[HN Gopher] Recreating Dune II for the Amiga
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Recreating Dune II for the Amiga
Author : binarycrusader
Score : 57 points
Date : 2024-09-28 02:15 UTC (1 days ago)
(HTM) web link (spillhistorie.no)
(TXT) w3m dump (spillhistorie.no)
| hi-v-rocknroll wrote:
| Software also went the other way from Amiga to PC thanks to Brent
| Iverson, as with EA's DeluxePaint II Enhanced & III and
| DeluxePaint Animation. Many gaming titles used the former (Amiga?
| PC?) to create their graphics.
|
| TIL: EHB, the "VGA Mode X" for Amiga.
| rightbyte wrote:
| I haven't thought about it until reading this article. The
| collecting of random "tiberium", "ore", etc laying around,
| actually makes sense in the context of Dune. Not so much in Red
| Alert etc.
| 7bit wrote:
| Tiberium is C&C 1. Red Alert does not have Tiberium, but ores
| and gems. And ores can be found on the superficial layer of the
| earth, so it is not that much of a stretch. Although from a
| game design perspective, it is greatly simplified.
| kiwidrew wrote:
| The game engines for C&C and Red Alert are full of Dune II
| references; as just one example, the factions (GDI/Nod or
| Allies/Soviets) are still called "houses" in the internal
| configuration files of C&C/RA.
|
| C&C is pretty much what you get when you want to produce a
| sequel to Dune II but can't (or don't want to) license the Dune
| I.P. again so everything has to be re-skinned...
| tonijn wrote:
| Simply incredible that projects like this exist
| gman83 wrote:
| One of the first games I played after I got a sound card for my
| PC. I sunk so many hours into this game. Music was great:
|
| https://www.youtube.com/watch?v=k_Mlozm6fZY
| teddyh wrote:
| I hate squashed screenshots. Does everyone forget that screens
| used to be 4:3? Does nobody _notice_ the squashed oval shapes of
| planets (and other circles)?
| rzzzt wrote:
| It's the non-square pixel size that throws off screenshots,
| pillarboxing should account for the differences between 16:9
| and 4:3. 320x200 resolution was "4.8:3" squished to a 4:3
| display, so pixels should be slimmer in the horizontal
| direction.
| wkat4242 wrote:
| I always liked dune 1 a lot better. The gameplay wasn't as RTS
| but there was a storyline mixed in (following the book which I
| was not familiar with). It made it a really cool experience.
|
| Dune 2 was definitely the better RTS though
| electrosphere wrote:
| Woah, I would have loved a A1200 version back in 1993.
|
| I loved this game, and remember having to swap several discs to
| play it before I eventually bought a HDD (a whopping 545Mb
| beast).
|
| It was only recently that I saw the DOS intro on YouTube and
| realised the Amiga had been short-changed.
| Lerc wrote:
| Having played Dune II all the way through on PC and tried it on
| the Amiga, The Amiga version was a poor substitute. While there
| may have been holy wars back in the day about which machines were
| better, it really did come down to how much effort was put into
| each incarnation of a game. The real testament to this is the
| things that people have been able to do in recent years with
| modern support tooling taking on some of the load of the effort
| required. Grind on a stock Amiga 500 is amazing
| https://youtu.be/z3_3J7YPaaE?t=20
|
| It's nice to see Dune II being rejuvenated into what it always
| could have been.
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(page generated 2024-09-29 23:00 UTC)