a filesystem cache, but varnish is generally a
               | better idea. There are also some caches out of memcached
               | (mediawiki has "parser cache" in memcached which is the
               | part of the page that stays constant between all users.
               | Typically people use varnish on top of that for the
               | entire page for logged out users)
               | 
               | Sometimes people add things to their sites that are
               | incompatible with caching, which will make hosting costs
               | go way up.
        
               | Sharlin wrote:
               | Thanks!
        
         | why_at wrote:
         | One thing I find interesting about playing video games in
         | modern day is that with the proliferation of Wikis, there is
         | assumed to be some kind of third party guide for every game.
         | Especially in smaller/newer games it seems like developers
         | sometimes don't bother putting necessary information in the
         | game at all because they don't have the person-hours for it.
         | 
         | For instance, back when I first played Minecraft in Alpha the
         | only ways to find the crafting recipes was through a wiki, or
         | trial and error.
         | 
         | It's nice that it makes development easier, but I wonder if
         | this trend is making it harder for new people to get into video
         | games, since it's hardly obvious if you're not used to it.
        
           | christianqchung wrote:
           | I don't really know how exploratory most games are compared
           | to old Minecraft. Some games like Stardew Valley have certain
           | things that are much easier to do because of third party
           | wikis but I don't think the same is true of a lot of games in
           | the same way it was for Minecraft.
        
             | LeifCarrotson wrote:
             | I picked up Stardew Valley a few months ago for the first
             | time, and consciously chose not to use the wiki. I'm
             | obviously way behind where I would be had I used the wiki,
             | but it's been fun figuring out what works by myself.
             | 
             | One game I recently got which has great exploratory
             | potential is Shapez 2. The in-game help is _amazing_.
        
           | mhink wrote:
           | > One thing I find interesting about playing video games in
           | modern day is that with the proliferation of Wikis, there is
           | assumed to be some kind of third party guide for every game.
           | Especially in smaller/newer games it seems like developers
           | sometimes don't bother putting necessary information in the
           | game at all because they don't have the person-hours for it.
           | 
           | While this may have become _more_ of a norm in recent years,
           | online communities with community-supported guides have
           | definitely been around since before wikis were common in the
           | gaming community: most notably at gamefaqs.com. To this day
           | you can still find plaintext walkthroughs for thousands of
           | games, written 25 years ago by pseudonymous authors.
           | 
           | Which isn't exactly to dispute your point, just waxing
           | nostalgic about the good ol' days. The RPG Maker 2000 forum
           | was basically my introduction to programming, waaay back in
           | the day.
        
         | Nux wrote:
         | > At the time of selling out, the Minecraft Wiki and Minecraft
         | Forum cost tens of thousands of dollars per month to run.
         | 
         | What kind of decisions got you in that position? Hard to
         | phatom.
        
         | Washuu wrote:
         | Hey Criticsquid!~ \\(-) -*\\)) It's Azxiana[1].
         | 
         | I hate that MCW ultimately ended up with Fandom in the end.
         | Keeping MCW and the other wikis running smoothly was
         | essentially my one huge passion in my life that I lost after
         | Fandom acquired Curse. No one wanted it to happen that way.
         | Even internally at Curse/Gamepedia we were all devastated when
         | we learned that the company was buying bought out by the rival
         | we were striving to overcome all those years. I am so glad to
         | see after the past few years that the wikis are finally healing
         | and going to places that are better for them.
         | 
         | [1] I'm the tech lead/manager that worked on Gamepedia at Curse
         | that administered Minecraft MCW for many years before Fandom
         | bought Curse in December 2018. I'm just writing this here since
         | I figure other readers won't have any idea. "(>=V<=*)o
        
         | hinkley wrote:
         | One of the things on my todo list is to spend some solid time
         | thinking about load-shedding, and in particular tools and
         | methods for small or hobbyist projects to practice it. Like
         | what do you turn off on the site when it's the 15th of the
         | month and you're already at 80% of your SaaS budget?
         | 
         | Like maybe if a request for an image doesn't result in a 304,
         | instead of sending a 200 response you redirect to lower res
         | versions, or just 429 out. How much throttling do you do? And
         | do you let bots still run full speed for SEO reasons or do you
         | do something else there?
        
       | jdoss wrote:
       | I play a lot of Path of Exile and one of the best quality of life
       | improvements I did this summer was adding the Fandom Path of
       | Exile wiki URL to my Kagi deny list so it never shows up in
       | search. The official one that is maintained and kept up to date
       | by the game developer poewiki.net/wiki/Path_of_Exile_Wiki was
       | always third or forth on my searches.
        
         | xnorswap wrote:
         | Yes, despite the poewiki migration being a fairly long time ago
         | now, the fandom wiki still ranks frustratingly highly. The data
         | on it is of course now very outdated and causes confusion for
         | new players.
         | 
         | I wonder how much the effect of lots of people having a
         | redirect extension has. If google sees people click on the
         | fandom result and not come back, do they treat it as a good
         | result when in reality people are redirecting to poewiki via
         | the extension?
         | 
         | The situation improves every league, particularly since now
         | there are quite a lot of items, skill gems or skill tree node
         | passives/notables missing from the fandom wiki. It's much
         | better than in the past when you could outright search "<skill>
         | poewiki" and not have the poewiki result anywhere.
         | 
         | But it still feels like there's a long way to go, and it's a
         | shame because it further increases the knowledge gap between
         | experienced players who might know to seek out the poewiki, and
         | new players (or very casual players) who might not.
         | 
         | It hints also at the power of the "old web" and it's historic
         | power over google rankings.
        
           | cubefox wrote:
           | Why can't they replace the old pages with a link to the new
           | page? Or otherwise remove the contents from the old site?
        
             | yifanl wrote:
             | Usually attempts to advertise migration efforts on high
             | visibility wikis away from Fandom will be deleted by Fandom
             | staff.
        
               | duskwuff wrote:
               | And they will remove rights from wiki admins who take
               | steps to advertise alternate resources.
        
             | xnorswap wrote:
             | That's considered vandalism of fandom, and probably rightly
             | so.
             | 
             | Could you imagine if someone declared a successor to
             | wikipedia and edited all the pages to redirect?
             | 
             | Sometimes you just have to put the effort into making the
             | new better, and it's a hard long slog especially against a
             | well funded incumbent.
             | 
             | But like all problems in PoE, PoE2 will fix it. ;)
        
               | cubefox wrote:
               | I mean the Wikipedia content arguably belongs more to the
               | Wikipedia community than to the Wikimedia Foundation...
               | Of course it is hardly possible to gain the approval of a
               | majority of editors.
               | 
               | > But like all problems in PoE, PoE2 will fix it. ;)
               | 
               | Isn't that the game for which Sannikov came up with his
               | new global illumination algorithm? [1] (Apparently yes)
               | 
               | [1] https://www.youtube.com/watch?v=3so7xdZHKxw
        
               | jjmarr wrote:
               | it already belongs to the Wikipedia community, but it's
               | licensed under a copyleft licence. Ditto for Wikia.
               | Anyone can fork it if they give proper attribution.
        
               | cubefox wrote:
               | Good point
        
       | xcode42 wrote:
       | By the way, you can replace the fandom in the url with breezewiki
       | and get a much more pleasant experience without ads. it's not
       | that much of a difference on desktop, and the layout might
       | debatably be uglier, but it's a godsend on mobile where the
       | search bar doesn't even work half the time for me.
        
