[HN Gopher] Do quests, not goals
       ___________________________________________________________________
        
       Do quests, not goals
        
       Author : zdw
       Score  : 561 points
       Date   : 2024-08-08 18:02 UTC (1 days ago)
        
 (HTM) web link (www.raptitude.com)
 (TXT) w3m dump (www.raptitude.com)
        
       | Multicomp wrote:
       | I can't engage with this now. I'm a big GTD user because of my
       | ADHD, I don't trust myself so I use the GTD system as a big
       | crutch.
       | 
       | I pattern match "Quests" in TFA to "projects" in GTD, and "goals"
       | in TFA to "3-5 horizon + someday/maybe list", I don't have time
       | to give nuanced thought to this, but I'm posting my hot take that
       | this looks like a useful tactical method to help oneself take
       | projects off of your someday/maybe lists and work on them, but
       | does not fully address how to make the time.
       | 
       | Wait, no, it probably does, but I'm already running over my break
       | time so I'm leaving this comment here as an anchor to come back
       | and review after work.
        
         | digdugdirk wrote:
         | I feel this comment in my soul. If you have any recommendations
         | for resources on general project/life management, please feel
         | free to share.
        
           | Multicomp wrote:
           | In my quest (ahaha) to not spend my days doing life
           | management system bingo, I've settled on GTD tried mostly
           | flat out the past few years.
           | 
           | However, I have recently looked into Zen To Done, and while I
           | see it as Insufficient because I've already put in the GTD
           | work, I think it could be a lower-effort potentially-close-
           | enough alternative method to getting to the GTD Mind Like
           | Water state.
        
         | graypegg wrote:
         | Same here! Most of my life is in Omnifocus specifically (GTD-
         | focused todo app), and I structure the projects like the quests
         | this author mentions. I have to make them gut-feeling boolean
         | checks if that makes sense. "Declutter the house" is perfect,
         | because I know when it's decluttered: when I feel like it is.
         | If I get too specific, there's pretty much 0% chance I'm going
         | to honestly complete it with any sort of accuracy to that goal.
         | 
         | Also, hope you had a good day at work!
        
         | borsch wrote:
         | I thought I had ADHD but then I got tested and I have high
         | functioning autism
        
           | hitsurume wrote:
           | What kind of tools / treatments have you used / learned
           | afterwards to deal with your ADHD like symtoms?
        
             | borsch wrote:
             | I'm actually super organized and can hyperfocus.
             | 
             | I have emotional regulation issues. Abilify (medication),
             | yoga, and running. Those keep me centered, reduce my
             | (embarrassing) adult tantrums.
             | 
             | Social skills are the hardest part for me. I can read
             | emotions but trying to understand people's motivations is
             | as complex as tracking bugs for me. It just doesn't come
             | naturally.
             | 
             | tl;dr exercise tho
        
         | rocqua wrote:
         | I think you're looking to much at the practice, and too little
         | at the framing.
         | 
         | The point is not that the structure of a quest works better.
         | The point is that the framing of a quest works better. It
         | inspires, it acknowledges there will be adversity, and thus
         | makes adversity feel like much less of a setback.
        
         | undergod wrote:
         | "I don't trust myself" stop saying that to yourself and you
         | will trust yourself more, especially if you reinforce that
         | feeling with reparative action.
        
       | chankstein38 wrote:
       | The timing of this is neat! We are going on a trip in a week~ and
       | need to get a bunch of packing done and stuff around the house
       | prepped etc. 2 days ago I was picking up a ring for my girlfriend
       | and got a "fix it ticket" for something with my car. I have been
       | really stressed because it adds a new thing with a timeline.
       | 
       | The one day I was stressing about it and called it a side quest
       | to myself and immediately the stress dipped. It'll get done and
       | it'll be fine. It needed done anyway and ultimately now I've been
       | given a side quest by a randomly encounter. It's not exciting but
       | reframing it like this helps reduce my stress and allow me to
       | think about the other stuff while still making sure this gets
       | done. So good timing on this post!
        
         | lainga wrote:
         | Do you think it's a matter of the task being framed as within
         | vs. without your agency?
        
           | chankstein38 wrote:
           | I think that makes sense! Basically something that is forced
           | on me vs something I have chosen to participate in. It could
           | be argued whether it fits the latter but reframing can be
           | pretty powerful! I think partially it's that I know that it's
           | a temporary distraction and that's something I'm used to in
           | quest-based games but ultimately I still manage to get the
           | temporary small distractions done (and typically have more
           | fun with those) while still making progress towards the
           | larger quest/goal in this case.
        
         | readthenotes1 wrote:
         | I had a job once working with bad people and I morphed my day
         | into the dndonline I was using to decompress with at night.
         | 
         | Doing the feature work and adding bugs was like breaking
         | barrels to find loot. Convincing a co-worker to stop creating
         | more bugs was like taking down a minion. Working the politics
         | to get rid of the most dangerous coworker was like killing the
         | boss (he was a contractor and it seemed that everything he did
         | was to damage our team's work)
        
           | chankstein38 wrote:
           | I love that! (except the dangerous coworker haha) This trip
           | we're going on is much needed and I'm feeling kind of burnt
           | out I'm going to try this over the next week and see if it
           | helps me maintain focus in the face of my upcoming PTO!
        
           | layer8 wrote:
           | Suddenly I understand why D&D never quite grew on me. ;)
        
       | abalaji wrote:
       | Sounds similar to the theme system that CGP Grey and Mike
       | advocate for in the Cortex podcast.
       | 
       | https://www.themesystem.com/
        
         | rocqua wrote:
         | I thought the same based on the title, but the article feels
         | different. The theme system is about making a commitment, and
         | making failure harder to prevent demoralization, and promote
         | adaptibility. Quests, as presented here, still have a
         | measurable goal, they are specific. That should never be the
         | case with a yearly theme.
        
       | RankingMember wrote:
       | Isn't this just GTD (Getting Things Done) with different
       | terminology or is my ADHD brain skipping over a more significant
       | difference?
        
         | adamc wrote:
         | Maybe that depends on your mental definition of quest. I don't
         | think of quests as "getting things done" -- they are both more
         | significant and less certain than that. Quests are adventures
         | where you hope for significant outcomes, but where there are
         | many uncertainties. It's OK, perhaps even expected, for a quest
         | to have unexpected outcomes. A quest implies less certainty
         | about the outcome and more of an expectation about personal
         | growth.
         | 
         | A lot of GTD is just drudgery to accomplish. Quests are never
         | drudgery. Difficult, maybe, but the journey is probably a
         | bigger part of the quest than the outcome.
        
         | 1659447091 wrote:
         | Also ADHD (medicated) and I would say terminology matters a
         | lot. GTD is it's own distraction loop (for me). I enjoy
         | identifying and grouping problem spaces and creating TODO
         | actions to solve them. Thus get stuck on steps 1-3(4) and never
         | get to the doing because I am doing!
         | 
         | I'm doing the GTD and getting 3-4 of the 5 steps done! Good job
         | me. Except it's not, it was just another distraction. When I
         | view what needs to be done in terms of "action that does the
         | thing", or going on quest* as described here, I am much more
         | successful. Meds makes the doing of something productive
         | possible, but that something can be anything productive.
         | 
         | Knowing I am GTD by working on the first few steps is getting
         | something done. But not really. When I narrow down what I need
         | to do into a single main "quest" and/or coming upon a side-
         | quest and seeing it as that so I can get back to the main
         | thread, I'm taking real action towards it. That doing of
         | something is the actual doing of the thing. Taking the journey
         | of the quest minus all this busy work of defining what I want
         | to get done or what my quest/journey should be, and doing it
         | instead.
         | 
         | * I don't actually tell myself I'm on a quest like this article
         | seems to suggest, but "quest" is a very good descriptor of my
         | process (and may start using it because I personally find it
         | fun, and my ADHD like fun)
        
           | JL-Akrasia wrote:
           | Also ADHD brain. I'd add that having another person (although
           | not always possible) is a great ingredient for a successful
           | system to mitigate some of the failure modes of ADHD.
           | 
           | In the cases where I dont have someone helping me, I have
           | used chatGPT to build a 2D embodied digital sidekick that
           | cares about my goals as much as i can. My Tori provides me
           | emotional support, helps me plan, schedule and prioritize
           | tasks as well as providing a smart focus session mode with
           | phone and web blocklists.
           | 
           | I built it to suit my needs it has allowed me to build a
           | successful startup. Its 100% free and if you want you can try
           | it at tori.gg
        
         | maxverse wrote:
         | The author behind Raptitude, David, has spoken candidly about
         | his ADHD, and the block method he's talking about is a
         | modified, simpler version of GTD aimed at people who are not
         | naturally productive or struggle with more complex systems like
         | GTD.
        
