[HN Gopher] Orion, our first true augmented reality glasses
       ___________________________________________________________________
        
       Orion, our first true augmented reality glasses
        
       Author : mfiguiere
       Score  : 469 points
       Date   : 2024-09-25 17:56 UTC (5 hours ago)
        
 (HTM) web link (about.fb.com)
 (TXT) w3m dump (about.fb.com)
        
       | iamronaldo wrote:
       | This is insane
        
         | dbuxton wrote:
         | Insane as in "how can Meta be so crazy as to commit themselves
         | to AR still just because it's in their company name" or as in
         | "insanely good"?
         | 
         | Genuine question!
        
       | emdanielsen wrote:
       | Wow. Something seems to have really changed at Meta in the last
       | few years. I really thought the company had run out of innovation
       | juice during its peak evangelism of "the metaverse." And I know I
       | wasn't alone in that sentiment. But they continue to impress
       | across the board.
        
         | giancarlostoro wrote:
         | I mean. The #1 web framework is made by Meta... (React is one
         | of the all time top repositories on GitHub) But that aside, the
         | real issue is when they try to force users of unrelated
         | products into Facebook. I'll likely never buy a Meta device
         | because they bothered to try at all.
        
         | PaulHoule wrote:
         | Their messaging has been really tone deaf.
         | 
         | For instance, the media never seemed to get the point of
         | _Horizon Worlds_ in that if VR content is going to be like the
         | web, there has to be authoring tools that make it possible for
         | the ordinary Joe to make content. The persona I think of is the
         | owner of a few Thai restaurants who is very savvy about SEO and
         | SMO and developing relationships with DoorDash and such. That
         | person has to see the value of having a VR or AR presence that
         | is greater than the cost of developing.
         | 
         |  _Horizon Worlds_ fell down in many ways not least in making
         | you create everything with computational solid geometry and not
         | letting you import image, video and 3d assets. Sorry but
         | McDonalds has to put the Coca-Cola logo on the side of the
         | drink cups. One trouble is the size of those assets has to be
         | managed so that you don't overload the rendering engine or the
         | comm link. Another is that people are going to make worlds
         | stuffed with porno images or theaters where you can watch
         | pirated movies. As it is their authoring tools aren't that
         | good, people who know how to author 3-d content can't use the
         | tools and processes that are good at, and your world can only
         | be so big.
         | 
         | There are many good games that are developed with the expensive
         | processes used to make 3d games and a huge number of _Horizon
         | Worlds_ competitors, I am sure Meta wants to see one succeed
         | but it is not an easy problem.
         | 
         | I like my MQ3 but for entertainment it competes with other
         | options (sure it was fun to watch the last Star Wars movie in
         | 3D and I like VR games but normal video and video games is hard
         | to beat) and for creative work it is the same: in theory I
         | could publish my stereograms in VR with A-Frame but there are
         | so many other projects to work on.
        
         | baby wrote:
         | Not everyone considered the Metaverse a bad vision, I know a
         | lot of people (including myself) who think it's brilliant.
        
       | tony_cannistra wrote:
       | I have to assume there are folks out there for whom the maximum
       | chonky appearance is appealing.
       | 
       | I think we still have some room to grow there in terms of
       | aesthetic for the majority though.
       | 
       | undoubtedly a progressive achievement in the field, despite it
       | all
        
         | rchaud wrote:
         | A preference for 1950s Buddy Holly glasses would be a fashion
         | choice, because such glasses are rare today. It loses all of
         | that appeal and becomes a commodity when it's the _only choice_
         | for a product category.
        
         | ru552 wrote:
         | "I think we still have some room to grow there in terms of
         | aesthetic for the majority though."
         | 
         | So does Meta and it's the reason they aren't actually releasing
         | this as a product. They just showed us where they're at and
         | gave us an idea on where they want to go in the next few years.
        
         | baby wrote:
         | Mark said they need to iterate to make it more cool, and that's
         | why they won't release this just yet. It looks like it's going
         | to be a dev kit
        
       | rafram wrote:
       | "the look and feel of a regular pair of glasses" is... one way to
       | describe it. They look totally goofy. But the tech seems amazing,
       | assuming those videos actually reflect reality (which is hard to
       | say, since this is not a real product, just a prototype
       | announcement).
        
         | gs17 wrote:
         | "the look and feel of a regular pair of glasses... as depicted
         | on any cartoon caricature of a nerd". It's really impressive if
         | they fit that much into the frame, but they're _thick_.
        
         | levocardia wrote:
         | I hate to knock the design when the tech is so cool but it
         | seems like this would be exactly the occasion to go for a
         | futuristic cyberpunk-visor look, as opposed to dork glasses.
        
       | rvz wrote:
       | Say what you want about Zuckerberg. But once again you have
       | witnessed the heavy investment in reality labs to create a new XR
       | glasses platform that potentially ticks all the boxes that will
       | take consumer XR glasses mainstream:
       | 
       | * Looks very cool and more natural. (In comparison, look at Snap
       | XR Glasses)
       | 
       | * No wires sticking out.
       | 
       | * Not a huge VR headset.
       | 
       | * Can see what you see through the lenses for XR capabilities.
       | 
       | * Controllable through eyes, hands and neural interface to cover
       | almost all scenarios without looking awkward in public.
       | 
       | * Integrates with an existing app ecosystem.
       | 
       | Orion is very promising and appears to be in the lead for
       | mainstream XR glasses so far.
       | 
       | In general, it appears that everyone here misjudged and betted
       | against Meta and Zuck when they were at $93 with calls for Zuck
       | to be 'fired' when the stock crashed. [0] Now the stock is at all
       | time highs.
       | 
       | Remember. They didn't even mention Threads. At all. It is another
       | way for them to monetize that if they want to.
       | 
       | That is _true_ founder mode and the death of Meta Platforms Inc.
       | has been _absolutely_ exaggerated.
       | 
       | [0] https://news.ycombinator.com/item?id=36452808
        
         | rchaud wrote:
         | I agree, founder mode in SV doesn't seem to be much more than
         | creating something with good UX and proceeding to ruin it by
         | attempting to turn it into a "platform".
        
         | regularfry wrote:
         | The "doesn't look too dorky" benchmark for me is the XReal Air
         | line. They're a few years old now, and they aren't exactly AR
         | glasses in the same way, but you'd expect the headline of this
         | iteration of tech to be better looking. Not worse.
         | 
         | I wonder what's actually in the frames. You wouldn't put bulk
         | there if you had any other choice.
        
       | gs17 wrote:
       | > Orion has the largest field of view in the smallest AR glasses
       | form to date.
       | 
       | Did they say what it is, specifically?
        
         | prettymuchnoone wrote:
         | the verge's article says 70 degrees
        
           | gs17 wrote:
           | Not bad, HoloLens 2 was only a 52deg diagonal FOV. Not quite
           | VR headset level, but the frames probably help a lot.
        
         | ojbyrne wrote:
         | This article says 70 degrees:
         | 
         | https://www.theverge.com/24253908/meta-orion-ar-glasses-demo...
        
       | largest_hippo wrote:
       | This is the form factor that I always wanted from HoloLens (which
       | I own). The release is very light on details of field of view and
       | resolution (other than "best ever" puffery), that's where we'll
       | get a better sense of actual use cases. The ball game shown
       | looked very rudimentary in terms of only taking place in a small
       | directly-in-front-of-user sense. This is also where HoloLens
       | games fell flat -- you'd turn your head slightly to the left or
       | right, and suddenly key game elements would vanish.
       | 
       | Edit -- the home page says 70-degree FoV. Not bad, better than
       | HoloLens (45-degree FoV if I recall), but perhaps not enough to
       | turn your head to the person next to you while still having game
       | elements persist in vision
        
         | baby wrote:
         | apparently they did something weird with the glasses to bend
         | the light and increase your FOV, I'm not sure what that means
         | but it looks intriguing.
        
         | noneeeed wrote:
         | What do/did you use your Hololens for?
         | 
         | I tried out the first gen version at a meetup and it was really
         | nifty (the latency was fantastic), but I just couldn't work out
         | what anyone would use it for in real life, it seemed too
         | limited to be useful.
        
       | Jyaif wrote:
       | What's the display tech?
        
         | drjasonharrison wrote:
         | They only say "holographic." Based on other products/projects
         | (Intel's Vaunt), I assume projectors/lasers are on the sides,
         | and a holographic reflector is on the back surface of the lens.
        
         | bbor wrote:
         | There's a link above with much more details:
         | https://www.theverge.com/24253908/meta-orion-ar-glasses-demo...
         | [The display] features Micro LED projectors inside the frame
         | that beam graphics in front of your eyes via waveguides in the
         | lenses. These lenses are made of silicon carbide, not plastic
         | or glass. Meta picked silicon carbide for its durability, light
         | weight, and ultrahigh index of refraction, which allows light
         | beamed in from the projectors to fill more of your vision.
         | 
         | This 2022 paper seems like a good explainer of the tech, def
         | download the PDF for the Figures:
         | https://www.nature.com/articles/s41598-022-09680-1
         | Through careful dispersion control in the excited propagation
         | and diffraction modes, we design and implement our high-
         | resolution full-color prototype, via the combination of
         | analytical-numerical simulations, nanofabrication and device
         | measurements... Our MOE waveguide utilizes only a single glass
         | layer for the whole RGB spectrum, reducing unwanted diffraction
         | and with higher efficiency. Our single-layer implementation
         | also brings compactness and lightweight operation, while
         | simplifying the MOE fabrication and yield.
         | 
         | Sooo this layman is reading it as "used fancy ML workflows to
         | fabricate extremely precise hologram guides." Pretty damn
         | impressive and exciting! It's a good day/year/millennium to be
         | nerd, no doubt about it.
        
       | Twirrim wrote:
       | I know it's a prototype, but yikes those are large and goofy
       | looking.
       | 
       | Reminds me of the old 80's NHS glasses in the UK (which you could
       | get for free if you couldn't afford otherwise).
       | 
       | Or for those of you old enough, Brains from the old
       | Supermarionation versions of the Thunderbird show
       | (https://i2-prod.walesonline.co.uk/incoming/article8451975.ec...)
        
         | roughly wrote:
         | In the army, they were BCGs - Birth Control Glasses.
        
         | Gracana wrote:
         | Yup. My first thought was that they look like "BCGs".
         | 
         | https://en.wikipedia.org/wiki/GI_glasses
        
           | barbecue_sauce wrote:
           | The 60s-era designs don't look all that different from some
           | of the fairly popular current Warby Parker designs.
        
             | squeaky-clean wrote:
             | I bought a pair of glasses last week that look exactly like
             | the 60's photo, but with a brown frame. Wasn't familiar
             | with GI Glasses before, I just think that design looks
             | cool.
        
           | meindnoch wrote:
           | The GI on the Wikipedia page looks straight out of some 2010s
           | urban fashion lookbook with these glasses.
        
           | andoando wrote:
           | Except 4x thicker
        
         | baby wrote:
         | Wanna see the first prototypes for mobile phones? And even then
         | it's really good compared to a Quest, but def. not good enough
         | if you're going to wear this on the daily
        
           | neom wrote:
           | My dad ran a hospital and literally had one of these things:
           | https://hips.hearstapps.com/autoweek/assets/s3fs-
           | public/IMG_... - Things seem to move so quickly these days
           | I'd guess the Orion things will be reasonable to buy in 6/7
           | years. Getting old sucks!
        
         | mellosouls wrote:
         | The Meta ones lack the obligatory sellotape over one side
         | though.
        
         | corobo wrote:
         | My first thought was Bart Simpson becoming a nerd that one time
         | 
         | https://img.cohan.dev/qFlL7.jpeg
        
           | ChrisArchitect wrote:
           | yes same!
        
         | kronk wrote:
         | I think adding a rubber nose and a fake mustache would make
         | them perfect!
        
           | zombiwoof wrote:
           | Honestly they need to do that
        
         | bee_rider wrote:
         | It still seems like an improvement though. They could be
         | mistaken for very unfashionable glasses. That's so much closer
         | to what people want, than Apple or Microsoft's headsets.
         | 
         | Actually it is a little bit annoying, people might actually get
         | away with wearing these things, which means Facebook spyware
         | might be entering everyday life. I'm glad I'm too old for
         | parties.
        