         | layer8 wrote:
         | Does anyone know of an iOS Safari extension that allows to
         | freely configure such substitutions?
        
       | paranoidxprod wrote:
       | A few years ago, Path of Exile migrated from the fandom to a new
       | site. GGG (Path of Exile's company) even decided to host the new
       | wiki on their servers (https://www.pathofexile.com/forum/view-
       | thread/3292958)! At this point, the new wiki ranks higher then
       | the old one, but for a time it was an issue. Interesting to see
       | more cases of games wikis leaving Fandom with how horrible the
       | site is, and hopefully this is just the beginning of a trend.
        
         | ykonstant wrote:
         | Fandom PoE still pollutes the top of Google searches :(
        
           | paranoidxprod wrote:
           | Just tested a bunch and it seems like `path of exile
           | [skill/currency]` usually ranks the Fandom higher while `poe
           | [skill/currency]` ranks the new wiki higher which is why I
           | never noticed (I actually never noticed because I block the
           | PoE Fandom and pin the new wiki on Kagi)
        
             | ykonstant wrote:
             | That's good info.
        
           | dpbriggs wrote:
           | There is an extension which automatically redirects you from
           | Fandom to the new wiki. While that's convenient it probably
           | helps Fandom stay near the top.
        
             | iamacyborg wrote:
             | It does, if you're clicking on those fandom links and not
             | subsequently providing any negative signals back to Google
             | it'll assume that's where you wanted to go.
             | 
             | It was and remains a worthwhile trade-off to ensure folks
             | got to the right wiki though.
        
           | entrox wrote:
           | Consider switching to Kagi with its feature to personalize
           | your results by biasing certain domains.
           | 
           | I've configured it to lower results from *.fandom.com and am
           | really happy about it.
        
         | iamacyborg wrote:
         | And we just launched the wiki for PoE2 which GGG are hosting
         | for the community.
        
       | AlienRobot wrote:
       | I'm happy that people are creating alternatives, but personally I
       | never had a problem with Fandom.
       | 
       | Yes, they will monetize the content, but they'll also manage it
       | because it makes them money. Content on fandom is probably going
       | to still be available 10 years later. It's the same with
       | DeviantArt, it's worse now than it has ever been, but artwork
       | uploaded 10 years ago is still available, and it will probably
       | still be available 10 years later. You could also say this about
       | Youtube, Google, and many other platforms.
       | 
       | I hope the emerging alternatives prove to be successful, but so
       | far I still don't see a reliable alternative for Youtube, Google,
       | or DeviantArt (or even Twitter, Reddit, etc.). In fact, I don't
       | think I've ever seen a replacement win in the long run. Maybe I'm
       | just too young.
        
         | YoshiRulz wrote:
         | Most of the platforms you mention _are_ "replacements" which
         | have "won" over a long term--Google unseated AltaVista and
         | Yahoo!, Reddit outlived Digg and SlashDot, and microblogging
         | like Twitter started as blogs. And of course, Fandom "replaced"
         | other, less bad wiki farms by virtue of buying them.
        
           | AlienRobot wrote:
           | But I don't personally remember any of that happening. I
           | wasn't using Reddit when Digg was still around, just like I
           | didn't join Facebook when MySpace was still relevant. The
           | first time I used Yahoo! was after its search engine because
           | Bing with a different label.
        
       | michaelsbradley wrote:
       | Fextralife Wikis are an alternative:
       | 
       | https://www.wiki.fextralife.com/
       | 
       | Comments sections on wikis there for e.g. FromSoftware games can
       | tend toward rebarbativity, and the ads can be annoying, but in my
       | recent experience the information troves compiled for big games
       | such as Elden Ring are an indispensable resource.
        
         | kimbernator wrote:
         | It's not fresh in my memory, but I recall being extremely
         | annoyed at the Elden Ring wiki around the release of the game;
         | not for lack of being filled out, but the site was just not fun
         | to use.
         | 
         | Truth be told, it appears that Weird Gloop/mediawiki has a bit
         | of a monopoly on wiki platforms that don't suck.
        
         | sigh_again wrote:
         | fextralife has the exact same behavior as Fandom: autoplaying
         | their Twitch streams to farm views and displaying ads, at times
         | hiding it in invisible iframes, or making it so small you can't
         | find it, leading to Twitch making rules against embedding
         | autoplays, ads everywhere, shitty AI generated stubs for half
         | the articles, botting and automatically piling on criticism,
         | and fundamentally, it's just plain wrong, everywhere.
         | 
         | The initial Dark Souls wikidot was excellent. Fextralife
         | bullied and threatened them into closing down. At this point,
         | people don't move on because of habit, but the quality for the
         | Elden Ring wiki is dramatically bad. Information is outdated,
         | poorly maintained, actual fixes are being reverted by their
         | own, paid editors, other wikis are suspiciously often the
         | target of attacks and deleted content.
        
           | sph wrote:
           | I loved the Dark Souls wikidot. Sad to see the Elden Ring
           | "official" wiki is the Fextralife one.
        
           | michaelsbradley wrote:
           | On a scale of 0 - Good, I would score my _overall_ experience
           | with fextralife as  "not great", especially when viewing it
           | on my phone. I don't know the history and controversies re:
           | other sites, I only started reading fextra wikis in 2022/23.
           | 
           | But I haven't experienced problems with information in the
           | guides. Off the top of my head: for Elden Ring, Bloodborne,
           | Sekiro, and Hollow Knight, I don't recall a single time when
           | the info was flat out wrong. In the case of comments pointing
           | out something incorrect or incomplete, it had already been
           | fixed by the time of my reading.
        
           | barbecue_sauce wrote:
           | Is darksouls.wikidot.com not the initial Dark Souls wikidot
           | page? Was there something else that was closed down?
        
         | delecti wrote:
         | Every page has a live chat and video stream. The content tends
         | to be better, but it's not mechanically much better than
         | Fandom.
         | 
         | It also highlights an important difference between why wikis
         | can be useful. If I want information about Elden Ring as a
         | game, Fextralife is pretty good (with some ublock filters to
         | kill the stupid chat), but it does that at the expense of
         | information about Elden Ring as a fictional world. That's not
         | usually why I'm looking up Elden Ring information, but it
         | sometimes is.
        
       | hombre_fatal wrote:
       | Everyone complains about Fandom, but it's the only reason 99% of
       | the communities on its site have a wiki.
       | 
       | Take a random game like
       | https://endlesslegend.fandom.com/wiki/Endless_Legend_Wiki
       | 
       | That game is 10 years old and its wiki was built in the height of
       | its popularity when it had people to build it. The developer
       | moved on, the community moved on. If its wiki weren't on Fandom,
       | then its wiki would depend on some random person paying the bill
       | for eternity for a game they themself moved on from long ago.
       | 
       | Yeah, it has ads, but someone has to pay the bill. I'll take the
       | ad-ridden wiki that exists over the idealized one that went
       | offline seven years ago when the interest died out.
       | 
       | This becomes a metaphor for the internet in general.
        
         | teddyh wrote:
         | If there actuallt _exists_ a community, they can scare up
         | somebody to host some infrastructure the community depends on.
         | Otherwise the community is dead, and it's archive.org you
         | should be thanking.
        
           | layer8 wrote:
           | Archive.org is awfully slow, and more importantly, the
           | archived pages are not indexed by Google, hence aren't
           | discoverable.
        
