[HN Gopher] Show HN: I've spent nearly 5y on a web app that crea...
       ___________________________________________________________________
        
       Show HN: I've spent nearly 5y on a web app that creates 3D
       apartments
        
       Author : streakolay
       Score  : 386 points
       Date   : 2024-08-07 12:03 UTC (10 hours ago)
        
 (HTM) web link (roometron.com)
 (TXT) w3m dump (roometron.com)
        
       | billconan wrote:
       | awesome! did you do it fulltime?
        
         | streakolay wrote:
         | No, I was working on it as a side project and I did hire a web
         | dev and UI designer for a short time.
        
       | streakolay wrote:
       | Hi friends,
       | 
       | I'm Nick. This is Roometron, my first project that I managed to
       | launch by myself while being a web developer and having a full-
       | time job.
       | 
       | I started working on it in 2019, so it took almost 5 years to
       | deliver a beta version now.
       | 
       | It was both a fun and challenging journey. I didn't expect things
       | to go so slowly, but anyway, I'm happy to announce it's finally
       | launched.
       | 
       | What is Roometron?
       | 
       | Roometron is a tool that converts floor plans into 3D apartments.
       | It is VR-ready, highly performant, fast, efficient, and
       | affordable due to its incredible automation.
       | 
       | Feel free to ask any questions.
       | 
       | Cheers.
        
         | moralestapia wrote:
         | Hi Nick, I have nothing more to say but congratulations, the
         | whole project is put together _really_ well, one can see that
         | this thing was crafted with love.
         | 
         | I hope it does well in the market and you can profit off your
         | work in here.
         | 
         | Best of luck!
        
           | streakolay wrote:
           | Thank you so much:)
        
         | blensor wrote:
         | VR ready? Well that's interesting, I have to check it out.
         | 
         | You probably should mention that on the front page somewhere
        
           | streakolay wrote:
           | It's not mentioned because I didn't add a WebXR support to
           | the viewer yet, but the concept allows to do it shortly
           | enough.
        
             | rtb wrote:
             | So what do you mean by "It is VR-ready"?
             | 
             | You plan to add VR in the future?
        
               | streakolay wrote:
               | Means that technology are compatible with VR headsets. I
               | will add VR support near time, no worries:)
        
         | johschmitz wrote:
         | Nice.
         | 
         | Feature request: In the top/overview view I would like to be
         | able to tap on each room and then the pivot point should move
         | to the center of that room. After a double tap or tap on the
         | top view button the pivot point should move back to the
         | apartment center point. This will help zooming easily into each
         | room from above.
        
           | streakolay wrote:
           | Yeah, nice notice. I believe I will find time to implement
           | such or similar features with the future updates.
        
         | hnthrow289570 wrote:
         | Does this accept the floorplans you see on apartment websites,
         | or can it accept draft floorplans like this?
         | https://starttofinishdrafting.com/wp-content/uploads/2017/08...
        
           | andy_ppp wrote:
           | That is a great feature idea!
        
         | indigoabstract wrote:
         | Hi Nick,
         | 
         | I'm probably not in the target audience, but still, it looks
         | lovely, I've enjoyed exploring the 3d part.
         | 
         | As a suggestion, a full screen button for the 3d scene would be
         | nice, as I don't have VR, just a regular monitor. And if you're
         | feeling adventurous, you could maybe even add WASD support for
         | greater immersion. But that's a bit of work, as you would
         | probably also have to include a physics lib for dealing with
         | collisions.
         | 
         | Also, I almost didn't see the "try it out" link.
         | 
         | All the best with your project!
        
           | mft_ wrote:
           | Agree - WSAD or just cursor keys would make it really
           | 'walking' - currently it's more like 'click to jump' :)
           | 
           | Also, could you tweak you algorithm to have the geometry
           | deform less at the edges of the viewport? At the moment it's
           | a little extreme and distracting.
        
         | yieldcrv wrote:
         | Have you consulted a language model on other possible product
         | names? Wasn't very possible in 2019 but has been my goto since
         | 2022
        
           | streakolay wrote:
           | No, I didn't. I've been stick with the name before AI
           | massively spread around
        
       | ctvo wrote:
       | Am I missing an option to swap from meters to feet for
       | measurements? Seems low hanging.
        
