[HN Gopher] Show HN: Shehzadi in Peril - My first ever game
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Show HN: Shehzadi in Peril - My first ever game
Hello HN! This is the first game I ever built. It's very simple,
but I'm still kind of proud of it because all the pixel art is
original. Thanks for taking a look! GitHub link:
https://github.com/shajidhasan/shehzadi-in-peril
Author : sh4jid
Score : 68 points
Date : 2024-09-01 08:19 UTC (2 days ago)
(HTM) web link (shehzadi.vercel.app)
(TXT) w3m dump (shehzadi.vercel.app)
| brudgers wrote:
| Congratulations on launching.
|
| I did not see instructions so I don't know how to interact with
| the game or what I am supposed to do.
|
| But the pixel art is awesome.
| tomcam wrote:
| Did you try playing it?
| brudgers wrote:
| Unsuccessfully, yes.
|
| Edit: twice now.
| sh4jid wrote:
| Thanks for trying it out! I have added an instruction, you just
| have to tap on the ants to squash them!
| brudgers wrote:
| I just tried again on my iPad and got an error
| Null is not an object...
| nurettin wrote:
| null is too primitive to be an object.
| tomcam wrote:
| congratulations! To me, it is a kind of perfect little game, with
| an extra psychological twist. I don't have a phobia for insects.
| The theme of having me protect a child instead of a generic
| target put me in a completely a different mindset. I really
| started to hate the fast-moving black ants.
| sh4jid wrote:
| Thank you so much for playing!
| picklebarrel wrote:
| I got 159 on my first try. I like the art. The difficulty
| progression is pretty good, starts out easy and gets faster and
| harder. Nice work!
| sh4jid wrote:
| If you play well enough you can actually save the Shehzadi ;)
| But thank you so much for playing. That's a great score!
| fakedang wrote:
| So how much is the max score? Is there an end, or are we
| cursed to eternal bug-squashing?
| sh4jid wrote:
| There is an end! I think the hardest step is the one where
| fast black ants attack every two seconds. and after that if
| you're able to play for 30 more seconds, the princess will
| be saved.
|
| I didn't put much thought into arranging/tuning the values,
| but you can take a look at the levels here:
| https://github.com/shajidhasan/shehzadi-in-
| peril/blob/main/g...
| upon_drumhead wrote:
| Fun game! Resizing the browser window after it starts breaks the
| game though. If you you resize it so the princess is off the
| screen, you can't lose :)
| sh4jid wrote:
| Yeah I've noticed when I was writing codes! But I intended the
| game to be primarily played on a mobile device, so didn't
| bother to fix it.
| bestouff wrote:
| Happens also on mobile. Just rotate e.g. from portrait to
| landscape during gameplay.
| perrohunter wrote:
| Whats the risk of putting your vercel project on hackernews?
| jareklupinski wrote:
| dealing with the deluge of recruitment emails :)
| sh4jid wrote:
| Not quite sure what you mean by that?
| langcss wrote:
| Just check what cloud costs you may endure. Serving static CDN
| files is cheap. Dynamic image resizing costs. I use the simple
| img tag as I am not interested in that optimization.
| patafemma wrote:
| Congratulations on the launch! Please, consider putting up a
| screenshot at the top of the README. When I see visual products
| such as games or GUIs showcased in HN, having a good screenshot
| or two is often the deciding factor in whether I try it or not.
| And probably I am not the only one. A picture is worth a thousand
| words.
| sh4jid wrote:
| Oh, it's the same with me! I'll add a screenshot whenever I'm
| free.
| AriyanWasi wrote:
| I had some fun while waiting for my container to upload. Thanks!
| langcss wrote:
| A rare Show HN game that works perfectly on mobile, like an app.
| Good game too. Well done.
| isuleman wrote:
| gg i only lasted 57 secs :'(
| risenshinetech wrote:
| I think adding a note that there's an end would go a long way. I
| personally tried it once, killed something like 100 ants, thought
| "That's cute, but not interested in clicking on ants endlessly",
| and closed the game well before I lost.
| nelblu wrote:
| Really well done!!! Not sure whether this is the limitation of
| the hosting platform, but I can't find a link from your game to
| github.
| layer8 wrote:
| The only issue I have is that I like the dying sound better than
| the squishing sound, hence the incentives are misaligned. ^^
|
| Though it appears that you have to squish at least one ant for
| the dying sound to work. Not sure if that's on purpose.
| MisterBastahrd wrote:
| Like Asteroids with a health bar and without the movement.
| patrickscoleman wrote:
| So fun, thanks for sharing! I'm feeling some nostalgia. The first
| game I ever made was also an ant defense game. You use a
| magnifying glass to protect your tomato at a picnic. As you get
| to later levels, the ants get bigger and the sun starts to set,
| so you have to buy upgrades.
|
| I wrote it in Java in high school back in 2006. The site I hosted
| it on in high school is no longer live. I put it on Replit a few
| years back, but I no longer have access to the account, so I had
| to fork the repl to play it again. Things change. Hold on to your
| code. It's fun to revisit old programs!
|
| If you want to give it a try:
| https://replit.com/@PatrickAtReplit/Ant-Killer-Game.
| anoncow wrote:
| 163 and my brain is fried! Good work.
| baw-bag wrote:
| I got 161! A fast bullet ant destroyed me! Good job!
| joshdavham wrote:
| Awesome game! Was extra challenging with a touchpad rather than a
| mouse.
| glitchc wrote:
| This a great start. A level progression system would make it a
| full fledged game. You could introduces walls to control the
| direction/flow of ants. The walls would change per level. Also,
| some kind of penalty for spamming might help. Right now I can use
| multiple fingers to press all over the map without much thought.
| feelamee wrote:
| Oh.. my best is 170. Thank you for fun before asleep.
|
| I think this is a great result for the first game.
| 4ndrewl wrote:
| What a great game. Terrifying, but great! Thanks for sharing. I
| loved how the ants come in waves, felt very old-skool in line
| with the graphics, but still very effective!
| lofaszvanitt wrote:
| Wonderful game, and the hit/death sounds of Scheherazade is
| priceless ;DD
|
| Hack: if you zoom out the window (ctrl plus -), the ants will
| home in on a nonexistent princess and you can massacre them :D.
| dark-star wrote:
| Nice little game, and gets pretty challenging.
|
| However, if you resize the window (I fullscreened it after 50 or
| o ants), the princess is no longer centered and the ants cannot
| reach her anymore, except those that come from the "closest"
| wall. Makes the game pretty easy since you only have to watch
| 1/4th of the screen
| zoklet-enjoyer wrote:
| That was fun! I got to 175. Reminds me of the fly swatting game
| on Mario Paint. Or this app with car games that I play with my
| girlfriend's cat.
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