[HN Gopher] Show HN: I've spent nearly 5y on a web app that crea...
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Show HN: I've spent nearly 5y on a web app that creates 3D
apartments
Author : streakolay
Score : 386 points
Date : 2024-08-07 12:03 UTC (10 hours ago)
(HTM) web link (roometron.com)
(TXT) w3m dump (roometron.com)
| billconan wrote:
| awesome! did you do it fulltime?
| streakolay wrote:
| No, I was working on it as a side project and I did hire a web
| dev and UI designer for a short time.
| streakolay wrote:
| Hi friends,
|
| I'm Nick. This is Roometron, my first project that I managed to
| launch by myself while being a web developer and having a full-
| time job.
|
| I started working on it in 2019, so it took almost 5 years to
| deliver a beta version now.
|
| It was both a fun and challenging journey. I didn't expect things
| to go so slowly, but anyway, I'm happy to announce it's finally
| launched.
|
| What is Roometron?
|
| Roometron is a tool that converts floor plans into 3D apartments.
| It is VR-ready, highly performant, fast, efficient, and
| affordable due to its incredible automation.
|
| Feel free to ask any questions.
|
| Cheers.
| moralestapia wrote:
| Hi Nick, I have nothing more to say but congratulations, the
| whole project is put together _really_ well, one can see that
| this thing was crafted with love.
|
| I hope it does well in the market and you can profit off your
| work in here.
|
| Best of luck!
| streakolay wrote:
| Thank you so much:)
| blensor wrote:
| VR ready? Well that's interesting, I have to check it out.
|
| You probably should mention that on the front page somewhere
| streakolay wrote:
| It's not mentioned because I didn't add a WebXR support to
| the viewer yet, but the concept allows to do it shortly
| enough.
| rtb wrote:
| So what do you mean by "It is VR-ready"?
|
| You plan to add VR in the future?
| streakolay wrote:
| Means that technology are compatible with VR headsets. I
| will add VR support near time, no worries:)
| johschmitz wrote:
| Nice.
|
| Feature request: In the top/overview view I would like to be
| able to tap on each room and then the pivot point should move
| to the center of that room. After a double tap or tap on the
| top view button the pivot point should move back to the
| apartment center point. This will help zooming easily into each
| room from above.
| streakolay wrote:
| Yeah, nice notice. I believe I will find time to implement
| such or similar features with the future updates.
| hnthrow289570 wrote:
| Does this accept the floorplans you see on apartment websites,
| or can it accept draft floorplans like this?
| https://starttofinishdrafting.com/wp-content/uploads/2017/08...
| andy_ppp wrote:
| That is a great feature idea!
| indigoabstract wrote:
| Hi Nick,
|
| I'm probably not in the target audience, but still, it looks
| lovely, I've enjoyed exploring the 3d part.
|
| As a suggestion, a full screen button for the 3d scene would be
| nice, as I don't have VR, just a regular monitor. And if you're
| feeling adventurous, you could maybe even add WASD support for
| greater immersion. But that's a bit of work, as you would
| probably also have to include a physics lib for dealing with
| collisions.
|
| Also, I almost didn't see the "try it out" link.
|
| All the best with your project!
| mft_ wrote:
| Agree - WSAD or just cursor keys would make it really
| 'walking' - currently it's more like 'click to jump' :)
|
| Also, could you tweak you algorithm to have the geometry
| deform less at the edges of the viewport? At the moment it's
| a little extreme and distracting.
| yieldcrv wrote:
| Have you consulted a language model on other possible product
| names? Wasn't very possible in 2019 but has been my goto since
| 2022
| streakolay wrote:
| No, I didn't. I've been stick with the name before AI
| massively spread around
| ctvo wrote:
| Am I missing an option to swap from meters to feet for
| measurements? Seems low hanging.
| streakolay wrote:
| it's possible to change the measurements in the account
| settings, but yeah, I will make it more clear in the future.