         | streakolay wrote:
         | it's possible to change the measurements in the account
         | settings, but yeah, I will make it more clear in the future.
        
           | ctvo wrote:
           | I think you have some major bugs then.
           | 
           | The account settings page is empty. I logged in via Google's
           | OAuth provider. There's no option to change anything.
           | 
           | I also can't make a company profile, but to save or upload a
           | floor plan, your front-end code is expecting that to exist.
           | 
           | Edit:
           | 
           | > const {companyName: Z, logo: Q, measurements: K} =
           | b.sessionDataSchema.userData.companyProfiles[0]
           | 
           | In your minified code. There is no `companyProfiles` for my
           | logged in user.
        
             | streakolay wrote:
             | Yeah, I will fix it now, thank you to mention!
        
             | streakolay wrote:
             | Should work as expected now.
        
       | nchudleigh wrote:
       | Looks really great.
        
         | streakolay wrote:
         | Thanks:)
        
       | andrewstuart wrote:
       | Some feedback.
       | 
       | I'm not your target market but.......
       | 
       | I'm a big advocate of not having pages the tell you what it is,
       | rather take the user straight into it.
       | 
       | If that is not practical then your website should:
       | 
       | 1: state what it is
       | 
       | 2: show demos of it
       | 
       | You want people to experience and use the thing, not read about
       | it and close the page.
        
         | streakolay wrote:
         | Thanks. It has a demo 3d scene in the showcase section btw.
         | ("Try it out" btn)
        
           | sfmz wrote:
           | "Try it out" button needs to be centered and larger
        
             | dole wrote:
             | Almost as large as the early access button or more eye
             | catching, I would've skipped the Try It Out button had I
             | not read someone else's comment. Fantastic site design,
             | amazing demo app and clean 3D for a solo project, much
             | luck.
        
               | streakolay wrote:
               | Thanks a lot! I will definitely fix the "Try" buttons:)
        
             | qingcharles wrote:
             | Huh. I only found out "Try it out" is a button by coming
             | here and reading this.
        
           | hanniabu wrote:
           | I'm on mobile and I see no try it out button
        
             | streakolay wrote:
             | Sorry, on mobiles I've added an animated logo in the
             | center, maybe it's confusing, but you have to tap on it:)
        
       | vegancap wrote:
       | Absolutely blows my mind one person wrote this in their free time
        
         | streakolay wrote:
         | Mine too:D
        
       | arjonagelhout wrote:
       | The video tour seems to be AI generated as well. What is the
       | reasoning behind using that over a path traced / light-baking
       | approach?
       | 
       | Also, how does it compare to other floor planner apps and
       | relatively more advanced products like SketchUp?
        
         | arjonagelhout wrote:
         | And props for launching! Going from 80% launch-able to 100% is
         | not an easy task, especially when balancing other work. There's
         | so many small things that add up, even things like privacy
         | policies or ToS'es.
        
         | streakolay wrote:
         | The videos might be both as realtime and path traced or AI
         | enhanced, this feature is in development anyway so I chose a
         | fast solution.
         | 
         | It's not a floor planner, it offers to transform a floor plan
         | to 3D, so users don't have to draw anything:)
        
           | arjonagelhout wrote:
           | So would the user be able to specify what furniture to be
           | placed in the different rooms in the floor plan? And how do
           | you source the 3d models? e.g. if I want to have specific
           | IKEA furniture?
           | 
           | I'm wondering because I once spent some time writing a 3d
           | design app that could be used for room planning, and the main
           | challenge was striking the balance between user control (e.g.
           | the user wants the couch to be changed or moved) and
           | automation. Because the user doesn't want to fiddle too much
           | with the 3d software, as it is the entire premise of building
           | such an app that it alleviates the need for 3d skills, but
           | there is still the need for expressiveness and making
           | changes.
        
       | Vinnl wrote:
       | Not something I need, but after following the "Try it now" button
       | - that is really smooth. Nice work!
        
         | streakolay wrote:
         | Thank you!
        
       | ynniv wrote:
       | The landing page is refreshingly well done. It looks good, loads
       | fast, feels smooth and stable. I also like the price point. It
       | sounds like a lot for a saas, but doing it yourself takes too
       | much time, and hiring someone is an order of magnitude more.
        
         | streakolay wrote:
         | I was trying to make the Landing short and informative. Thanks
         | for the feedback!
        