           | zombiwoof wrote:
           | To me, anyone wearing these things are screaming "I am an
           | insecure attention whore who constantly needs mindless
           | dopamine hits".
           | 
           | We ruined the world with iPhone addiction and instagram now
           | let's put the final nail in and get these monkeysheep to
           | strap the phone on their face
        
         | sleepybrett wrote:
         | they need a big glob of white tape right over the nosepiece.
        
         | xtracto wrote:
         | The problem is that these companies keep wanting to put
         | processing _in_ the glasses. The glasses should only have the
         | _minimum_ circuitry to send, receive and render very high
         | definition video. All the processing should be done in another
         | device (like the arm band) that is carried nearby (like the
         | wireless microphones they use in TV or concerts:
         | https://www.amazon.com.mx/UHF-Wireless-Microphone-System-Kit...
         | ). That way you are not CPU constrained.
         | 
         | I would say have a "cache level" like combination: * very
         | low/few computation done at the glasses level * medium
         | computation done at the brick unit level * hard/intensive
         | computation done in the cloud.
        
           | ac29 wrote:
           | Is it feasible to do wireless transmission of video at
           | extremely low latency?
           | 
           | Wireless microphones are not a good comparison because they
           | are probably analog, but even if they are digital a few dozen
           | milliseconds of delay is going to be imperceptible for audio
           | in a way that video is not.
        
             | jayd16 wrote:
             | That's how it actually works and they mention low latency a
             | lot.
        
           | klabb3 wrote:
           | > The problem is that these companies keep wanting to put
           | processing in the glasses.
           | 
           | I agree. The obvious choice is to offload to our insanely
           | powerful phones. Unfortunately WiFi is too disruptive on
           | mobile OSs and raw Bluetooth is.. well does that even need an
           | explanation? Apple are probably the only ones who could
           | deliver a seamless high bandwidth link and decent pairing,
           | atm. But they spent their prototype-billions on a headset
           | instead.
           | 
           | On the other hand though.. do we really need to run multiple
           | cameras and a realtime image processing pipeline to say that
           | the cacao on your countertop is, in fact, cacao? These AR
           | "experiences" make cool demos, but once the novelty wears
           | off, nobody wants to play planetarium or anatomy class for
           | hours a day.
           | 
           | Note that without the whole AR part of it, there's still some
           | really cool hardware for all kinds of purposes. That can be
           | really handy when you want or need both hands free. For
           | instance POV video for say sports, HUD and voice interface
           | for eg cycling, maybe watching videos while working, anything
           | requiring gloves (cold, wet hands, gardening) todo-list in
           | the corner of eye when shopping, etc etc. You could reduce
           | form factor and increase battery time significantly, even if
           | you keep accelerometer, gyro, projector, light sensor,
           | cameras etc. But for some reason, utility is not even a
           | priority with these companies.
        
           | jayd16 wrote:
           | Click through to the description page. It has a wireless
           | compute unit.
        
         | Kiro wrote:
         | Thick rims like those are considered high fashion right now.
         | It's the opposite of goofy and says a lot about the audience
         | here that you're all oblivious to this fact.
        
           | jazzyjackson wrote:
           | There's a reason they call it _high fashion_ and not just
           | fashion. But granted, maybe theres some billionaire bubble
           | that 's in on the joke and loves the look of this.
        
           | buzzerbetrayed wrote:
           | lol. These glasses aren't "high fashion". But it's funny to
           | see you look down your nose at people to try and convince
           | them they are.
        
           | bigstrat2003 wrote:
           | If anything, high fashion is extremely goofy. Have you seen
           | the stuff those people wear?
        
             | Xenoamorphous wrote:
             | What is considered "normal" clothes today was probably
             | considered "goofy" by many/most at some point.
        
           | jjulius wrote:
           | >... and says a lot about the audience here that you're all
           | oblivious to this fact.
           | 
           | What does it say beyond, "This person doesn't pay attention
           | to high fashion", and why does it feel like you're judging
           | people for that? Who cares if people aren't into it? To my
           | mind, your comment says a lot more about you than what
           | ignorance to high fashion says about others.
        
         | impulser_ wrote:
         | This is common with everything new tech. The first laptops, the
         | first phones, the first iPhone, the first iPod and so on
         | started out large.
        
           | wewtyflakes wrote:
           | The first iphones and ipods were stunning for their time;
           | they changed the industry and people would wait for hours on
           | end in line at stores. It seems like a reach to compare these
           | glasses to that.
        
             | jayd16 wrote:
             | Perhaps but they weren't the first in the category. Apples
             | iGlasses will probably be sleeker.
        
             | impulser_ wrote:
             | I'm not comparing actual devices. I'm comparing how large
             | they were when they were first released. The original iPod
             | and iPhones were bricks compared to what the latest/last
             | versions and it didn't have a touch screen and cameras.
             | 
             | The point is, the size of new technology tend to shrink
             | fast.
        
           | mistercheph wrote:
           | True! But society can move backwards sometimes, todays
           | smartphones are growing and and each generation of BEV gets
           | heavier!
           | 
           | Something in the collective unconscious is screaming "put the
           | biggest brick you can make in my hand and give me a main
           | battle tank to go to TJ's." and industry is happy to oblige!
           | 
           | Maybe wearing a gigantic ugly thing on your face that beeps
           | and has flashing lights isn't such a far step
        
         | modeless wrote:
         | They are as small as the technology can be made today. Meta
         | knows that they are still too big. Zuckerberg said on stage
         | that they will attempt to miniaturize them further and this is
         | not a consumer product today.
         | 
         | Making them as small as they are is an incredible feat
         | actually. They are better than Hololens in every respect and
         | Hololens is absolutely massive in comparison. There are at
         | least 5 cameras, two HD projectors, an IMU, microphones and
         | speakers in this thing plus the chips and batteries to run them
         | all continuously for two hours.
        
       | HL33tibCe7 wrote:
       | Note that the first image in the article is taken as far away
       | from the glasses as possible, to the extent where you can barely
       | see them
        
         | HL33tibCe7 wrote:
         | Another comment on Meta advertising and marketing: I, and
         | everyone else I know, do not want to live in world Meta
         | advertises. It's awkward, sterile, and not believable. Even the
         | images in this article have the "Meta flavour" which I find
         | very offputting. Their video marketing is even worse.
         | 
         | Contrast with Apple, who do this perfectly.
         | 
         | I'm convinced that this is impacting their sales. The Meta
         | Portal was an excellent product for example, but the marketing
         | was dreadful, so it flopped.
        
       | dcchambers wrote:
       | Still kinda dorky looking but 10x better than what Snap unveiled
       | last week.[^1] Software looks miles ahead of the AR glasses
       | competition as well. Nice job FB engineers...keep cooking!
       | 
       | [^1]: https://www.spectacles.com/
        
         | jlund-molfese wrote:
         | I was going to say that Snap's offering was probably cheaper or
         | designed for mass marketing because their page looks like
         | something you could actually buy.
         | 
         | But that isn't the case! Snap will only rent them to you at
         | $1200/year [0], can't imagine what the BOM is like for either
         | of these products.
         | 
         | [0] https://www.spectacles.com/lens-studio
        
           | prettymuchnoone wrote:
           | don't know about spectacles but the verge's article about it
           | quote someone saying it's about 10k to make this:
           | 
           | > As Meta's executives retell it, the decision to shelve
           | Orion mostly came down to the device's astronomical cost to
           | build, which is in the ballpark of $10,000 per unit. Most of
           | that cost is due to how difficult and expensive it is to
           | reliably manufacture the silicon carbide lenses. When it
           | started designing Orion, Meta expected the material to become
           | more commonly used across the industry and therefore cheaper,
           | but that didn't happen.
        
           | fossuser wrote:
           | Snap's design is really awful looking - to the point I can't
           | see how it doesn't just damage the brand.
           | 
           | Plus Snap's core business is a mess I don't see how they
           | could really compete with Meta on this they'll run out of
           | money first.
           | 
           | It's cool to see Meta's continued work/focus in this space -
           | a polished internal prototype is probably the right place for
           | this hardware.
        
             | bhouston wrote:
             | > Plus Snap's core business is a mess
             | 
             | Snap is worth $20B, Meta is worth $1.5T. No comparison.
        
               | tourmalinetaco wrote:
               | Money isn't everything, one look at the Metaverse or
               | Sony's Concord fiasco tells you all you need to know.
        
               | sleepybrett wrote:
               | Money IS everything.
               | 
               | It says something that sony has the ability to fail like
               | that and continue. Just like FB failed at the metaverse
               | after doubling and tripling down about how it was the
               | future of the company before it just kinda stopped
               | talking about it.
               | 
               | Companies with this much cash can take risks and fail
               | with little to no concequences, smaller companies cannot
               | and thus often choose not compete or just HOPE that they
               | get bought by one of these near monopolies.
        
               | jerska wrote:
               | Using caps doesn't make this affirmation any more true.
               | 
               | While you're correct that it does massively help, money
               | is only a resource, which you can use to trade for a lot
               | of things, but there are people, things and abstract
               | concepts that money can't buy.
        
               | fossuser wrote:
               | Sure, but it's a factor and it's not like Snap is doing
               | great otherwise.
               | 
               | Startups have less money, but invent new fields because
               | of the differentiated advantage that comes from being
               | smaller and faster (among other things). This is Snap
               | competing in the same arena against Zuckerberg who is a
               | lot better capitalized _and_ better at it.
               | 
               | It'd be one thing to do if Snap was otherwise firing on
               | all cylinders and trying to expand into the platform of
               | the future, but it seems like they never recovered from
               | Apple's ATT and are blowing money on passion projects
               | that are not competitive.
               | 
               | What do I know? I'm just an outsider, but I'd buy Meta
               | and sell Snap. If you disagree, the other direction is
               | probably a lot more profitable if you're right.
        
         | wongarsu wrote:
         | Aesthetically I prefer the visor look of the HoloLens.
         | 
         | However if you want to appeal to people outside a work
         | environment something that looks like actual glasses is the way
         | forwards. This looks like it still has a couple of years until
         | it reaches that goal, but it seems like Zuckerberg's ambition
         | towards XR will pay off eventually
        
           | lrivers wrote:
           | Boy, not from the outside, though. There was a guy wearing
           | one on my last flight and it's ugly and it's super weird to
           | see someone "doing stuff". All the hand waving and stuff. I
           | can't imagine wearing one in public. But I'm old
        
             | crooked-v wrote:
             | The Apple Vision Pro front screen feels like an initial
             | clunky attempt at trying to make this easier by giving an
             | obvious indicator when somebody is off in their own world
             | vs actually looking at you... though as UX design it's a
             | good 10 years ahead of the hardware, since nobody's ever
             | going to be casually wearing AVP in a coffee shop.
             | 
             | VRChat, of all things, has some interesting experimentation
             | going on in this space. For example, there are avatars that
             | will link up with your other SteamVR apps to show a
             | placeholder screen or other indicator on the avatar when
             | you have an overlay floating window active that's totally
             | separate from VRChat.
        
         | pj_mukh wrote:
         | FWIW, Orion is not for sale.
         | 
         | Exciting work! It seems like the main problems are now in
         | miniaturizing electronics (and not optics) into a Ray-Ban form
         | factor? Super cool.
        
           | throwup238 wrote:
           | _> FWIW, Orion is not for sale._
           | 
           | Neither is Snap's offering. They're renting out Devkits.
        
             | pj_mukh wrote:
             | Right, though publicly available for $99/mo.
             | 
             | With Orion, no devkits publicly available either.
        
         | boo-ga-ga wrote:
         | Snap's device doesn't need a separate compute device, and I'm
         | sure it's pretty trivial to make it smaller with such. So I
         | would not judge based on this. And anyway, I'm very glad to see
         | Meta pushing towards AR, this is the good example of a company
         | with bold vision.
        
           | tourmalinetaco wrote:
           | The thickness is only part of the design, and the only
           | justifiable part of it. The actual design is far more
           | reminiscent of a cheap children's toy than a high-end
           | "revolutionary" piece of tech.
        
             | jaggederest wrote:
             | I think that chunkiness is kind of an aesthetic that's in
             | right now actually, if you look at a lot of popular media
             | there's definitely some "birth control glasses" that are
             | considered on trend.
             | 
             | That being said I'm about the furthest thing from a fashion
             | critic - only Kirkland Signature touches this body.
        