           | hombre_fatal wrote:
           | They can, but they didn't 99% of the time.
           | 
           | And archive.org is not a replacement for a website, not even
           | a Fandom wiki. It's horrible to use and you're lucky if it
           | indexes a quarter of what you want, especially on a property
           | as big as a wiki. And it's read-only.
           | 
           | On Fandom I can still log in and make improvements.
        
         | Ukv wrote:
         | WeirdGloop is supposedly profitable despite having only a
         | single, non-intrusive banner ad. It's perfectly possible to run
         | forums/wikis/etc. on even just the free tier of
         | Cloudflare/Oracle OCI.
         | 
         | The issue is that Wikia/Fandom, Reddit, etc. subsumed most
         | other alternatives by offering what was for a long time a
         | legitimately convenient and decent-quality service, but now
         | that communities are too locked in to move (due to intentional
         | measures like changing forking policy, and the community having
         | to fight against network effect/SEO) they enshittify to squeeze
         | out profit. Result is a worse site than if Fandom/etc. had
         | never existed.
         | 
         | Relatively optimistic about movement towards structures that
         | resist this kind of exploitation.
        
           | mardifoufs wrote:
           | For the RuneScape wiki at least, they seem to have a paid
           | agreement with jagex to maintain the wiki. Which makes a lot
           | of sense, the game devs probably want to have a good wiki for
           | their own game (especially for a game like RuneScape). Not
           | sure if that's the case for the other wikis they host,
           | though.
        
             | dianliang233 wrote:
             | That is correct. However the jagex funding is not really
             | enough[1] so they added ads. The League wiki seems to be
             | also under this model, but I suppose they got a better
             | deal. The Minecraft Wiki doesn't have any ads at all, and
             | it's just been feeding off by the runescape wikis.
             | 
             | [1]: https://runescape.wiki/w/Forum:Funding_the_wikis
        
               | mardifoufs wrote:
               | Woah, I didn't know that what jagex has paid for
               | basically only covers the infrastructure. It's crazy
               | considering how central the wiki is (because the game is
               | very far from "self documenting"). Thanks for the info!
        
           | hombre_fatal wrote:
           | WeirdGloop also runs wikis for the biggest, most active games
           | and communities in the world. I'm more concerned about the
           | rest of the wikis like the example I gave where I'm googling
           | for game mechanics for a dead game.
           | 
           | You can migrate wikis away from Fandom. The OP is about doing
           | just that. The problem is that there's rarely the will
           | because it's a hobby endeavor for tiny communities, and until
           | you last as long as the Fandom alternative would last, it
           | wasn't even necessarily the right thing to do.
           | 
           | You can't just migrate and call it a day. You have to stick
           | around for another decade so people can find that information
           | long after you've lost interest in the game and fiddling with
           | MediaWiki.
        
             | Ukv wrote:
             | > WeirdGloop also runs wikis for the biggest, most active
             | games and communities in the world
             | 
             | Most of the costs are those that scale up/down by activity
             | - MediaWiki itself is free/open-source and the wiki's
             | content is contributed for free by volunteers.
             | 
             | Also, keep in mind I'm not saying that each wiki needs to
             | be individually self-hosted. Can be a host the size of
             | WeirdGloop but made up of smaller game wikis, for instance.
             | 
             | > I'm more concerned about the rest of the wikis like the
             | example I gave where I'm googling for game mechanics for a
             | dead game.
             | 
             | Prospects for long term information accessibility are
             | pretty terrible on sites aggressively squeezing out all the
             | profit they can. See Reddit eliminating archives and third
             | party clients and then cutting off all search engines that
             | don't pay, or mass deletions of user content by sites like
             | Photobucket/Imgur/etc.
             | 
             | > You can migrate wikis away from Fandom. The OP is about
             | doing just that.
             | 
             | With significant difficulty, fighting against both Fandom's
             | policies and SEO/network effects. The OP lists "wiki
             | communities need to be able to freely leave their host" as
             | the primary rule for "How to not turn into Fandom 2.0".
             | 
             | > You have to stick around for another decade so people can
             | find that information long after you've lost interest
             | 
             | Hence ability and willingness to pass on the torch is
             | critical - so that the information doesn't die with one
             | person or company.
        
         | rifty wrote:
         | I think with Fandom similar with Reddit, or Twitch, most people
         | focus on the interface experience as sole advantage of the
         | platform, and miss how they provide an accessible space to
         | incubate new communities. You get low barrier to entry hosting,
         | operation tools, and network exposure.
        
       | kps wrote:
       | There's a browser extension that provides links to Fandom
       | alternatives on various topics:
       | https://github.com/KevinPayravi/indie-wiki-buddy
        
       | for1nner wrote:
       | It's hard running and managing wikis, and anyone/org/group that
       | does so outside of the auspices of fandom or similar trash-
       | aggregation hosts should be celebrated. Love this for weirdgloop.
       | On a related note, shoutout to liquipedia[1], which has been a
       | great experience for so long (a number of years I refuse to
       | recognize as it would prove I'm old), and I have always feared
       | the possibility of it moving to or becoming a fandom.
       | 
       | [1]https://liquipedia.net/
        
         | broodbucket wrote:
         | Can't see it ever happening, it's obviously not a service
         | driven by revenue. The Dota2 non-esports wiki recently migrated
         | from Fandom to Liquipedia too
        
       | duxup wrote:
       | These are hosted by weirdgloop.org ... but as far as I can tell
       | without a common known good domain it's hard to know if you're
       | looking at a "good" wiki or "bad".
        
         | sph wrote:
         | I mean.. you can use your eyes to tell if it's a good wiki or
         | not.
        
           | duxup wrote:
           | I feel like there's a lot of value when searching when you
           | see a known good domain / would help unseat fandom a great
           | deal.
        
         | jabroni_salad wrote:
         | There is a browser extension called Indie Wiki Buddy that keeps
         | track of who the best wiki for each game is. And for the ones
         | that do insist on using fandom, it can redirect to breezewiki
         | which is a lite and respectful rehoster.
         | 
         | https://getindie.wiki/
        
           | duxup wrote:
           | Very cool, thank you.
        
         | maverwa wrote:
         | I'd say if you cannot tell what its hosted at, its "good". If
         | it shouts "fandom" in your face, its "bad". Easy!
        
       | card_zero wrote:
       | Slightly ad hoc funding (which is probably sensible, spread it
       | around):
       | 
       | https://meta.weirdgloop.org/w/Weird_Gloop_Limited
       | 
       | Some donations, some ads, and contracts (one so far) with
       | companies that benefit.
       | 
       | It all looks very Wikipedia-like. I wonder if the WMF could be
       | persuaded to throw some of their massive pile of cash in this
       | direction, in the public interest? But then Weird Gloop would
       | probably have to be a non-profit.
        
         | sph wrote:
         | Given that Jimmy Wales is president of Fandom, I don't know if
         | that's a good idea for WMF to get involved.
        
           | card_zero wrote:
           | Ha! I didn't know that. I'm unclear on whether he actually
           | has any influence at WMF or just serves as a fluffy mascot,
           | but yeah, maybe not such a good idea.
        