       | greatNespresso wrote:
       | Congrats on shipping, love your the vibe of your website. Will
       | share with our architect
        
         | streakolay wrote:
         | <3
        
       | Grazester wrote:
       | Nice, but can we have some technical information about it. What
       | is your stack etc?
        
         | arjonagelhout wrote:
         | From their Twitter I can see it uses Three.js
        
       | mangoman wrote:
       | This is pretty neat! I'm on mobile right now, but you mentioned
       | that it's VR ready - does the landing page work with WebXR? I'd
       | love to try it out on my meta quest 3
        
       | cyberbolt23 wrote:
       | There is https://floorplanner.com They are used in a variety of
       | situations and have been doing this for over 15 years.
       | Floorplanner is used in high end shops to show arrangements of
       | furniture, on website to showcase apartments etc. that are for
       | sale and a lot of different use cases.
       | 
       | What is the use case of Roometron that you see it does best?
        
         | streakolay wrote:
         | I have not seen any of nice looking 3D apartment viewer yet,
         | most of the companies offer users to draw apartments yourself
         | and furnish it, thats mostly not considered as a user friendly
         | experience and then they ask to render your work into an image,
         | there are no real 3D to play with.
        
         | rtb wrote:
         | floorplanner.com does not appear to support VR (as far as I can
         | make out)
        
         | risyachka wrote:
         | It doesn't need a new use case to be useful.
         | 
         | It needs to be nicer/easier/faster. Which it does.
         | 
         | Thats enough not to use floorplanner.
        
       | siamese_puff wrote:
       | Incredible work.
       | 
       | So I've used something similar to tour apartments virtually from
       | a 3D camera. One thing I'm noticing when walking through the
       | space is it feels like the perspective is really distorted
       | compared to the actual 3D 360 photos in current apartment tours.
       | 
       | The Birds Eye view is neat though. Curious, have you gained
       | traction with apartment management companies to adopt this?
        
       | paulcole wrote:
       | "Time spent" isn't the best thing to call out first when talking
       | about a project.
       | 
       | Yes, it matters a lot to you but is it the most important thing
       | for anyone else to know?
       | 
       | I'd much rather know what you built + key reason it exists.
       | 
       | I get that the 5 years thing is "just" marketing and a way to
       | farm engagement -- which is totally fine. This is just an
       | alternative perspective on how to do that.
        
       | rtb wrote:
       | I visited the website in my Quest 3 VR headset's browser and
       | clicked "try it out", but was disappointed to not get it in VR.
       | 
       | Did I miss a button or a link to get a VR demo?
       | 
       | Very exciting space; I think this has great potential!
        
         | streakolay wrote:
         | Sorry, WebXR support is not added yet to the viewer. I will do
         | it near time.
        
       | nilirl wrote:
       | Wow, that interactive demo was beautiful! Incredible job!
        
       | andybak wrote:
       | Seems to be a bug - you can't save if you haven't entered a
       | company profile (Firefox, Windows)
       | 
       | (that's a guess. the error is Uncaught (in promise) TypeError:
       | b.sessionDataSchema.userData.companyProfiles is undefined )
        
         | streakolay wrote:
         | I believe it's fixed now. Thank you to pointing on it.
        
       | kaltsturm wrote:
       | Can you give us some insights about what your infrastructure and
       | tech stack are? Great work.
        
         | streakolay wrote:
         | Sure, I will provide it here soon.
        
       | dualogy wrote:
       | Damn neat, congrats! Some minor feedbacks to get potential users
       | hooked perhaps even more likelier:
       | 
       | Took me a while to hit the "Walk" feature, given that this is
       | perhaps for many the major showcase highlight here. First, having
       | to scroll down on home page to "Try it out", then it defaults to
       | "Fly" mode and the Fly/Walk toggle is kinda down&right, would
       | suggest top&left (unless RTL default in user agent =). And when
       | this default Fly mode first opens up, the apartment box is pretty
       | small (1/5 of horizontal space here), might consider defaulting
       | to the biggest zoom level that will still show it completely in
       | all rotations (that's what the user'll do next).
       | 
       | Nice that the glassy surfaces reflect in Walk mode! Was surprised
       | about lack of specular-highlighting, isn't that fairly cheap
       | compared to reflections? Or maybe planned. Not a dealbreaker on
       | the user side tho I'd guess. But given all the gfx goodies from
       | reflections to ambient occlusion in there, I was a bit curious.
       | 
       | Another thing is that sometimes the canvas goes white with
       | Chromium (Version 126.0.6478.182 (Official Build, ungoogled-
       | chromium) Arch Linux (64-bit)). But the slightest redraw
       | provocation (click-that-actually-moves, or drag-that-rotates)
       | resolves that. (But if you know under what conditions your canvas
       | would fill white, you can look around for what might mistakenly
       | cause such conditions..)
        