       | dominicq wrote:
       | I am generally skeptical of systems that apparently mostly rely
       | on the methodology of "call this thing another name and you'll
       | change your approach to it". This thing works because there's a
       | community / group session around it, but it would probably still
       | work even if you just called goals - goals.
        
         | saulpw wrote:
         | Names matter. Subtle differences in perception change your
         | stance in approaching and interpreting the thing. Like "violin"
         | vs "fiddle", or "assertive" vs "aggressive".
        
         | nuancebydefault wrote:
         | I have a different take. A pet peeve of mine is give things a
         | good name and define what you mean by it. A good name is as
         | much as possible self-explaining. Quest rhymes well with
         | adventure, detours, heroism,... the word itself tends to create
         | the mindset that the author wants you to have.
        
           | iwontberude wrote:
           | Quest rhymes with mindless grinding in my mind, go there
           | fetch this, kill that, get the gold or the item, rinse
           | repeat. It's the opposite of fresh and process focused in my
           | mind. Better yet is define our work as trips (like
           | psychedelic) where the outcome is unknown until the end and
           | the expectations are malleable. Goals and quests are both
           | corporate nerd speak and make me sick.
        
             | nuancebydefault wrote:
             | I'm sorry to hear that. I wonder where those connotations
             | of quest come from. Did you in the past play a lot of
             | computer role playing games?
             | 
             | Defining work as trips... I wonder... what kind of work do
             | you do and are you happy with the fruits of your work?
        
         | npunt wrote:
         | A different name offers a different perspective, because of all
         | the associations with the name. Problems that are hard to solve
         | are often hard because we're stuck on a particular perspective
         | as to how to solve them. Reframing with new associations is a
         | way to gain a new perspective, to look at the problem
         | differently, to gain insight that you previously did not have.
         | This is an extremely common and effective problem solving
         | technique.
        
           | jnordwick wrote:
           | just bad unreproduceable psychology research. there is zero
           | proof of this. we actually have examples going the other way
           | though.
           | 
           | the idea that changing the words used can change your ideas
           | about something is a weak form of the sapir whorf hypothesis,
           | which is close to universally panned in stronger forms and
           | highly suspect in weaker forms except in pop psychology.
           | 
           | pinker called a similar idea - changing a word to avoid
           | previous negative connotations - the euphemism treadmill:
           | from retarded to handicapped to disabled to differetly abled,
           | but never changed anybodies views. they just carried them
           | over. its because language is a reflection of our inner
           | thoughts, not the other way around.
        
             | npunt wrote:
             | That's weird because I find value in using this technique
             | in both personal and creative contexts, and these kinds of
             | reframes are used all the time in therapy, in school, with
             | parents talking to their kids, etc.
             | 
             | Perhaps the finer points of those studies are not
             | applicable to the topic at hand, which is an individuals
             | strategy to gain new perspective on their own problems,
             | rather than the nth-order effects of proxy words in
             | culture, or researcher's anthropological interpretations
             | and comparisons of languages effect on worldviews across
             | extremely different cultures.
             | 
             | I get that it's a popular topic on HN to point out the
             | replicability crisis in psych research, but the nature of
             | the beast of a high level / subjective / messy subject like
             | human psychology is that you have to be extremely precise
             | about what you're testing and what conclusions you draw, or
             | you're at risk of generalizing beyond the data. What you've
             | cited has surface level similarity to the topic at hand,
             | but is quite different in the specifics.
             | 
             | Plus it doesn't even stand up to the sniff test - language
             | impacts us. Words impact us. The subtleties of how language
             | is used can have profound effects on how we live our lives.
             | Haven't you ever read a beautiful sentence over and over,
             | or marinated in an obscure word and all its intricacies?
             | This is a common sense proposition.
        
               | jimkleiber wrote:
               | I second this. I could have said I "agreed" with this,
               | but to "second" this conveys something different. Or
               | rather, from my intent it seems to convey X but maybe you
               | receive it as Y.
               | 
               | The challenge I find with so much language is the vast
               | number of associations we carry with words and how
               | connotations can vary so extremely even amongst people
               | who "have the same background."
               | 
               | One of the best descriptions I heard for language I think
               | was written by James Pennebaker talking about expressive
               | writing and how words were basically putting a digital
               | categorization onto an analog signal of experience.
               | 
               | Words are not very precise and are often very relative
               | approximations that require so much negotiation to reach
               | shared meaning. Some will read "quests," as I did, and
               | immediately think of Monty Python and the Holy Grail and
               | feel a bit goofy and have a hard time saying "I'm going
               | on a quest" seriously. Others will feel excited and maybe
               | encouraged to see it that way. Others might be annoyed
               | because they love the word "goals" and have built their
               | brands and careers around the word "goals." At the same
               | time, with repeated usage of the word "quests," even my
               | emotional reactions to it may change and I start to
               | embrace the word with more seriousness.
               | 
               | ---
               | 
               | > just bad unreproduceable psychology research. there is
               | zero proof of this. we actually have examples going the
               | other way though.
               | 
               | For example, I read something like this and in my head, I
               | often reframe it. I read "just bad unreproduceable
               | psychology research" as "I do not trust the research you
               | are quoting because I think it is not reproduceable." I
               | read "there is zero proof of this" as "I have not seen
               | any proof of this or do not believe any proof exists." I
               | read "we actually have examples going the other way
               | though" as "I have seen examples that seem to dispute
               | what you are saying."
               | 
               | The way it was originally written, in terms of word
               | choice, seemed to describe to me an objective truth in
               | the universe, whereas the reframe I applied shows more of
               | a relative belief that you may have. That's not to say
               | your beliefs are not the capital T truth, but rather for
               | me to feel less angry when someone tells me "how the
               | world is" and to try to see the world from their
               | perspective and learn from it.
        
               | npunt wrote:
               | Hey Jim! Yeah I think you hit the nail on the head, the
               | difficulty of measuring language's impact on us comes
               | from the individuality of response to it. Even minor
               | shift in situational context can alter our response, as
               | can the measurement window (e.g. you can see yourself
               | warming to 'quests' over time), and of course the actual
               | precise stimulus (our response to close- vs open-ended
               | framing, process vs outcome framing, and the individual's
               | cultural knowledge of the specific language used). Thus
               | it's very hard to generalize these snapshot-in-time
               | personal experiences across populations.
               | 
               | A recent comparison might be SSRI's effects, which are
               | proving to be no better than placebo at a population
               | level, yet a large body of individual anecdotes show they
               | have very positive effects on some. Rather than dismiss
               | the anecdotes, we need to acknowledge the difficulty of
               | measurement for such a complex & high level topic and be
               | curious enough to look at the problem through different
               | mechanisms of ascertaining truth like qual analysis,
               | logic, and common sense, rather than just accept some
               | murky methods and results as the final word.
        
         | dionian wrote:
         | I think it's subtly insightful because a goal focuses us on the
         | endpoint and a quest focuses us on the journey that we need to
         | undertake to get there. But to each his or her own!
        
         | n_plus_1_acc wrote:
         | See also: nonviolent communication
        
         | dclowd9901 wrote:
         | I don't think it's any secret that learning a new language has
         | the effect of remapping the neurons of your brain, and we
         | already know that we associate a lot with words, not just their
         | meanings but what they mean to us.
         | 
         | I don't think there's been sufficient research in this area
         | really but I also don't think that's enough in itself to
         | downplay it as woo.
         | 
         | If the word "quest" doesn't conjure images in your mind of a
         | long winding journey with pitfalls and successes that
         | eventually lands you in a place where you've achieved a goal
         | and also changed as a person, maybe just use the word in your
         | vocabulary that _does_ conjure those images and see if you feel
         | the same way.
        
         | ThrowawayTestr wrote:
         | It's about changing your mindset and how you approach your
         | goal/quest
        
         | m3kw9 wrote:
         | Is a type of gamification which could work for some like this
         | fella
        
         | soulofmischief wrote:
         | This view ignores the importance of, and empirical data around,
         | psychosemantics.
         | 
         | Additionally as others touched on, a precise vocabulary or
         | nomenclature allows us to be precise about our intentions and
         | gives us a framework for making decisions.
         | 
         | "Quest" orients you around the journey instead of the
         | destination, which can have many benefits.
         | 
         | It helps to not consider this, or any other technique, as one-
         | size-fits-all doctrine. I personally have always considered
         | myself very goal-oriented, but this article allowed me to
         | understand things from a different angle and realize that I'm
         | actually much more process-oriented. This will help me make
         | future decisions around projects when planning them out and
         | accounting for the need for sustained motivation.
        