| ctvo wrote:
| I think you have some major bugs then.
|
| The account settings page is empty. I logged in via Google's
| OAuth provider. There's no option to change anything.
|
| I also can't make a company profile, but to save or upload a
| floor plan, your front-end code is expecting that to exist.
|
| Edit:
|
| > const {companyName: Z, logo: Q, measurements: K} =
| b.sessionDataSchema.userData.companyProfiles[0]
|
| In your minified code. There is no `companyProfiles` for my
| logged in user.
| streakolay wrote:
| Yeah, I will fix it now, thank you to mention!
| streakolay wrote:
| Should work as expected now.
| nchudleigh wrote:
| Looks really great.
| streakolay wrote:
| Thanks:)
| andrewstuart wrote:
| Some feedback.
|
| I'm not your target market but.......
|
| I'm a big advocate of not having pages the tell you what it is,
| rather take the user straight into it.
|
| If that is not practical then your website should:
|
| 1: state what it is
|
| 2: show demos of it
|
| You want people to experience and use the thing, not read about
| it and close the page.
| streakolay wrote:
| Thanks. It has a demo 3d scene in the showcase section btw.
| ("Try it out" btn)
| sfmz wrote:
| "Try it out" button needs to be centered and larger
| dole wrote:
| Almost as large as the early access button or more eye
| catching, I would've skipped the Try It Out button had I
| not read someone else's comment. Fantastic site design,
| amazing demo app and clean 3D for a solo project, much
| luck.
| streakolay wrote:
| Thanks a lot! I will definitely fix the "Try" buttons:)
| qingcharles wrote:
| Huh. I only found out "Try it out" is a button by coming
| here and reading this.
| hanniabu wrote:
| I'm on mobile and I see no try it out button
| streakolay wrote:
| Sorry, on mobiles I've added an animated logo in the
| center, maybe it's confusing, but you have to tap on it:)
| vegancap wrote:
| Absolutely blows my mind one person wrote this in their free time
| streakolay wrote:
| Mine too:D
| arjonagelhout wrote:
| The video tour seems to be AI generated as well. What is the
| reasoning behind using that over a path traced / light-baking
| approach?
|
| Also, how does it compare to other floor planner apps and
| relatively more advanced products like SketchUp?
| arjonagelhout wrote:
| And props for launching! Going from 80% launch-able to 100% is
| not an easy task, especially when balancing other work. There's
| so many small things that add up, even things like privacy
| policies or ToS'es.
| streakolay wrote:
| The videos might be both as realtime and path traced or AI
| enhanced, this feature is in development anyway so I chose a
| fast solution.
|
| It's not a floor planner, it offers to transform a floor plan
| to 3D, so users don't have to draw anything:)
| arjonagelhout wrote:
| So would the user be able to specify what furniture to be
| placed in the different rooms in the floor plan? And how do
| you source the 3d models? e.g. if I want to have specific
| IKEA furniture?
|
| I'm wondering because I once spent some time writing a 3d
| design app that could be used for room planning, and the main
| challenge was striking the balance between user control (e.g.
| the user wants the couch to be changed or moved) and
| automation. Because the user doesn't want to fiddle too much
| with the 3d software, as it is the entire premise of building
| such an app that it alleviates the need for 3d skills, but
| there is still the need for expressiveness and making
| changes.
| Vinnl wrote:
| Not something I need, but after following the "Try it now" button
| - that is really smooth. Nice work!
| streakolay wrote:
| Thank you!
| ynniv wrote:
| The landing page is refreshingly well done. It looks good, loads
| fast, feels smooth and stable. I also like the price point. It
| sounds like a lot for a saas, but doing it yourself takes too
| much time, and hiring someone is an order of magnitude more.
| streakolay wrote:
| I was trying to make the Landing short and informative. Thanks
| for the feedback!