         | streakolay wrote:
         | Hey, thank you for the feedback.
         | 
         | The UI on the Landing page are slightly different from the
         | original one(when you open the viewer in a new tab) it was done
         | that way to fit the LP content.
         | 
         | The Chrome based bug came with the recent Chrome updates and I
         | didn't have time to fix it and migrate all the HTML elements to
         | the Canvas, but I will have to do it I guess
        
           | dualogy wrote:
           | Might be some float-precision thresholding buggery, good luck
           | =)
        
         | windowshopping wrote:
         | Oh my god same. Until I found this comment I couldn't even
         | figure out how to trigger 3D mode at all, I was just staring at
         | the 2D plan in utmost frustration clicking "3D plan image" over
         | and over. This is a great product hampered by a not great UI
         | right now.
        
           | streakolay wrote:
           | Sorry to hear that:D
           | 
           | I will increase the button size and will make the animation
           | more aggressive now.
        
           | wongarsu wrote:
           | I'm pretty sure that "3d plan image" are the orthographic
           | top-down renders. To me they look very 2d, but I guess
           | technically they are 3d renders (that do everything in their
           | power to not be 3d)
        
         | somedude895 wrote:
         | I didn't understand that the icon (logo?) on the Interactive
         | Space section was actually a button and thought it was just
         | screenshots. Maybe a labeled button would be better.
        
           | streakolay wrote:
           | Yes, definitely will fix it.
        
         | cabalamat wrote:
         | I still can't get the "Walk" mode to work. (Firefox 129.0 on
         | Ubuntu 22.04)
        
           | streakolay wrote:
           | Oh, thats very possible because I never tested it on Firefox.
           | Will look into it, thanks for sharing!
        
       | apexalpha wrote:
       | Oeh I could use some of this for Home Assistant, get all my
       | devices actually represented in a 3d model so I can just tap a
       | lamp in stead of a button.
       | 
       | I imagine it also works for houses since those are just 2 or 3
       | appartments stacked on top of each other, if you think about it.
        
         | streakolay wrote:
         | Yes, I did think to render the whole site with multiple
         | buildings and even started to work on it, but decided to finish
         | it later and launch the current version faster.
        
           | WayToDoor wrote:
           | Do you mean that it works with ha-floorplan? If so, can you
           | please explain to me how I'd proceed to make that work
           | because it'd be awesome. I always wanted to do something like
           | this but the time it takes to get the proper render and plan
           | is just too big of an investment for me.
        
       | fusslo wrote:
       | awesome work. The demo is incredibly smooth and I love the
       | disappearing walls
       | 
       | As a renter, I would love to be able to measure distances in the
       | 3d render. 'Will my couch fit here?'; 'How High are the
       | ceilings?'; 'can I fit my bike above the tv?'; 'how far down the
       | hall is my roommate?'; 'can I fit my desk and dresser next to
       | each other?'
       | 
       | Every apartment I've rented started with me taking a Laser
       | Distance Measure with me and making my own floor plan with height
       | measurement as well.
       | 
       | I see the room square footage, but that's honestly less useful to
       | me than the dimensions (again from a renter's perspective)
        
         | Fire-Dragon-DoL wrote:
         | I second that and I love the pricing scheme, pay per usage
         | allows common people to use it
        
       | runnr_az wrote:
       | Love the name.
        
       | Puppies4Life wrote:
       | No constructive feedback, just wanted to say this is really well
       | done. Congrats on the project, I'd be incredibly proud to build
       | something of this quality.
        