       | TazeTSchnitzel wrote:
       | MediaWiki is actually pretty easy to set up on a web server,
       | speaking as someone who's now done it twice. You plop the files
       | into htdocs, make sure PHP is set up, set up vanity URLs _if you
       | want to_ , and then... well, that's it. The final step is to go
       | to the site, fill in the setup form, download the settings file
       | it gives you and upload it. It doesn't even need an external
       | database, it can use SQLite; if email setup is annoying, it
       | doesn't even need that. And it's the most powerful and flexible
       | wiki software out there: if there's something you want a wiki to
       | do, MediaWiki can do it, but it also isn't too bloated out of the
       | box, so you can just install plugins as and when you need them.
       | Thoroughly recommend it.
        
         | giantrobot wrote:
         | Making MediaWiki survive non-trivial amounts of traffic is much
         | harder than simply setting it up. It's not an impossible task
         | for sure but there's no one click performance setting.
        
           | starkparker wrote:
           | Specifically, managing edge and object caches (and caching
           | for anonymous viewers vs. logged-in editors with separate
           | frontend and backend caches) while mitigating the effects of
           | cache misses, minimizing the impacts of the job queue when
           | many pages are changed at once, optimizing image storage,
           | thumbnailing, and caching, figuring out when to use a
           | wikitext template vs. a Scribunto/Lua module vs. a MediaWiki
           | extension in PHP (and if Scribunto, which Lua runtime to
           | use), figuring out which structured data backend to use and
           | how to tune it, figuring out whether to rely on API bots
           | (expensive on the backend) vs. cache scrapers (expensive on
           | the frontend) vs. database dump bots (no cost to the live
           | site but already outdated before they're finished dumping)
           | for automated content maintenance jobs, tuning rate limiting,
           | and loadbalancing it all.
           | 
           | At especially large scales, spinning the API and job queues
           | off altogether into microservices and insulating the live
           | site from the performance impact of logging this whole rat's
           | nest.
        
             | bawolff wrote:
             | Everything is hard at scale. You have to be pretty big
             | scale before some of that stuff starts to matter (some of
             | course matters at smaller scales)
        
               | starkparker wrote:
               | While that's not wrong, the wiki loop of frequent or
               | constant, unpredictably cascading content updates, with
               | or without auth and sometimes with a parallel structured
               | data component + cache and job queue maintenance + image
               | storage + database updates and maintenance becomes a
               | significant burden relatively fast compared to a typical
               | CMS.
        
       | asl98 wrote:
       | What are people's thoughts on putting wikis on web3
       | infrastructure
        
         | noman-land wrote:
         | Do it. The costs shouldn't be borne by a single entity, they
         | should be spread across the community of users. Onboarding and
         | lag are two big hurdles to overcome, as you will inevitably
         | have to put editing behind a transaction.
        
       | dcchambers wrote:
       | I love this post. I also LOVE wikis. I have railed against Fandom
       | for years and I have often shared my view on this in the
       | past[^1]. It's an absolute blight on so many beloved game
       | communities at this point.
       | 
       | I like this approach much more than the games that have decided
       | to move to another managed/hosted service like https://wiki.gg -
       | which has a very real change of becoming the "next" Fandom.
       | 
       | Truly _independent_ wikis are the best.
       | 
       | [^1]:
       | https://publish.obsidian.md/dakota/Hobbies/Gaming/Gaming+Wik...
        
         | baud147258 wrote:
         | I skimmed the post linked at [^1], but I have a doubt about
         | that:
         | 
         | > Fandom is actually part of the for-profit arm of Wikipedia
         | 
         | Are you sure about this? Since Fandom got acquired by private
         | equity in 2018, I don't think Wikipedia has any stake in Fandom
         | anymore
        
           | dcchambers wrote:
           | You're right, that's incorrect on my part. Fandom (well,
           | Wikia) was founded and run by Jimmy Wales for a long time,
           | but there is no official connection with the Wikipedia
           | project/Wikimedia foundation. I will fix that.
        
           | bawolff wrote:
           | They never had a stake at any point.
           | 
           | The connection is that 2 of the main people involved
           | originally (jimmy & angela) had a lot of ties to wikimedia,
           | but they were doing wikicities/wikia/fandom as their own
           | thing, not as part of wikimedia.
           | 
           | Also long ago there was some minor connections. They briefly
           | shared an office like 15 years ago i think, and they tried to
           | jointly develop a wysiwyg editor back in like 2012 (wikimedia
           | did most of the work i think, but wikia leant a few devs to
           | the project at one point) which eventually became the
           | mediawiki visual editor.
           | 
           | Anyways totally separare orgs.
        
             | dcchambers wrote:
             | To be fair I think you could argue we're actively
             | witnessing a cautionary tale about one founder having large
             | interests in both a nonprofit and a related for-profit
             | company with the ongoing Wordpress.org/Automattic/WPEngine
             | drama.
        
               | bawolff wrote:
               | Oh definitely. Its definitely a bad coi for soneone to
               | control both.
               | 
               | The other side of this is that jimmy does not have very
               | much control over Wikimedia foundation now a days either.
               | He still has a board seat, but its just one seat among
               | many and the board is pretty hands-off.
        
       | languagehacker wrote:
       | Former Wikia engineer, here. I left right around when they
       | changed their name to Fandom and kind of saw the writing on the
       | wall. Despite the tremendous amount of information they have at
       | their disposal, they never really saw themselves (or positioned
       | themselves) as more than a low market cap media company. I spent
       | a lot of time in the mid-teens trying to encourage them to be
       | early on AI/NLP kind of stuff and use that to drive new product
       | development. Needless to say, it didn't work out. Imagine the
       | data moat they could have built and monetized, and all without
       | needing to degrade the customer experience.
        
         | rideontime wrote:
         | I didn't think I could Fandom being worse than it already is,
         | but imagining it stuffed with AI-generated slop...
        
           | languagehacker wrote:
           | Sure, but think about something as low stakes as, "Does such-
           | and-such a character from my favorite TV show have any
           | siblings" vs. "Is it safe to consume XYZ"
           | 
           | Even with the great structured and semi-structured data that
           | Wikis can provide with this like infoboxes and other sort of
           | templates, there were definitely limitations to the tech
           | nearly ten years ago. My experience back then is one of the
           | reasons I'm super skeptical of the long-term value of the AI
           | / LLM trend we're going through right now.
        
             | sushid wrote:
             | Aren't those types of prompts the MOST likely to generate
             | hallucinations?
        
               | Sebguer wrote:
               | Not in the contexts that the author is talking about,
               | when you have the canonical answers in your data set and
               | know roughly where to look for them.
        
           | snowwrestler wrote:
           | It's worth remembering that there was AI before generative
           | AI, and there are applications of AI that don't produce slop,
           | like knowledge graphs and natural language search. Some of
           | that might be called just "machine learning" now.
        
             | wpietri wrote:
             | Yeah, it seems like "AI" has mostly become a marketing term
             | for generative large models. For the people doing the stuff
             | that is often called "machine learning", I see two
             | reactions. Those seeking hype will call it "AI" anyhow, and
             | a bunch of those that don't are firmly sticking with
             | "machine learning" to avoid the rising backlash.
             | 
             | I'm very curious to hear how others are seeing the terms
             | used, though.
        
           | pwdisswordfishz wrote:
           | Imagining?
           | 
           | https://about.fandom.com/news/fandom-launches-new-creator-
           | to...
           | 
           | https://old.reddit.com/r/TwoBestFriendsPlay/comments/15vxs2x.
           | ..
        