| greatNespresso wrote:
| Congrats on shipping, love your the vibe of your website. Will
| share with our architect
| streakolay wrote:
| <3
| Grazester wrote:
| Nice, but can we have some technical information about it. What
| is your stack etc?
| arjonagelhout wrote:
| From their Twitter I can see it uses Three.js
| mangoman wrote:
| This is pretty neat! I'm on mobile right now, but you mentioned
| that it's VR ready - does the landing page work with WebXR? I'd
| love to try it out on my meta quest 3
| cyberbolt23 wrote:
| There is https://floorplanner.com They are used in a variety of
| situations and have been doing this for over 15 years.
| Floorplanner is used in high end shops to show arrangements of
| furniture, on website to showcase apartments etc. that are for
| sale and a lot of different use cases.
|
| What is the use case of Roometron that you see it does best?
| streakolay wrote:
| I have not seen any of nice looking 3D apartment viewer yet,
| most of the companies offer users to draw apartments yourself
| and furnish it, thats mostly not considered as a user friendly
| experience and then they ask to render your work into an image,
| there are no real 3D to play with.
| rtb wrote:
| floorplanner.com does not appear to support VR (as far as I can
| make out)
| risyachka wrote:
| It doesn't need a new use case to be useful.
|
| It needs to be nicer/easier/faster. Which it does.
|
| Thats enough not to use floorplanner.
| siamese_puff wrote:
| Incredible work.
|
| So I've used something similar to tour apartments virtually from
| a 3D camera. One thing I'm noticing when walking through the
| space is it feels like the perspective is really distorted
| compared to the actual 3D 360 photos in current apartment tours.
|
| The Birds Eye view is neat though. Curious, have you gained
| traction with apartment management companies to adopt this?
| paulcole wrote:
| "Time spent" isn't the best thing to call out first when talking
| about a project.
|
| Yes, it matters a lot to you but is it the most important thing
| for anyone else to know?
|
| I'd much rather know what you built + key reason it exists.
|
| I get that the 5 years thing is "just" marketing and a way to
| farm engagement -- which is totally fine. This is just an
| alternative perspective on how to do that.
| rtb wrote:
| I visited the website in my Quest 3 VR headset's browser and
| clicked "try it out", but was disappointed to not get it in VR.
|
| Did I miss a button or a link to get a VR demo?
|
| Very exciting space; I think this has great potential!
| streakolay wrote:
| Sorry, WebXR support is not added yet to the viewer. I will do
| it near time.
| nilirl wrote:
| Wow, that interactive demo was beautiful! Incredible job!
| andybak wrote:
| Seems to be a bug - you can't save if you haven't entered a
| company profile (Firefox, Windows)
|
| (that's a guess. the error is Uncaught (in promise) TypeError:
| b.sessionDataSchema.userData.companyProfiles is undefined )
| streakolay wrote:
| I believe it's fixed now. Thank you to pointing on it.
| kaltsturm wrote:
| Can you give us some insights about what your infrastructure and
| tech stack are? Great work.
| streakolay wrote:
| Sure, I will provide it here soon.
| dualogy wrote:
| Damn neat, congrats! Some minor feedbacks to get potential users
| hooked perhaps even more likelier:
|
| Took me a while to hit the "Walk" feature, given that this is
| perhaps for many the major showcase highlight here. First, having
| to scroll down on home page to "Try it out", then it defaults to
| "Fly" mode and the Fly/Walk toggle is kinda down&right, would
| suggest top&left (unless RTL default in user agent =). And when
| this default Fly mode first opens up, the apartment box is pretty
| small (1/5 of horizontal space here), might consider defaulting
| to the biggest zoom level that will still show it completely in
| all rotations (that's what the user'll do next).
|
| Nice that the glassy surfaces reflect in Walk mode! Was surprised
| about lack of specular-highlighting, isn't that fairly cheap
| compared to reflections? Or maybe planned. Not a dealbreaker on
| the user side tho I'd guess. But given all the gfx goodies from
| reflections to ambient occlusion in there, I was a bit curious.