         | drewcoo wrote:
         | Don't be skeptical. Be inquisitive.
         | 
         | And make that change because I, a stranger on the Internet told
         | you to. Also pay for my woo training!
         | 
         | /s
        
         | mihaaly wrote:
         | Your interpretation is inaccurate. It was not about calling it
         | differently and it will become something else kind of message,
         | but to look at the things you do differently so you'd have a
         | chance doing differently eventually, doing what is important at
         | last.
         | 
         | Some (quite a few actually) need specific tags and title on
         | everything so this assign very specific words to matters having
         | different composition for everyone works for them, this is a
         | typical way of relaying ideas to masses (regrettably). But the
         | message is not what words to use but how to do things. We only
         | can speak - exchange ideas and information - about things with
         | words, unfortunately. Well, some can dance specific ideas and
         | todo list to each other, but that is just freak exception. We
         | use words for thoughts.
        
       | apitman wrote:
       | > Still, the tendency is to wait for a better, less cluttered
       | stretch of time to appear before you do that. You will execute
       | your great plans as soon as life becomes a little easier and more
       | spacious than it is now.
       | 
       | > This is exactly backwards. Forming and achieving aspirations is
       | how life gets easier and more spacious.
        
         | feoren wrote:
         | Whoever thinks this is good advice has an extremely easy life.
         | Most people have literally no slack time at all. You're
         | supposed to execute your great plans in the 1 hour per day you
         | have after work, commute, taking care of family, and
         | occasionally taking care of yourself? The hour in which you are
         | deeply exhausted? If that doesn't sound like you,
         | congratulations: you have an easy life.
         | 
         | So the real advice is the same as all life advice under the
         | hood: just be born into privilege.
        
           | shepherdjerred wrote:
           | Do you really think there's no upward mobility for someone
           | not born into privilege?
        
             | feoren wrote:
             | A lot less than most people seem to think. By far the best
             | predictor of someone's wealth is their parents' wealth. By
             | very far. The vast majority of wealth is generational.
             | 
             | But even if you believe in upward mobility, the point is
             | that needs to happen _first_ before you possibly have time,
             | energy, and money to devote to your passions. It 's not
             | backward; if you'd argue "no, succeeding in your passions
             | is what _enables_ upward mobility ", then you (A) are
             | thinking of a very small subset of highly marketable
             | passions, and (B) have identified the catch-22 that makes
             | upward mobility so uncommon.
        
               | LordNerevar76 wrote:
               | Do you happen to have any studies to back this up? It
               | makes sense that parental wealth would be one of the
               | strongest predictors of wealth, but I know of at least
               | one study that has demonstrated that 79% of millionaires
               | did not receive any inheritance from their parents.
               | 
               | Source: https://www.ramseysolutions.com/retirement/the-
               | national-stud...
        
               | feoren wrote:
               | This Georgetown report is a good place to start, they
               | aggregate findings from a lot of different studies:
               | 
               | https://cew.georgetown.edu/cew-reports/schooled2lose/
        
               | Jiocus wrote:
               | The prediction does not hinge on inheritance (most folks
               | manage to start their own lives, careers and families
               | well before their parents pass), but on the upbringing,
               | milieu and economic as well as social capital available.
               | 
               | "You're likely to stay in the social class you were born
               | into" - is basically what the predictor means.
        
               | shepherdjerred wrote:
               | You're right and I agree with what you're saying here.
        
       | ksd482 wrote:
       | as I was reading the article I was thinking "Oh, you mean
       | labeling your goals differently will cause you to think about
       | them differently and hence, will cause you to plan differently".
       | That is, there would be something _tangible_ that would be
       | different.
       | 
       | So I tuned in to learn more about the technique but I was
       | disappointed to learn that there's nothing more to it at least in
       | the article.
       | 
       | It just suggests to re-label your goals differently and think of
       | them as "quests", but it doesn't mention anything more.
       | 
       | I really want to learn how to make my chores and boring goals fun
       | so that I can go about them doing them. Can anyone please shed
       | some light on this?
       | 
       | I have tried to gamify my work but it hasn't worked for me.
        
         | moneil971 wrote:
         | I'm not sure the article fully gets there (he's clearly driving
         | business for his own course), but the general idea is that you
         | don't set a "goal" of a thing you hope to accomplish - you
         | should be fully envisioning who that future you will be - and
         | what they do every day...then start doing that. So the quest is
         | about who you want to become, while the goal is just an
         | aspiration without a real vision.
        
         | RHSman2 wrote:
         | It has to be authentic in my experience. The naming doesn't
         | matter. It's the emotional response it creates.
         | 
         | Procrastination = lazy Or Procrastination = in preparation
        
         | seb1204 wrote:
         | At uni I lived with a friend who was doing his doctor of
         | biology. When he got home he went like 200% on all his chores
         | and within a short amount of time he was sitting in front of
         | the TV having a beer. Being very efficient with the boring
         | stuff can help to get it over with. I think about him a lot
         | when it takes me 2 hours in the morning for lunch boxes, dog
         | and getting ready myself.
        
         | carbine wrote:
         | Sometimes it can be as simple as asking yourself, "what if this
         | were fun?" What would have to happen?
         | 
         | Well, I'd have to have a different attitude and find something
         | I enjoy about it, for starters. Listening to an extremely
         | engaging podcast or audiobook while I do chores, for example,
         | helps a lot. Or challenging myself to find the humor in a
         | situation.
         | 
         | But those are coping mechanisms for dealing with necessary but
         | annoying tasks. Work related quests require a different
         | approach -- I guess my first question of something feels like a
         | miserable grind is, "is this really the thing I want to be
         | doing with my life?" Sometimes no amount of reframing a job
         | will make it tolerable if it's just not your thing.
        
       | jessetemp wrote:
       | I think what's going on behind the verbal sleight of hand here,
       | is focusing on the process (quest) instead of the outcome (goal).
       | It's the difference between doing a thing and having done a
       | thing. I might enjoy having written a book, but I don't think I
       | would enjoy writing a book. And I don't think calling it a quest
       | instead of a goal would make much difference
        
         | fizlebit wrote:
         | It is a fail/succeed mindset rather than a play mindset I
         | imagine. I definitely feel a difference between a chore and a
         | game. That said not all chores are easily turned into games.
         | But seeking games over chores probably leads to a happier time.
        
         | dclowd9901 wrote:
         | I think about this a lot. I think my dad was more goal oriented
         | and I'm more process oriented. I see every day spent working
         | toward a goal as a valuable step toward it, while I think he
         | tried to always shorten the path to reach his goals, and ended
         | up not ever achieving them because of it.
         | 
         | As an example, I do car restoration as a hobby. It's a big, big
         | task to basically dismantle a car, fix body issues, rebuild the
         | engine and transmission, clean up all the parts, and put it
         | back together. Looking at the entire task outside of it, seems
         | almost impossible to do, but I almost never think about the end
         | of the work. I just think about the next thing I need to do.
         | 
         | I think marathon runners do something similar, or so I've heard
         | anecdotally.
        
           | mcdow wrote:
           | Marathon runner here. Spot on. A marathon is near impossible
           | if you don't like running. Inevitable if you like running.
           | 
           | Marathon training is actually the framework around which I do
           | all "quests" now. If you enjoy the process, anything is
           | possible. The key is finding a way to enjoy the process.
           | 
           | I've extended it to several areas I didn't find very fun
           | prior. Language learning and job hunting in particular.
           | 
           | I actually wrote my first blog post on this very subject[1].
           | Warning, it's quite verbose and not the best. There's a
           | TL;DR.
           | 
           | [1] https://emmettmcdow.github.io/posts/how-to-learn-a-
           | foreign-l...
        
             | sebg wrote:
             | Love this line from your post "The marathon is simply an
             | exhibition of the labor it took to achieve it, it is not
             | the goal in and of itself."
        