       | s1mon wrote:
       | The demo is fluid and works well, but I'm not sure I understand
       | what problem this is solving when things like Matterport are
       | already doing this with real images of spaces. It doesn't require
       | floor plans. In many cases floor plans aren't easily available.
       | Polycam and others are helping with automating the creation of 2D
       | and 3D models from real spaces using LIDAR scanning. How is
       | Roometron different from any of the other tools that are on the
       | market?
        
         | streakolay wrote:
         | Matterport are quite expensive, it can be as $500 / year to
         | store few of your 3d walkthroughs. And Im not trying to replace
         | it or something, I just knew that many online floor plan
         | aggregators, construction builders and etc looking for a way to
         | turn their floor plans into 3D or walkthrough videos.
        
           | gamblor956 wrote:
           | What market segment are you targeting that needs 3d
           | walkthroughs of real estate but finds $500/year too
           | expensive?
        
           | ghostly_s wrote:
           | Admittedly I have no idea what an "online floor plan
           | aggregator" is, but I don't see why any of Matterport's
           | commercial property management customers would want to put in
           | the far greater amount of work this requires of them rather
           | than just throwing some money at Matterport to come out and
           | scan it?
        
       | ibdf wrote:
       | Damn... that bathroom mirror reflection!
        
         | glitcher wrote:
         | That was nice! Made me feel like a vampire for a moment hehe
        
       | Hexigonz wrote:
       | I'm most interested in the AI interior design. Is it using
       | products that are available? Can we set budgets for the designs?
       | Seems like a product in and of itself in that one feature.
        
         | streakolay wrote:
         | This feature is marked as "Coming soon" and not ready yet, but
         | the idea is to feed a room screenshot to AI and to generate a
         | realistic design based on this and on a text prompt.
        
       | darajava wrote:
       | Typo on landing page
       | 
       | "as just $16"
       | 
       | should be
       | 
       | "at just $16"
        
       | bdcravens wrote:
       | It seems to me that the greatest risk in a 5 year build out is
       | "obsolete" technology. No technology is really obsolete (you
       | could totally build a startup on classic ASP or jQuery), but I
       | know as standards change, polyfills are no longer needed,
       | libraries become abandoned, etc, it can be tricky.
       | 
       | On a side note, I wish this was around in 2022. While I see it's
       | designed for apartments, I spent a ridiculous amount of time
       | converting our new house dimensions into a 3d model as we were
       | planning out furniture, etc.
        
         | streakolay wrote:
         | It's also risky to be replaced by AI nowadays :D
        
       | tmikaeld wrote:
       | Hm, I wish this could use a smartphone with lidar (Like
       | iPhones/iPads) to scan the environment and create the 3D models.
       | The viewer itself is very impressive and I see it will soon
       | support VR. But I've never seen the viewer as the problem -
       | capturing of the environment in an easy and affordable way -
       | that's what's needed. Right now you have to resort to expensive
       | 3D camera rigs.
        
         | worldmerge wrote:
         | Have you used Polycam with an iPhone with a lidar sensor? They
         | can scan your surroundings and export to a 3d model.
        
         | jddj wrote:
         | Metaroom does this with an iPhone
        
       | 20after4 wrote:
       | A lot of real estate agents pay photographers to do virtual walk-
       | throughs of their properties. You might be able to partner with
       | the photographers and get them to up-sell their customers with
       | your product.
        
       | amelius wrote:
       | It looks nice, well done, but so far I see nothing more than a
       | static 3D model ... so it is difficult to form a good opinion,
       | unfortunately.
        
       | mtlynch wrote:
       | I'm not the target customer, but I just wanted to say I think the
       | UX is beautiful.
        
       | thot_experiment wrote:
       | Have you read this? https://acko.net/blog/i-is-for-intent/ I
       | thought at first you were the author!
        
       | giancarlostoro wrote:
       | Funny, I worked on something similar. My first job we needed to
       | build up some fancy 3D alerting system for a client. I found a
       | threejs based project on GitHub (I think it was called BluePrint
       | 3D) and pitched it to my boss, it saved me screaming for help at
       | figuring out how to build the same things in three JS with zero
       | experience, but also saved us hundreds of hours to rebuild the
       | same thing. It looked somewhat like this tool, though I'm sure
       | this ones way more polished.
       | 
       | It too had a 2D editor for 3D, it was cool, but we were just
       | building floorplans and displaying live data on those floor
       | plans, so all the useful design stuff was scrapped for the most
       | part. This looks nicely polished, good job.
       | 
       | It was a painful project due to the client asking for things that
       | were just... well they were insane.
        