|
| Another thing is that sometimes the canvas goes white with
| Chromium (Version 126.0.6478.182 (Official Build, ungoogled-
| chromium) Arch Linux (64-bit)). But the slightest redraw
| provocation (click-that-actually-moves, or drag-that-rotates)
| resolves that. (But if you know under what conditions your canvas
| would fill white, you can look around for what might mistakenly
| cause such conditions..)
| streakolay wrote:
| Hey, thank you for the feedback.
|
| The UI on the Landing page are slightly different from the
| original one(when you open the viewer in a new tab) it was done
| that way to fit the LP content.
|
| The Chrome based bug came with the recent Chrome updates and I
| didn't have time to fix it and migrate all the HTML elements to
| the Canvas, but I will have to do it I guess
| dualogy wrote:
| Might be some float-precision thresholding buggery, good luck
| =)
| windowshopping wrote:
| Oh my god same. Until I found this comment I couldn't even
| figure out how to trigger 3D mode at all, I was just staring at
| the 2D plan in utmost frustration clicking "3D plan image" over
| and over. This is a great product hampered by a not great UI
| right now.
| streakolay wrote:
| Sorry to hear that:D
|
| I will increase the button size and will make the animation
| more aggressive now.
| wongarsu wrote:
| I'm pretty sure that "3d plan image" are the orthographic
| top-down renders. To me they look very 2d, but I guess
| technically they are 3d renders (that do everything in their
| power to not be 3d)
| somedude895 wrote:
| I didn't understand that the icon (logo?) on the Interactive
| Space section was actually a button and thought it was just
| screenshots. Maybe a labeled button would be better.
| streakolay wrote:
| Yes, definitely will fix it.
| cabalamat wrote:
| I still can't get the "Walk" mode to work. (Firefox 129.0 on
| Ubuntu 22.04)
| streakolay wrote:
| Oh, thats very possible because I never tested it on Firefox.
| Will look into it, thanks for sharing!
| apexalpha wrote:
| Oeh I could use some of this for Home Assistant, get all my
| devices actually represented in a 3d model so I can just tap a
| lamp in stead of a button.
|
| I imagine it also works for houses since those are just 2 or 3
| appartments stacked on top of each other, if you think about it.
| streakolay wrote:
| Yes, I did think to render the whole site with multiple
| buildings and even started to work on it, but decided to finish
| it later and launch the current version faster.
| WayToDoor wrote:
| Do you mean that it works with ha-floorplan? If so, can you
| please explain to me how I'd proceed to make that work
| because it'd be awesome. I always wanted to do something like
| this but the time it takes to get the proper render and plan
| is just too big of an investment for me.
| fusslo wrote:
| awesome work. The demo is incredibly smooth and I love the
| disappearing walls
|
| As a renter, I would love to be able to measure distances in the
| 3d render. 'Will my couch fit here?'; 'How High are the
| ceilings?'; 'can I fit my bike above the tv?'; 'how far down the
| hall is my roommate?'; 'can I fit my desk and dresser next to
| each other?'
|
| Every apartment I've rented started with me taking a Laser
| Distance Measure with me and making my own floor plan with height
| measurement as well.
|
| I see the room square footage, but that's honestly less useful to
| me than the dimensions (again from a renter's perspective)
| Fire-Dragon-DoL wrote:
| I second that and I love the pricing scheme, pay per usage
| allows common people to use it
| runnr_az wrote:
| Love the name.
| Puppies4Life wrote:
| No constructive feedback, just wanted to say this is really well
| done. Congrats on the project, I'd be incredibly proud to build
| something of this quality.
| s1mon wrote:
| The demo is fluid and works well, but I'm not sure I understand
| what problem this is solving when things like Matterport are
| already doing this with real images of spaces. It doesn't require
| floor plans. In many cases floor plans aren't easily available.
