[HN Gopher] Fish in remote tank made into fractals with Video Fe...
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       Fish in remote tank made into fractals with Video Feedback Device
       [video]
        
       Author : thelightherder
       Score  : 91 points
       Date   : 2024-07-28 00:33 UTC (22 hours ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | gus_massa wrote:
       | @OP: I remember you get an interview where you explained your
       | machine, but I can't find it. I found https://vimeo.com/871751234
       | that shows ore about the device, but does not explain too much.
       | Do you have a recommendation?
        
         | thelightherder wrote:
         | Hi - lots of information on the site here:
         | https://www.thelightherder.com.
         | 
         | A recent video where I explain a lot about the building of it
         | here: https://youtu.be/cvdN7_BIaDk?si=z3_oxZNYPUaZqnjE
         | 
         | A video that explains one of the important concepts is here:
         | https://vimeo.com/508776650
         | 
         | That interview is here:
         | https://youtu.be/moTN63m8Rh8?si=EiciQDOTOY4G7XaS
         | 
         | A chronology of the project is here:
         | 
         | Reverse:
         | https://www.tumblr.com/walkswithdave/tagged/videofeedbackkin...
         | 
         | Forward:
         | https://walkswithdave.tumblr.com/tagged/videofeedbackkinetic...
         | 
         | (I don't know if you can see all the posts on there if you
         | don't have a tumblr account. I know...who has a tumblr
         | account?)
         | 
         | Thanks for your interest!
         | 
         | D
        
       | dylan604 wrote:
       | memories of when this and oil in water on an overhead projector
       | were the pinnacle of trippy visuals. or the interactive exhibits
       | that would do the feed back live of whoever was standing in front
       | of the exhibit.
        
         | pigscantfly wrote:
         | The guy who invented psychedelic light painting is still living
         | in SF and giving occasional shows -- have known him for a few
         | years as a neighbor, ran with a pretty interesting crowd in the
         | 60's and 70's.
         | 
         | [1] https://billhamlights.com/history/
        
       | mrbluecoat wrote:
       | Reminds me of a similar video entitled "Man in remote recliner
       | made into fractals with Recreational Mushroom Device"
        
       | dmje wrote:
       | I love, love, love this. Such a cool project. Your explanatory
       | video [0] is just brilliant. Amazing dedication, vision, and I
       | suspect a whole heap of psychedelics too :-)
       | 
       | [0] https://youtu.be/cvdN7_BIaDk
        
         | thelightherder wrote:
         | Thanks! (but, alas no psychedelics)
        
       | Modified3019 wrote:
       | Fish were an excellent choice. They are very versatile:
       | https://m.youtube.com/watch?v=USKD3vPD6ZA ("I Gave My Goldfish
       | $50,000 to Trade Stocks")
        
       | jddj wrote:
       | Very cool. Gave me strong nostalgic feelings for Electric Sheep
       | and the video feedback adds something great.
        