           | brrrrrm wrote:
           | Any citations for that? Id have thought the goofy width of
           | spectacles was related to the screen projection
        
           | bartvk wrote:
           | But _why_ are you glad to see Meta pushing towards AR?
           | Genuine question.
        
             | nilamo wrote:
             | Because they have money, and don't often abandon projects.
        
             | stronglikedan wrote:
             | They innovate. Look what Quest did for VR.
        
               | vid wrote:
               | They innovate to infiltrate. 20ish years ago Steve Mann
               | was beat up for invading people's comfort zone with AR
               | glasses, then Google's AR users were "glassholes," now
               | Meta is trying to make it cool. As much as I think AI is
               | valuable, I hope they fail. The act of holding up a
               | smartphone is much more explicit to signal to others
               | they're about to lose all privacy to a centralized
               | company. I don't think Quest is that innovative either,
               | it's mostly first person shooters.
               | 
               | Where does Meta actually talk about things that could
               | really be called "cool" at a society level? Or is it all
               | just empty hype along the lines of Facebook being
               | exploitation of social networking.
        
               | FredPret wrote:
               | To lose your privacy, you first have to have not already
               | lost it. You're likely on camera right now!
               | 
               | If you have a smartwatch, there's a company out there
               | that knows every breath you take, and every move you
               | make.
               | 
               | Might as well get AR in the mix now that we're here.
               | There are lots of pure sci-fi applications that come with
               | smart glasses.
               | 
               | - AR directions
               | 
               | - all sorts of tutorials for things where you work with
               | your hands. Imagine how easy IKEA furniture can be!
               | 
               | - never forget another name
               | 
               | - metadata about spare parts, products, and recipe
               | ingredients as you look at them
               | 
               | - incredible military applications - team awareness,
               | situational map, aiming reticule
        
               | FactKnower69 wrote:
               | Quest single handedly killed VR
               | 
               | They flooded the headset market by selling subsidized
               | hardware at a massive loss for years which aggressively
               | redirected funding away from abitious, interesting
               | projects utilizing desktop levels of compute (next-gen 3D
               | modeling and sculpting, architecture, fluid simulation)
               | to Beat Saber level mobile game shovelware that has to be
               | able to run on a cell phone
        
         | zombiwoof wrote:
         | The tech industry is so focused on strapping technology to our
         | faces
        
         | ilrwbwrkhv wrote:
         | Ya I don't know why they don't make the specs looks like normal
         | specs. For example the master stroke of the Tesla Model S was
         | to make it look like a normal car. The same with these devices.
         | If they look normal and work differently they will get far more
         | users.
        
           | grandma_tea wrote:
           | I dunno, it seems pretty clear to me that's what they're
           | trying to do.
        
         | mgh2 wrote:
         | Still looks ugly. The Ray Band was a success due to the
         | aesthetic appeal of sunglass users (aviators, beach jocks look
         | cool).
         | 
         | Pushing normal glasses without making the subject look like
         | dorks (nerds are unattractive) or "glassholes" (Google glass
         | tech bros) will be a challenge.
        
       | 1270018080 wrote:
       | Why would you want to wear these? I don't care about the way it
       | looks, but why would you want actaully AR glasses?
        
         | _kidlike wrote:
         | don't you want it to tell you that you're looking at a
         | pineapple?
        
       | momoschili wrote:
       | A few major elements to this that I'm really interested in:
       | 
       | 1. wireless data transfer and how that affects the performance
       | 
       | 2. EMG: this is alright, but seems to be a bit overhyped
       | 
       | 3. MicroLED: clearly the best display technology available, but
       | how close is color display to consumer price levels?
       | 
       | 4. silicon carbide: great material, interested in seeing it at
       | scale
       | 
       | 5. magnesium frame: super awesome to see this being pushed as wel
        
         | camus_absurd wrote:
         | For #4, I don't think scaling should be a major issue as the
         | tooling industry has been manufacturing at scale for decades
         | now. The only real difference is the customer
        
           | momoschili wrote:
           | I think the requirements at the semi level are quite
           | different than what the tooling industry will be able to
           | produce. The silicon carbide layer thickness probably needs
           | to be controlled at least to the 10 nm level and the film
           | quality will need to be quite high for optical applications.
           | There is some use of silicon carbide in semi in high power
           | electronics, but I don't know how well that transfers to
           | optical quality either.
        
       | jarbus wrote:
       | Everyone was crapping on Zuck for his pivot from FB to Meta, and
       | I was generally in the minority for supporting it. I even bought
       | a quest 3, even though I refuse to use instagram. This turnaround
       | for the company has been legendary. I think there's something to
       | say on "betting on people". I didn't believe in Meta or the
       | technology, necessarily - for some reason, I believed in Zuck. He
       | was willing to put his entire empire on this massive bet and
       | stuck it out, despite the backlash and negative PR
        
         | ojbyrne wrote:
         | Maybe? This isn't a product, it's a prototype. It costs $10k to
         | build.
         | 
         | https://www.theverge.com/24253908/meta-orion-ar-glasses-demo...
        
         | baby wrote:
         | The engineers and the engineering culture at Meta is also
         | incredible
        
         | regularfry wrote:
         | Worth pointing out, possibly, that it hasn't actually paid off
         | yet.
        
       | dvh wrote:
       | In third video (conference call) I see black t-shirt atop of
       | background. How is it physically possible?
        
         | svnt wrote:
         | Assuming the video is real, it is conceivable the display is a
         | combination of light screening and light emitting.
        
       | SeanAnderson wrote:
       | > While Orion won't make its way into the hands of consumers
       | 
       | harumph. This tech is cool, but there's a worrying trend of
       | important tech companies creating larger than life PR
       | announcements without anything I can actually get my hands/eyes
       | on
        
         | kfarr wrote:
         | Yes this is buying them time, not an actual product
         | announcement but press treats it as though it were a consumer
         | available product.
        
       | froidpink wrote:
       | I can't wait
        
       | greener_grass wrote:
       | Glasses that offer you an AR experience / HUD?
       | 
       | Pretty cool
       | 
       | Glasses that let you record people without their awareness /
       | consent?
       | 
       | Downright creepy
       | 
       | I think the best play here would be to release them without any
       | camera functionality at all, or the connotations will be that
       | weird, sweaty guy that no one wants to sit next to on the subway
       | (see: Google Glass).
        
         | candiddevmike wrote:
         | > Glasses that let you record people without their awareness /
         | consent?
         | 
         | I think in this instance it's probably "let Meta record people
         | and associate the data to their shadow profiles". Doubly
         | creepy.
        
         | prettymuchnoone wrote:
         | well they're not going to be sold to consumers (apparently they
         | cost like 10k-ish to make)...but i'm curious how they'd do
         | motion tracking _without_ cameras though...
        
           | baby wrote:
           | they have two tiny insects inside the device that are
           | attracted and trying to bite the pupil in your eyes, by
           | measuring their orientation they can figure out where you're
           | looking
        
           | squeaky-clean wrote:
           | I think they mean the cameras shouldn't be available in user-
           | space / app-space. But I still bet there would be some sort
           | of jailbreak tutorial available a couple days after the
           | retail launch.
        
           | jazzyjackson wrote:
           | WiFi 7?
        
         | wlesieutre wrote:
         | If they do it like their current Ray Ban glasses, there's an
         | LED on the front that lights up when it's recording. People
         | will no doubt disable it though.
        
           | baby wrote:
           | you can't disable it, and it doesn't really matter anyway
           | because nobody seems to notice it. I have videos of all my
           | friends the first time I run into them using the glasses, and
           | none of them realize that I'm recording them unless I stare
           | at them for long enough without moving.
        
             | wlesieutre wrote:
             | You can't disable it _in software_.
             | 
             | You can put a piece of tape over it, fill it with black
             | nail polish, let the smoke out of the LED, or otherwise
             | keep the light from being visible.
        
               | itsyaboi wrote:
               | This particular LED not only emits light but works in
               | reverse as well: it functions as an ambient light sensor.
               | Recording is paused if the LED and camera inputs have a
               | significant difference in detected light levels.
        
         | wilsonnb3 wrote:
         | The world has changed a lot in the decade since Google Glass,
         | the stigma around public recording of video is pretty much
         | gone.
        
           | timeon wrote:
           | Not only that. I remember when spyware was considered as bad
           | thing. Now every other page is asking you to by spied on like
           | it is something normal.
        
           | jazzyjackson wrote:
           | Its one thing to record in public, another to stick a camera
           | in someone's face.
           | 
           | I did wear the Wayfarers around and only one person commented
           | on them (a hotel manager who recognized them while checking
           | me in) but I definitely didn't feel comfortable just taking
           | pictures of people without their knowing, ended up returning
           | them because I never got a picture worth sharing anyway.
           | 
           | Besides, if there wasn't stigma they wouldn't have to make it
           | so stealthy.
        
         | baby wrote:
         | I wear my Meta glasses all the time and use them to record all
         | the time. It's fine, you're already surrounded by people who
         | brandish their phones to record everything.
        
           | regularfry wrote:
           | Yeah, but people who brandish their phones know that they're
           | performing the act of recording. Glasses that record are
           | exactly not that.
        
             | baby wrote:
             | it's better with glasses actually as you have to stare at
             | what you're recording (whereas hidden cameras and phones
             | can record without you realizing that)
        
           | wewtyflakes wrote:
           | As someone who does not wear these things; it is not fine.
        
             | buildbot wrote:
             | Yep, creepy, and illegal in some places.
        
             | baby wrote:
             | heh, it's 2024
        
               | wewtyflakes wrote:
               | I don't think that makes a difference. I realize since
               | you wear these things it is in your interest to make it
               | seem like that people caring about privacy is living in
               | past, but it really is creepy and if I saw someone
               | wearing these in public I would not be thinking the world
               | of them. YMMV.
        
         | sekai wrote:
         | > I think the best play here would be to release them without
         | any camera functionality at all, or the connotations will be
         | that weird, sweaty guy that no one wants to sit next to on the
         | subway (see: Google Glass).
         | 
         | Sergey Brin sitting sad in the corner after reading this
        
         | pnw wrote:
         | There's dozens of different styles of camera glasses available
         | on Amazon today for a fraction of the price, with completely
         | concealed cameras. I think that train left the station years
         | ago.
        
           | wewtyflakes wrote:
           | Those are also creepy; it does not mean that it takes away
           | the creepiness of this.
        
         | KaiserPro wrote:
         | > Glasses that let you record people without their awareness /
         | consent?
         | 
         | Thats basically all cameras. AR is coming, whether meta makes
         | it work or not.
         | 
         | There are ways around this, but they either require a massive
         | public backlash, or actual regulation that requires explicit
         | and provable permission before non-anonymised pictures/captures
         | can be taken.
        
         | richardlblair wrote:
         | > Glasses that let you record people without their awareness /
         | consent?
         | 
         | I get it, it's icky. I feel the same way. Nevertheless, this is
         | already a thing.
        
       | wilsonnb3 wrote:
       | Decent hands on article from the verge with more info
       | 
       | https://www.theverge.com/24253908/meta-orion-ar-glasses-demo...
       | 
       | Wireless compute puck. 70 degree FOV. Resolution high enough to
       | read text. Wrist band detects hand gestures and will be used in
       | another product.
        
         | prettymuchnoone wrote:
         | the wristband reminds me of the Myo armband, this thing you
         | could wear to control a computer
         | 
         | did meta buy them out?
        
           | dmarcos wrote:
           | Yes, they did
           | 
           | https://www.roadtovr.com/facebook-acquires-ctrl-labs-
           | develop...
           | 
           | I had the first myoband sdk and didn't work for me. I imagine
           | tech is much improved now
        
             | asadm wrote:
             | Thalmic (makers of Myo, later renamed to North) was acq. by
             | Google actually.
        
               | dmarcos wrote:
               | Ctrl-labs bought Myo band IP from North (formerly
               | Thalmic)
               | 
               | https://techcrunch.com/2019/06/27/ctrl-labs-scoops-up-
               | myo-ar...
        
           | escapecharacter wrote:
           | https://www.theverge.com/2019/9/23/20881032/facebook-ctrl-
           | la...
           | 
           | Context: I was part of this acquisition, but am no longer at
           | Meta.
        