| Polycam and others are helping with automating the creation of 2D
| and 3D models from real spaces using LIDAR scanning. How is
| Roometron different from any of the other tools that are on the
| market?
| streakolay wrote:
| Matterport are quite expensive, it can be as $500 / year to
| store few of your 3d walkthroughs. And Im not trying to replace
| it or something, I just knew that many online floor plan
| aggregators, construction builders and etc looking for a way to
| turn their floor plans into 3D or walkthrough videos.
| gamblor956 wrote:
| What market segment are you targeting that needs 3d
| walkthroughs of real estate but finds $500/year too
| expensive?
| ghostly_s wrote:
| Admittedly I have no idea what an "online floor plan
| aggregator" is, but I don't see why any of Matterport's
| commercial property management customers would want to put in
| the far greater amount of work this requires of them rather
| than just throwing some money at Matterport to come out and
| scan it?
| ibdf wrote:
| Damn... that bathroom mirror reflection!
| glitcher wrote:
| That was nice! Made me feel like a vampire for a moment hehe
| Hexigonz wrote:
| I'm most interested in the AI interior design. Is it using
| products that are available? Can we set budgets for the designs?
| Seems like a product in and of itself in that one feature.
| streakolay wrote:
| This feature is marked as "Coming soon" and not ready yet, but
| the idea is to feed a room screenshot to AI and to generate a
| realistic design based on this and on a text prompt.
| darajava wrote:
| Typo on landing page
|
| "as just $16"
|
| should be
|
| "at just $16"
| bdcravens wrote:
| It seems to me that the greatest risk in a 5 year build out is
| "obsolete" technology. No technology is really obsolete (you
| could totally build a startup on classic ASP or jQuery), but I
| know as standards change, polyfills are no longer needed,
| libraries become abandoned, etc, it can be tricky.
|
| On a side note, I wish this was around in 2022. While I see it's
| designed for apartments, I spent a ridiculous amount of time
| converting our new house dimensions into a 3d model as we were
| planning out furniture, etc.
| streakolay wrote:
| It's also risky to be replaced by AI nowadays :D
| tmikaeld wrote:
| Hm, I wish this could use a smartphone with lidar (Like
| iPhones/iPads) to scan the environment and create the 3D models.
| The viewer itself is very impressive and I see it will soon
| support VR. But I've never seen the viewer as the problem -
| capturing of the environment in an easy and affordable way -
| that's what's needed. Right now you have to resort to expensive
| 3D camera rigs.
| worldmerge wrote:
| Have you used Polycam with an iPhone with a lidar sensor? They
| can scan your surroundings and export to a 3d model.
| jddj wrote:
| Metaroom does this with an iPhone
| 20after4 wrote:
| A lot of real estate agents pay photographers to do virtual walk-
| throughs of their properties. You might be able to partner with
| the photographers and get them to up-sell their customers with
| your product.
| amelius wrote:
| It looks nice, well done, but so far I see nothing more than a
| static 3D model ... so it is difficult to form a good opinion,
| unfortunately.
| mtlynch wrote:
| I'm not the target customer, but I just wanted to say I think the
| UX is beautiful.
| thot_experiment wrote:
| Have you read this? https://acko.net/blog/i-is-for-intent/ I
| thought at first you were the author!
| giancarlostoro wrote:
| Funny, I worked on something similar. My first job we needed to
| build up some fancy 3D alerting system for a client. I found a
| threejs based project on GitHub (I think it was called BluePrint
| 3D) and pitched it to my boss, it saved me screaming for help at
| figuring out how to build the same things in three JS with zero
| experience, but also saved us hundreds of hours to rebuild the
| same thing. It looked somewhat like this tool, though I'm sure
| this ones way more polished.
|
| It too had a 2D editor for 3D, it was cool, but we were just
| building floorplans and displaying live data on those floor
| plans, so all the useful design stuff was scrapped for the most
| part. This looks nicely polished, good job.
|
| It was a painful project due to the client asking for things that
| were just... well they were insane.