         | westurner wrote:
         | Neural radiance fields:
         | https://en.wikipedia.org/wiki/Neural_radiance_field :
         | 
         | > _A neural radiance field (NeRF) is a method based on deep
         | learning for reconstructing a three-dimensional representation
         | of a scene from two-dimensional images. The NeRF model enables
         | downstream applications of novel view synthesis, scene geometry
         | reconstruction, and obtaining the reflectance properties of the
         | scene. Additional scene properties such as camera poses may
         | also be jointly learned. First introduced in 2020,[1] it has
         | since gained significant attention for its potential
         | applications in computer graphics and content creation.[2]_
         | 
         | - https://nerf.studio/
         | 
         | - https://smerf-3d.github.io/
         | 
         | - https://news.ycombinator.com/item?id=38636329
         | 
         | - Business Concept: A b2b business idea from awhile ago
         | expanded: "Adjustable Wire Shelving Emporium"; [business,
         | office supply] client product mix 3D configurator with product
         | placement upsells; from photos of a space to products that
         | would work there. Presumably there's already dimensional
         | calibration with a known-good dimension or two;
         | 
         | - ENH: the tabletop in that photo is n x m, so the rest of the
         | objects are probably about
         | 
         | - ENH: the building was constructed in YYYY in Locality, so the
         | building code there then said that the commercial framing studs
         | should be here and the cables and wiring should be there.
        
       | VladaTosic wrote:
       | I've been working on my project for "only" one year, so I feel
       | I'm in great shape :) Kudos for pushing through!
        
       | cabalamat wrote:
       | Is it intentional that the 3D plan image doesn't show the
       | positions of doors and windows? They seem kinda important to me.
        
       | illyism wrote:
       | I'm a bit surprised this would have 0 DR (basically no SEO at
       | all) after 5 years. Have you tried anything with SEO? Check out
       | https://seoaudit.me
        
       | strongpigeon wrote:
       | Love it. Congrats on shipping! Most of the 3D floor plan stuff
       | out there looks pretty bad I found, but yours looks really great.
       | I love a good orthographic camera and disappearing walls like
       | that! Really scratches that itch for me.
       | 
       | What I'd personally love is to have this but with the ability to
       | see inside walls and have layers for, electrical circuits,
       | network cables or even where my studs are. Basically a full model
       | of my house (or as some people call it, a digital twin). This is
       | probably too niche, but heh, just putting it out there.
        
       | sirjaz wrote:
       | Amazing job! Have you ever thought about porting this to a
       | desktop app?
        
       | dougunplugged wrote:
       | I was double billed and using your support chat widget resulted
       | in "Opps.. Seems somethig went wrong". Nick, how do I get in
       | touch with you? My user ID is "VvAShB".
        
         | streakolay wrote:
         | Hey, sorry for that. I've noticed it and sent you a message on
         | gmail already. I will make a refund soon, no worries.
        
       | paulgerhardt wrote:
       | Nice. I'm remodeling a place now. Observations from trying the
       | flow:
       | 
       | Fell off the flow when I had to rasterize our plans, when I tried
       | to add multiple rooms, and again during checkout. PDF support
       | should be a must, ideally multiple room support. Making sure
       | checkout works is also a must.
       | 
       | Path was Navigate to Roometron.com=>create account=>create new
       | project=>go to upload my plans=>couldn't select my plans=>saw
       | site didn't support pdf but did webp=>google "pdf to webp"
       | converter=>found some suspicious sites to upload pdf's to=>went
       | to chatgpt to write a script to convert pdf to webp=>saw the
       | script was converting to png anyways=>went back to the roometron
       | site and saw png was supported=>brew install poppler webp
       | =>`pdftocairo -png plans.pdf page`=>upload page 1=>can't find
       | where to upload the rest of the pages for multiple rooms (also my
       | plans have multiple rooms per page)=>exit out=>seeing as this is
       | a "shown hn" decide I'll try again and push through with just the
       | first page of plans only=>see I need my square footage for the
       | first page=>see its only listed for the floor=>manually measure
       | my square footage for the uploaded page=>convert to square
       | meters=>go to checkout=> enter in my credit card info=>can't
       | scroll down to click "complete purchase" because of a rendering
       | error presumably because the info was autopopulated=>quit the
       | credit card flow=>attempt the paypal flow despite absolutely
       | loathing paypal=>sign into paypal=>receive a payment request for
       | $50 not $17=>think this doesn't look right=>quit the flow=>try to
       | find a different payment option=>exiting the payment flow deletes
       | my project=>completely give up here.
        