           | iamacyborg wrote:
           | They tried this on a wiki and the community rightfully went
           | and got their pitchforks out
        
         | jezzamon wrote:
         | A data moat of user provided wiki contents? The thing that this
         | article is advocating for the users themselves to own over the
         | hosting site??
         | 
         | Somehow I don't think that is the solution.
        
           | languagehacker wrote:
           | The licensing on that stuff is complicated, and I haven't
           | looked at it in a while. It does allow you to take your toys
           | and leave, but for those that don't, it would be simple
           | enough to prevent ethical AI scrapers from extracting that
           | content. That's all I mean by data moat in this context.
        
         | owyn wrote:
         | Former Wikia engineer here too! I also thought there was a lot
         | of potential there. We even invested in some RDF and structured
         | data and NLP projects (second screen, sentiment analysis on
         | comments for detecting flame wars, etc), but for various
         | reasons they just didn't work out beyond hackathons and demos.
         | I think there were a lot of well meaning engineers who wanted
         | to make stuff like that work. Part of the problem is mediawiki
         | itself. A page is literally just text using an awful hacked
         | together xml parser and some regexes to emit HTML. It might
         | look like a database sometimes when it is rendered (and there
         | is Wikidata) but there is no actual structure to it, just a
         | pile of templates made of other templates that people have to
         | tediously wrangle by hand. That it eventually turns into some
         | HTML that you can view is almost an accident.
        
           | languagehacker wrote:
           | Oh man, good to see you on here, dude!
           | 
           | Yes, extracting the real human-readable text from a Wiki was
           | a lot harder than you'd expect.
           | 
           | There was also a question of investment. I think even with
           | some early successes quantified with A/B tests and things
           | like that, there just wasn't the executive or product buy-in
           | to broaden the investment.
        
         | Washuu wrote:
         | Former Gamepedia/Wikia/Fandom engineer, I left not too long
         | after Fandom bought out Gamepedia/Curse. You left at a good
         | time. The upper management had no idea what they were doing and
         | were entirely disinterested in the company. Talking with the
         | CEO felt like talking with someone that had no idea what they
         | were doing there.
        
       | layer8 wrote:
       | > I don't think we would ever do a "self-service" thing where you
       | could just sign up and immediately make a wiki.
       | 
       | It's very useful, however, to have a place where that's possible,
       | even if that's currently Fandom. Many wikis wouldn't exist
       | without that non-barrier to entry. Those that gain traction can
       | then decide to move elsewhere.
        
         | dianliang233 wrote:
         | That would be Miraheze [1]. Community funded wiki farm. However
         | it's had some instability such as internal conflict and server
         | issues, but it's better than all the alternatives.
         | 
         | [1]: https://miraheze.org/
        
       | Aardwolf wrote:
       | I found Wikia a great product name which evoked the feeling 'this
       | topic may be too obscure for Wikipedia, but here you can make an
       | entire Wiki about it!', and I never understood why it was changed
       | to 'Fandom'
        
         | zhobbs wrote:
         | There are advertisers who specifically want to reach fans
         | (gamers, tv/movie fans, etc), the name change was to make that
         | ad sale conversation stronger:
         | https://about.fandom.com/mediakit
        
         | iamacyborg wrote:
         | It's particularly dumb given it was literally entering the
         | lexicon as a generic term in a lot of instances.
        
       | sph wrote:
       | A thing that bothers me is that Jimmy Wales, a founder of and
       | arguably the face of Wikipedia, is also the founder and president
       | of Fandom, Inc. (2004-present)
       | 
       | I respect the work of Mr. Wales immensely, and I cannot explain
       | how he has allowed his creation to become synonymous with ad-
       | ridden borderline unusable gaming wikis.
        
         | whstl wrote:
         | Jimmy Wales lost my respect with Wikia itself, even before it
         | was acquired.
         | 
         | There was a huge push in Wikipedia in the 2010s to delete
         | content that could be moved into Wikia/Fandom, and a huge
         | amount of quality information was removed. It was clear the
         | goal was to pump views in the money-making website.
         | 
         | Then we only saw Wikia becoming Fandom and getting
         | progressively worse.
        
         | marxisttemp wrote:
         | Jimbo is a dyed-in-the-wool libertarian, and as such I find it
         | unsurprising that he has created both a wonderful,
         | decentralized, communitarian project as well as a capitalistic
         | nightmare. Libertarians are essentially anarchists who
         | selectively turn their brains off when they see dollar signs.
        
           | mardifoufs wrote:
           | I think you're talking about the other wikipedia founder, no?
           | Jimbo might have some libertarian tendencies too but they
           | haven't been super visible in the way he directed the wiki.
           | But yeah, his involvement with wikia is a huge stain
        
             | marxisttemp wrote:
             | Nope, I am talking about Jimbo. From that website he
             | founded:
             | 
             | > Wales has previously referred to himself as an
             | Objectivist, referring to the philosophy of writer Ayn Rand
             | in the mid-20th century that emphasizes reason,
             | individualism, and capitalism.
        
               | sph wrote:
               | What has objectivism got to do with anarchism? I take
               | offence at being put in the same pile as Rand fanatics.
        
               | marxisttemp wrote:
               | I'm an anarchist too, and I would also take offense to
               | being lumped in with libertarians! I only meant to say
               | that they often seem to have the seeds of an anarchism in
               | some of their thinking e.g. individual liberty and
               | volunteerism, but then immediately embrace contradictory
               | positions due to their inability to critique property.
        
               | card_zero wrote:
               | I was an anarchist as a child because I read a short
               | dictionary definition, maybe describing it as meaning
               | "without rules", and I figured that was what I wanted in
               | life. Then I graduated to libertarianism as a teenager.
               | Then in my 20s I encountered people who really called
               | themselves anarchists, and they were all basically
               | socialists with a sprinkling of individualism, which
               | seemed incoherent because the socialism is all about
               | taking people's property away for "the public" (which
               | definitely won't ever turn into _for the state,_ right?)
               | ... so I sadly had to stop using the word  "anarchy"
               | since the dictionary had apparently misled me and nobody
               | is just purely against being ruled.
               | 
               | But, I must say, I'm increasingly easy-going about the
               | whole thing. I don't claim to know how things should be
               | arranged, tax me if you must, assign me to clean the
               | communal latrines, do what you like, such is life. I will
               | generally assume that we're all getting it wrong,
               | regardless of viewpoint.
        
               | everforward wrote:
               | There are sub-families of anarchism, and you would be
               | correct that the predominant form at the moment is a
               | flavor of socialist anarchy. The purported relation to
               | anarchy is that the world would be split into tons of
               | small, self-organized communities that individuals are
               | absolutely free to join and leave at will.
               | 
               | I tend to agree that it makes far more sense to call it
               | socialism with some individualist facets than anarchy
               | with some socialist attributes.
               | 
               | What you're describing would be closer to individualist
               | anarchy or philosophical anarchy. Individualist anarchy
               | believes the right of the individual is paramount,
               | excepting when the rights of two individuals clash.
               | Philosophical anarchy is the general belief that the
               | desires of individuals should not never be co-opted
               | because one person can never morally justify forcing
               | another to do something and thus governments can never be
               | moral as their entire reason to exist is to wield the
               | monopoly on violence against individuals to override
               | their will. Individuals are of course still free to join
               | groups and abide their rules if they choose, but those
               | groups would not be able to enforce any kind of agenda
               | against its members.
        