             | samstave wrote:
             | This is the joy of my martial arts path as well.
             | 
             | In my experience, (This is a Mechanical Elves take on it (I
             | studied Bujinkan Budo Taijutsu, Danzan Ryu, Small Circle,
             | and my Professor Larry Cary said to me one session:
             | 
             | " _The movements I am teaching you awaken dormant brain
             | circuitry. When you do these movements, all the old Masters
             | are with you_ "
             | 
             | That was the moment it really clicked for me.
             | 
             | Later, Soke Hatsumi was quoted in the infamous "Understand?
             | Good. Play!" book -- my favorite quote:
             | 
             | " _I am teaching you to wield a sword, even if you have no
             | arms!_ "
             | 
             | --
             | 
             | The reason is that these two statements allowed me to see
             | what the true nature of my Joy of Movement truely was: I
             | was able to see the Principles of Movement flow through me
             | - (we call this The Mode) - and it was that feeling that
             | was being fully present is what I sought and I feel thats
             | the nature of Mastery of _any_ craft.
             | 
             | ---
             | 
             | @sebg:
             | 
             | You'd really love this Scientest's interview:
             | 
             | " _Things like 'YOU' - that took the Universe Billions of
             | years to generate 'YOU' - you have a lot of Time embedded
             | in you..."_
             | 
             | https://youtu.be/6o8OFTrSTpk?t=7832
             | 
             | Fn prphetic. This Scientists entire podcast and more is
             | worth Time.
             | 
             | ---
             | 
             | I wrote this Haiku a long while back:
             | 
             |  _Movement and Measure_
             | 
             |  _All is One, flowing through Time._
             | 
             |  _Another yourself._
        
             | jfoutz wrote:
             | I've run a few marathons. I'm not fast. I haven't done it
             | in a while. But I think I'd like to do it again. You're not
             | wrong, I'm going to quibble a bit because I have a slightly
             | different perspective that might be helpful. First, a
             | little context. For me a marathon is all about training.
             | That first day it might only be 50 steps. A few weeks or
             | months in, I can go a mile or 3. Then it's just awful.
             | Every little weak tendon and muscle is crying out. Walk for
             | a bit then get back to running. After the early bit, I get
             | 3-4 miles into a run, then have to decide, 3-4 miles back
             | home or 6 to just finish the run. I think that's the
             | critical point. am I just going to walk home? That's an
             | option. but I've gone so far. Walk a lot and just finish
             | the damn route. And that's kind of the point. A lot of
             | comments are arguing about semantics, and I get that. But
             | the point is just get through the bullshit however you can.
             | It's ok to kind of hobble along. Stop by the bar and have a
             | beer or three and make it home. There's no shame in that.
             | Finishing the loop, however you can, is still finishing the
             | loop.
             | 
             | Me, personally, getting past that critical point, embracing
             | the suck. That's kinda the point. I hit that miserable
             | point. I keep moving forward however I can. Whatever stupid
             | bullshit comes up, you (I) just get through it. Somehow. it
             | doesn't matter how. And then there's a bit of a release.
             | Maybe just glide through the last few miles. Maybe rub some
             | dirt on it and walk home. It doesn't really matter because
             | I complete the loop. I sort of shed the vision of what it
             | might be, and learn what it really is. And that's super
             | helpful.
             | 
             | Mark Twain wrote life on the Mississippi, and wrote a lot
             | about how cool it would be to be a riverboat pilot. The
             | beautiful pink sky, the ripples on the water. And there's
             | sort of a heartbreaking transition when he learns the pink
             | sky means a storm is coming. the ripples mean there's a
             | sandbar. In his unknowing dream, everything he loved about
             | it was a disaster waiting to strike. He learned in his own
             | way.
             | 
             | For me, there's a joy and romance to running a marathon
             | that was completely unlike what I thought it was before I
             | started.
             | 
             | So anyway, maybe the subtle shift from goal to quest is
             | enough to help some people embrace the suck. Nothing is
             | what you think it is without doing it. there are parts that
             | are awful. if you can get through it, you'll get nothing
             | you hoped for. but maybe the change of perspective is
             | enough.
        
               | mcdow wrote:
               | I honestly don't disagree with you. I too experience "the
               | suck". But the good parts of runs make the suck worth it.
               | It's just a roll of the dice. You never know if it's
               | gonna suck.
               | 
               | Also I feel you on the taking breaks part. There's no
               | rules. Nothing beats sitting on the curb eating some junk
               | and drinking some Gatorade mid-run.
        
               | jfoutz wrote:
               | sitting on the curb drinking gatorade is what it's all
               | about. you, or I, just sort of accept that it's
               | miserable. but survivable. It's a thing we can do.
               | 
               | my experience anyway. your milage may vary.
        
               | carbine wrote:
               | beautifully said
        
           | necovek wrote:
           | As a counter point, I've also seen plenty people too focused
           | on doing every little step up to some imagined standards that
           | they never get to complete anything -- basically, life
           | intervenes and they got to leave with nothing really done at
           | all.
           | 
           | I am personally goal motivated: I like achieving and building
           | things (I enjoy the process in as much as I got the better of
           | it :)). When things are complex, I come up with smaller goals
           | that are on the path to getting the big thing done, all the
           | while thinking how these things fit together.
           | 
           | This has made me great at coming up with iterative steps
           | where each step brings value: even if I stop at any one
           | point, I have done something useful.
           | 
           | In your example, I would probably dismantle the car enough to
           | get the engine out and rebuilt and back in, and then go back
           | to it sometime in the future to work on other stuff, all the
           | while keeping a functioning car as I am rebuilding it.
        
             | h0l0cube wrote:
             | > This has made me great at coming up with iterative steps
             | where each step brings value: even if I stop at any one
             | point, I have done something useful.
             | 
             | This is really just getting caught up on semantics, and
             | what you've described is essentially the same as a 'quest
             | mindset'. The goal vs quest mindsets are basically
             | waterfall vs (lowercase a) agile mindsets. In the former
             | you risk building something you don't want or under-
             | allocate resources to achieving it, in the latter, you've
             | realized that you've misestimated what the final outcome
             | will be or should be, and know that there will be a
             | discovery process alongside development.
             | 
             | > basically, life intervenes and they got to leave with
             | nothing really done at all.
             | 
             | And perhaps there is no sense in that journey being
             | 'complete' as there's always some way to improve things.
             | But I think the caution here on the 'quest' mindset, is to
             | still have something functional early on - "Release early,
             | and release often" as it were. But this caution also holds
             | for the 'goal' mindset, perhaps moreso, as there's a higher
             | risk of misunderstanding what 'complete' looks like, or all
             | the side-'goals' you never anticipated, and becoming
             | dismayed when you've found yourself settling in on a
             | _loong_ quest anyway.
        
             | ocodo wrote:
             | > I've also seen plenty people too focused on doing every
             | little step up to some imagined standards that they never
             | get to complete anything
             | 
             | This is the true definition of the Yak Shave.
        
               | mklepaczewski wrote:
               | It's not yak shaving. Yak shaving is (possibly) recursive
               | explosion of seemingly unrelated tasks which are required
               | to complete the original task. The comment fits
               | description of a maladaptive perfectionism.
        
               | Ma8ee wrote:
               | Not at all. Yak shaving is getting caught up in all the
               | surrounding, sometimes supporting tasks, so you never get
               | to the main task.
               | 
               | Yak shaving is spending time finding the ultimate editor,
               | choosing between syntax highlighters and schemes,
               | configuring git, et c., so you never actually get around
               | to write any code. That is different from wrenching the
               | last nanosecond of optimisation from some not
               | particularly central part of the code.
        
           | EGreg wrote:
           | Have any of you here considered that you simply need help?
           | More people working alongside you? Being able to form a
           | structure (such as a company or decentralized DAO) with
           | responsibilities?
           | 
           | In my experience, when you are procrastinating, that's your
           | subconscious telling you that you need help. Maybe you don't
           | have the skills, or the time, to undertake the thing. Your
           | developer brain says it'll take 1 hour and it takes 2 days.
           | 
           | https://qbix.com/blog/2016/11/17/properly-valuing-
           | contributi...
        
             | Redster wrote:
             | You are right on! Teamwork outside of paid work is
             | underrated. So many solo projects/goals/quests stall when a
             | person with a different skill set could've made all the
             | difference and helped bring it to completion. I think in-
             | person community is best for this, although Internet
             | strangers can certainly become friends and do fun projects
             | together.
        
           | treflop wrote:
           | Personally I feel like some things that have clear chunks of
           | work are best goal-oriented like "reading through this book"
           | while nebulous goals require a process-oriented method of
           | thinking.
           | 
           | That said, I don't think you should really worry about that
           | distinction.
           | 
           | My method of getting things done is a 3 step:
           | 
           | 1. Constant checking in on whether I am happy at my progress.
           | If I am, keep doing what I'm doing.
           | 
           | 2. If I'm not, try a completely different approach entirely.
           | Abandon the old approach for a week or however long is
           | reasonable.
           | 
           | 3. If I fail to improve or I failed to actually put in place
           | the different approach (saying and doing are different
           | things), I need a shock to the system. Moving to a brand new
           | city-kind-of-shock. Throwing away half your belongings-kind-
           | of-shock.
           | 
           | The key is frequently checking if you are happy with progress
           | and realizing that if you are not, you need a change. And you
           | need to be willing to try changes constantly.
        
