[HN Gopher] Roguecraft Devs on Developing for Amiga in 2024
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       Roguecraft Devs on Developing for Amiga in 2024
        
       Author : ibobev
       Score  : 27 points
       Date   : 2024-07-27 20:35 UTC (2 hours ago)
        
 (HTM) web link (www.timeextension.com)
 (TXT) w3m dump (www.timeextension.com)
        
       | khazhoux wrote:
       | It's been a couple of years since my last deep-dive on Amiga
       | development inside MacOS. I never did find smooth dev workflow:
       | compile inside the emulated environment, or cross-compile from
       | macos? Edit inside the emulated environment, or edit inside VS
       | Studio? etc.
       | 
       | Has anyone found a slick and effective dev flow?
        
         | actionfromafar wrote:
         | If you want to have modern C++ (for instance), you basically
         | _have_ to cross-compile. If only using C or older g++, I 'd
         | compile inside the Amiga, I think.
         | 
         | https://github.com/Slamy/m68k-elf-gcc - can generate bootable
         | floppies!
         | 
         | https://github.com/bebbo/amiga-gcc - modern (gcc-13.2) C and
         | C++ for cross-compiling from Mac/Linux/Windows. It even
         | supports the post-Motorola 68080 Natami VHDL CPU extensions.
        
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       (page generated 2024-07-27 23:01 UTC)