               | mardifoufs wrote:
               | That's interesting. I wonder if that was more due to the
               | fact that everyone on the internet back then seemed to
               | have an obsession with Rand, and he might have moved on
               | since. But maybe he's still like that, I just didn't pick
               | that up from the more recent stuff I read from him.
               | Thanks for the info though!
        
           | booleandilemma wrote:
           | Are they turning their brains off or on?
        
             | marxisttemp wrote:
             | Depends on whether you think it's possible for property to
             | be used as a means of curtailing individual liberty, or
             | whether individual liberty is fundamentally rooted in
             | private property. I believe the former, and as such I find
             | libertarianism to be ideologically inconsistent.
        
       | yakk0 wrote:
       | It think it's been changed, but I believe the Transformers wiki
       | on Fandom started out as a copy of the superior
       | [TFWiki](https://tfwiki.net). TFWiki has been referenced by many
       | official creators and Hasbro designers themselves and has proven
       | to be a great resource. I have no idea what their infrastructure
       | or backup plans are, but I dread the day they go down.
        
       | bityard wrote:
       | Does anyone predict Discord might end up going down the same
       | path?
        
       | renewiltord wrote:
       | Would be cool to know what extensions you're using on MediaWiki
       | and how you've set it up to maximize performance. These wikis
       | seem really quick to respond.
        
         | cookmeplox wrote:
         | Thanks! I've been meaning to write up a post that talks about
         | some of the specific tricks we're using. A couple big ones:
         | 
         | - Heavy use of Cloudflare Workers to cache ~95% of logged-out
         | pageviews, with a particular focus on doing a lot of edge-side
         | modifications to minimize cache fragmentation
         | 
         | - Using the MediaWiki jobrunners to repopulate the _parser
         | cache_ before pageviews are requested, so even when pageviews
         | hit the server, there 's a high chance that the core contents
         | have already been computed somewhere
         | 
         | - I realized that MediaWiki latency is usually dominated by I/O
         | wait time. For example, some pageviews require thousands of
         | synchronous database/redis cache reads, so the difference
         | between 0.5ms lookup and 0.1ms lookup adds up. So we colocated
         | more of those caches on the same physical machines as the
         | webservers that were reading them, which on average dropped
         | latency by ~40%
        
           | starkparker wrote:
           | Is there a RSS feed on the WG blog? I couldn't track one
           | down, and it looks like a Jekyll site, so I'm not sure if
           | there is one. I don't want to miss that post.
        
             | cookmeplox wrote:
             | https://weirdgloop.org/feed.xml should do it
        
           | renewiltord wrote:
           | Would love to read that post. Thank you for these tips. I'll
           | subscribe to your feed and wait for it.
        
       | rightbyte wrote:
       | There is something fundamental here. It used to be the case that
       | you could form communities around commercial entities. But
       | nowadays it seems to be too many short term profit vultures
       | roaming around looking for targets, to not end up selling out the
       | community. Efficient market I guess.
        
       | evanfarrar wrote:
       | They should promise not to become wikimedia board members. That
       | is the main thing that allows fandom to be so bad.
        
       | tjbiddle wrote:
       | Decided to give OSRS (Old School RuneScape) another try after
       | more than a decade break from the game. Without their wiki, I
       | don't think I would've continued to play; it's open constantly -
       | incredibly easy to use, very well up to date, and just an all
       | around wonderful resource. Above and beyond what used to exist.
        
       | otterpro wrote:
       | The only wiki in Fandom I actually go to is the Vim Tips Wiki
       | (https://vim.fandom.com/wiki/Vim_Tips_Wiki). But how did Vim get
       | in a Fandom in the first place? I hate going to Vim Wiki, even
       | though they have good tips not found anywhere, due to all the
       | things that were mentioned in the article. 50-70% of screen real-
       | estate is filled with ads or distractions. I hope that vim will
       | get its own wiki instead.
        
         | linux2647 wrote:
         | > But how did Vim get in a Fandom in the first place?
         | 
         | It was created back when Fandom was Wikia, back when it was a
         | good place to host a wiki
        
         | rbits wrote:
         | Check out BreezeWiki (https://breezewiki.com/). It lets you
         | view any fandom wiki with a much better UI. The Indie Wiki
         | Buddy extension also lets you automatically redirect fandom to
         | BreezeWiki (https://getindie.wiki/)
        
       | marxisttemp wrote:
       | First thing I thought of seeing the title was the wonderful Old
       | School RuneScape wiki! Whenever I have to use a Fandom wiki I
       | think longingly of the OSRS wiki. I would love if the GTA wiki
       | migrated to you.
        
       | vman81 wrote:
       | Hey, as long as they don't have those dark pattern cookie consent
       | forms, I'm a happy camper. The EU should really have specified
       | that accept all/decline all should be a top level choice instead
       | of "Accept all" with the alternative being "learn more" leading
       | to submenus for every one of the 891 "partners".
        
         | thih9 wrote:
         | That is already the case:
         | 
         | > The GDPR is specific that consent must be as 'easy to
         | withdraw as to give', meaning that a reject-all button must be
         | as easy to access in terms of clicks and visibility as an
         | 'accept all' button.
         | 
         | Source:
         | https://en.wikipedia.org/wiki/HTTP_cookie#EU_cookie_directiv...
        
           | jabroni_salad wrote:
           | what is required is not the same as what happens in practice.
           | Visit any wiki.gg site and see what they're doing.
        
             | jampekka wrote:
             | The law is not enforced. The non-enforcement is largely by
             | design/lobby though.
        
               | thih9 wrote:
               | This law hasn't been enforced here but it's not like it
               | has never been enforced; major websites like Google,
               | Facebook and others were forced to add "reject all":
               | https://www.theverge.com/2022/4/21/23035289/google-
               | reject-al...
        
             | thih9 wrote:
             | When visiting a wiki.gg website from the EU I'm seeing an
             | "Allow essential cookies" button next to "Accept all". This
             | seems compliant with the EU laws - the laws are against
             | non-essential cookies only; same source as in grandparent
             | comment:
             | 
             | > European law requires that all websites targeting
             | European Union member states gain "informed consent" from
             | users before storing non-essential cookies on their device.
             | 
             | But yes, this is not the case on fandom wikis - in practice
             | these are not compliant.
        
       | zellyn wrote:
       | Random question: do you work with the new wikis to create some
       | kind of license that prevents Fandom from scraping future changes
       | back into their version of the wikis? Obviously the technical
       | modifications can't translate, but it seems like it wouldn't be
       | that hard for them to slurp most textual/markup changes back in
       | and make it look like their version of the wiki is still alive...
        
       | forgotpwd16 wrote:
       | Should mention the pessimistic possibility that Fandom buys WG
       | and those wikis return under their umbrella. An example being
       | Wowpedia forked off WoWWiki in 2010, moved to Curse's Gamepedia
       | in 2013, which, Gamepedia, Fandom (then Wikia) bought in 2018.
       | 
       | edit: Seems they moved again recently to wiki.gg.
        
         | rbits wrote:
         | With Weird Gloop they have agreements that the community can
         | move the wiki away from Weird Gloop if that happens. For
         | example this one is not legally binding yet, but once the
         | minecraft wiki had a legal entity it will be:
         | https://meta.minecraft.wiki/w/Memorandum_of_Understanding_wi...
        