| westurner wrote:
| Neural radiance fields:
| https://en.wikipedia.org/wiki/Neural_radiance_field :
|
| > _A neural radiance field (NeRF) is a method based on deep
| learning for reconstructing a three-dimensional representation
| of a scene from two-dimensional images. The NeRF model enables
| downstream applications of novel view synthesis, scene geometry
| reconstruction, and obtaining the reflectance properties of the
| scene. Additional scene properties such as camera poses may
| also be jointly learned. First introduced in 2020,[1] it has
| since gained significant attention for its potential
| applications in computer graphics and content creation.[2]_
|
| - https://nerf.studio/
|
| - https://smerf-3d.github.io/
|
| - https://news.ycombinator.com/item?id=38636329
|
| - Business Concept: A b2b business idea from awhile ago
| expanded: "Adjustable Wire Shelving Emporium"; [business,
| office supply] client product mix 3D configurator with product
| placement upsells; from photos of a space to products that
| would work there. Presumably there's already dimensional
| calibration with a known-good dimension or two;
|
| - ENH: the tabletop in that photo is n x m, so the rest of the
| objects are probably about
|
| - ENH: the building was constructed in YYYY in Locality, so the
| building code there then said that the commercial framing studs
| should be here and the cables and wiring should be there.
| VladaTosic wrote:
| I've been working on my project for "only" one year, so I feel
| I'm in great shape :) Kudos for pushing through!
| cabalamat wrote:
| Is it intentional that the 3D plan image doesn't show the
| positions of doors and windows? They seem kinda important to me.
| illyism wrote:
| I'm a bit surprised this would have 0 DR (basically no SEO at
| all) after 5 years. Have you tried anything with SEO? Check out
| https://seoaudit.me
| strongpigeon wrote:
| Love it. Congrats on shipping! Most of the 3D floor plan stuff
| out there looks pretty bad I found, but yours looks really great.
| I love a good orthographic camera and disappearing walls like
| that! Really scratches that itch for me.
|
| What I'd personally love is to have this but with the ability to
| see inside walls and have layers for, electrical circuits,
| network cables or even where my studs are. Basically a full model
| of my house (or as some people call it, a digital twin). This is
| probably too niche, but heh, just putting it out there.
| sirjaz wrote:
| Amazing job! Have you ever thought about porting this to a
| desktop app?
| dougunplugged wrote:
| I was double billed and using your support chat widget resulted
| in "Opps.. Seems somethig went wrong". Nick, how do I get in
| touch with you? My user ID is "VvAShB".
| streakolay wrote:
| Hey, sorry for that. I've noticed it and sent you a message on
| gmail already. I will make a refund soon, no worries.
| paulgerhardt wrote:
| Nice. I'm remodeling a place now. Observations from trying the
| flow:
|
| Fell off the flow when I had to rasterize our plans, when I tried
| to add multiple rooms, and again during checkout. PDF support
| should be a must, ideally multiple room support. Making sure
| checkout works is also a must.
|
| Path was Navigate to Roometron.com=>create account=>create new
| project=>go to upload my plans=>couldn't select my plans=>saw
| site didn't support pdf but did webp=>google "pdf to webp"
| converter=>found some suspicious sites to upload pdf's to=>went
| to chatgpt to write a script to convert pdf to webp=>saw the
| script was converting to png anyways=>went back to the roometron
| site and saw png was supported=>brew install poppler webp
| =>`pdftocairo -png plans.pdf page`=>upload page 1=>can't find
| where to upload the rest of the pages for multiple rooms (also my
| plans have multiple rooms per page)=>exit out=>seeing as this is
| a "shown hn" decide I'll try again and push through with just the
| first page of plans only=>see I need my square footage for the
| first page=>see its only listed for the floor=>manually measure
| my square footage for the uploaded page=>convert to square
| meters=>go to checkout=> enter in my credit card info=>can't
| scroll down to click "complete purchase" because of a rendering
| error presumably because the info was autopopulated=>quit the
| credit card flow=>attempt the paypal flow despite absolutely
| loathing paypal=>sign into paypal=>receive a payment request for
| $50 not $17=>think this doesn't look right=>quit the flow=>try to
| find a different payment option=>exiting the payment flow deletes
| my project=>completely give up here.
