[HN Gopher] 52 Factorial
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       52 Factorial
        
       Author : Amorymeltzer
       Score  : 64 points
       Date   : 2024-10-02 19:22 UTC (2 days ago)
        
 (HTM) web link (czep.net)
 (TXT) w3m dump (czep.net)
        
       | tmtvl wrote:
       | So if I want a collection of card decks in every possible
       | combination I should start collecting now, got it.
        
         | dsamarin wrote:
         | With this, you could invent a very unique magic trick where
         | your spectator well-shuffles a deck of cards, then you can
         | secretly swap your deck with one of the decks from your
         | collection to reveal that yours was shuffled in the exact same
         | way.
        
           | vunderba wrote:
           | This is a relatively well known technique in card
           | manipulations known as a "cold deck". There are _many_
           | variations of it involving probabilistic but not entirely
           | _deterministic_ forces that lead to a branching path to a
           | different cold deck.
        
         | nabla9 wrote:
         | mass of Earth is 6x10^27 kg
         | 
         | mass of the Milky Way is 6x10^42 kg
         | 
         | mass of the visible Universe is 1.5x10^53 kg
         | 
         | Quality deck of cards weighs 0.3 kg. All deck combinations
         | would weigh 2.4x10^67 kg.
         | 
         | = 10^14 times the mass of the visible Universe.
         | 
         | You need many multiverses to store all those cards.
        
           | pixl97 wrote:
           | Or just make each deck 10^14 times smaller
        
           | altruios wrote:
           | That would be a serious magic trick, as that's the
           | explanation given to the rubes.
           | 
           | Some sort of auto-shuffling machine with some computer vision
           | to match the shuffling in real time... still a magic trick, a
           | different kind of impressive. But that guy who makes robots
           | at home and does videos would love a project like this. I
           | seriously doubt it would work.
        
       | SwiftyBug wrote:
       | Is it safe to say that it's almost certain that no two people
       | have ever shuffled a deck of cards in the exact same order?
        
         | immibis wrote:
         | No, due to suboptimal shuffling strategies. If you shuffle
         | exactly the wrong way, you can even end up with the cards in
         | their original order.
        
           | RyanCavanaugh wrote:
           | Yep, this. Matt Parker makes a convincing argument that
           | multiple people have accidently performed a perfect Faro
           | shuffle when trying to randomize a new deck of cards
           | 
           | https://www.youtube.com/watch?v=s9-b-QJZdVA
        
         | Workaccount2 wrote:
         | Given the set of people who can competently shuffle a deck of
         | cards. No, there has never been an identical deck, and there
         | never will be. This would be true even if every human ever
         | dedicated their entire life to randomly shuffling decks looking
         | for a repeat.
         | 
         | Even if all compute on earth was focused on shuffling as many
         | decks as fast as possible, we still wouldn't ever get two
         | identical decks. Even after hundreds of millions of trillions
         | of years.
         | 
         | The odds of getting two identical shuffles is somewhere around
         | the odds of picking the correct sand grain sized piece of
         | matter, out of all matter in the Milky Way.
        
         | RAM-bunctious wrote:
         | That would only be safe if you assumed everyone shuffled well.
         | 
         | The likelihood that more than one person used a poor or lazy
         | shuffling technique on a brand new deck of cards seems
         | significant.
        
       | wduquette wrote:
       | In terms of actually playing games with cards, the effective
       | number of permutations can be much smaller (though still large
       | enough to be going on with). In many card games, the suits are
       | distinct but functionally identical; you could swap spades rank-
       | for-rank with hearts and get a functionally equivalent deck. In
       | Klondike solitaire, the tableau is concerned with red cards and
       | black cards, not all four suits.
       | 
       | I imagine somebody has done research on this: for a given card
       | game, how many functionally distinct shuffles there are.
        
         | wduquette wrote:
         | I remember looking at some early Draw Poker machines in Las
         | Vegas back in the late 80's/early 90's, and thinking about
         | pseudo-random number generation (as it existed at that time).
         | If it was using a standard linear-congruential RNG with a 16
         | bit value, there would be only 65536 possible seeds, and hence
         | only that many distinct sequences of random numbers, and hence
         | only that many possible shuffles. Even a 64-bit RNG would have
         | only 1.844674407370955e+19 possible shuffles, far lower than
         | 52!.
        
