[HN Gopher] WebGL visual programming editor cables.gl is now ope...
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       WebGL visual programming editor cables.gl is now open source
        
       Author : pandur
       Score  : 95 points
       Date   : 2024-08-05 15:05 UTC (7 hours ago)
        
 (HTM) web link (cables.gl)
 (TXT) w3m dump (cables.gl)
        
       | xmddmx wrote:
       | Is this essentially Quartz Composer, but in the browser?
       | https://en.wikipedia.org/wiki/Quartz_Composer
       | 
       | I was always amazed at how sophisticated QC was, and also
       | saddened when it was abandoned by Apple...
        
         | brcmthrowaway wrote:
         | Or TouchDesigner?
        
         | pandur wrote:
         | yes why did visual programming never fully took off, its
         | somehow like vr ;)
         | 
         | it is like QC or touchdesigner, but you can distribute your
         | projects on your own, without cables itself. basically like you
         | can distribute a game you made with unity.
        
       | orbifold wrote:
       | This reminded me of another project: https://nodes.io. Apparently
       | it was inspired by cables.gl
        
         | pandur wrote:
         | and cables.gl was inspired by tooll.io and vvvv
        
       | NathanFlurry wrote:
       | GitHub: https://github.com/cables-gl/cables
       | 
       | Really cool project, love to see things that touch web tech,
       | VPLs, and creative programming. Could not find repo from the
       | website on mobile, would love to see it in the footer or in the
       | CTA.
        
         | pandur wrote:
         | Here are all repositories of the project
         | https://cables.gl/docs/6_1_developing_cables/0_repositories/...
        
         | brcmthrowaway wrote:
         | Web tech is horrible, but creative programming is great.
        
       | romipan wrote:
       | What about Web GPU, does cables support that?
        
         | pandur wrote:
         | We are working on it! That will hopefully be available by the
         | end of this year
        
       | effekt wrote:
       | I'm so happy every time I see the demoscene on HN's front page.
       | Hi pandur!
        
         | pandur wrote:
         | Hello ;)
        
           | pixelpoet wrote:
           | Holon and MFX rocks!!! Big up the demoscene massiv, see you
           | at next Revision
        
       | throwaway290 wrote:
       | Breaks Safari on mobile as soon as the top video loads. At least
       | the back button works but scrolling or any other gesture
       | doesn't...
        
       | ilaila wrote:
       | What's the license?
        
         | ohmahjong wrote:
         | MIT
        
         | steam0r wrote:
         | we went for MIT, as it seemed to be the most simple choice. so
         | have at it...
        
       | Zetaphor wrote:
       | Cables is an incredibly powerful tool with a fairly low learning
       | curve. I couldn't have done what I did with my personal
       | website[1] (sorry, mobile optimized!) if I was working with WebGL
       | directly, especially not in the 3 days it took me to build and
       | deploy with no prior experience.
       | 
       | If you're a interested in experimenting with creative stuff
       | without the traditionally high barrier of entry, I highly
       | recommend cables and the Decode.gl tutorial series[2].
       | 
       | Cables is an exceptionally versatile and user-friendly tool,
       | especially for those new to creative coding. It allowed me to
       | create my personal website[1] (sorry doesn't work on mobile) in
       | just three days, despite having no prior experience. Achieving
       | the same results using WebGL directly would have been
       | significantly more challenging and time-consuming.
       | 
       | For anyone interested in exploring creative digital projects
       | without facing the typically steep learning curve, I strongly
       | suggest giving Cables a try.
       | 
       | Additionally, the Decode.gl[2] tutorial series is extremely high
       | quality
       | 
       | [1] https://zetaphor.com [2] https://decode.gl/
        
       | pahn wrote:
       | Cables is absolutely fantastic. I used it personally for an art
       | project, as well as was involved with a commerical AR experience
       | which used cables to run elaborate, fully interactive 3d scenes
       | in a normal browser, on mobile. As with other node based
       | languages (e.g. vvvv, max/msp), you edit your code while it's
       | running, so you directly see what you're doing without constantly
       | switching interfaces. And in the end it generates a js file you
       | can just embed in an iframe. Honestly, no idea why this is not
       | more widely used, huge fan!
        
       | j_maffe wrote:
       | Nice to have an open-source alternative to TouchDesigner! Hope
       | the transition to Cables isn't too hard.
        
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       (page generated 2024-08-05 23:00 UTC)