| btbuildem wrote:
| Can't say you didn't try to make it work!
| streakolay wrote:
| Sorry for making you struggle, I will try to make the order
| process more straightforward. Please let me know about the
| refund, I guess I did message you on gmail.
| onion2k wrote:
| This is why releasing as early as possible to get customer
| feedback is key. The app clearly gives enough value to pay, but
| there's a problem in the payment flow that's a showstopper.
| That's the sort of thing you need to understand before you
| start scaling.
| wouldbecouldbe wrote:
| This is the opposite, fixing payment flow is something can be
| completely done without customer feedback. It's q&a work.
|
| You would want to test the response of customers on your
| product as well as your acquisition strategy, this is
| something you can't fully predict, but still can get close if
| you spend a lot of time in that market
| huevosabio wrote:
| I love this!
|
| I have an AirBnB with multiple rooms in Mexico
| (https://laotraaldeita.com/) and I get relatively often questions
| about floor plans.
|
| I feel like showing floorplans directly isn't as intuitive for
| showing off the space, and that using 3D scanners is a huge
| overkill.
|
| I do have the floorplans so I may give it a try!
| neilv wrote:
| For recent-construction and modern gut-renovation apartments,
| these simple geometric abstraction renderings are nice and
| helpful.
|
| For older apartments, such as dominate many older cities or older
| parts of town, that existing competitor's tool, which includes
| photograph textures and more "organic" 3D modeling, seems more
| useful in getting a sense of what the place is actually like.
| jillesvangurp wrote:
| Amazing stuff.
|
| I'm CTO of a company called FORMATION. We build an app that uses
| indoor maps to allow workers in offices, factories, and other
| workplaces to interact with their workplace via search, QR codes,
| and just clicking around in the app. We are pretty early stage
| but a big bottleneck in onboarding new customers is getting
| decent quality indoor maps. There are a lot of apps and tools for
| this.
|
| I'd love to see a 2D version of this. 3D is nice but a bit fiddly
| to interact with. 2D works much better. Especially on mobile. A
| second point is that the map is a the backdrop for our app and
| not the main focus. I think this is true for a lot of apps that
| use maps: the map is not the main feature but merely to context
| in which you present information.
|
| So far, we've just been winging this. We work with external
| designers to clean up whatever images we receive to make them a
| bit nicer and then just georeference the bitmap on top of
| openstreetmap (via maptiler and maplibre).
|
| If you want to discuss further, feel free tor reach out
| privately, my handle is globally unique ;-).
| Xt-6 wrote:
| You should check out Hover https://hover.to/interiors/
| iamjackg wrote:
| This is an incredible idea.
|
| I decided to give it a try, but got discouraged because there's
| no guidance during the process on what will or won't work. I
| don't know if the floorplan I have will "work," and I don't
| understand why it's asking for things like the total area of the
| floorplan or how that will affect the AI's ability to parse the
| image and create the rooms. I imagine it's necessary to give a
| point of reference for the scale of the drawing, but does it also
| infer things from text on the floorplan or not? Or is the visual
| language of floorplans standardized across states/provinces/codes
| to the point where I don't have to worry, as long as it's a
| "real" floorplan?
|
| It's hard to commit to a purchase when I have no idea what the
| end result will look like. It would be really helpful to have a
| gallery of examples showing floorplans and their corresponding 3D
| results. That way, I could better understand what kinds of input
| work well and which don't.
| lastdong wrote:
| Absolutely stunning. From quick play, in first person mode,
| moving from room to room isn't as obvious, maybe consider adding
| a translucent clickable item at the rooms entrance.
