[HN Gopher] Show HN: A football/soccer pass visualizer made with...
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       Show HN: A football/soccer pass visualizer made with Three.js
        
       I've been working on a football pass visualiser for the past week.
       It uses open data from StatsBomb to analyse and visualise passing
       patterns, allowing users to explore and filter the data by pass
       distance, team and players.
        
       Author : carlos-menezes
       Score  : 43 points
       Date   : 2024-07-28 20:45 UTC (2 hours ago)
        
 (HTM) web link (statsbomb-3d-viz.vercel.app)
 (TXT) w3m dump (statsbomb-3d-viz.vercel.app)
        
       | transformi wrote:
       | Interesting to see some score about how this passes contribute to
       | the game. Great work!
        
       | navis05 wrote:
       | Would love if there was a way to instantly see an example url
       | 
       | Like a "try example button"
       | 
       | Lower friction to test
        
         | carlos-menezes wrote:
         | You can use the "Load Default" button!
        
           | kanche wrote:
           | Maybe rename it to "Load an Example" or something. Not a
           | clear name.
        
             | carlos-menezes wrote:
             | Agreed. Fixed! Thank you.
        
       | chaosprint wrote:
       | Great interface. Maybe provide a direct example, if I want to
       | change to something else, I will find the raw json myself through
       | the guidance you provided.
       | 
       | After loading it, I don't quite understand why you use threejs.
       | Because you also use a heat map to show the height of the pass.
       | The passing route on whoscored seems more intuitive.
        
       | bilekas wrote:
       | This is great to see.. A few friends do a lot of player
       | statistics and analytics for fun mostly and this would be an
       | amazing addition. Any documentation on what the week process went
       | and challenges that you ran into?
        
       | vessenes wrote:
       | This is cool, thanks for sharing it. Any chance you could add a
       | time-based animation? I'd love to see a game play out, maybe with
       | some fading colors.
       | 
       | Also, I wonder what the best way to get insights out of this data
       | is -- feels like exploration is the first step, but adding value
       | on top would be really great.
        
       | SushiHippie wrote:
       | I don't know how you decide the colors for the lines, but when I
       | filter by a team and a specific player I need to search for the
       | lines as they are basically invisible.
        
       | airstrike wrote:
       | [delayed]
        
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       (page generated 2024-07-28 23:00 UTC)