           | samvher wrote:
           | "...it's like this. Sometimes, when you've a very long street
           | ahead of you, you think how terribly long it is and feel sure
           | you'll never get it swept. And then you start to hurry. You
           | work faster and faster and every time you look up there seems
           | to be just as much left to sweep as before, and you try even
           | harder, and you panic, and in the end you're out of breath
           | and have to stop--and still the street stretches away in
           | front of you. That's not the way to do it.
           | 
           | You must never think of the whole street at once, understand?
           | You must only concentrate on the next step, the next breath,
           | the next stroke of the broom, and the next, and the next.
           | Nothing else.
           | 
           | That way you enjoy your work, which is important, because
           | then you make a good job of it. And that's how it ought to
           | be.
           | 
           | And all at once, before you know it, you find you've swept
           | the whole street clean, bit by bit. what's more, you aren't
           | out of breath. That's important, too..." -- Michael Ende,
           | Momo
        
             | cryptonector wrote:
             | I think of it as scaling a mountain. When you're at the
             | base the mountain looks imposing and out of reach. As you
             | begin the climb it's hard work and you don't know your way
             | around and feel lost, and every time you look up the
             | mountain remains as imposing as before. But then you begin
             | to make progress, and the mountain begins to seem smaller.
             | Now you can finish the climb because it doesn't seem like
             | that much more work -- you've done the truly hard part,
             | which was: getting started.
             | 
             | Admittedly when I'm at the base I take my time getting
             | started. But once I'm started, I can power through.
        
             | waynesonfire wrote:
             | Hand excavating a couple tens of feet of 5 ft deep trenches
             | will quickly teach you this lesson.
        
           | mlhpdx wrote:
           | Yes. Personally, I enjoy the incremental problem solving
           | perhaps too much -- getting the last 10% of a project done
           | before moving to the next is a challenge.
           | 
           | That said, and being aware of this trait, I started something
           | that is a huge project (building a sail boat) for which I was
           | completely unprepared (no experience, no tools). Each step
           | was a challenge, but until the quest was finished meant
           | nothing. Those last few steps were torture for me but getting
           | it in the water and sailing it for the first time (and
           | second, etc.) was amazing.
           | 
           | It's the same thrill when my software gets used, and I now
           | have renewed motivation to get some projects across the
           | finish line and in people's hands.
           | 
           | Two years well spent.
        
           | bravetraveler wrote:
           | There's a lot of truth to what you say. Some of my favorite
           | people are process oriented!
           | 
           | I'm very, very goal oriented. I'll eagerly sacrifice process
           | to get towards a goal. I find this works well with my work,
           | SRE. Testing and redefining processes :D
           | 
           | This distinction really helps me realize how/why I get
           | overwhelmed with projects of a certain size and go towards
           | bisection
        
             | dclowd9901 wrote:
             | Interesting. As a platform engineer, practically everything
             | I do at work has wide reaching implications so I really
             | have no choice but to figure out how to break projects down
             | into safe chunks that inevitably makes the project bigger
             | and longer to complete. But those chunks grant
             | verifiability and stability all the way through. Being a
             | platform eng has taught me how to be process oriented.
        
           | taylodl wrote:
           | Is this the thinking behind the statement it's the journey,
           | not the destination? Enjoy the journey because as soon as you
           | reach your destination, you're going to embark on another
           | journey!
        
         | m3kw9 wrote:
         | While you are right, a different way to look at a same thing
         | can produce breakthroughs, like exercise, you just exercise
         | right? But if you gamify it, it can make it easier to endure
         | and repeat
        
           | meiraleal wrote:
           | > But if you gamify it, it can make it easier to endure and
           | repeat
           | 
           | Gamifying it doesn't do much if you don't accept playing the
           | game and continuing when you lose.
        
         | 42lux wrote:
         | That's the problem we have in most companies now: everyone
         | loves the outcome, but not many love the work.
        
           | 01HNNWZ0MV43FF wrote:
           | Well if it was fun, someone would do it for free, and then I
           | wouldn't get paid. I only work to live.
        
         | mkoubaa wrote:
         | If you won't enjoy writing a book you won't write a book and
         | you'll never taste the enjoyment of having written a book
        
           | egypturnash wrote:
           | Douglas Adams (author of _The Hitch-Hiker 's Guide To The
           | Galaxy_) was a best-selling author who was infamous for
           | hating to write.
        
             | slothtrop wrote:
             | He was infamous for procrastinating.
        
         | nxicvyvy wrote:
         | I don't think so.
         | 
         | Theyre differentiating goals from quests, where goals are daily
         | minutia, get a haircut, something you'd suggest you need to do
         | this week, where as quests are bigger loftier goals, what would
         | you do in the next two years? Learn to fly a plane.
         | 
         | The quests are still goals they just want to categorise it
         | apart from meaningless low value goals.
         | 
         | Another part of it seems to be the approach, breaking it down
         | into blocks and creating a plan to achieve it in your currently
         | available time instead of putting it off.
        
         | cjf101 wrote:
         | Another way I've encountered this is performance vs results.
         | Performance is the things you do that you believe will lead to
         | results. Results aren't always in your control (especially in
         | competitive environments), but performance absolutely is. It's
         | a lot easier to feel you are getting somewhere when you focus
         | on things that you control.
        
         | hn_throwaway_99 wrote:
         | > And I don't think calling it a quest instead of a goal would
         | make much difference
         | 
         | Well, I of course haven't done it yet, but as one of those
         | people who (stupidly, in a "the definition of insanity is doing
         | things the same way and expecting a different outcome"-sort-of-
         | way) makes New Year's Resolutions every year, and gets mildly
         | depressed when I fail to reach them, there is something about
         | this blog post that I loved and really clicked with me.
         | 
         | There are 3 reasons I like the framing of quest vs goals:
         | 
         | 1. As you say, it focuses on the process instead of the
         | outcome. I've of course known that this is how you're supposed
         | to achieve goals (step-by-step I'd say), but something about
         | the word "quest" makes it more real to me, and maybe even more
         | desirable. I think perhaps that even though there are tons of
         | painful things that happen during a "quest", they seem more
         | connected with a "righteous outcome", vs. the laundry list of
         | steps that I think of for most of the "goals" I want to attain.
         | 
         | 2. I don't deal with unexpected curve balls well, and one
         | reason I fail to reach a lot of my goals is I get dejected when
         | things don't go according to plan. But I think the framing of
         | "quest", where basically curve balls are 90% of what happens,
         | makes it easier in my mind. It's like I'm actually planning and
         | expecting the unexpected, instead of getting annoyed when the
         | unexpected pops up. I really like it.
         | 
         | 3. Finally, and though it may seem trivial or silly, the
         | visualization of a "quest" for me is just something that seems,
         | well, more adventurous than drudgery.
         | 
         | In any case, this is one of the first HN posts on self-
         | improvement that I really liked and clicked with me (usually I
         | roll my eyes at what feels like "survivorship bias" advice).
         | I'll see how it goes.
        
           | floxy wrote:
           | >as one of those people who makes New Year's Resolutions
           | every year, and gets mildly depressed when I fail to reach
           | them...
           | 
           | This statement made me think of the book: One Small Step Can
           | Change Your Life
           | 
           | https://www.amazon.com/Small-Step-Change-Your-
           | Life/dp/076118...
           | 
           | ...it is written by a psychiatrist about the practice of
           | Kaizen, where you take absurdly small steps to reach your
           | goals. So small that you can't fail. And these build on
           | themselves. He covers your exact case. People who make New
           | Year's resolutions that fail after a month or two. One
           | example was a woman who needed to get exercise for health
           | reasons. Previous exercise attempts have failed. So the
           | doctor prescribes her to march in-place for 60 seconds every
           | day, when she was normally watching TV. Anyway, it snowballs,
           | as she realizes she can do more and more, and then starts to
           | enjoy it. It is a short, inexpensive, easy read that I
           | recommend.
        
         | smeej wrote:
         | I think I slip into this mode automatically. As soon as I think
         | of a "goal," I immediately ask myself what kinds of habits a
         | person who accomplished that goal would likely have. Then I
         | find the lowest possible resistance way to have that habit from
         | this day forward.
         | 
         | Like, say I want to hike/climb some specific set of mountains.
         | Great. What kinds of habits does a person who hikes all those
         | mountains have? Well, they're probably someone who exercises
         | every day. I can, as of today, become "someone who exercises
         | every day, no matter what," if I set my requirement as "only
         | one minute per day."
         | 
         | Habits grow on their own. I don't think it's really necessary
         | to stage them. Once you see yourself as a certain kind of
         | person, you just become that kind of person. And before you
         | know it, since you're just like a person who hikes all those
         | mountains, you end up being someone who has hiked all the
         | mountains.
         | 
         | It's also the only effective way I've found to deal with my
         | fear of success when it comes to big goals. I don't set them. I
         | just decide to become the kind of person who _would_ accomplish
         | them, and by then, it doesn 't feel like some impressive
         | accomplishment. It just feels like a normal thing someone like
         | me would do.
        
           | screwt wrote:
           | It's great that you slip into this mode automatically.
           | 
           | For me, the reframing of "goal" to "quest" helps enormously
           | with this change of mode. A "goal" is something I hope/want
           | to achieve in future - but today I'm busy with day-to-day
           | chores etc. A "quest" however is something you are _on_. So
           | if I 'm _on a quest_ to do X, of course I need to do
           | something toward it every day.
        