           | POiNTx wrote:
           | If the wristband works well, it'd be a very convenient gadget
           | to wear if it can integrate with a bunch of devices like
           | smart-lights, phones, tv etc...
        
         | drewrv wrote:
         | From using various VR systems, a hololens, and reading reviews
         | of the vision pro I really feel like hand gestures are a bad
         | way to interact with AR systems. They might work in a pinch
         | (heh) but some sort of small controller that can act as a
         | pointer and has a button or two is superior in every way.
         | 
         | It's interesting that meta went through the effort of bundling
         | an accessory but stuck with hand gestures anyway.
        
           | jazzyjackson wrote:
           | I agree, and I also think that walking around to items
           | positioned statically in space is a really dumb way to do
           | embodied computing. I mean if an app is associated with your
           | kitchen fridge or whatever fine, pin it to your kitchen
           | fridge, but if I'm going to be enveloped in an
           | omnidirectional high def display, I want a way to bring the
           | windows _to me_ , not have to move my body to different
           | windows.
           | 
           | Anyway, Logitech made an awesome little handheld keyboard for
           | home theater PCs, called DiNovo Mini HTPC, I was able to pair
           | it with Vision Pro.
           | 
           | https://www.ebay.com/itm/226367904044?_skw=Logitech+DiNovo+M.
           | ..
        
             | drewrv wrote:
             | That's a great little keyboard, it reminds me of early
             | smartphone keyboards in a good way.
             | 
             | I wonder if Apple decided against a controller in order to
             | allow third party solutions to flourish . They can take
             | their time and see what people gravitate towards.
        
             | cyanydeez wrote:
             | Most of these products arnted aimed at consumers, but
             | industrial tech. While the critque is great for
             | enthusiasts, it makes no sense for what this type of
             | industrial use will occur.
        
           | dagmx wrote:
           | Imho hand gestures are the best way to interact with XR.
           | 
           | If your only experience is the HoloLens, you're roughly a
           | decade out of date with how well it can work today.
           | 
           | There's also not been much until the Vision Pro that combines
           | eye tracking with hand tracking which is what's really
           | needed.
           | 
           | You should really try the Vision Pro, because it really does
           | move hand tracking to the point where it's the best primary
           | interaction method. Controllers might be good for some stuff
           | , in the way an Apple Pencil is, but most interactions do not
           | need it.
        
             | talldayo wrote:
             | Hand tracking has also been pretty great on the Quest for
             | some time now. I've got the first-gen one, and you can very
             | comfortably type/navigate the UI with no controllers.
        
             | jazzyjackson wrote:
             | I'll have to dig mine out of the box and try it again,
             | version 1 of the os basically had one gesture which was
             | click. I hate the gaze and click interface, it works OK for
             | Netflix but invariably I would fall back to using the
             | trackpad on my MacBook to actually do any work.
        
           | jayd16 wrote:
           | 6dof input from hand gestures is a killer feature but it has
           | to be rock solid. So far only controllers can do it but it's
           | getting much better every year.
           | 
           | Haptic feedback, discrete buttons and precise analog input
           | from controllers are also very important. The downside of
           | controllers is that your hands are full and it's just not
           | feasible for an all day wearable.
           | 
           | Hopefully someone figures out a good compromise be it rings
           | or gloves or whatever.
        
           | Jcowell wrote:
           | > and reading reviews of the vision pro
           | 
           | Try it out , it's really neat
        
           | Mistletoe wrote:
           | >sort of small controller that can act as a pointer and has a
           | button or two is superior in every way.
           | 
           | Something named after a small rodent that we use already. And
           | a monitor that we use already. Then you are cooking. You've
           | invented the desktop pc.
        
         | doctorhandshake wrote:
         | The EMG wrist band is the most exciting part of this release,
         | IMO. That strikes me as a great solve that pushes into software
         | a lot of hard problems that were solved with hardware
         | previously.
        
       | Etheryte wrote:
       | While I understand that this is a prototype, it's unfortunate
       | that they've outlined no specs of any kind. How long is the
       | battery life, how heavy are they, what's the resolution, field of
       | view, etc? As is, it's impossible to really say if this is a dud
       | or a truly remarkable piece of tech.
        
         | prettymuchnoone wrote:
         | the verge's hands on has more info: 2 hours, 98g, 70 degrees
         | 
         | https://www.theverge.com/24253908/meta-orion-ar-glasses-demo...
        
       | 4fterd4rk wrote:
       | How many more millions are these companies going to flush down
       | the toilet before they get it through their heads that normal
       | people do not like wearing technology on their face? 3D TVs
       | failed. VR gaming failed. Even Apple isn't really pulling off AR.
       | They test and develop these products on their techie early
       | adopter employees and are shocked shocked shocked when normal
       | people who care what they look like aren't willing to look like
       | an idiot in front of their friends.
        
         | wilsonnb3 wrote:
         | According to Zuck people actually do like wearing tech on their
         | face if it has the right form factor, hence the Meta Raybans
         | selling well.
        
           | popcalc wrote:
           | I would wager that Meta RayBans are primarily used by men to
           | discreetly document their one night stands.
        
         | baby wrote:
         | reading this comment with my Meta glasses on
        
       | entropicdrifter wrote:
       | Reminds of the anime Dennou Coil. I hope someday AR becomes
       | boring tech and we'll be able to buy devices from less-sinister
       | companies that _won 't_ be monitoring our eye positions and iris
       | dilation in order to manipulate our attention for profit. Better
       | yet, an AR device that integrates with your PC rather than a
       | cloud-based anything.
        
       | manofmanysmiles wrote:
       | Is it just me, or are the videos that look like they're shot
       | through the glasses extremely jerky and at a low frame rate?
       | 
       | For me, buttery smooth animation and synchronization of the
       | physical and projected world are table stakes.
        
         | commakozzi wrote:
         | It's a prototype...
        
       | tootie wrote:
       | It's impressive hardware and some nifty demos, but I'm holding
       | fast with AR just being a deadend. No matter how many pixels you
       | can jam into these things, there just isn't a compelling case for
       | using them. Nothing that isn't easier to do with a touchscreen or
       | a keyboard. Those midair gestures just aren't ergonomic. And
       | there's no way to balance the transmissivity of the lenses and
       | the overlayed images without getting crummier visuals than a
       | screen.
       | 
       | AR experiences on headsets and on phones have been bouncing
       | around for years. There was a big push with new XR toolkits from
       | Apple and Android a few years ago. Yet no one has ever produced
       | anything more than a demo of something nifty. The one and only
       | "killer app" remains Pokemon Go which is really just a clever
       | gimmick. I think this is a classic solution in search of a
       | problem.
        
       | Sanzig wrote:
       | On one hand - if the demos are representative, this looks like a
       | very cool product right out of science fiction.
       | 
       | On the other hand, Meta is one of the very last companies that I
       | would trust to operate a fleet of network connected always-on
       | cameras attached to everyone's faces. The privacy implications
       | are pretty horrifying. Imagine if Meta decided to run facial
       | recognition on-device and upload the results to their advertising
       | services. Your position could be easily tracked any time you walk
       | into the field of view of someone wearing Meta glasses without
       | your consent.
       | 
       | Not to mention for users that choose to use these things
       | voluntarily, you are giving Meta an intimate look into every
       | waking moment of your life. You think data brokers have too much
       | on you now, just wait.
       | 
       | EDIT: Looks like most innocuous comments expressing privacy
       | concerns on this post are getting flagged. That's not how HN is
       | supposed to work, folks.
        
         | throwup238 wrote:
         | Especially after the whole Occulus Facebook account fiasco. The
         | technology looks great but I have zero interest in owning a
         | Facebook product because they can't be trusted, full stop.
        
           | criddell wrote:
           | Are you saying you don't want to walk around your home
           | wearing a camera connected to Facebook?
        
         | mandibles wrote:
         | Don't forget the internal data pipeline to the security state
         | apparatus in the various FB operating jurisdictions.
        
         | jachee wrote:
         | > Imagine if Meta decided to run facial recognition on-device
         | and upload the results to their advertising services
         | 
         | More like _when_ they decide to do that. They want to capture
         | and extrapolate any and all data possible from every possible
         | source.
        
           | Sanzig wrote:
           | Oh, I am sure they'll try. The sales pitch is way too
           | enticing for them to ignore. Imagine you're in a brick and
           | mortar wireless store shopping for a new cell plan. A Meta
           | user walks by, and you get caught in a frame. A facial
           | recognition scan quickly links you to your shadow profile,
           | and an image recognition model identifies that you are phone
           | shopping. Meta knows who you are and pings your current
           | carrier who quickly dispatches a phone call to you with a
           | pre-emptive retention offer. It may sound outlandish, but all
           | the pieces are there to do this today.
           | 
           | IMHO, we need strong regulation of facial recognition
           | technology. The conversation too often focuses on law
           | enforcement use - don't get me wrong, that is also important,
           | but it completely ignores the risk posed by private
           | databases.
        
             | JoshTriplett wrote:
             | > Oh, I am sure they'll try.
             | 
             | They won't just _try_ , they'll simply do it, by default,
             | in the absence of proactive action preventing it.
        
         | sneak wrote:
         | I can't even load the announcement page because I have all
         | netblocks and domains of FB, Instagram, Meta, WhatsApp, Oculus,
         | et c all blocked at my router.
         | 
         | The very concept of an ad company trying to mediate all social
         | interactions so they can sell communication and interaction
         | with our friends and business associates back to us is such a
         | toxic and antisocial one that I'm surprised that anyone let it
         | happen in the first place.
         | 
         | Facebook delenda est.
         | 
         | Normalize banning anyone who wears such an ad company
         | surveillance apparatus into your home or business.
        
         | sekai wrote:
         | I still remember how privacy issues killed Google Glass, truly
         | ahead of it's time. Sorry Sergey Brin.
        
       | w10-1 wrote:
       | I agree with the business model of focusing on vertical
       | integration with specific partners instead of DTC. There will be
       | inevitable product quality trade-offs, but if you can select the
       | partner context where those trade-offs work you can make progress
       | and perhaps build in some price discrimination.
        
       | roughly wrote:
       | The older I get - and the older Facebook gets - the less I want
       | these.
        
         | baby wrote:
         | usually the older you get the more you need glasses :o)
        
         | yard2010 wrote:
         | The older I get, the less I want Facebook to get older
        
       | Fabricio20 wrote:
       | Wow these look huge, I was expecting it from the comments but it
       | still managed to surpass my expectations. I wonder if they
       | managed to squeeze a battery in it and that's why it's so thick.
       | Assuming it's light enough to not cause pain after some extended
       | use it's a huge step up from the Quest series (and other VR
       | headsets that cover your entire head pretty much!) and a
       | completely different class of product compared to other AR
       | Headsets like the Apple Vision Pro which require an external
       | power brick.
        
         | baby wrote:
         | Quest 3 is 515g, Orion is <100g, so pretty good! But 3-4x a
         | normal pair of glasses
        
         | phyrex wrote:
         | 100g, has a battery, but still a power puck
        
           | ahahahahah wrote:
           | It's a compute puck, not a power puck.
        
       | Fordec wrote:
       | Maybe not exactly the iPhone moment, but may be the AR PalmPre. A
       | further slimmer, less goofy version of this may actually have
       | potential.
        
       | linhns wrote:
       | While the tech looks cool to me as I do not understand AR that
       | much, this will be another headache inducer.
        
       | dyauspitr wrote:
       | Why doesn't Meta do those Apple style releases. It would build so
       | much more hype than a random press release like this.
        
         | phyrex wrote:
         | It's happening literally right now?
         | https://www.meta.com/connect/
        
           | jazzyjackson wrote:
           | There's a Watch Now button that just brings me to a Facebook
           | page with nothing to watch. Can't watch any of the posted
           | videos without logging into Facebook. I guess they're not
           | trying to win any new converts at this point.
        
       | baby wrote:
       | Looking at all the reactions from first time users, it really
       | made me want to try those. Quite large and apparently under 100g
       | (to compare, the average weight for prescription glasses is
       | 20-40g). That being said, nothing compared to a Quest. I would
       | use this just for being able to see avatars when I talk to
       | someone (I already take my calls walking using the Meta glasses).
        
