[HN Gopher] Looking Glass' new lineup includes a $300 phone-size...
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Looking Glass' new lineup includes a $300 phone-sized holographic
display
Author : PaulHoule
Score : 38 points
Date : 2024-08-15 19:18 UTC (3 hours ago)
(HTM) web link (techcrunch.com)
(TXT) w3m dump (techcrunch.com)
| PaulHoule wrote:
| ... can't wait until I get mine.
| clobmclob wrote:
| Ditto
| PaulHoule wrote:
| I have to admit though that I am wondering how to make
| content for it. I have a Lytro Illium which is mostly a white
| elephant and an Quoocam Ego stereo camera. Maybe I need to
| synthesize images for it.
| _flux wrote:
| I have a bunch of stereo 180 degree images I've captured.
| Too bad there's really no existing work flow for going from
| those images to something that would be suitable for this.
|
| Of course, any such method would need to come up with data
| from the thin air, but it seems there are pretty decent
| algorithms for doing exactly that nowdays.
| stavros wrote:
| By the way, what happened to that company that raised a few
| billion and was going to absolutely revolutionize AR for
| everyone, and had the most amazing demos ever, and their release
| was just around the corner?
| PaulHoule wrote:
| There was Magic Leap, they did ship hardware, but it sucked.
| stavros wrote:
| Ahh, yep! Huh, I wonder how they managed to enchant all those
| investors with sucky hardware...
| dylan604 wrote:
| How does anyone enchant investors? They were early to the
| table and had amazing demos. In 2014 when I did a few year
| stint in live action VR, there were already murmurings of
| Magic Leap being vaporware.
| talldayo wrote:
| > How does anyone enchant investors?
|
| By imitating Disney, that's how!
|
| But yeah, your impression lines up with what I was
| hearing 10 years ago too. Magic Leap was leaning waaaaay
| too hard into a premium market that was too poorly formed
| to satisfy, with decreasingly valid value prop as the
| field of VR evolved. Google Glass would bite the bullet,
| HoloLens found a few government contractors to pick up
| the bill and surely Vision Pro will peter out with
| similar slight entrenchment.
|
| Mainstream VR just doesn't make sense, and consumers
| won't admit it because we're desperate to be wowed. I
| like my Oculus Quest, but even a perfect version of the
| headset wouldn't replace my phone or my PC.
| metadat wrote:
| Are they shuttered yet, or still shambling along?
|
| https://resources.magicleap.com/en-us/careers
|
| Supposedly they have open roles, but it's probably just for
| show (since displaying 0 openings would be perceived as a
| negative signal). Archive.org corroborates not much is
| changing.
|
| https://web.archive.org/web/20240000000000*/https://resource.
| ..
| PaulHoule wrote:
| Still here
|
| https://www.magicleap.com/
|
| and on v2 of the product. If you really want optical AR
| hardware that's affordable and stylish your best bet is
|
| https://www.xreal.com/
|
| I think they have a great story for "watch TV in AR" but I
| don't think their story for AR applications is that good.
| kotaKat wrote:
| Sucks to see all the V1s on eBay that will essentially be
| a brick at the end of the year, though.
| dylan604 wrote:
| I thought they were just being coy on naming the Apple
| VisionPro
| Terr_ wrote:
| > Looking Glass' new lineup includes
|
| Dangit, I got excited for _System Shock 3_ or a new _Thief_ and
| now I feel let-down.
|
| https://en.wikipedia.org/wiki/Looking_Glass_Studios
| leshokunin wrote:
| Flight Unlimited!
| ipsum2 wrote:
| Not a true holographic display, it's just lenticular. Same as the
| Nintendo 3ds that shipped over a decade ago.
| Animats wrote:
| That was back when 3D TVs were a thing.
|
| The market for 3D displays is small, and the market for 3D
| displays that give up some 2D image quality is very small.
| PaulHoule wrote:
| The 3DS had a parallax barrier. Personally I got the 3DS
| around the time that my presbyopia got bad but I thought the
| images looked really great with my reading glasses.
|
| I was disappointed that they didn't use stereo for _Pokemon
| Sun and Moon_ but then they would had to have decided if
| Lusamine 's hair formed a sheet or a cone wheras the
| animation is strangely ambiguous about the issue as it is.