             | smeej wrote:
             | For some reason I have a hard time with "quest" because it
             | seems to have an endpoint. I'm not "on a quest to hike all
             | the mountains." I'm just the kind of person for whom that
             | kind of thing eventually happens because it's normal.
             | 
             | It very well might be my "fear of success" issue though. I
             | don't have a fear of being different than I was before.
             | That slips in under "part of the normal process of growth
             | and change."
             | 
             | But being a person who's on a quest? Who might eventually
             | achieve the thing? That lands differently, and in a way
             | that prevents me from actually doing it.
             | 
             | I think my successes have to slide in under the radar so I
             | don't sabotage them.
        
         | tshaddox wrote:
         | "Quest" is an odd word choice for making this point. To me
         | "quest" very strongly implies having a clear singular goal,
         | whereas e.g. "journey" does not necessarily imply having any
         | particular goal in mind.
        
         | directevolve wrote:
         | I think it's reverse causation. Motivating and meaningful
         | activities feel like quests. Boring but necessary activities
         | that we procrastinate on make us reach for "goal-setting" as a
         | cure for the procrastination.
         | 
         | Wouldn't it be nice if we could somehow feel intrinsic
         | motivation and meaning for the boring stuff too, so that even
         | cleaning the toilet felt like part of a grand adventure?
        
         | nutanc wrote:
         | Talking in LLM parlance, you are put in a different context in
         | the embedding space.
        
         | roshankhan28 wrote:
         | i remember my teacher used to say, 'dont look up untill you are
         | done'. back then i felt really annoyed by this, but now i get
         | it.
        
         | corygiltner wrote:
         | I am one who would love to have written a book (goal) and I
         | don't love writing (quest). I think writers love the act of
         | writing and that's how they get to the goal of writing a book.
        
         | sorokod wrote:
         | An excellent observation, in extreme cases the quest can
         | completely superceed the goal. The movie "Memento" comes to
         | mind.
        
         | atoav wrote:
         | But you need to think farther. Let's use writing a book as a
         | stand in for other things, e.g. being able to code, playing an
         | instrument, mastering embedded electronics programming, you
         | name it:
         | 
         | The person who enjoys1 writing a book _and_ wants to finish
         | them will likely become better at writing books than the person
         | who just wrote a book to cross it off their bucket list.
         | 
         | There is also people who enjoy the process of writing so much,
         | that the outcome literally doesn't matter anymore and they
         | don't have any ambition to finish anything.
         | 
         | In reality most people who achieve great things have both a
         | way/process/quest and many destinations/outcomes/goals along
         | the way and the two things have to be somewhat in balance. Thst
         | balance can differ for different people.
         | 
         | When people say you should focus on the way, not on the
         | destination what they mean is: Don't be the person who just
         | writes a book to cross it off the bucket list, while hating
         | every second of the process and learning nothing from having
         | done it.
         | 
         | 1: The word "enjoy" doesn't have to mean they feel good doing
         | it, it just means there is an urge to do this versus something
         | else
        
         | mettamage wrote:
         | I also think it's about the whimsicality of it. Focusing on the
         | process sounds so rational and cognitive. The issue is that it
         | is devoid of feeling. A quest makes me feel something!
         | Adventure! Let's go! There'll be dragons, there'll be riches
         | and there'll be friendship! I need to seek out like minded
         | individuals, I need to _conquer_ my challenges, I need to go
         | for the rewards that make me feel eternally rich!
         | 
         | That's what I _feel_ when I think about a quest. Sure, you
         | could say it 's all good advice too, but that's just rational.
         | Emotions move me, thoughts move me only a little. If I can get
         | that advice (conquer challenges, seek peers/mentors, go for
         | what I want) by thinking about it emotionally that's much more
         | powerful than thinking about it rationally.
         | 
         | The rational understanding != the emotional understanding
        
           | simonask wrote:
           | Yeah, and also a quest seems like something that might be
           | different every time, where a process is a formalized cookie-
           | cutter pipeline, or at least that is what people associate
           | with it in the context of software development.
           | 
           | When each thing you do is a unique journey, that's exciting.
           | There may be obstacles to overcome, there may be learning
           | opportunities, there may be empowerment in making your own
           | decisions along the way.
           | 
           | Unfortunately this mindset does not satisfy the incessant
           | (but futile) need for predictability that most managers have.
        
         | wseqyrku wrote:
         | It's because you ain't that guy. Ideas are in the air and
         | theoretically they will eventually happen, the question is are
         | you going to be that guy or you'd rather watch someone else
         | make it happen.
        
         | Sharlin wrote:
         | I just can't wait for companies to rebrand "sprints" to
         | "quests" and "projects" to "campaigns". Story points naturally
         | convert to experience points. Crunch time death march could
         | then be "final boss fight".
        
           | jameshart wrote:
           | Fighting bosses is frowned upon
        
           | 01HNNWZ0MV43FF wrote:
           | "Campaigns" would be a nice convergence of "Games borrowing
           | military terms" and "programmers borrowing military terms".
           | 
           | I'm on my way to prosecute a war against bugs, a march to the
           | sea if you will. And the CI is my artillery!
        
             | patrickmay wrote:
             | March to the C?
             | 
             | I'll see myself out.
        
         | djeastm wrote:
         | >I might enjoy having written a book, but I don't think I would
         | enjoy writing a book.
         | 
         | Reminds me of the saying "A classic novel is one that I'd like
         | to have read, but don't want to read"
        
         | slothtrop wrote:
         | > I might enjoy having written a book
         | 
         | It's cheap and short-lived satisfaction. Any seasoned author is
         | not going to feel good if they haven't been working at
         | something new for awhile. We might project that it would make
         | us feel good in terms of projecting an identity (for
         | validation), but the rules are different when operating under
         | imagination which necessarily suggests a divergence from the
         | current reality, where you might not get much validation either
         | from yourself or others (because you don't do anything)
        
         | ctenb wrote:
         | I think that another aspect of this verbal difference is that
         | quests are meaningful because they inherently possess some
         | level of difficulty and adventure. Taking on a quest means that
         | you have a mindset with room for stumbling and getting back up
         | and that you will eventually overcome. Focussing on a goal may
         | sooner lead to frustration and giving up.
        
           | veunes wrote:
           | This approach can make the journey itself as valuable as the
           | destination.
        
         | jimbokun wrote:
         | So the verbal sleight of hand is working as intended.
         | 
         | If you are not going to enjoy the process of writing a book,
         | only the outcome of having written a book, chances are writing
         | a book isn't a good use of your time.
        
         | veunes wrote:
         | Enjoying the process and enjoying the outcome... For me the
         | terminology doesn't change the experience
        
         | halfcat wrote:
         | It's not sleight of hand.
         | 
         | Goals (outcomes) are useful, but never fully within your
         | control.
         | 
         | A quest (effort, basically) is within your control.
         | 
         | One should focus on the things they control (mindset, process,
         | effort).
        
       | B-Con wrote:
       | This reminds me of the "systems vs goals" mentality, which
       | emphasizes focusing on having a good systematic process for the
       | journey rather than fixating on specific outcomes.
       | 
       | Some prior discussion:
       | https://news.ycombinator.com/item?id=28688643
       | 
       | Scott Adams (before he went a bit cuckoo) was a huge proponent of
       | it and he exposed me to the concept in my mid 20s. It heavily
       | resonated with me and fundamentally changed my outlook on several
       | areas of life.
       | 
       | This specific framing of Quests vs Goals seems a bit more like a
       | change in framing your perspective, but I see some similar
       | concepts, eg:
       | 
       | > You don't just get the novel started, you become a writer. You
       | don't just declutter the house, you get your house in order.
        
         | throwaway29812 wrote:
         | > Scott Adams (before he went a bit cuckoo)
         | 
         | Apropo of nothing his book "How to Fail at Almost Everything
         | and Still Win Big" was excellent, I remember seeing when he
         | first joined Twitter. I was one of his first few followers,
         | even said "welcome" and he said "thanks".
         | 
         | Then he got divorced and angry and red pilled. Happens far too
         | often..
        