         | Washuu wrote:
         | The reason behind Fandom buying Gamepedia/Curse is both a
         | blessing and a curse(HAH!) that would require a specific set of
         | circumstances to happen again.[1]
         | 
         | Basically during 2018 Curse's owners, Twitch and Amazon, wanted
         | more head count for Twitch and to cut out anything that was not
         | part of Twitch's main mission. The decision at the time from
         | the Twitch CEO was to completely shut down Curse and fire
         | everyone by the end of 2018 even though Curse was a cash
         | positive subsidiary. That would mean turning off every single
         | wiki with no transfer to anywhere else. It would all just be
         | gone.
         | 
         | So the director of Curse at the time worked his ass off find a
         | buyer for the company. The final options came down to The
         | Verge, Wikia, and one other that I forgot. Essentially Wikia
         | was the only one that could promise to meet all of the buyout
         | terms and a two year transition period of employee benefits for
         | current employees.
         | 
         | I'm not going to call Wikia a savior here, but without any
         | company offering to buy Curse a lot of wikis and jobs may have
         | been lost that December.
         | 
         | [1]I signed some NDA about this, but it has been many years and
         | I don't care.
        
       | nullindividual wrote:
       | The Noita wiki moved away from Fandom to noita.wiki.gg due to
       | ads, etc. The Fandom one still exists, of course, but has no
       | community backing and lacks information from the newer updates of
       | the game.
       | 
       | Unfortunately the Fandom wiki is still the first link when
       | searching on DDG :-(
        
       | zellyn wrote:
       | Sadly, Fandom still has a lot of search mojo. For instance, when
       | searching for "minecraft redstone filter bedrock" I get a link to
       | the Fandom minecraft wiki rather than minecraft.wiki. Hopefully
       | over time, that corrects itself.
       | 
       | Also, the Google search results page for that search made me pine
       | for the good old days of Google being 10 real links...
        
       | Imustaskforhelp wrote:
       | What is weird gloop doing exactly ?
       | 
       | Is it hosting it on cloudflare / using cloudflare workers or what
       | exactly (because I heard cloudflare being mentioned here)
       | 
       | I am all ears because hosting a static site is basically free
       | thanks to github pages / cloudflare pages , but having a site
       | which changes a lot (a wiki can have changes be applied to at an
       | insane rate , though I am not sure if we could use something like
       | git as a wiki I think wikis also allow messages between users )
       | but is still static can cost a arm and leg
        
         | Capricorn2481 wrote:
         | > but having a site which changes a lot but is still static can
         | cost a arm and leg
         | 
         | How so? Seems like it would be trivial in PHP
        
       | blackeyeblitzar wrote:
       | The ads and videos on fandom are out of control. I get these
       | distractions on top and bottom with a tiny sliver of content in
       | the middle, basically.
        
       | gregjw wrote:
       | Weird Gloop have been doing a great job with the Old School
       | Runescape Wiki for a while now, happy to see them extending that
       | elsewhere.
        
       | Apocryphon wrote:
       | What are the major Fandom/Wikia alternatives out there right now?
       | Besides Weird Gloop, this thread has also mentioned Miraheze,
       | wiki.gg, Wikidot, and Fextralife. What others?
        
         | YoshiRulz wrote:
         | You have named all the players. Maybe throw ShoutWiki in there,
         | but I recently tried to create a wiki there and it wasn't
         | working--YMMV. There's also NIWA, focused on Nintendo-related
         | IP, but I believe that's more of a webring and doesn't manage
         | hosting for their members.
        
         | iamacyborg wrote:
         | Self hosting is also relatively uncomplicated.
        
       | xmprt wrote:
       | Did you get in touch with Riot Games to be able to host a
       | subdomain of leagueoflegends.com. If so, it's great that they're
       | also behind this
        
         | ggregoire wrote:
         | Literally the second sentence of the article:
         | 
         | > We've spent the last couple months working with the Riot
         | folks and the League wiki editors to move it off of Fandom
        
       | scoofy wrote:
       | Just a shameless plug for https://golfcourse.wiki
       | 
       | If you're into golf, help try to build the most thorough list of
       | courses in the world, accessible to all.
        
       | dpedu wrote:
       | I was a user of one of the Fandom wikis this group took over.
       | Moving the information to a better platform is fine.
       | 
       | What wasn't fine is how they made every single page on the
       | existing Fandom wiki redirect to a meme page that didn't explain
       | what was happening. This was particularly disruptive because it
       | made every single google result for "<game name> <topic>" invalid
       | as it redirected to this useless page. Fandom has better SEO and
       | the replacement wiki was so new it didn't appear in google
       | results for several weeks. It was extremely annoying.
        
       | ceroxylon wrote:
       | The same thing is happening to older forums, if you browse
       | without an ad blocker you get ads that try to trigger every
       | emotion all at once, all of them larger than the actual content.
       | 
       | Three cheers for weird gloop, JES, and everyone else fighting the
       | good fight.
        
       | Destiner wrote:
       | I love when somebody disrupts a hidden market like that. Fandom
       | had terrible UXs for years, but nobody seemed to care enough to
       | make an alternative. I'd assume most users are not
       | engineers/founders, so the opportunity was hidden for a while.
       | 
       | In hindsight it makes total sense.
        
         | starkparker wrote:
         | There have been several competitors formed in response to or
         | predating Wikia/Fandom over the years, particularly
         | Gamepedia/Curse Media (which Fandom acquired). Fandom also
         | acquired other game-focused community knowledge resources, like
         | GameFAQs and Giant Bomb.
         | 
         | There's also now wiki.gg, which focuses on official wikis run
         | by game developers and was launched after the Gamepedia
         | acquisition by Gamepedia's founder and a former Fandom
         | president. Several wikis are on independent MediaWiki farms
         | like Miraheze or ShoutWiki, and numerous others self-host
         | entirely independently.
         | 
         | This Weird Gloop effort seems to be more like wiki.gg, but for
         | community-run wikis rather than gamedev-run wikis -- bespoke
         | relationships with communities that want to migrate or
         | relaunch, rather than open sign-ups to a platform like Miraheze
         | or ShoutWiki.
        
       | johnklos wrote:
       | This illustrates a problem that I wish more people would see.
       | 
       | People, usually businesspeople, consider adding some craptastic
       | thing such as intrusive ads, to make more money. Who doesn't like
       | more money? They add the thing, and revenue goes up!
       | 
       | What they don't see is the effect that comes when fewer people
       | visit the site because they're too annoyed to come back over
       | time. They see and take credit for the small increase, but of
       | course they don't take credit for the gradual decline afterwards,
       | a decline that often enough leaves the site making the same or
       | less money than it did before the craptastic ads.
       | 
       | If people and companies took the bigger picture in to account,
       | they likely wouldn't do these things.
        
         | jjcm wrote:
         | It's the classic question of "how much of our brand did we sell
         | to achieve this bump in revenue?".
         | 
         | Selling your brand is a very real thing, and I wish more people
         | would take it into account. Brand health correlates with long
         | term health.
        
         | xahrepap wrote:
         | I've wondered about this wrt public transportation. They keep
         | raising prices, making it less affordable for people.
         | Eventually basically no one is riding, so they ... raise
         | prices.
         | 
         | It seems needlessly expensive to me to run empty busses. I'd
         | like to see if cheaper transportation can actually make more
         | money.
        