         | dylan604 wrote:
         | Why do you need, er want, to see an avatar while talking to
         | someone while walking?
        
           | Philpax wrote:
           | Being able to see their facial expressions and gestures. The
           | usual reasons.
        
             | rnk wrote:
             | But if someone calls you on the phone, they are just
             | sending their voice to you, there's no Avatar from them,
             | except for one your software invented. The one that you're
             | looking at is disconnected from the actual person.
        
               | Philpax wrote:
               | They could be video-calling you or using their own pair
               | of glasses with their own avatar. It doesn't necessarily
               | have to be audio-only, especially when it will get easier
               | and easier to do this.
        
       | fidotron wrote:
       | Facebook get one step closer to blurring out real ads and
       | overlaying them with FB ads.
       | 
       | It is incredibly clever, and you have to respect the technology,
       | but the endgame here is horrific.
        
         | baby wrote:
         | It must not be fun to see every new technological improvement
         | as a horrific thing
        
           | jerf wrote:
           | It isn't. I miss when I didn't have to examine every new
           | device to see what data about me it's going to Hoover up to
           | some mothership to see how it can manipulate me to do things
           | against my interest.
           | 
           | But to the extent you're pitching it as some sort of
           | reactionary lashing out against the bright glorious shining
           | future... sorry. It's not me. It's tech. There has been a
           | real change in the tech space. I used to just be able to take
           | nearly for granted that tech is going to benefit me. Now I
           | can't.
           | 
           | I phrased it as I did on purpose; _to do things against my
           | interest_. If you are not actively guarding yourself against
           | that, you 're a victim of it, probably a great deal more than
           | you realize. To ignore that aspect of tech is sheer
           | foolishness and getting more dangerous by the year.
        
             | throwaway314155 wrote:
             | > If you are not actively guarding yourself against that,
             | you're a victim of it, probably a great deal more than you
             | realize
             | 
             | Just check the website in their profile. Cryptocurrency,
             | hell they had a role in Libra (fb coin that got shut down
             | by the SEC i believe). Not a victim but a perpetrator.
        
               | baby wrote:
               | you can eat my foot, person who can't speak without a
               | throaway
        
             | floren wrote:
             | > But to the extent you're pitching it as some sort of
             | reactionary lashing out against the bright glorious shining
             | future... sorry. It's not me. It's tech. There has been a
             | real change in the tech space. I used to just be able to
             | take nearly for granted that tech is going to benefit me.
             | Now I can't.
             | 
             | Tech was a lot more fun when the builders were amoral ("I'm
             | just gonna build this, and if somebody misuses it, that's
             | not my problem") rather than straight up immoral, but here
             | we are.
        
           | dylan604 wrote:
           | It's not that people can't see the potential, but the more
           | likely of where this particular vendor will take things. Not
           | being able to see the true intent behind marketing would be a
           | horrific thing to me.
        
           | tspike wrote:
           | Fun, no. Accurate, mostly.
        
           | smitty1110 wrote:
           | Frankly, it sucks. I had so much fun with new tech when I was
           | younger. But many companies, and FB in particular, have
           | managed to crush my expectations time and time again.
        
           | fidotron wrote:
           | To put this in perspective I am currently locked out of one
           | of my online bank accounts because I refuse to let them share
           | the data with Facebook. It is setup so you must first agree,
           | and then "withdraw consent".
           | 
           | The poor bank reps haven't got a clue what to do, mainly
           | because absolutely no one else has ever refused before. The
           | vast majority of people in the modern world have no grasp of
           | what is going on, and will not until it is too late.
        
           | pyrophane wrote:
           | This is Facebook/Meta we are talking about though. Not every
           | new advancement, but it is entirely fair to treat them with a
           | whole lot of skepticism.
        
         | wilg wrote:
         | The "horrific" end game you mention here doesn't even result in
         | seeing more ads.
        
           | CursedUrn wrote:
           | I take it you've never seen HYPER-REALITY?
           | https://www.youtube.com/watch?v=YJg02ivYzSs
        
             | wilg wrote:
             | that's not what the person i'm replying to said
        
       | beardyw wrote:
       | Looking at the example I immediately thought of warehouse staff.
       | AI knows what the thing is and where it is to go. Human is a
       | machine to put it there. Humans as an extension of AI. Welcome to
       | the future
        
       | SeanAnderson wrote:
       | some interesting bits from the Verge article:
       | 
       | > Micro LED projectors inside the frame that beam graphics in
       | front of your eyes via waveguides in the lenses
       | 
       | > [requires] wireless compute puck that resembles a large battery
       | pack for a phone
       | 
       | > [glasses weigh] 98 grams
       | 
       | > the battery only lasts about two hour
       | 
       | > Orion was supposed to be a product you could buy.
       | 
       | > $10,000 per unit [to build]
        
       | tambourine_man wrote:
       | I know meta (ha) discussions are frowned upon on HN, but I never
       | really understood why, so here it goes:
       | 
       | This link weights in 115MB. It loads a 30MB _GIF_ for its hero
       | image. That 's from a company that was born on and from the Web.
       | The people that brought you React.
        
         | __MatrixMan__ wrote:
         | They brought you React so that there'd be plenty of bloat at
         | runtime for their trackers to hide in. Seems consistent to me.
        
         | paxys wrote:
         | The "GIF" is a video. You are watching a bunch of advertising
         | videos. 115 MB isn't really very much in that regard.
        
       | ang_cire wrote:
       | This is cool from a technical standpoint, but ultimately just
       | feels like another gimmick. This feels like it's doing stuff that
       | I could do faster or better (and definitely, more safely) on a
       | computer or phone.
       | 
       | I don't personally see the appeal of hands-free as a paradigm in
       | most cases. Do we really want people talking on _and looking at_
       | Zoom as they walk around the office? Or as they drive? Or as they
       | are out shopping? I also see ESPN and YouTube, so yeah... this
       | thing better detect when you 're moving at speed and disable
       | video apps.
       | 
       | I'm just struggling to see when you would be in a setting where
       | you _should_ use these, that you shouldn 't be using a device you
       | already have. It's like trying to sell me on using a smartwatch
       | to take voice calls: sure, there is exactly 1 situation I can
       | think of where that's useful, which is getting a call when I'm
       | out running and don't want to "lug" a whole phone with me. But I
       | sure don't want to be wearing glasses when I otherwise don't need
       | to (and these aren't prescription, so you are), just in case
       | someone tries to Zoom me unplanned.
       | 
       | Can you imagine how goofy you'd look sitting at a coffee shop and
       | just sort of staring into the middle distance and talking, as you
       | take a Zoom call?
        
         | baby wrote:
         | If you get the opportunity to try the Meta glasses, you will
         | quickly see that it's more than just a gimmick, and they don't
         | even have any display
        
           | TiredOfLife wrote:
           | Orion is a see through device with screen. Something like
           | Hololens.
        
             | baby wrote:
             | that's what I said, the Meta glasses don't even have a
             | display and they're insanely useful (through the AI
             | assistant, the speakers, the microphone, the camera). I
             | can't imagine how game changer something that also has a
             | display will be.
        
               | svnt wrote:
               | What are you finding them useful for?
        
               | baby wrote:
               | * I take calls on them all the time when I'm outside, it
               | works so well I don't even take my earbuds anymore if I
               | know I won't be listening to music
               | 
               | * If I don't have my earbuds, I'll use them to listen to
               | a podcast or even some songs while outside
               | 
               | * I use the AI assistant ALL THE TIME, it's soooo
               | practical to have it always on, I don't need to pick up
               | my phone it's like someone is always next to me ready to
               | answer any questions I have
               | 
               | * I record videos and take pictures with it all the time,
               | it's so much faster than taking out my phone if I need to
               | quickly catch something, also as people don't realize
               | your filming I have super authentic videos with my
               | friends and family where people aren't acting weird
               | because they realize they're being filmed (I think this
               | is going to go away as soon as these become more
               | mainstream, so this is THE moment to catch some memories
               | with it IMO!)
               | 
               | * Mine are prescription sunglasses, so I use them by
               | design when I'm outside during sunny days, so all of that
               | is just additional bonus I get for free just by wearing
               | my sunglasses
        
             | jazzyjackson wrote:
             | Suppose they're referring to the Ray-Bans Wayfarers, no
             | display, just front facing camera and audio
             | 
             | I thought it was very gimmicky, I tried taking lots of
             | family photos but none of them were any good, between the
             | vertical format and, you know, not being able to frame the
             | shot. Also I never adapted to having an LLM in my ear (big
             | network induced lag times didn't help), so ymmv
             | 
             | All I want are glasses that can tell me where I left my
             | wallet but I don't think we'll see it this decade.
        
               | lrivers wrote:
               | Plus, "that person's name is 'jazzyjackson'" when you're
               | looking at them
        
               | baby wrote:
               | they're not as good for pictures as they are for videos,
               | for videos they really shine.
        
           | notarobot123 wrote:
           | But timing is everything. If everyone already has a device
           | that is functionally equivalent in most cases, most won't
           | make the switch. Isn't that why investors often look for 10x
           | improvements for disruptive tech - switching costs discount
           | the value of any incremental innovation, however cool the new
           | tech is.
           | 
           | AR via a phone/tablet seems to me to be just as good an
           | interface as any headgear once you factor in the social cues
           | when using AR around other people. Even then, I can't think
           | of non-entertainment contexts where AR is actually worth the
           | effort over a screen interface.
        
             | talldayo wrote:
             | > I can't think of non-entertainment contexts where AR is
             | actually worth the effort over a screen interface.
             | 
             | This I agree with.
             | 
             | > AR via a phone/tablet seems to me to be just as good an
             | interface as any headgear
             | 
             | This I cannot agree with. If you've used recent VR, you
             | know it's the "real deal". We've caught up on the computing
             | capabilities required for full color passthrough and even
             | fairly lightweight headsets. Right now it's a matter of
             | miniaturization, and bringing the cost down beyond the
             | $10,000 price tag that current experiments are running.
             | 
             | If AR becomes a mainstream thing, people are going to want
             | to ditch their phones the moment a good headset is
             | available. If it's not (and I suspect it won't be; "AR"
             | already exists on our phones and hasn't been popular since
             | Pokemon GO) then people will remain apathetic.
        
         | TiredOfLife wrote:
         | >Do we really want people talking on and looking at Zoom as
         | they walk around the office? Or as they drive? Or as they are
         | out shopping? I also see ESPN and YouTube, so yeah... this
         | thing better detect when you're moving at speed and disable
         | video apps.
         | 
         | People already do that using mobile phones. With glasses there
         | is at least some visibility of things in front of you.
        
           | barbazoo wrote:
           | You're assuming people look out front and are paying
           | attention to the "background" of whatever they're watching
           | with their glasses.
        
         | IanCal wrote:
         | What's weird to me with the call example is I can receive a
         | video call but I can't respond with a video of me.
         | 
         | And I find being on a video call with someone just on audio
         | very creepy.
         | 
         | If I'm not a weirdo for that, then it's distinctly worse than a
         | hands free voice call, which we already have
        
         | pitaj wrote:
         | > I don't personally see the appeal of hands-free as a paradigm
         | in most cases. Do we really want people talking on and looking
         | at Zoom as they walk around the office? Or as they drive? Or as
         | they are out shopping
         | 
         | I can see this being extremely useful, especially if the person
         | on the other can see what you're looking at. Interactive remote
         | troubleshooting!
         | 
         | > Can you imagine how goofy you'd look sitting at a coffee shop
         | and just sort of staring into the middle distance and talking,
         | as you take a Zoom call?
         | 
         | No goofier than someone talking through their airpods.
        
         | xpl wrote:
         | _> Can you imagine how goofy you 'd look sitting at a coffee
         | shop and just sort of staring into the middle distance and
         | talking, as you take a Zoom call?_
         | 
         | Honestly, people used to say the same thing about Bluetooth
         | hands-free devices years ago, and now no one even bats an eye
         | when someone talks using AirPods.
        
           | Kye wrote:
           | It still looks goofy and takes me a moment to register
           | they're talking to someone on a phone when they breeze by.
        
           | stvltvs wrote:
           | It still catches me off guard sometimes. Just a personal
           | opinion, but it's a bit offputting because it's distracting
           | to hear only one half of the conversation. My brain is
           | dragged unwillingly into filling in the other half. Also we
           | tend to talk kinda obnoxiously loud on the phone. But I guess
           | that applies equally well to all public phone conversations.
        