       | highfrequency wrote:
       | I've always found it interesting that when people encounter
       | challenges and roadblocks when playing a game like Dungeons and
       | Dragons, they are energized and sometimes even relieved the game
       | is not too easy. But when encountering setbacks in work the
       | default is to get frustrated.
       | 
       | I'm pretty sure it's not the _type_ of challenge that differs. In
       | DnD a lot of the challenges are logistical in nature or some kind
       | of interpersonal conflict.
       | 
       | My take is that the main difference is perceived risk / perceived
       | high stakes. In a game you are in a circle of safety, so you
       | don't get as stressed about roadblocks - whereas if you perceive
       | negative consequences for failing to reach a goal in real life,
       | then any obstacle looks like a survival threat and the anxiety
       | about failing distracts from fully engaging with the challenge.
       | As an example outside of work: if you're playing DnD and the DM
       | says: "the bartender gives you a rude look" you are intrigued and
       | curious. If a waiter in real life gives you a rude look, most of
       | our brain's will at least temporarily go into ego threat mode and
       | fall into a default of freezing, leaving or arguing back. We will
       | be distracted, bothered, and generally the opposite of open-
       | minded and curious. My point is not whether these are ideal
       | responses but to note _how differently_ our brains respond in a
       | situation where there is actually minimal risk, but our brain
       | perceives high risk because of outdated programming. Another
       | example in the other direction: people can easily start taking
       | games _too seriously_ and become ego-attached to the goal, and
       | the same brain response occurs. These extreme examples strongly
       | suggest that it is the _perceived threat_ rather than actual
       | threat that drive our responses, and perception can often be very
       | out of whack with reality and inhibit effective problem solving.
       | 
       | For most people in most work challenges, the actual survival
       | threat from obstacles is small. Our brains massively
       | overexaggerate it because we evolved in a context where most
       | problems (especially social ones) actually _were_ life-
       | threatening. I would even say that in cases where survival (or
       | your income) _is_ threatened by an obstacle, downregulating the
       | fear /threat response will usually improve your chances of
       | finding a solution. Negative emotions narrow attention, draw us
       | inward and prevent both mental flexibility and engagement with
       | the world, which make solving difficult problems much harder.
       | 
       | To summarize: given how much more inherently motivating it is to
       | work on challenges that are _similar in nature_ to the ones we
       | procrastinate on in life, it seems worthwhile to try to
       | downregulate our evolved fear /threat response when encountering
       | obstacles.
        
         | AndrewKemendo wrote:
         | The difference is, in games like DnD the risk is effectively
         | zero because you're dedicating time and resources to the game
         | for your enrichment
         | 
         | In all other cases it's a challenge that you don't want, and
         | impedes time and resources for desired enriching activities
         | 
         | So the former is growth, the latter is stagnation
        
         | isaacremuant wrote:
         | You're being either naive or disingenuous.
         | 
         | If you die or fail in DnD, it just makes up for a story,
         | there's no actual impact to your life, no consequence.
         | 
         | Setbacks at work could absolutely have a real consequence.
         | Indirectly making it harder to get a promotion, bonus, better
         | QoL at work, etc.
         | 
         | I agree that one should be used to challenges and avoid
         | becoming stressed due to work but saying "you get excited when
         | you encounter a problem in a game" is just ridiculous. The game
         | is designed to tweak that obstacle to be just enough and you
         | can always turn it off and go back to your life.
         | 
         | A problem in your actual life is not the same. Life is not a
         | game.
        
         | mym1990 wrote:
         | For many, it depends what kind of setback it is. A technical
         | problem can be intriguing and challenging in a good way. People
         | problems or red tapey stuff can be frustrating(or vice versa
         | depending on roles).
        
         | jamesgreenleaf wrote:
         | I wonder how much of it has to do with the reward. In D&D you
         | get experience points, gain levels, get powerful magic items,
         | etc. There is generally immediate positive feedback when you
         | accomplish a goal or overcome an obstacle in the game world.
         | But in real life, most times the only reward is that the
         | obstacle has been cleared.
        
           | highfrequency wrote:
           | Agree that games design for immediate feedback and visual,
           | tangible rewards. I think this is a big part of it.
        
           | seb1204 wrote:
           | In the work environment this is where talking and praising
           | becomes important again in my opinion. Acknowledgement of
           | achievements, even very small ones by colleagues, managers
           | etc has its purpose.
        
         | johndevor wrote:
         | How to down regulate the threat response?
        
         | mihaaly wrote:
         | I am a weird person and for me thinking about the ultimate
         | outcome (death) helps. Cannot be avoided, only procrastinated,
         | but not by much and with great cost. Also the realization of my
         | insignificance helps too. If I was not here, I was not born, if
         | I did not turn that corner in my life, all the people in my
         | surroundings would do very very similarly. Not the same but
         | likely along the same trajectory. Similar good, similar bad.
         | Have friends, child, colleague, husband. Someone was achieving
         | in my place what I achieved. There are rare examples in history
         | for exceptions, but even if my unique gift for humanity
         | achievement was missing, the humanity was doing well anyway (we
         | surely had one off people like Einstein or Taylor Swift - hehe
         | - wasted yet here we are, we cope without that some way we call
         | our precious life).
         | 
         | No point tiptoing around my precious life because it is so
         | boringly ordinary that it exists in the billions. It is
         | fragile, a little miracle in fact, so better not waste it by
         | taking too big risks but not risking it by putting it into a
         | protective case and put in a guarded corner for show either.
         | Risk it, so not to risking it becoming too insignificant.
         | Insignificant not for the crowds and social media outlets but
         | for yourself! Bad things will hapen to cautious and not that
         | cautious people alike. At least at and around the end. Better
         | not wasting the time until then by putting us in a comfort
         | cage.
         | 
         | Nothing new was said here actually, with different words this
         | was told a million times perhaps, yet, it needs to be repeated.
        
         | anal_reactor wrote:
         | > For most people in most work challenges, the actual survival
         | threat from obstacles is small.
         | 
         | It's all fun and games until someone from HR reaches out to you
         | for "a quick call".
        
       | al_borland wrote:
       | After playing too much Zelda, I had the thought to make a todo
       | app that was organized by Main Story and Side Quests.
       | 
       | The Main Story section would be projects, and those bigger more
       | aspersions goals to move the story of life forward. Side Quests
       | would be those little things along the way, that are usually one
       | and done.
       | 
       | I ended up realizing building the app would really just be
       | procrastination, and simply make a couple Lists in Apple
       | Reminders for Main Story and Side Quests. Good enough.
       | 
       | Functionally, but I guess it's not much different than Projects
       | and Random, but I find it slightly more assuming.
        
         | komali2 wrote:
         | Some people might still find such an app useful. Framing
         | problems in different ways is sometimes all it takes. A lot of
         | apps could simply be spreadsheets, but it's still a bajillion
         | dollar market.
        
       | 727564797069706 wrote:
       | This is such a simple distinction, yet totally transforming and
       | invigorating!
       | 
       | I appreciate a lot if people share such insights.
        
       | sim7c00 wrote:
       | this is reworded alan watts. life is like music, its not all
       | about the final chrashing chord, so enjoy the journey. thats with
       | all things, but not everyone flows like that. some people enjoy
       | results and are ok being frustrated getting there. personally, i
       | think that is physically unhealthy. you might have the mental
       | fortitude to push on forever, but physiology is affected by
       | stress, and friction / frustration causes stress. thats hormones
       | and thus kind of unavoidable (but managable again... with the
       | anti hormones.). stress management takes time though, building
       | anti cortisol. so it would be more efficient not to build so much
       | cortisol (enjoy the ride) so you dont need to waste your
       | productivity time building anti cortisol.
        
       | mickduprez wrote:
       | The power of words! Nothing new here really, it's the old
       | systems/process vs goal story but actually I felt that one word
       | make a cognitive shift, for me at least :)
        
       | littke wrote:
       | Reminds me of Dream Mapping: https://www.squadformers.com/dream-
       | mapping
       | 
       | It's about replacing OKRs with stories and maps.
        
         | spikey_sanju wrote:
         | Just read it. This is interesting. Definitely, we will be
         | trying this on our team. Thanks!
        
       | danjc wrote:
       | It's helpful to learn to categorize things as urgent or
       | important. Not many things are both and urgent always masquerades
       | as important.
        
       | LoveMortuus wrote:
       | This has been said many times, but it is worth repeating from
       | time to time.
       | 
       | It's analogous to "Have systems, not goals" or "Build habits, not
       | goals" and I'm sure you can think of many such variations on the
       | words, but at the end they all mean the same.
       | 
       | Don't choose a point on the line that is your life, choose a
       | vector.
        
         | atoav wrote:
         | Just don't fall into the trap that this means you shouldn't
         | have goals. I would phrase it as: The way is more important
         | than the destinations, but destinations are also worth having
         | if you want to continue on the way.
        
           | klabb3 wrote:
           | I dislike the term, but something _like_ goals are useful to
           | have and I enjoy them. But to me, they are more like visions
           | of how I would want things to be. While clearly defined goals
           | can be helpful when dealing with other people who frequently
           | move goalposts, for my personal "goals" I find that those
           | narrowly defined milestones are not helpful for motivation,
           | nor a particularly good proxy for what's really important.
           | 
           | Weirdly, I've been way, way more consistent with my somewhat
           | loose "vision" than I ever saw in corporate life, where goals
           | would change frequently depending on popular buzzwords,
           | reorgs, new grand poobah hires, etc. That's made me think of
           | goals more as a coping mechanism for a jittery "inner
           | compass" or lack of direction. But of course, all of these
           | terms have different connotations for different people.
        
