[HN Gopher] A simple procedural animation technique [video]
       ___________________________________________________________________
        
       A simple procedural animation technique [video]
        
       Author : Meleagris
       Score  : 79 points
       Date   : 2024-07-26 17:40 UTC (5 hours ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | owenpalmer wrote:
       | Beautiful video. I would love to see this animation technique
       | combined with an evolution simulation similar to Karl Sims'
       | Evolved Virtual Creatures project:
       | 
       | https://youtu.be/RZtZia4ZkX8?si=vxQ904w_CNXsSoj5
       | 
       | Previous HN discussion:
       | 
       | https://news.ycombinator.com/item?id=30719801
        
         | abnercoimbre wrote:
         | I was thinking the same! Hope everyone that liked the first
         | video check this one out too.
        
       | aloisdg wrote:
       | Great video. So smooth. Now I want to try it. Good job
        
       | cgijoe wrote:
       | I hope the author sees this. Dude, your video is so awesome,
       | thank you! But your microphone is "popping" every time you say a
       | 'P' or a 'T' sound. This is because you are speaking directly
       | into it. Try talking "past" it instead. Your vocal sound goes out
       | in all directions, but the "wind" from your mouth that creates
       | the pops only goes in one direction -- straight forward -- so if
       | you slide your microphone to the side, you will still have good
       | sounding audio with no pops.
        
         | argonautcode wrote:
         | Thanks, I didn't know about that technique. I'll definitely fix
         | it for the next video! I was on a time crunch while making the
         | voiceover for this one. I didn't have a pop filter and thought
         | I could get away with a software de-plosive. Turns out popping
         | is pretty difficult to fix without warping or trimming audio.
        
         | starry_dynamo wrote:
         | Funny enough, I came here to say that I watched that without
         | sound and it was still very interesting and easy to follow.
         | This person is a really great educator. Their other videos look
         | equally intriguing and well done:
         | https://www.youtube.com/@argonautcode
        
       | progbits wrote:
       | Regarding the "derpy lizard", I think it would look much better
       | if it had some gait pattern - maybe not allowing some legs to
       | reach at the same time, or just starting the legs and their
       | target points with different offsets so they don't move in phase
       | with each other.
       | 
       | Beautiful video though, would love to see more content from you.
        
       | nighthawk454 wrote:
       | Wonderful video, cheers! I also had no idea Processing was so
       | efficient at animations, I'll have to look into that furhter
       | 
       | https://github.com/argonautcode/animal-proc-anim
        
       ___________________________________________________________________
       (page generated 2024-07-26 23:03 UTC)