| streakolay wrote:
| Thanks! Im was thinking to add a guidance screen, just need to
| find a proper design for it.
| alsetmusic wrote:
| That this renders smoothly on mobile is quite impressive.
| Congratulations on a fine job.
| LoganDark wrote:
| The rendering looks blurry on my display. It looks like the
| devicePixelRatio is not taken into account. If you want to
| improve the experience for the everyday user (who could have some
| ultrabook with a 125% to 250% scale factor, depending on model)
| I'd highly recommend adjusting the canvas resolution according to
| the devicePixelRatio
| btbuildem wrote:
| Do you want to see your future? Check out Homestyler [1]
|
| I've used this several years ago to mock up some designs
| (eventually hired an architect). The tool was still helpful when
| I transcribed the architect-made plans to the online app, and
| twiddled around with some details, furniture layouts, etc etc.
|
| It's gotten pretty bloated since, they've got libraries upon
| libraries of fugly elements (furniture, decorations,
| architectural details etc) that you can add, but some of the
| useful core functionality (3d renders, 2d plans with dimensions)
| still remain.
|
| 1: https://www.homestyler.com/
| lelanthran wrote:
| > Do you want to see your future? Check out Homestyler [1]
|
| Doesn't appear to work in FF; provides a link to download
| google chrome instead.
| fudged71 wrote:
| Is anyone aware of a tool for residential apartment building
| design to split up an apartment unit envelope into reasonable
| floorplans for review?
| bobjoe369 wrote:
| Is there any way to preview the 3d model created from the
| floorplan? Some floorplans I have are a bit blurry and I have no
| idea how this will translate into floorplans so to have to pay
| $100+ without any guarantee of success is not ideal
| streakolay wrote:
| The output will be the same quality as you can find on the
| landing page, it doesn't matter how blurry the original image,
| but if the original image is not working, you will be asked to
| upload a better one or simply refunded.
| Daegalus wrote:
| I just paid for a project, but got charged $33 on Paypal instead
| of $17, and then it lost my project and no history of the
| transaction in my transactions on the dashboard.
|
| I tried sending a message to support, and it threw an error, so
| trying here. I understand shit happens, I am not irate, but I
| would like to remedy this.
| iFire wrote:
| Wow, nice work.
|
| Our attempt was providing tools making vrchat-like worlds in
| Godot Engine. We have many of the mesh construction tooling but
| we never made to the product.
| hemloc_io wrote:
| Very cool! I was about to work on something similar inspired by
| my NYC apartment hunt.
|
| I'd HIGHLY recommend advertising to the NYC renters market if you
| haven't already.
|
| Often it's the one with the least amount of info and there's a
| lot of well to do people who won't mind paying for this.
| genezeta wrote:
| On Firefox, trying the demo viewer "Try it out":
|
| If you click -particularly on a room's label, but also happens
| when clicking somewhere else-, everything disappears except for
| the labels. If you click again, everything comes back. Sometimes
| when click-dragging to rotate, this produces an annoying flash
| -white for an instant then everything's redrawn.
|
| Also some textures seem to not be loading properly. All furniture
| remains black.
| delusional wrote:
| Is the "Video Tour" AI generated? The showcase obviously is, but
| is that also what you want to ship?
| l33tbro wrote:
| Pay a copywriter. Language like "boost up" instead of just
| "boost" risks making the product feel very amateur on first
| impression.
| tamimio wrote:
| I have used ArchiCAD to do the same thing before. My question is,
| what's the advantage of having it as a web app? Can I, for
| example, embed it into my site?
| cbhl wrote:
| I'm curious if you've seen Matterport yet? IIRC they had a 3d
| virtual tour embed that works by capturing apartments using real
| camera images (vs from floor plan). They seemed pretty common in
| SF Bay Area.
| deepfriedbits wrote:
| This is fantastic! Excellent work. Congrats on shipping this.
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