           | zaik wrote:
           | ln(52!)/ln(2)[?]226 bits. You don't have to depend on a
           | single random 64-bit number:
           | https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle
        
             | Straw wrote:
             | If the RNG has < 226 bits of state, such as most non
             | cryptographic PRNGs, you cannot reach all shuffles even if
             | you use multiple numbers.
        
               | IanCal wrote:
               | I'm not totally sure that's true. I get where you are
               | coming from, an 8 bit rng can only output 256 distinct
               | values at most. 256 would be the longest cycle.
               | 
               | However if you combine the outputs of two, but don't step
               | them at the same time, you can have more outputs.
               | 
               | Imagine you had one that outputs just 0 and 1 and then
               | loops. You could have two of these updating at a
               | different frequency and have four distinct outputs.
               | 
               | I think that makes sense.
        
               | wduquette wrote:
               | Oh, yeah, there are ways to finesse it. I'm just
               | wondering whether anyone involved in those early poker
               | machines had made the effort.
        
         | sophacles wrote:
         | You're right. There are also game rules that can act as
         | multipliers (e.g. who has the blind affects the game state in
         | poker - so that means that there are actually multiple "games"
         | for each given shuffle).
         | 
         | Something you may find interesting is formal methods - what
         | we're talking about here are "equivalence classes". In formal
         | methods you want to analyze the totality of a system and
         | understand every outcome based on every possible state within
         | the rules of the system. Clearly this is a combinatoric
         | nightmare in anything interesting (even a simple system like a
         | card game and 52 cards, as we can see). Equivalence classes are
         | a way of knowing distinct, but not actually different, states,
         | and grouping them together so that they can all be considered
         | just once.
        
         | montefischer wrote:
         | Those interested can read Mark Conger's thesis to learn about
         | the mathematics of repeated cards:
         | https://websites.umich.edu/~mconger/thesis.pdf
        
         | ozyschmozy wrote:
         | Pretty easy to calculate how many distinct shuffles considering
         | only the numbers: 52!/(4!^13)=~9.2e49. Still monstrously big
        
       | jrflowers wrote:
       | This thought experiment gets even wilder if you like to live
       | dangerously and leave two jokers and the rules card in the deck.
       | 55 factorial is even _larger_
        
         | RedNifre wrote:
         | The jokers are indistinguishable, so it's only 55 factorial
         | divided by two.
        
           | kevindamm wrote:
           | Sometimes they are distinct, usually one is black & white and
           | the other is color.. the solitaire cipher makes use of this
           | distinction.
        
       | nabla9 wrote:
       | You can use one deck to encode 225 bits of information.
        
         | pesfandiar wrote:
         | 277 if we encode information in whether each card is face up or
         | down
        
           | RedNifre wrote:
           | Not quite, because you won't be able to tell the deck
           | orientation any more.
        
             | whartung wrote:
             | So, then 275? With the both the top and bottom card face
             | down?
             | 
             | That's going in my next spy novel. Spy 1 gets together with
             | Spy 2, for cracking game of Cribbage, and at the end, Spy 2
             | walks out with a deck of cards, but it's actually a 256 bit
             | encryption key.
        
           | praptak wrote:
           | Some cards are not symmetrical, (e.g. any seven or a five of
           | not-diamonds) so they can encode two bits of information.
        
         | RedNifre wrote:
         | Yeah, I actually implemented this some years ago here, for
         | UTF-8 text: https://github.com/Michael-Zinn/cardfs
         | 
         | Works for Poker, Skat, Tarot and Quartett decks.
        
           | zzo38computer wrote:
           | A tarot deck has more than only trumps. It also has fourteen
           | non-trumps in each of four suits (Latin-suited or French-
           | suited depending on the deck), so the total number of cards
           | (trumps and non-trumps) is 78.
           | 
           | Furthermore, if you can store bytes, then why should it need
           | to be UTF-8? Not all data is text, and not all text is
           | Unicode (and not all Unicode text is most efficient with
           | UTF-8). As far as I can tell, the only part of the program
           | that requires it to be UTF-8 is the "decode_array_to_string"
           | function (although I think it will have to be a string
           | without embedded null characters since that is how argv is
           | working, and that could possibly allow you to store a few
           | more bytes, if the data is required to not have null
           | characters).
        