             | chii wrote:
             | exactly.
             | 
             | Goals are not what you do. Goals are sort of like desires,
             | or outcomes you want, but you don't do a goal every day.
             | 
             | By building up habits and systems and processes, and do
             | them every day, the routine will eventually lead to a goal.
        
             | atoav wrote:
             | Thst is why I used metaphorical language here. Goals sound
             | very well defined like something from a business plan. And
             | granted, sometimes it is _nice_ to have well defined goals,
             | e.g. when you are in a group or some other situation where
             | having a bit more objectively formulated expectations help.
             | 
             | Life coaches would tell you you should not only formulate
             | goals, but also say within which time you want to get
             | there.
             | 
             | As you I found this can kill all joy. A vague vision is
             | sometimes better as it can be adjusted to life
             | circumstances. E.g. if you're a musician of course your
             | vision is to make good music of a certain style, but as you
             | are one part of a band within a uncertain environment
             | anything more precise than a vague "move the band forward"
             | would need to be overhauled every other month.
             | 
             | But for other
        
           | halfcat wrote:
           | A coach I follow put it well (paraphrased):
           | 
           |  _When I first meet with an athlete, I ask them what their
           | goal is. I just need to know the general direction and
           | magnitude. Are they trying to get a little stronger over the
           | summer, or are they trying to make the Olympics. Then we put
           | the goal on a shelf and never discuss it again unless it
           | changes. Then it's 100% mindset, process, repeat._
           | 
           | He describes it as a pyramid, with character/mindset at the
           | bottom, where you're trying to become the kind of person that
           | can follow a process. Next is the process, the ability to
           | follow basic instructions consistently (which is surprisingly
           | hard for humans). Process builds the next layer, skills. And
           | multiple skills get combined to form your strategy.
           | 
           | And the key point was, everyone nerds out about the skill and
           | strategy layer. But all progress happens in the mindset and
           | process layer.
        
       | langsoul-com wrote:
       | I'd argue a quest can have the same pitfalls of a goal. That is
       | you see it's so far off and do nothing about it on a continuous
       | basis.
       | 
       | Process VS goal always depends on the person.
       | 
       | If someone has a goal, and everything around them is distracting
       | them from reaching the finish line, the a quest would be
       | irritating.
       | 
       | Opposite is true too, a goal might have been the goal to start,
       | but life changed and now they're chasing something that doesn't
       | personally matter any more.
        
         | atoav wrote:
         | I often get asked by people how I learned to do X, where X is a
         | skill that takes time and dedication, be it designing
         | electronic circuits, playing musical instruments, programming
         | etc.
         | 
         | The answer is that you need to enjoy learning, because when you
         | learn a thing most of the time you suck at it and most of the
         | time there is something that you can't do or don't know. The
         | person who is writing books because they like to learn about
         | the universe, humanity and themselves will likely become better
         | at writing books than the person who ticks off "Written a book"
         | on their bucket list.
         | 
         | The way I look at it, if you want to become really good it
         | needs to be a quest with a many small goals sprinkled on top.
         | The quest needs to be something you could do literally forever
         | (e.g. play music, write code) and the goals could be single
         | projects, etc.
         | 
         | But for me the goals are just a means to do the quest, not the
         | other way around.
        
       | hasoleju wrote:
       | I like how the name quest emphasizes the process, not the
       | initially desired outcome. When you go on a quest you gain
       | experience and have encounters that might even change your
       | initially desired outcome. Instead of trying to reach an outcome
       | you enjoy an adventure and change the human you are.
       | 
       | A quest is a journey where the final destination is not clear in
       | the beginning. But if you are successful, you will be a better
       | version of yourself on the other side of the journey.
        
       | jaza wrote:
       | Great, it's a quest - I can use coconuts!
        
       | anirudhk wrote:
       | Process over outcomes; systems over goals; growth mindset over
       | fixed mindset; satisficing over maximizing; professionalism over
       | amateurism; boring fundamentals over flashy tricks; response over
       | reaction; agency over passivity; presence over regret and worry.
       | 
       | Unlearning Perfectionism https://arunkprasad.com/log/unlearning-
       | perfectionism/
        
         | klabb3 wrote:
         | Maybe this is insightful at its core, but "growth" and
         | especially "growth mindset" is the most LinkedIn performance
         | review garbage I've ever been force fed, so it's a bit of a
         | turnoff simply based on how I've seen it used in practice.
        
           | halfcat wrote:
           | You're not wrong that it's been hijacked as productivity
           | theatre.
           | 
           | But it also doesn't reduce the wildly positive impact of
           | growth mindset.
           | 
           | It's kind of like exercise. It's a basic thing. People know
           | in a logical sense they should do it. And _we feel like we
           | get the benefit by learning about it_. But we get zero of the
           | benefit if we don't do the work, and do it consistently.
           | 
           | It's a "mastery of the basics" situation, where getting
           | yourself to avoid the fixed mindset mental trap, and think in
           | a growth mindset moment to moment, results in a level of
           | effectiveness that almost cannot be explained, only
           | experienced.
        
         | marcosdumay wrote:
         | The problem is, if you follow that religiously, you'll never
         | achieve anything worthwhile. All of those push you away from
         | finishing, the same way that their opposite do.
         | 
         | It's valuable for "unlearning", and I am one of the people that
         | must always be reminded of it. But if you go and "learn" that
         | way outright, it will damage you too.
        
       | deanc wrote:
       | I'm surprised in the context of this discussion, that nobody has
       | yet brought up James Clear's fantastic book: Atomic Habits [1] -
       | one of the best selling non-fiction books worldwide over the last
       | few years.
       | 
       | I read this book over the summer, and it's an incredibly easy to
       | digest breakdown of all the reasons why people fail at their
       | goals, and very simple mind hacks to change the way you approach
       | achieving them through good habits and avoiding bad ones.
       | 
       | [1] https://jamesclear.com/atomic-habits
        
         | haste410 wrote:
         | Personally I am glad no one mentioned that book. It's an overly
         | long blog post with some anecdotes mixed in to stretch it to
         | book length.
        
           | Multicomp wrote:
           | I preferred Charles Duigg's book the Power of Habit for
           | similar reasons. All the material in Atomic Habits with more
           | meat.
        
           | deanc wrote:
           | What didn't you like about it?
        
       | teddyh wrote:
       | A.k.a. "systems vs. goals":
       | <https://www.youtube.com/watch?v=fwcKTYvupJw>
        
       | brian_cunnie wrote:
       | Thought-provoking piece, but I think it ignores one key item: we
       | naturally gravitate to doing what we love. We don't need to write
       | them down. I never wrote down, "build a dual-stack homelab with a
       | handcrafted firewall and a 10Gbe fiber backbone with multiple
       | VLANs and subnets and two virtualization hosts and a 12TB TrueNAS
       | server, and DNS and Minio and DHCP and k8s." Of the hundreds of
       | hours I spent on my homelab, I don't think I ever wrote down a
       | "quest" or "goal".
       | 
       | Similarly, I love swimming in the open cold water, but I never
       | wrote down, "Swim from Alcatraz twice". It wasn't necessary. It
       | happened organically.
        
         | riehwvfbk wrote:
         | But notice that you cherry-picked accomplishments that sound
         | impressive. You didn't say "I watched 10 seasons of The
         | Office", "I wasted over 8000 hours on HN", or "I impulse-bought
         | a shed full of tools I never use", it happened organically!
        
           | brian_cunnie wrote:
           | Good point! I've also played almost a year's worth of World
           | of Warcraft -- it happened organically!
        
       | Venkatesh10 wrote:
       | I feel like this is one of those gamified ways, we can tell our
       | brain to work things on without burning out. But there will be a
       | limit on how efficient we can go without getting bored or tired
       | about.
        
       | MisterBastahrd wrote:
       | Depends on how your brain is wired, I guess.
       | 
       | Know what happens if I go on a quest instead of pursuing a goal?
       | 
       | I end up using every available moment of time to plan said quest.
       | 
       | So I don't do quests. I have goals. As long as I'm moving
       | forward, it doesn't matter what specific route I take.
        
       | veunes wrote:
       | I think it all depends on the individual. Some people thrive with
       | a quest mentality, while others prefer setting goals. Some live
       | by analyzing their days using a SWOT system and this push them
       | forward. Others are used to setting one big goal and like a
       | dream.
        
       | u32480932048 wrote:
       | As a professional procrastinator, even the title makes immediate
       | sense, and has already helped me reframe my to-do list. I'll read
       | the rest of it ...later.
        
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