|
| Most 3D TVs use a high frame rate panel and shutter glasses,
| somewhat like Lenny Lipton's (Cornell physics grad who wrote
| the lyrics for _Puff the Magic Dragon_ )
|
| https://en.wikipedia.org/wiki/RealD_3D
|
| which uses a double-pumped projector and a device which
| electrically rotates polarized light on alternate frames so
| that circular polarized lenses on the glasses work like the
| shutter glasses. (I'm a little sad that I never got to see
| https://en.wikipedia.org/wiki/Dolby_3D)
|
| You don't lose quality in principle from this scheme but you
| do lose brightness and the real answer is "it's complicated"
| when you change the frame rate.
|
| Most 3D TV however is in a side-by-side format where half of
| the horizontal frame is used for one eye and the other half
| is used for the other eye so you really do lose some
| horizontal resolution.
|
| My best 3D viewer right now is a Meta Quest 3 on which I've
| watched _Space Station 3D_ and _The Rise of Skywalker_ though
| sometimes I think about picking up a used 3D TV. If a monitor
| or TV supports high frame rates you could get 3D for free if
| it wasn 't for the shutter glasses being rather expensive.
| talldayo wrote:
| You probably already have a solution for this, but ALVR is
| amazing for getting Quest hardware (any of them) to do
| hardware-accelerated wireless streaming:
| https://github.com/alvr-org/alvr
|
| The 120hz refresh rate of those newer displays really opens
| up when you have a proper desktop GPU to drive them. The
| past few weeks I've been dusting off my Quest 1 with ALVR
| over USB and it's great. You can have the goofiest setup
| (NixOS? GNOME Wayland? Nvidia drivers? Come right in!) and
| it will translate the Quest's built-in tracking into
| SteamVR with less than a frame of delay.
|
| Gotta love it when that thing you thought was dead is
| actually pretty usable thanks to sideloading and a
| hardworking community. If I hadn't just gotten 2 weeks of
| VTOL VR out of that headset I might have remembered to
| resent the $400 I spent on it.
| outofpaper wrote:
| > Most 3D TV however is in a side-by-side format where half
| of the horizontal frame is used for one eye and the other
| half is used for the other eye so you really do lose some
| horizontal resolution.
|
| This is not how 3d TVs work, it's only one of the common
| ways of storing the files.
|
| More and more of these threads feel like there's posters in
| here that are LLM hallucinations...
| spondylosaurus wrote:
| The 3D effects on the 3DS were surprisingly good, imo. On all
| but the "New" models, the sweet spot for positioning yourself
| was pretty narrow, but if you were in the sweet spot things
| looked great.
| gmurphy wrote:
| To be fair, while it is lenticular, it's a huge upgrade over
| the 3DS, which only rendered two views (one for each eye) so it
| only worked from straight on; the Looking Glass display handles
| a significantly higher number of views (~45?[1]) so you get
| continual stereo separation and different viewpoints as you
| rotate the device. Rendering costs are much higher though!
|
| [1] https://docs.lookingglassfactory.com/keyconcepts/how-it-
| work...
| Apocryphon wrote:
| It looks great, but didn't Amazon burn through $170 million for
| their Fire Phones with a 3D effect that consumers simply didn't
| care for? It's such a cool gimmick that has absolutely no
| practical use (except on the Nintendo 3DS).
| inanutshellus wrote:
| Chicken/Egg problem for sure. Niche effect that Amazon had
| trouble encouraging app makers to build for (lots of effort for
| no users), and since there were no blockbuster apps, users
| didn't buy it.
| isk517 wrote:
| I'm in the planning phase right now of building my own virtual
| pinball table cabinet, would absolutely love a 3D display like
| this to install it in. Course spending close to $10,000 just for
| the display is a bit much so I'm just going to focus on finding a
| good 120Hz 4K 43" display and use re-render and infinicolor to
| provide some depth of field.
| nomel wrote:
| You might be able to DIY this [1]. You can buy lenticular
| sheets on Alibaba.
|
| [1]
| https://web.archive.org/web/20230525193416/http://alumni.med...
| isk517 wrote:
| Thanks, I'll have to look into that.
| jzemeocala wrote:
| For a second I thought someone resurrected project looking glass
| tiku wrote:
| Had an LG Optimus phone with a 3d screen, was a nice gimmick but
| not really usefull. This will probably end up the same.
| rfwhyte wrote:
| "The Brooklyn-based startup is making the 32-inch model's price
| available on request."
|
| What incredibly lazy and feckless journalism. You're writing a
| bloody article about the thing, request the damn price and
| publish it.
| matthewfcarlson wrote:
| I'm curious how the new Looking Glass Go compares to the Looking
| Glass Portrait (now $199)
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