         | btbuildem wrote:
         | Can't say you didn't try to make it work!
        
         | streakolay wrote:
         | Sorry for making you struggle, I will try to make the order
         | process more straightforward. Please let me know about the
         | refund, I guess I did message you on gmail.
        
         | onion2k wrote:
         | This is why releasing as early as possible to get customer
         | feedback is key. The app clearly gives enough value to pay, but
         | there's a problem in the payment flow that's a showstopper.
         | That's the sort of thing you need to understand before you
         | start scaling.
        
           | wouldbecouldbe wrote:
           | This is the opposite, fixing payment flow is something can be
           | completely done without customer feedback. It's q&a work.
           | 
           | You would want to test the response of customers on your
           | product as well as your acquisition strategy, this is
           | something you can't fully predict, but still can get close if
           | you spend a lot of time in that market
        
       | huevosabio wrote:
       | I love this!
       | 
       | I have an AirBnB with multiple rooms in Mexico
       | (https://laotraaldeita.com/) and I get relatively often questions
       | about floor plans.
       | 
       | I feel like showing floorplans directly isn't as intuitive for
       | showing off the space, and that using 3D scanners is a huge
       | overkill.
       | 
       | I do have the floorplans so I may give it a try!
        
       | neilv wrote:
       | For recent-construction and modern gut-renovation apartments,
       | these simple geometric abstraction renderings are nice and
       | helpful.
       | 
       | For older apartments, such as dominate many older cities or older
       | parts of town, that existing competitor's tool, which includes
       | photograph textures and more "organic" 3D modeling, seems more
       | useful in getting a sense of what the place is actually like.
        
       | jillesvangurp wrote:
       | Amazing stuff.
       | 
       | I'm CTO of a company called FORMATION. We build an app that uses
       | indoor maps to allow workers in offices, factories, and other
       | workplaces to interact with their workplace via search, QR codes,
       | and just clicking around in the app. We are pretty early stage
       | but a big bottleneck in onboarding new customers is getting
       | decent quality indoor maps. There are a lot of apps and tools for
       | this.
       | 
       | I'd love to see a 2D version of this. 3D is nice but a bit fiddly
       | to interact with. 2D works much better. Especially on mobile. A
       | second point is that the map is a the backdrop for our app and
       | not the main focus. I think this is true for a lot of apps that
       | use maps: the map is not the main feature but merely to context
       | in which you present information.
       | 
       | So far, we've just been winging this. We work with external
       | designers to clean up whatever images we receive to make them a
       | bit nicer and then just georeference the bitmap on top of
       | openstreetmap (via maptiler and maplibre).
       | 
       | If you want to discuss further, feel free tor reach out
       | privately, my handle is globally unique ;-).
        
         | Xt-6 wrote:
         | You should check out Hover https://hover.to/interiors/
        
       | iamjackg wrote:
       | This is an incredible idea.
       | 
       | I decided to give it a try, but got discouraged because there's
       | no guidance during the process on what will or won't work. I
       | don't know if the floorplan I have will "work," and I don't
       | understand why it's asking for things like the total area of the
       | floorplan or how that will affect the AI's ability to parse the
       | image and create the rooms. I imagine it's necessary to give a
       | point of reference for the scale of the drawing, but does it also
       | infer things from text on the floorplan or not? Or is the visual
       | language of floorplans standardized across states/provinces/codes
       | to the point where I don't have to worry, as long as it's a
       | "real" floorplan?
       | 
       | It's hard to commit to a purchase when I have no idea what the
       | end result will look like. It would be really helpful to have a
       | gallery of examples showing floorplans and their corresponding 3D
       | results. That way, I could better understand what kinds of input
       | work well and which don't.
        
       | lastdong wrote:
       | Absolutely stunning. From quick play, in first person mode,
       | moving from room to room isn't as obvious, maybe consider adding
       | a translucent clickable item at the rooms entrance.
        
