[HN Gopher] Roguecraft Devs on Developing for Amiga in 2024
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Roguecraft Devs on Developing for Amiga in 2024
Author : ibobev
Score : 27 points
Date : 2024-07-27 20:35 UTC (2 hours ago)
(HTM) web link (www.timeextension.com)
(TXT) w3m dump (www.timeextension.com)
| khazhoux wrote:
| It's been a couple of years since my last deep-dive on Amiga
| development inside MacOS. I never did find smooth dev workflow:
| compile inside the emulated environment, or cross-compile from
| macos? Edit inside the emulated environment, or edit inside VS
| Studio? etc.
|
| Has anyone found a slick and effective dev flow?
| actionfromafar wrote:
| If you want to have modern C++ (for instance), you basically
| _have_ to cross-compile. If only using C or older g++, I 'd
| compile inside the Amiga, I think.
|
| https://github.com/Slamy/m68k-elf-gcc - can generate bootable
| floppies!
|
| https://github.com/bebbo/amiga-gcc - modern (gcc-13.2) C and
| C++ for cross-compiling from Mac/Linux/Windows. It even
| supports the post-Motorola 68080 Natami VHDL CPU extensions.
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