             | RedNifre wrote:
             | Thanks for pointing this out, I did not know that there are
             | other tarot decks (I only have this one
             | https://steemit.com/software/@michaelzinn/store-text-in-a-
             | de... )
             | 
             | I originally had planned to store other data as well
             | (that's why it's called "CardFS"): With the bytes, there is
             | another multiplier 3 in there, which is unused. My plan was
             | to do 0=UTF-8 text, 1=raw bytes, 2=bitmap graphic, but I
             | stopped working on it after I got the UTF-8 text working.
             | 
             | Excluding NUL characters would only up the byte count to
             | floor(log_255(52!)), which is still 28 bytes (though it
             | increases the unused multiplier from 2.99 to 3.1, which
             | makes it possible to use all bytes in all three file
             | types), but how would you then store texts that use fewer
             | than the maximum number of characters? Fill it with spaces?
        
       | nnf wrote:
       | I remember reading once that every time you shuffle a deck of
       | cards, it's almost certainly the first time any deck of cards has
       | ever been in that configuration. Seeing how outrageously large
       | 52! is puts this into perspective.
        
         | SideQuark wrote:
         | Most likely not true, since many shuffles are from a sorted
         | deck (original buy, result of playing out some game, etc...).
         | The 52! possibilities are certainly not uniformly spread in
         | real life.
         | 
         | With enough shuffles then you'll likely hit never before seen
         | territory.
        
           | thfuran wrote:
           | And once you get there, it is likely that further shuffles
           | will stay there.
        
           | 7373737373 wrote:
           | This is a good Numberphile video about it - The Best (and
           | Worst) Ways to Shuffle Cards:
           | https://youtube.com/watch?v=AxJubaijQbI
        
       | hermitcrab wrote:
       | Combinatorial problems are hard. The number of ways to arrange N
       | guests in N seats at a seated event (such as a wedding or gala)
       | is N!. Even with only 60 guests, there are already more possible
       | seating permutations that there are believed to be atoms in the
       | observable universe. The solution space for hundreds of guests is
       | mind boggling large. I sometimes try to explain this to customers
       | of my seating planning software (PerfectTablePlan) when they
       | complain that the auto seating algorithm has separated 2 people
       | in a 500 seat event, but I don't think many of them understand!
        
       | montefischer wrote:
       | And despite the huge size of 52!, it is possible with basic motor
       | skills to produce a random deck. For those with the background
       | and interest, there is a great book: The Mathematics of Shuffling
       | Cards by Diaconis and Fulman, published 2023.
        
       | erehweb wrote:
       | Some debate, but it seems that ! was used for factorial to
       | replace another symbol that was less easy to print
       | https://math.stackexchange.com/questions/802141/history-of-n....
        
       | danbruc wrote:
       | Animated version by VSauce [1] starting at about 15 minutes.
       | 
       | [1] https://www.youtube.com/watch?v=ObiqJzfyACM
        
       | kimbernator wrote:
       | I sometimes wake up having an anxiety attack because my dream was
       | attempting to play something like this out- always something to
       | do with permutations of massive numbers. It was a little bit of a
       | challenge to keep it together while reading this. No idea why
       | that is, either. It's the only thing that has such an effect on
       | me.
        
         | thfuran wrote:
         | Have you ever dreamt of Graham's number?
        
         | marvinborner wrote:
         | I have something similar but for lambda terms with huge normal
         | forms, I always wake up exhausted when this happens
        
       | SideQuark wrote:
       | > This number is beyond astronomically large.
       | 
       | 52! ~ 10^67 is far many orders of magnitude than the number of
       | particles in the universe, which is exactly an astronomical
       | number.
        
         | lostmsu wrote:
         | A word got lost, but current estimates for Universe particles
         | are around 10^80, so 52! is 13 magnitudes smaller.
        