         | streakolay wrote:
         | Thanks! Im was thinking to add a guidance screen, just need to
         | find a proper design for it.
        
       | alsetmusic wrote:
       | That this renders smoothly on mobile is quite impressive.
       | Congratulations on a fine job.
        
       | LoganDark wrote:
       | The rendering looks blurry on my display. It looks like the
       | devicePixelRatio is not taken into account. If you want to
       | improve the experience for the everyday user (who could have some
       | ultrabook with a 125% to 250% scale factor, depending on model)
       | I'd highly recommend adjusting the canvas resolution according to
       | the devicePixelRatio
        
       | btbuildem wrote:
       | Do you want to see your future? Check out Homestyler [1]
       | 
       | I've used this several years ago to mock up some designs
       | (eventually hired an architect). The tool was still helpful when
       | I transcribed the architect-made plans to the online app, and
       | twiddled around with some details, furniture layouts, etc etc.
       | 
       | It's gotten pretty bloated since, they've got libraries upon
       | libraries of fugly elements (furniture, decorations,
       | architectural details etc) that you can add, but some of the
       | useful core functionality (3d renders, 2d plans with dimensions)
       | still remain.
       | 
       | 1: https://www.homestyler.com/
        
         | lelanthran wrote:
         | > Do you want to see your future? Check out Homestyler [1]
         | 
         | Doesn't appear to work in FF; provides a link to download
         | google chrome instead.
        
       | fudged71 wrote:
       | Is anyone aware of a tool for residential apartment building
       | design to split up an apartment unit envelope into reasonable
       | floorplans for review?
        
       | bobjoe369 wrote:
       | Is there any way to preview the 3d model created from the
       | floorplan? Some floorplans I have are a bit blurry and I have no
       | idea how this will translate into floorplans so to have to pay
       | $100+ without any guarantee of success is not ideal
        
         | streakolay wrote:
         | The output will be the same quality as you can find on the
         | landing page, it doesn't matter how blurry the original image,
         | but if the original image is not working, you will be asked to
         | upload a better one or simply refunded.
        
       | Daegalus wrote:
       | I just paid for a project, but got charged $33 on Paypal instead
       | of $17, and then it lost my project and no history of the
       | transaction in my transactions on the dashboard.
       | 
       | I tried sending a message to support, and it threw an error, so
       | trying here. I understand shit happens, I am not irate, but I
       | would like to remedy this.
        
       | iFire wrote:
       | Wow, nice work.
       | 
       | Our attempt was providing tools making vrchat-like worlds in
       | Godot Engine. We have many of the mesh construction tooling but
       | we never made to the product.
        
       | hemloc_io wrote:
       | Very cool! I was about to work on something similar inspired by
       | my NYC apartment hunt.
       | 
       | I'd HIGHLY recommend advertising to the NYC renters market if you
       | haven't already.
       | 
       | Often it's the one with the least amount of info and there's a
       | lot of well to do people who won't mind paying for this.
        
       | genezeta wrote:
       | On Firefox, trying the demo viewer "Try it out":
       | 
       | If you click -particularly on a room's label, but also happens
       | when clicking somewhere else-, everything disappears except for
       | the labels. If you click again, everything comes back. Sometimes
       | when click-dragging to rotate, this produces an annoying flash
       | -white for an instant then everything's redrawn.
       | 
       | Also some textures seem to not be loading properly. All furniture
       | remains black.
        
       | delusional wrote:
       | Is the "Video Tour" AI generated? The showcase obviously is, but
       | is that also what you want to ship?
        
       | l33tbro wrote:
       | Pay a copywriter. Language like "boost up" instead of just
       | "boost" risks making the product feel very amateur on first
       | impression.
        
       | tamimio wrote:
       | I have used ArchiCAD to do the same thing before. My question is,
       | what's the advantage of having it as a web app? Can I, for
       | example, embed it into my site?
        
       | cbhl wrote:
       | I'm curious if you've seen Matterport yet? IIRC they had a 3d
       | virtual tour embed that works by capturing apartments using real
       | camera images (vs from floor plan). They seemed pretty common in
       | SF Bay Area.
        
       | deepfriedbits wrote:
       | This is fantastic! Excellent work. Congrats on shipping this.
        
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       (page generated 2024-08-07 23:00 UTC)