             | commakozzi wrote:
             | why are you trying to listen in on other people's
             | conversations? mind your business.
        
               | dpassens wrote:
               | Personally, I'd love to mind my business, but some people
               | are so obnoxiously loud I don't have a choice.
        
               | stvltvs wrote:
               | To clarify, I'm able to ignore in person conversations.
               | Phone conversations are more distracting especially when
               | they're loud. I'm unwillingly drawn into conversations
               | I'd rather ignore.
        
               | Sohcahtoa82 wrote:
               | When someone is talking loudly right next to you, they
               | are MAKING it my business.
        
           | vidarh wrote:
           | ca. 25 years ago, I remember seeing the first comic comparing
           | people with hands-free with the "village idiot" and making
           | the point that we couldn't tell regular people apart from the
           | village idiot any longer, because it'd implicitly already
           | become normal.
           | 
           | In other words: This was normalized _a generation ago_.
           | 
           | And now I feel very old.
        
           | zombiwoof wrote:
           | Yeah but those people still look stupid and are annoying (and
           | selfish insecure) "look at me I'm in a coffee shop doing
           | bidness"
           | 
           | Almost as annoying as people in airports/planes now watching
           | their phones with no headphones. All out giving no ficks to
           | people around them
        
         | crazygringo wrote:
         | I _definitely_ see the appeal.
         | 
         | A vastly larger screen where you don't have to crane your neck
         | down to read the news? That sounds _amazing_ for my daily
         | commute, and so much healthier for my neck and shoulders.
         | 
         | And visible directions while cycling would be amazing, when
         | it's unsafe to glance at your phone. (Audio directions aren't
         | nearly as good, and wearing headphones/earbuds while cycling is
         | illegal in a lot of places as well.) A heads-up display in your
         | car should be safer too than looking down at the screen.
         | 
         | And if people are having video calls while walking, that
         | doesn't seem any goofier or creepier from audio calls with
         | earbuds, where it already looks like somebody talking to
         | nobody.
        
           | stvltvs wrote:
           | Probably depends on your area, but when I was bike commuting,
           | I refused to give in to the temptation to wear even one
           | headphone. Staying completely focused and aware of traffic
           | saved me quite a few times. You won't be surprised to know
           | what I think about cycling with AR.
        
             | crazygringo wrote:
             | While cycling somewhere new I have to look upwards and to
             | the side to search for small street name signs and try to
             | read them, to know when to turn. Rather than looking at
             | traffic and the road ahead of me.
             | 
             | A big glowing arrow is going to distract me far _less_ than
             | tiny street name signs.
             | 
             | AR is a big _win_ here. In fact there are all sorts of
             | safety improvements you can imagine for cycling
             | specifically, including making you more aware of vehicles
             | she other cyclists behind you to the side.
        
         | wongarsu wrote:
         | But what if while you are talking to someone it automatically
         | displays a subway surfer video next to their face /s
         | 
         | Putting stuff in front of your phase is a more natural
         | interface than having to hold a rectangle you look into. But
         | the friction of phone screens might be quite healthy to
         | society.
         | 
         | On the other hand in blue collar work this is invaluable.
         | Basically the same market every other AR headset is going
         | after: overlaying plans or live sensor data over your
         | viewpoint, being able to share a common viewpoint when
         | troubleshooting with people remotely, sending out low-skilled
         | people on support calls with experts directing them remotely,
         | etc
        
         | mynameisash wrote:
         | > Can you imagine how goofy you'd look sitting at a coffee shop
         | and just sort of staring into the middle distance and talking,
         | as you take a Zoom call?
         | 
         | While I agree with you, you could also say the same thing about
         | mashing a black square with your thumbs at a coffee shop or
         | walking around a grocery store with little piece of plastic in
         | your ear and talking to someone.
        
           | siquick wrote:
           | Staring at your phone > unconsciously staring at an
           | increasingly uncomfortable person trying to enjoy a quiet cup
           | of coffee
        
         | jebarker wrote:
         | I think the real killer use case of AR glasses is when multiple
         | people have them and can look at shared 3D content. The TV show
         | "The First" (sadly cancelled) did a good job of showing use
         | cases for this.
        
           | bsimpson wrote:
           | Reminds me of the Microsoft Surface from the mid 00s.
           | 
           | Never seemed to take off though.
        
         | eddieroger wrote:
         | I am one of the people who own and enjoy using an Apple Vision
         | Pro. A year ago, my wife and I welcomed our daughter to the
         | world. Having a device that can be interacted with hands-free
         | and produces no outward light has been useful more than once in
         | the last year. A front-facing camera pointing at the world
         | around me lets me share my girl with family far away in a
         | first-person POV. There are use cases beyond Zooming from a
         | coffee shop for which devices like these are welcomed
         | innovations and definitely appealing. And that doesn't even
         | count that I just genuinely like working with my headset on at
         | my desk. I'm a spatial thinker, so arranging things I need
         | around me makes sense.
        
         | paul7986 wrote:
         | Use my meta ray bans many times a week since last October
         | ..just in Banff canoeing and was able to continue rowing while
         | filming.
         | 
         | Watching content & or working using smart glasses doesn't make
         | sense to me but using them to ask it count how many ppl in a
         | room, keep the score of my pickleball game or whatever game
         | that involves using vision to keep score and many other
         | innovative ideas are useful to exciting prospects personally.
         | 
         | Yet overall my Ray bans are a great pair of sunglasses that let
         | me take pics or video either hands free or not. They need
         | improvement when using to talk on phone and upon a year of
         | using them smart glasses I don't think will replace the
         | smartphone as u cant take selfies with them.
        
         | dayvid wrote:
         | I remember when the iPad came out and everyone was making jokes
         | about it. No one would image a phone would be a primary
         | computing device. Don't know if glasses are the next major
         | step, but a handheld phone being a computing device is a
         | transitory thing.
        
         | anonzzzies wrote:
         | > Can you imagine how goofy you'd look sitting at a coffee shop
         | and just sort of staring into the middle distance and talking,
         | as you take a Zoom call?
         | 
         | yeah, I do that daily with xreal glasses. Never met more
         | interesting people like this. As I can see normally but with a
         | very large screen, people sit next to me , want to try and
         | often buy them themselves on the spot. I also don't have to
         | carry an annoying laptop.
        
         | jejeyyy77 wrote:
         | you start with wearing these at home
        
       | anonzzzies wrote:
       | So when can we order?
        
         | prettymuchnoone wrote:
         | you _might_ be able to order hypernova, a slimmed down version
         | of this, next year
         | 
         | heavy on the might
        
       | rglover wrote:
       | Is there a term for tech companies rushing toward the future? It
       | seems like there's this cultural rushing toward a future that
       | isn't quite here combined with a tendency toward gaslighting that
       | it is.
       | 
       | Not for the sake of planting a flag and iterating toward it, but
       | almost like there's a grasping at a sci-fi reality that current
       | tech can't meet and what we're seeing are a series of commercial-
       | grade Veruca Salt tantrums.
        
       | paxys wrote:
       | I can see why it isn't a consumer-ready product, but the tech is
       | nevertheless amazing. AR/VR getting smaller and moving away from
       | bulky headsets is clearly the future. Hopefully we'll see it in
       | Ray-Ban form in the coming years.
        
       | bbor wrote:
       | 1. _" The name Nazare is the Portuguese version of Nazareth"_ ok
       | y'all, I know you're working on edge tech, but lets cool the
       | rhetoric down a little bit. Can't believe the PR-minded execs
       | approved this choice.
       | 
       | 2. _" It was so challenging that we thought we had less than a
       | 10% chance of pulling it off successfully."_ Definitely a
       | targeted message to the activist investors urging FB to stick to
       | social media haha. Love it, and believe them 100% on the specific
       | claim! Supposedly Apple Vision came about when they finally gave
       | up on traditional AR (for now).
       | 
       | 3. _" Zuckerberg imagines that people will want to use AR glasses
       | like Orion for two primary purposes: communicating with each
       | other through digital information overlaid on the real world --
       | which he calls "holograms" -- and interacting with AI."_ I hope
       | to god "AI" as a term looses steam -- basically all he's saying
       | is that this computer will be used for computing. Yes, indeed.
       | 
       | 4. _" To demonstrate how two people wearing Orion together could
       | interact with the same holograms, I played a 3D take on Pong with
       | Zuckerberg... Zuckerberg beat me, unfortunately."_ I find it
       | somewhat hilarious how Zuckerberg, Bezos and Elon are
       | simultaneously some of the most powerful people to ever live, and
       | at the same time mascots for multinational conglomerates bigger
       | than they could ever hope to truly understand or control.
       | Zuckerberg is obviously the best mascot out of the bunch, and
       | this is only further proof of that.
       | 
       | 5. Wow, the Neural Wristband is insanely cool. Just... wow. I
       | haven't seen anyone even hinting at that, but it seems incredibly
       | obvious in hindsight. See this exploratory paper:
       | https://link.springer.com/article/10.1007/s12652-020-01852-z
       | Hilariously, it seems that the initial consumer usecase was a
       | $200 powerpoint remote -- props to the free market!
       | https://wearabletech.io/myo-bracelet .
       | 
       | 6. I feel like calling EMG "neural" is a stretch, it seems to be
       | monitoring muscle contraction events only... Is anyone else
       | convinced that they're intentionally using the word to prepare
       | consumers for upcoming non-invasive EEG BCI tech, now that LLM
       | approaches like DeWave have unlocked it? They've certainly got an
       | uphill battle ahead of them to separate it from a) scary scifi
       | and b) scary invasive EEG BCI like Neuralink. But it's just the
       | obvious next step; the glasses already touch your frontal cortex,
       | even!
        
         | escapecharacter wrote:
         | Context: I'm a former CTRL Labs & Meta employee.
         | 
         | "neural" was a somewhat contentious term to academics, but it's
         | the easiest way to describe to consumers. Academics consider
         | neural interfaces to be directly touching the neurons, whether
         | an invasive BCI, or an invasive device touching part of the
         | peripheral nervous system. Technically this is a "neuromotor"
         | interface, motor meaning detecting muscle, rather than neuron,
         | activity. This makes academics happy but confuses some people,
         | so neural it is.
        
         | ta8903 wrote:
         | Might not be related but "Nazar" means vision in Hindi.
        
         | the-rc wrote:
         | What do you mean by "monitoring muscle contraction events
         | only"? Not trying to argue with you, just understanding how the
         | technology is being perceived.
         | 
         | If I hold your fist/fingers and you try to make gestures, how
         | do you expect the device to behave? I.e., if you think of a
         | movement and signal that intention, but are not capable of
         | carrying that through, because of someone else's hand, a mug,
         | etc.
        
           | bbor wrote:
           | Interesting question! I would guess that electrical signals
           | to contract muscles occur IFF the muscles exert some force,
           | regardless of whether the muscles are actually able to
           | overcome other forces and physically contract. So I would
           | guess that it would work as if no one was holding my hand.
           | 
           | I'm guessing this naive understanding is off the mark, from
           | the phrasing of your question?
        
             | the-rc wrote:
             | I was trying to figure if by "contraction events" you meant
             | the actual motion or the signal to initiate that. Maybe it
             | was the former, but it looks like you meant the latter. The
             | wristband's EMG sensors can't detect the motion of the
             | fingers themselves, of course, because it's on the wrist
             | (and the signal passes through that before the relatively
             | slow muscles have had time to act upon it).
             | 
             | There are videos of people able to control virtual hands
             | even with partial or missing fingers, be that since birth
             | or after some event, see e.g.
             | https://www.youtube.com/watch?v=woXmJMw2lTM&t=4717s
        
       | wilg wrote:
       | IMO, AR/VR remains mostly a software and UX problem, in that
       | there's nothing particularly useful to do with it.
       | 
       | Yes, you can keep improving the hardware, but you'd think we
       | would have figured out something that is better enough in VR or
       | AR on current hardware. Even gamers, who are notoriously
       | interested in buying silly peripherals, care almost zero about VR
       | gaming. Even with huge games like Half-Life: Alyx that are
       | universally praised and part of huge franchises from AAA
       | developers.
        