           | hendersonreed wrote:
           | I've had this thought about public transit quite often.
           | 
           | We're all very familiar with induced demand when it comes to
           | widening highways and other car-centric infrastructure.
           | 
           | Why don't we try to induce demand on public transit? Make it
           | cheaper, subsidize it like we subsidize roads/parking, add
           | additional routes.
        
           | greenchair wrote:
           | does public transport even work without heavy subsidies?
        
         | zhobbs wrote:
         | It's usually due to incentives and the time horizon you're
         | optimizing for. If a manager is tasked with maximizing revenue
         | over the next 12 months no matter what, then increasing the ad
         | load is a lever you are probably going to pull.
         | 
         | If your goal is to create an enduring product that will slowly
         | grow revenue and be around forever, then you're probably not
         | backed by VCs or private equity, or you have a cash machine
         | (google search, etc).
         | 
         | The reality is that some businesses shouldn't take VC money and
         | shouldn't get so big. Maybe a wiki farm should just be a wiki
         | farm profitably run by 5 friends or something.
        
           | mattmanser wrote:
           | Google search has totally craptastic'd out.
           | 
           | Same with Amazon, it's now just sponsored spam. I just don't
           | get why they think it's a good idea.
        
             | manquer wrote:
             | They don't have to care ? That is the problem of
             | monopolies.
             | 
             | There is no incentive to improve the product , there is
             | every incentive to degrade quality because what are you
             | going to do not shop at Amazon or not search with google ?
        
         | Rygian wrote:
         | I think the technical term is enshittification:
         | https://en.wikipedia.org/wiki/Enshittification
        
         | sitkack wrote:
         | They know what they are doing, they can burn an unpriced asset
         | for short term gain, looks good on their balance sheet while
         | they have screwed over the commons (their internal commons).
        
         | MetaWhirledPeas wrote:
         | > If people and companies took the bigger picture in to
         | account, they likely wouldn't do these things.
         | 
         | That's part of the issue. There are very real financial rewards
         | for short term gain; meanwhile _vision_ and _legacy_ have been
         | greatly devalued at both the personal and corporate level.
         | 
         | How many CEOs do we honor for years of dedicated service and
         | company growth? Respect is shown in the form of monetary
         | compensation, and that's granted based on short term
         | shareholder results.
         | 
         | And it doesn't help that some companies succeed in spite of
         | their brand tanking (FAANG, etc.). Why would you care about
         | your brand if it doesn't seem to be affecting your bottom line?
         | The brand at that point is _for the shareholders_ first and
         | foremost, and what 's a terrible brand to many consumers can be
         | a great brand to investors (Facebook).
        
       | dartos wrote:
       | Thank god. Fandom is the most unusable website I have ever landed
       | on.
        
       | lofaszvanitt wrote:
       | The most important aspect of any kind of community thing, if that
       | involves adverts and other income options for the party that owns
       | the platform, is to give back to the contributors.
        
       | lcnPylGDnU4H9OF wrote:
       | I've noticed how many wikis for games I look up are on fandom
       | and, probably because of my experience with web development, I
       | take special note of the fact that they're always at game-name.
       | _fandom.com_ (I 'm also a bit disappointed, like when I bought
       | Chrono Trigger on Steam and looked up why the cat wouldn't follow
       | me). I don't think I've ever seen a wiki with their
       | branding/style that is not also on their domain. Perhaps some
       | exist which use their software but I've never heard of such a
       | vendor then also demanding a new style to be used, though I guess
       | that's possible.
       | 
       | Anyway, I've always doubted it to be an accident that seemingly
       | all of their wikis are hosted on the same domain[1]. Glad to see
       | someone doing good work about that, even if it's just incidental
       | while they solve a different problem. Seeing the official LoL
       | wiki on leagueoflegends.com suggests they don't intend to do the
       | same sort of -- admittedly presumed -- widespread tracking.
       | 
       | Regardless, it sounds like the wiki maintainers prefer working
       | with Weird Gloop rather than Fandom and I don't otherwise have a
       | lot of sympathy for Fandom. I have no specific bone to pick with
       | them but I also can't help but feel glad for people who are
       | finding other wiki software vendors.
       | 
       | (It's also kind of interesting to see the Minecraft wiki at
       | minecraft.wiki instead of something like wiki.minecraft.com. I
       | guess it's a community project, just noting that Microsoft/Mojang
       | don't seem interested in maintaining it(?). Maybe the community
       | prefers it that way and they're respecting that.)
       | 
       | 1: Turns out it definitely is not an accident:
       | https://support.fandom.com/hc/en-us/articles/360021258554-I-...
       | 
       | > We can only change the first part of your wiki's URL (i.e.
       | _example_.fandom.com) - we do not support wikis outside of
       | fandom.com.
        
       | bakugo wrote:
       | > For starters: on average, moving away from Fandom doubles the
       | number of people editing
       | 
       | Glad to hear I'm not the only one who actively avoids
       | contributing to Fandom wikis because it's effectively doing
       | unpaid labor for a corporation that only cares about making as
       | much money as possible off of said unpaid labor.
        
       | paradox460 wrote:
       | In my opinion, the best approach to videogame wikis is what valve
       | did with the TF2 wiki. They saw that it was a great community
       | resource, and so they took it under their wing, gave it hosting
       | and a subdomain, and then _left it alone_. The wiki maintains
       | full editorial control, which lets it remain a useful resource
        
         | 0cf8612b2e1e wrote:
         | Valve is in a unique position. Private company which makes
         | infinite cash from their store. Plenty of freedom for little
         | community outlays which can be impossible to approve when you
         | have to justify finance numbers to the street.
        
         | HDThoreaun wrote:
         | That's what seems to be happening here. Riot games paid for the
         | wiki to be moved from fandom and hosted by weird glop but
         | governance seems unchanged.
        
       | Ameo wrote:
       | A huge congrats to the Weird Gloop team on this, and to the
       | League of Legends community for what's certain to be a huge bump
       | to the availability of high-quality information and community
       | space.
       | 
       | As others have pointed out, the RuneScape Wiki (where Weird Gloop
       | started out) is probably the highest quality gaming wiki on the
       | internet. Not only is its information itself up-to-date and
       | accurate, but it has countless custom features and interactive
       | tools that elevate it from a crowdsourced knowledgebase to a sort
       | of data and analytics hub for the game.
       | 
       | Anyway, this really is terrific news and any wiki that chooses to
       | partner with Weird Gloop is certainly in the best of hands.
        
       | 0cf8612b2e1e wrote:
       | Not sure how expensive this is to offer, but I would love if more
       | wikis were encouraged to offer a bulk export option. Monthly db
       | dumps or similar. I am sure many sites get wasteful spider
       | traffic which could be avoided if the structured content were
       | available. Maybe host them on Internet archive the way stack
       | overflow did.
       | 
       | Also, if the exports were significantly better documented that
       | Wikipedia"s. I could not make heads or tails of the hundreds of
       | options Wikipedia presents, all seemingly without any unifying
       | resource describing the differences.
        
       | mvdtnz wrote:
       | And of course "Weird Gloop" super duper promises not to
       | enshittify, even though they are a free product that will
       | eventually need advertiser funding. Bottom line is, this will
       | keep happening until internet users realise that this model
       | breeds this outcome. If you want nice things you must be willing
       | to pay.
        
       | m463 wrote:
       | can someone explain why weirdgloop is better/more secure long-
       | term?
        
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       (page generated 2024-10-10 23:00 UTC)