[HN Gopher] LOVR - A simple Lua framework for rapidly building V...
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LOVR - A simple Lua framework for rapidly building VR experiences
Author : siegers
Score : 77 points
Date : 2024-09-04 14:27 UTC (2 days ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| dang wrote:
| Related:
|
| _LOVR - An open source framework for rapidly building immersive
| 3D experiences_ - https://news.ycombinator.com/item?id=28081656 -
| Aug 2021 (122 comments)
|
| _Show HN: LOVR - VR framework for Lua_ -
| https://news.ycombinator.com/item?id=15177549 - Sept 2017 (23
| comments)
| 01HNNWZ0MV43FF wrote:
| "Metamour" would have also been acceptable
| TZubiri wrote:
| Probably built on LOVE, the 2d engine, or at least a homeage
| didip wrote:
| Does this support Apple Vision Pro?
| delusional wrote:
| From the faq: "Apple Vision Pro is not known to work because it
| doesn't support OpenXR or Vulkan."
| wlesieutre wrote:
| It does support WebXR (featured flag in VisionOS 1, by
| default in 2) which LOVR looks like it _was_ using
|
| https://github.com/bjornbytes/lovr/issues/176#issuecomment-6.
| ..
|
| EDIT - WebXR target was removed from README in July 2023,
| with commit message "Don't trick people into thinking WebXR
| is supported right now, and spell macOS better."
| salzig wrote:
| Maybe not yet https://github.com/bjornbytes/lovr/issues/654
| tasoeur wrote:
| I'll give it another shot because there's definitely some really
| good stuff including hot reload! Last I tried it, there was
| definitely some missing love (pun intended) in setting it up to
| compile from source for custom Quest stuff I was working on...
| when the compilation instructions start with "here be dragons"
| you know it's gonna be fun (https://lovr.org/docs/Compiling).
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(page generated 2024-09-06 23:00 UTC)