       | raldi wrote:
       | Cmd-F battery
       | 
       | (no results)
        
         | prettymuchnoone wrote:
         | 2 hours, according to the verge
        
           | raldi wrote:
           | For what kind of use?
        
       | SirFatty wrote:
       | A solution looking for a problem.
        
         | siquick wrote:
         | I don't know a single person who is interested in anything like
         | this, including massive gadgets nerds. Who's the target market?
         | The Verge reporters?
        
           | walthamstow wrote:
           | I am strongly interested but I would never buy the first
           | iteration of anything like this
        
           | t-3 wrote:
           | AR has a ton of mostly-work-related uses - think about
           | warehousing, quality control, maintenance and repair,
           | recording first-person views for tutorial videos or live
           | seminars, identifying plants, HUD during surgery, schematic
           | displays while working with electronics or mechanical parts,
           | and many more.
           | 
           | For leisure the only thing I'd want a display on my face for
           | is reading books and news.
        
           | CaptainFever wrote:
           | I want it, if it's cheap enough. Now you know a single
           | person.
        
           | theshackleford wrote:
           | On the other hand, I know plenty who are. Anecdotes, fun for
           | the whole family!
        
       | TheAceOfHearts wrote:
       | One minor detail that stands out to me is that the UI looks way
       | smoother than what Snap recently showed off in their demos. The
       | Snap glasses were jittery and icons jumped around a bit from the
       | few videos I saw. This Orion demo video look very smooth in
       | comparison. To me this highlights an attention to detail.
        
       | kaycebasques wrote:
       | For a long time it nagged at me that I was sleeping on VR/AR/XR.
       | Couldn't bring myself to spend hundreds of dollars on something I
       | may not use consistently, though. A few months back my wife was
       | restoring a mural and one of the artists brought their Quest
       | headset with Kingspray Graffiti loaded up on it. My wife tried it
       | and loved it so I finally had enough excuse to buy a headset.
       | It's pretty great. The first experience is quite memorable. My
       | "killer app" is Xbox Cloud Gaming. I love laying on the couch
       | with a gigantic, very high-quality screen immersing me in
       | Starfield. Although two nights ago I think I got serious motion
       | sickness. Haven't found any killer/sticky apps beyond that. But
       | it's mission accomplished in the sense that I have crossed the
       | gateway into the world of XR/VR/AR.
        
       | wg0 wrote:
       | So product managers in these companies really think these
       | products will make money and would become sustainable produc
       | lone?
       | 
       | Or it's just muscle flex and show off?
        
         | pnw wrote:
         | Zuck has invested billions in this idea over the course of a
         | decade. I think it's way beyond some "product managers".
        
         | jazzyjackson wrote:
         | They know that they don't want to be empty handed and
         | scrambling to acquire when someone stumbles upon a killer app
        
         | mattlondon wrote:
         | They backed the wrong horse RE "The Next Big Thing", and
         | they're being stubborn about admitting it IMHO. Sunk costs and
         | all that.
         | 
         | I think everyone was obviously aware that "the metaverse" and
         | VR was obviously _not_ what the world needed, yet they pivoted
         | the whole company to it while they totally missed AI taking
         | over ~everything else. Yes yes llama leak /release etc, but I
         | am not really seeing them making any product efforts in the AI
         | space (e.g. no ChatGPT competitor). Apple fell for it too
         | somehow and spent gazillions on a VR headset that no one will
         | even remember in 18 months, which is interesting how two parts
         | of FAANG totally totally totally predicted the market
         | completely and entirely _wrong_. Group think? Corporate
         | sabotage? Corruption /fraud? It beggars belief, really it does
         | - this was so obvious to anyone yet these two huge huge tech
         | companies went all-in on dorky VR that will go the same way as
         | 3D TV/movies (remember that?). Amazing really.
        
       | JoshTriplett wrote:
       | Yet another nice piece of hardware hampered by attempting to lock
       | people into a proprietary ecosystem. (And an AI-centric one at
       | that.)
       | 
       | I would love to have a set of AR glasses. I would love to have a
       | wide variety of features that they could enable. I'd like them to
       | be at least as open as an Android phone is, or as open as a 2D
       | monitor is.
       | 
       | Standard ports / standard wireless interfaces. Install your own
       | software, not from an app store. Ability to use with any
       | ecosystem.
        
         | diyftw wrote:
         | I wish I was surprised that you're getting downvoted for, quite
         | literally, asking for open standards in new tech. I would have
         | thought HACKER news would be more receptive when, on the first
         | page, there are stories about having trouble getting young
         | people to maintain open source projects and linux distros.
        
       | sergiotapia wrote:
       | Meta is on such a roll. Consumer electronics, based. Non cookie-
       | cutter social media, based. Open source projects, based. AI,
       | based. One of the very few FAANGs you should feel incredible
       | proud to work at. Goated run as CEO zuck!
        
         | jazzyjackson wrote:
         | Sorry what are they doing in the social media space? As far as
         | I can tell they are THE cookie cutter by which all other
         | platforms cut themselves.
        
           | sergiotapia wrote:
           | just go on reels comments and tell me that's cookie cutter.
           | there's a deliberate choice to allow raunch, and i love it.
        
       | ben_w wrote:
       | When they say "holographic display", do they mean "wave
       | interference patterns" (true hologram) or just "Pepper's ghost"
       | type stuff?
        
         | teraflop wrote:
         | It's hard to say for sure because this write-up is much more
         | marketing than technical, but they probably mean it uses
         | holographic optical elements.
         | 
         | https://en.wikipedia.org/wiki/Holographic_optical_element
         | 
         | These are more or less "true" holographic elements, because
         | they rely on wave optics and interference. But the pattern is
         | fixed at manufacturing time, not varying with the image that's
         | being displayed. And the image being displayed _to each eye_ is
         | still 2D, not 3D.
         | 
         | Basically, an HOE can act like a system of lenses and mirrors
         | for collimating the image from each eye's display and making it
         | appear at a comfortable viewing distance -- but is much smaller
         | and lighter.
        
         | dmarcos wrote:
         | No true hologram afaik. They mentioned waveguides. Looks same
         | tech lineage than hololens / magic leap.
         | 
         | I think Microsoft was first using holographic buzz word for
         | these non-holographic displays
         | 
         | https://www.microsoft.com/en-us/hololens
         | 
         | "holographic device"
        
         | modeless wrote:
         | The displayed images are not light fields, just regular stereo
         | 3D. However, the waveguides are holographic. So it's
         | technically correct. And the displayed images will look like
         | the hologram projectors seen in popular movies like Star Wars,
         | so it's not misleading either.
        
       | edflsafoiewq wrote:
       | The two "thumbnails" in the Featured News sidebar on this page
       | are two 720p GIFs, totaling about 32MB. There is another 7MB GIF
       | that I don't even see used anywhere. The result is 40 MB burned
       | on peripheral junk and I never get to see how goofy the glasses
       | look because the pictures in the main article never manage to
       | load.
       | 
       | edit: Oh wait, they are actually _animated WEBPs_ , just renamed
       | to .gif.
        
         | 0x00000000 wrote:
         | Showcasing a product where visual fidelity is the entire
         | experience with embedded 12fps gifs is definitely a decision.
        
       | epolanski wrote:
       | Lol, if it was Apple announcing a similar prototype HN would be
       | crazy and this thread would have 3000 comments already.
       | 
       | But since it's meta, it's mostly negative.
        
         | barbazoo wrote:
         | > But since it's meta, it's mostly negative.
         | 
         | Same with other companies actively damaging the world around
         | us. Tobacco, Weapons, etc.
        
           | epolanski wrote:
           | Yeah, Apple meanwhile makes it better.
        
         | hightrix wrote:
         | There's a good reason for that. Ad companies don't get much
         | love from HN.
        
       | timeon wrote:
       | Interesting that Meta is using Wordpress.
        
       | LarsDu88 wrote:
       | Just remember, these are $10000 prototypes.
       | 
       | Two more silicon nodes (36 months 2027) and these will be the
       | same size as regular sunglasses
        
         | hightrix wrote:
         | I've heard this promise so many times that I'm just a bit
         | skeptical.
        
           | LarsDu88 wrote:
           | Is it so unimaginable today that a 2x shrinkage is possible?
        
             | rnk wrote:
             | But we keep seeing these devices after multiple generations
             | and they keep using more and more silicone so they're not
             | shrinking that much.
        
       | tippytippytango wrote:
       | I've been trying some of the smart glasses on the market and the
       | optics don't agree with me, almost instantly they cause me severe
       | eye strain and eventually headaches. Which is strange because I'm
       | alright with VR for 45-60 minutes. I really want to use these
       | devices for portable productivity but they are so far from that
       | in their current state. I hope Meta can solve these issues.
        
       | apitman wrote:
       | I'm hopeful that ubiquitous AR can be a good thing. I remember
       | being inspired many years ago by the book "Rainbows End" about
       | the possibilities.
       | 
       | I am a bit concerned to see advertising companies at the
       | forefront. This is a great video that demonstrates some of the
       | risks: https://youtu.be/YJg02ivYzSs?si=KOQD8RtLR1Il1ZQl
        
       | modzu wrote:
       | cant wait for face ads. ubiquitous ar would be cool, but not from
       | these companies
        
       | aaroninsf wrote:
       | Giving power to Meta to track what you are attentive to, where,
       | with whom,
       | 
       | is about the worst conceivable decision a consumer could make,
       | technology and oo ahh notwithstanding.
       | 
       | They have not only proven durably resistant to even their own
       | tepid self-constraint, hostile to oversight, entirely willing to
       | violate the law, and disinterested in basic moral restraint,
       | 
       | the story--literally today--is about Zuckerberg's now open
       | disregard for ethical action, under the tutelage of Thiel.
        
       | kirykl wrote:
       | Great now its even easier to join video meetings from my desk at
       | the office
        
       | nathias wrote:
       | I just want glasses to replace screens, so I can make a proper
       | cyberdeck.
        
       | fudged71 wrote:
       | I notice the gesture armband in the last product photo, great way
       | to offload some of the sensing of the device.
        
       | smileson2 wrote:
       | It's a cool concept, I do like the idea of something like this as
       | a sort of hud for some tasks
       | 
       | I also wanted that from HoloLens and hololens2 which I worked
       | with for a bit but both of those were just painful for me to use
       | and I wasn't a fan of the display
        
       | m3kw9 wrote:
       | Complete ass move by Meta to use OpenAIs next gen models
        
       | wslh wrote:
       | Technically, it's impressive, a real evolution in the field.
       | However, from a business perspective, it's impossible to predict
       | who the winners will be in this space. Companies like Apple,
       | Samsung, and others could enter the AR/VR market with a similar
       | device when the time is right. I assume they want to build a more
       | appealing brand for software engineers.
        
       | KoolKat23 wrote:
       | Even Realities pair of glass seem like the right compromise at
       | the moment.
        
       | CapeTheory wrote:
       | One day someone will create an AR/VR product which doesn't look
       | ridiculous - but it is not this day.
        
       | sharpshadow wrote:
       | It's been 20 years since they're promising me a naked scanner
       | app.. it's almost here.
        
       | Jayakumark wrote:
       | Getting Amazon Fire Phone Pre release Vibe with those users
       | comments who were wearing it.
       | https://www.youtube.com/watch?v=fcLBzZuovo8
       | 
       | While the tech is great, It should be affordable and usable, On
       | the Interface
       | 
       | Voice - More and more, i feel like Voice is not a good interface
       | as not many wants to speak aloud to get things done (see Alexa
       | and Google home - only used as timers mostly) except for
       | dictation.
       | 
       | Hand Tracking - We all know usable how touch screen on a laptop
       | or big screen monitor is , the time and distance for travel with
       | hand is too high compared to a mouse.
       | 
       | Eye Tracking - Seems to Lacks precision
       | 
       | Neural Link - Not sure how neural link is for using keyboard and
       | stuff. Until we get neural link to read our thoughts, we may rely
       | on keyboards and using multiple fingers are the fastest way.
        