       | surfingdino wrote:
       | Is it fishism, yet? /q
        
       | DonHopkins wrote:
       | Pure genius! This is the coolest fish augmentation since wheels!
       | 
       | Fish on Wheels:
       | 
       | https://www.youtube.com/watch?v=YbNmL6hSNKw
       | 
       | Jim Crutchfield has a great video that explains the dynamics of
       | video feedback, with really trippy music, and a paper that goes
       | along with it, which he made with his analog video processing
       | computer that he built at the University of California, Santa
       | Cruz for his Ph.D. in physics in 1984.
       | 
       | https://en.wikipedia.org/wiki/James_P._Crutchfield
       | 
       | https://csc.ucdavis.edu/~chaos/
       | 
       | https://csc.ucdavis.edu/~chaos/chaos/films.htm
       | 
       | Space-Time Dynamics in Video Feedback
       | 
       | https://www.youtube.com/watch?v=B4Kn3djJMCE
       | 
       | A film by Jim Crutchfield, Entropy Productions, Santa Cruz
       | (1984). Original U-matic video transferred to digital video. 16
       | minutes.
       | 
       | James P. Crutchfield. Center for Nonlinear Studies, Los Alamos
       | National Laboratories, Los Alamos, NM 87545, USA.
       | 
       | ABSTRACT: Video feedback provides a readily available
       | experimental system to study complex spatial and temporal
       | dynamics. This article outlines the use and modeling of video
       | feedback systems. It includes a discussion of video physics and
       | proposed two models for video feedback based on a discrete-time
       | iterated functional equation and on a reaction-diffusion partial
       | differential equation. Color photographs illustrate results from
       | actual video experiments. Digital computer simulations of the
       | models reproduce the basic spatio-temporal dynamics found in the
       | experiments.
       | 
       | 1. In the beginning there was feedback ...
       | 
       | James P. Crutchfield. "Space-Time Dynamics in Video Feedback."
       | Physica 10D 1984: 229-245.
       | 
       | Here's a paper he wrote that describes the effects in that video:
       | 
       | [pdf]
       | https://csc.ucdavis.edu/~cmg/papers/Crutchfield.PhysicaD1984...
       | 
       | [Plates 1-4]
       | https://csc.ucdavis.edu/~cmg/papers/Crutchfield.PhysicaD1984...
       | 
       | [Plates 5-7]
       | https://csc.ucdavis.edu/~cmg/papers/Crutchfield.PhysicaD1984...
       | 
       | "Space-Time Dynamics in Video Feedback. James P. Crutchfield.
       | Center for Nonlinear Studies, Los Alamos National Laboratories,
       | Los Alamos, New Mexico 87545, USA."
       | 
       | "Video feedback provides a readily available experimental system
       | to study complex spatial and temporal dynamics. This article
       | outlines the use and modeling of video feedback systems. It
       | includes a discussion of video physics and proposes two models
       | for video feedback dynamics based on a discrete-time iterated
       | functional equation and on a reaction-diffusion partial
       | differential equation. Color photographs illustrate results from
       | actual video experiments. Digital computer simulations of the
       | models reproduce the basic spatio-temporal dynamics found in the
       | experiments."
       | 
       | Some interesting excerpts:
       | 
       | "In the beginning, I argued that a video feedback system is a
       | space-time simulator. But a simulator of what exactly? This
       | section attempts to answer this question as concretely as
       | possible at this time. A very useful tool in this is the
       | mathematical theory of dynamical systems. It provides a
       | consistent language for describing complex temporal behavior.
       | Video feedback dynamics, though, is interesting not only for the
       | time-dependent behavior but also for its complex spatial
       | patterns. In the following section I will come back to the
       | question of whether current dynamical systems theory is adequate
       | for the rich spatio-temporal behavior found in video feedback.
       | This section introduces the qualitative language of dynamical
       | systems [5], and then develops a set of discrete-time models for
       | video feedback based on the physics of video systems. At the
       | section's end I propose a continuum model akin to the reaction-
       | diffusion equations used to model chemical dynamics and
       | biological morphogenesis."
       | 
       | He also talks about "dislocations", which is similar to the
       | effect of the error diffusion dithering that I love:
       | 
       | "A good example of quasi-attractors is the class of images
       | displaying dislocations. This terminology is borrowed from fluid
       | dynamics, where dislocations refer to the broken structure of
       | convective rolls in an otherwise simple array. Dislocations are
       | regions of broken symmetry where the flow field has a
       | singularity. The formation of this singularity typically requires
       | a small, but significant, energy expenditure*. In video feedback,
       | dislocations appear as inter-digitated light and dark stripes.
       | The overall pattern can be composed of regular parallel arrays of
       | alternating light and dark stripes with no dislocations, and
       | convoluted, maze-like regions where stripes break up into shorter
       | segments with many dislocations. The boundaries between segment
       | ends form the dislocations. They can move regularly or wander
       | erratically. Dislocations form in pairs when a stripe breaks in
       | two. They also annihilate by coalescing two stripes. Dislocations
       | make for very complex, detailed patterns whose temporal evolution
       | is difficult to describe in terms of dynamical systems because of
       | their irregular creation and annihilation. Nonetheless, when
       | perturbed very similar images reappear. A quasi-attractor would
       | be associated with global features, such as the relative areas of
       | regular stripe arrays and dislocation regions, the time-averaged
       | number of dislocations, or the pattern's gross symmetry."
       | 
       | In 2022, Crutchfield and his graduate student Kyle Ray described
       | a way to bring the heat production of conventional circuits below
       | the theoretical limit of Landauer's principle by encoding
       | information not as pulses of charge but in the momentum of moving
       | particles.
       | 
       | https://www.scientificamerican.com/article/lsquo-momentum-co...
       | 
       | While a graduate student, Crutchfield and students from the
       | University of California, Santa Cruz (including Doyne Farmer)
       | built a series of computers that were capable of calculating the
       | motion of a moving roulette ball, predicting which numbers could
       | be excluded from the outcome:
       | 
       | The Eudaemonic Pie / Newton's Casino: The Bizarre True Story of
       | How a Band of Physicists and Computer Wizards Took on Las Vegas
       | 
       | https://archive.org/details/eudaemonicpie00bass_0/mode/2up
       | 
       | More about video feedback and vidicon tubes:
       | 
       | https://news.ycombinator.com/item?id=16753648
       | 
       | The best link in that posting is broken but here's a good one
       | that shows what I love so much about the blooming effects from
       | those old vidicon tube video cameras:
       | 
       | Donny & Marie Osmond - Disco Finale W/ Welcome Back Kotter Cast,
       | Karen Valentine, Hal Linden...
       | 
       | https://www.youtube.com/watch?v=aFVeIPardK8
       | 
       | Here's some weird video feedback stuff I did on a PowerPC Mac
       | back around 2001 or so:
       | 
       | WarpOMatic Explanation
       | 
       | https://www.youtube.com/watch?v=ikFF1frSFRg
       | 
       | WarpOMatic Demo 1
       | 
       | https://www.youtube.com/watch?v=qME6aniaPRg
       | 
       | WarpOMatic Demo 2
       | 
       | https://www.youtube.com/watch?v=DJoPn1h_ibk
        
       | cocobutter3 wrote:
       | This spawned an unrelated thought. Would using this source of
       | input (a fish tank) be a good source of entropy? Would seen to me
       | tracking fish movements would be quite random.
        
         | amelius wrote:
         | Reminds me of:
         | 
         | https://en.wikipedia.org/wiki/Lavarand
        
           | thelightherder wrote:
           | Funny - after watching this video a friend had this same
           | thought about the lava lamps and random numbers, then I had
           | the same thought about using a fish tank to generate random
           | numbers.
        
         | mystified5016 wrote:
         | I dunno, I would suspect that fish would exhibit patterns when
         | averaged over a long enough period. They probably patrol the
         | perimeter regularly, check the same spots for food every few
         | hours, some are territorial and will patrol their spot. They're
         | probably not all that random. Living things tend not to be.
        
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       (page generated 2024-07-28 23:07 UTC)