       | szvsw wrote:
       | I would guess the author is a fan of Joyce:
       | 
       | > What must it be, then, to bear the manifold tortures of hell
       | forever? Forever! For all eternity! Not for a year or an age but
       | forever. Try to imagine the awful meaning of this. You have often
       | seen the sand on the seashore. How fine are its tiny grains! And
       | how many of those tiny grains go to make up the small handful
       | which a child grasps in its play. Now imagine a mountain of that
       | sand, a million miles high, reaching from the earth to the
       | farthest heavens, and a million miles broad, extending to
       | remotest space, and a million miles in thickness, and imagine
       | such an enormous mass of countless particles of sand multiplied
       | as often as there are leaves in the forest, drops of water in the
       | mighty ocean, feathers on birds, scales on fish, hairs on
       | animals, atoms in the vast expanse of air. And imagine that at
       | the end of every million years a little bird came to that
       | mountain and carried away in its beak a tiny grain of that sand.
       | How many millions upon millions of centuries would pass before
       | that bird had carried away even a square foot of that mountain,
       | how many eons upon eons of ages before it had carried away all.
       | Yet at the end of that immense stretch time not even one instant
       | of eternity could be said to have ended. At the end of all those
       | billions and trillions of years eternity would have scarcely
       | begun. And if that mountain rose again after it had been carried
       | all away again grain by grain, and if it so rose and sank as many
       | times as there are stars in the sky, atoms in the air, drops of
       | water in the sea, leaves on the trees, feathers upon birds,
       | scales upon fish, hairs upon animals - at the end of all those
       | innumerable risings and sinkings of that immeasurably vast
       | mountain not even one single instant of eternity could be said to
       | have ended; even then, at the end of such a period, after that
       | eon of time, the mere thought of which makes our very brain reel
       | dizzily, eternity would have scarcely begun.
       | 
       | (From Portrait of the Artist)
        
         | interroboink wrote:
         | And maybe Joyce was a fan of the Brothers Grimm! [1]
         | "The third question is, how many seconds of time are there in
         | eternity?" Then said the shepherd boy: "In Lower Pomerania is
         | the Diamond       Mountain, which is two miles and a half high,
         | two miles and a half wide,       and two miles and a half in
         | depth; every hundred years a little bird       comes and
         | sharpens its beak on it, and when the whole mountain is worn
         | away by this, then the first second of eternity will be over."
         | 
         | [1] https://www.grimmstories.com/en/grimm_fairy-
         | tales/the_shephe...
        
           | szvsw wrote:
           | Love it!
           | 
           | I think it is a _somewhat_ common analogy in catechistic
           | texts but I'm not positive. I don't think anyone could write
           | it quite like Joyce though!
        
       | lcnPylGDnU4H9OF wrote:
       | The number has 12 zeroes at the end, which confused me for a bit,
       | so I'm leaving this comment in case anyone else is similarly
       | confused and would like to know why.
       | 
       | There are 10 total numbers between 1 and 52 which include 5 as a
       | factor (5 which also include 2 as a factor to make a factor of 10
       | and 5 more to be multiplied with a bunch of other 2-factor
       | numbers) so intuitively I was thinking there should be 10 zeroes.
       | The two I missed are additional factors of 5, one each in 25 and
       | 50.
        
         | gjm11 wrote:
         | The cute general theorem is: if p is a prime number then the
         | number of times p divides n factorial is floor(n/p) +
         | floor(n/p^2) + floor(n/p^3) + ...
         | 
         | And from this (or by other arguably more elegant means) one can
         | get the related cute theorem: the number of times p divides the
         | binomial coefficient (n choose r) is the number of _carries_
         | that occur when adding r to n-r in base p.
         | 
         | In particular, if n = p^k then unless r=0 or r=n there is
         | always at least one carry because n is "longer" than r and n-r,
         | so all the binomial coefficients (p^k choose r) are multiples
         | of p apart from (p^k choose 0) and (p^k choose p^k).
         | 
         | (You can use this sort of idea to understand why, if you write
         | out many many rows of Pascal's triangle mod 2, you get a sort
         | of Sierpinski gasket thing.)
        
       | jll29 wrote:
       | 52! is not small. Yet factorials grow slowly compared to the
       | Ackerman function or "busy beavers":
       | 
       | https://www.quora.com/What-is-the-fastest-growing-mathematic...
        
       | OldGuyInTheClub wrote:
       | Youtuber "But Why" marvels at the size of 52! in
       | https://www.youtube.com/watch?v=hoeIllSxpEU and then tries to
       | relate it to something graspable by humans
       | https://www.youtube.com/watch?v=RdnVhjYFr7w
        
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