       | dmitrygr wrote:
       | Does not seem to properly address the fact that with this kind of
       | design you cannot do occlusion of brighter real world objects.
       | This makes me _SERIOUSLY_ doubt their  "usable outside" claims.
       | Maybe on a moonless night...
       | 
       | The lack of any fast head movement in all the demo videos also
       | makes me think that they did not at all solve the latency
       | problem, and all the slow deliberate movement is to hide that.
       | 
       | CTRL+F-ing for "occlusion" or "latency" has zero results, further
       | compounding the worries
        
       | jzacharia wrote:
       | meta redemption arc incoming
        
       | eximius wrote:
       | Still feels like Intel Vault was the best iteration of AR. I
       | desperately wish someone would pick that back up.
        
         | alanbernstein wrote:
         | I hadn't heard of these, they look good, but the gap between
         | smart glasses with monochrome HUD and AR is quite large. Neat
         | display tech though.
         | 
         | Vaunt, not vault.
        
           | eximius wrote:
           | Hmmm that was an autocorrect I hadn't noticed. Thanks for the
           | correction!
           | 
           | My understanding was that it was on its way for true AR, just
           | with limited display capabilities. e.g., if I only wanted
           | augmented information, monochrome is just fine.
           | 
           | I don't really need to be able to play pong badly to consider
           | it AR.
        
       | jzacharia wrote:
       | fantastic for a prototype, meta teams are crushing it lately
        
       | antipurist wrote:
       | > the look and feel of a regular pair of glasses
       | 
       | That's a bold claim for glasses this comically thick.
       | 
       | If you're interested in more normal-looking glasses with a HUD, I
       | suggest taking a look at Even Realities G1 [1] -- I have not seen
       | them in person, but at least in photos / videos they don't scream
       | "a piece of tech".
       | 
       | [1] https://www.evenrealities.com/
        
         | modeless wrote:
         | It's an interesting product but they are 25 degrees monochrome
         | half VGA resolution head-locked HUD vs. 70 degrees full color
         | HD world-locked holograms. These are in completely different
         | categories.
         | 
         | You could make a case that nobody needs more than a monochrome
         | HUD but I think there will be a place for both categories of
         | products in the future, until eventually the hologram version
         | is miniaturized enough to make the HUD version obsolete.
        
       | poisonborz wrote:
       | This will never be a real product. Putting it out as a "consumer
       | grade prototype" is the pivot itself, garner the maximum PR
       | impact and maybe snap a few customers who could be lured by most
       | of the usability of the Vision Pro at fraction of the bulk
       | (congrats for that!). But this ship has sailed for a decade now
       | again.
        
       | __MatrixMan__ wrote:
       | I met a lady once, we were in a line at DefCon. She worked on
       | these and was quite concerned that they'd end up on the heads of
       | children, feeding content-reaction biometrics about those
       | children to people who would then use that data to manipulate
       | those children in harmful ways.
       | 
       | I'm curious if people think that that's worth worrying about, or
       | if the idea of optimizing ad placement based on whether it makes
       | your pupils respond in the desired way is the kind of thing
       | that's only effective in sci-fi.
        
         | aniviacat wrote:
         | I think that's a realistic scenario. They will certainly
         | attempt to use the data accessible by XR devices to make ads
         | more effective. Actually succeeding at doing so seems realistic
         | to me, too.
         | 
         | Whether the legislature has notably limited data collection for
         | ad purposes by then - probably not.
        
         | cooper_ganglia wrote:
         | We already put a phone in their hands by kindergarten... I
         | think any kind of flashy tech in front of kid's eyes is almost
         | always bad.
        
         | twoodfin wrote:
         | I don't think ad placement for children should be the primary
         | concern.
         | 
         | Unless I'm misunderstanding the current state of the
         | technology, it's possible _today_ with a little effort to put
         | my biometrics in a feedback loop with (say) GPT-4o, and use
         | those measurements to rapidly produce and refine an
         | increasingly horrifying series of images, personalized to my
         | lizard brain reactions.
         | 
         | That's gross, but the same technique could be applied more
         | subtly. Imagine the worst things people suspect about TikTok's
         | algorithm, but with biometric feedback on its individual
         | effectiveness.
        
         | cedws wrote:
         | It's far too late to be worrying about that, Meta has been
         | hoovering up information about children for more than a decade
         | now.
         | 
         | https://en.wikipedia.org/wiki/Onavo
        
       | animanoir wrote:
       | Wow, more useless trash.
        
       | bentt wrote:
       | If it were any other company, I'd be skeptical. Since it's Meta,
       | I'm dead set against it from day 1.
        
       | righthand wrote:
       | Each giant marketing corp gets their own generation of glassholes
       | if you spread the R&D far enough apart.
        
       | andrewmcwatters wrote:
       | Oh man. I know they have a partnership with Ray-Ban, but Gentle
       | Monster's design language would have really made these work at a
       | consumer level.
        
       | Aeolun wrote:
       | If feels like every builder of AR glasses falls into the same
       | hole. At some point, after they make them smaller and better
       | looking than the ones before it, they think "this is enough".
       | 
       | It is not enough.
       | 
       | While a large improvement, those are some chunky looking glasses
       | that I do not imagine anyone wants on their face.
        
         | martpie wrote:
         | That is exactly what Meta acknowledged, and this is not a
         | product that is going to be released to the public anyway.
        
         | modeless wrote:
         | They are explicitly saying that it's not enough...
        
         | lazyeye wrote:
         | https://www.youtube.com/watch?v=PdFB7q89_3U
        
         | 98codes wrote:
         | I like wearing chunky glasses -- they fit my face well.
         | 
         | These things look at least twice the thickness of anything I'd
         | ever consider wearing in public, in any circumstance.
        
         | rising-sky wrote:
         | > those are some chunky looking glasses that I do not imagine
         | anyone wants on their face
         | 
         | You realize this is a prototype and not available for sale to
         | the general public... right?
        
         | didyouread wrote:
         | It feels like most people aren't actually reading. They are
         | showcasing the current technological improvements. They did
         | explicitly say its not enough and are just a prototype to
         | showcase what they have so far.
        
         | mystified5016 wrote:
         | I mean, these things are probably close to the physical limit
         | for how small and light they can possibly be.
         | 
         | Without relying on a tether, there's only so much you can do.
         | You have to put some compute, battery, and optics _somewhere_.
         | The optics in particular will always be fairly large just due
         | to the physics of light and lenses.
         | 
         | The only way I can see us sidestepping these problems is by
         | putting the optics somewhere else and using a fiber optic
         | tether. Even then, you still need some optics in the glasses to
         | project onto the display lenses.
         | 
         | Maybe someone will figure out how to do a transparent OLED
         | display on the lenses directly. Even then, you've cut the bulk
         | required for optics but you still need somewhere to put the
         | electronics. A tether is really the only way to go if your
         | concern is form factor.
        
         | paxys wrote:
         | > they think "this is enough"
         | 
         | That is literally the opposite of what Meta is saying. In fact
         | they aren't even releasing this pair because they know it's too
         | chunky.
        
       | peppertree wrote:
       | Missed opportunity to name it Milhouse.
        
       | packetlost wrote:
       | Am I the only one that wants AR to effectively be an extension of
       | my phone? Like, give me video game HUDs with handoff from a
       | handheld similar to CarPlay/Android Auto, please.
       | 
       | The killer feature of AR is that it can be omnipresent in your
       | FOV, which enables a whole class of apps that just otherwise
       | aren't possible.
        
       | lazyeye wrote:
       | I'm waiting on real-life english subtitles regardless of
       | language.
        
       | yobid20 wrote:
       | Lol google glasses v2, no thanks.
        
       | znkynz wrote:
       | Great look if you want to look like Brains from Thunderbirds.
        
       | Geee wrote:
       | Imo this "mobile AR" is a stupid product category. This category
       | is like Apple Watch on your face. You get to look at
       | notifications, AR popups, messages and so on. It's mostly for
       | consuming light-weight content on the go. First product in this
       | category was the Google Glass. This category focuses on mobility,
       | instead of pushing computing capability.
       | 
       | In another category, we have PCVR and Vision Pro, which are
       | optimized for high-end computing experiences, and compete with
       | high-end PCs with multiple displays in terms of capability. This
       | category pushes the boundaries of what's possible to do with
       | computers, and has the chance to elevate productivity to a
       | completely new level. There aren't yet any devices / software
       | that do this, but the idea is there.
       | 
       | These two categories might converge into a similar form factor
       | somewhere in the far future, but as of now they represent the
       | polar opposites of computing experience. However, I simply don't
       | want the "mobile" experience in my life at all, and I don't think
       | anyone wants it.
       | 
       | When I'm moving or spending time with friends, I try to put away
       | all devices, and expect everyone to do the same. Also, I hate
       | notifications and pop ups, and definitely don't want them on my
       | face. On the other hand, when I'm alone, I want to immerse myself
       | in CAD, programming or games, and I want to use the most capable
       | devices and software. Only PCVR and Vision Pro are devices which
       | might elevate the experience beyond of what we have today.
        
         | PKop wrote:
         | >This category pushes the boundaries of what's possible to do
         | with computers, and has the chance to elevate productivity to a
         | completely new level.
         | 
         | It probably has something to do with mass-production for a mass
         | audience (not that they'll even succeed here). Look at the
         | success of smartphones and compare their capabilities to full
         | powered computers. They want to make it up on volume, so you
         | have a quantity over quality dynamic of iOS-ified lowering of
         | productive capacity.
         | 
         | >When I'm moving or spending time with friends, I try to put
         | away all devices, and expect everyone to do the same. Also, I
         | hate notifications and pop ups, and definitely don't want them
         | on my face. On the other hand, when I'm alone, I want to
         | immerse myself in CAD, programming or games, and I want to use
         | the most capable devices and software. Only PCVR and Vision Pro
         | are devices which might elevate the experience beyond of what
         | we have today.
         | 
         | Yea, very respectable usage of technology and I relate
         | completely, but our type is a minority of the addressable
         | market. So toy-computers is what will be produced. This is the
         | pessimistic reality of "democratization of technology". It
         | makes you miss the glory days when the main target market for
         | computers was more advanced users. Offerings for that segment
         | could be a larger portion of sales and would thus get focus
         | from product development that would lack today's lowest-common-
         | denominator designs.
        
       | noemit wrote:
       | I guess I'm the only one, but I love these. They seem so fun. I
       | would definitely rather have glasses than to carry a phone around
       | with me.
        
       | mlsu wrote:
       | I would love to have that neural wristband released as a
       | standalone product. I could imagine it acting as a sort of
       | third/fourth/fifth shift key. Easy extra few degrees of freedom
       | for an input device, for regular computer use.
        
       | didip wrote:
       | Very good form factor. Good job to everyone on Meta.
        
       | cebert wrote:
       | This is amazing technology, but I have a hard time trusting
       | FB/Meta having this much additional information about my personal
       | life.
        
         | spencerchubb wrote:
         | why?
        
       | benreesman wrote:
       | I've long been a huge skeptic of the whole Metaverse
       | project/undertaking, I think I've called it a smoking crater
       | where ten billion dollars used to be.
       | 
       | But this is really interesting: it sounds like the display works,
       | and it sounds like the puck is workable, and it sounds like both
       | can squeak above the line in terms of battery life. If those
       | things are true I may turn out to have been completely wrong.
       | 
       | I don't know the first thing about silicon carbide display
       | substrate thingy yields, so I can't remark on whether or not
       | that's a "scale will make cost acceptable", but I bet some mega
       | geniuses at Meta think so or they probably wouldn't be showing
       | this much.
       | 
       | If it turns out that I was dead wrong on this I'll be glad I was,
       | it would be really cool if it works.
        
       | ein0p wrote:
       | No normal person will be caught dead wearing anything AR related,
       | especially if it's made by a company whose main source of revenue
       | is mass surveillance.
        
       | auggierose wrote:
       | > We don't think people should have to make the choice between a
       | world of information at your fingertips and being present in the
       | physical world around you.
       | 
       | What a weird mission statement.
        
       | bryan0 wrote:
       | While still pretty clunky, I think I'd rather wear these for
       | extended periods of time than Vision Pro glasses (100g vs 600g).
       | This is the type of v1 minimalist design I was hoping Apple would
       | go for. I assume Apple investigated this path but realized they
       | would be cost prohibitive? (although when has that ever stopped
       | Apple before?)
        
       | precommunicator wrote:
       | One step closer to AI headbands from Ell Donsaii world
        
       | heavyset_go wrote:
       | I think where these products fall flat is the fact that people
       | don't want a computer strapped to their faces.
        
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