[HN Gopher] Affinity's Adobe-rivaling creative suite is now free...
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       Affinity's Adobe-rivaling creative suite is now free for six months
        
       Author : Tomte
       Score  : 144 points
       Date   : 2024-07-08 18:51 UTC (4 hours ago)
        
 (HTM) web link (www.theverge.com)
 (TXT) w3m dump (www.theverge.com)
        
       | ochronus wrote:
       | That's a clever move, kudos!
        
       | AquinasCoder wrote:
       | Does anyone have insight on how this compares these days to
       | Adobe's suite? Seems pretty competitive, but I'm not sure if
       | you're getting 80% of the features for 30% of the cost or 50% of
       | features for 50% of the cost.
        
         | ntlk wrote:
         | Some features are "missing" or don't work in a similar way. For
         | example, Affinity Designer doesn't have shape replication tools
         | like Illustrator, manual copy paste is required. You also can't
         | trace an image to turn it into vector outlines. Just two things
         | off the top of my head that I noticed because I used them
         | extensively in Adobe Illustrator. So if you're only using a
         | subset of features you're probably fine, but without testing
         | Affinity's products for yourself it might be hard to tell if
         | they're a like for like replacement for you.
        
           | herpdyderp wrote:
           | It's been a while now but I got Inkscape (free but clunky
           | Illustrator alternative) to do shape replication across a
           | path for me once, and then I copied the result into Affinity
           | Designer. Obviously if you need to do that frequently, it's
           | not gonna work well but I've only had to do that a few times
           | since ditching Adobe.
        
             | Tagbert wrote:
             | I've also used Inkscape to do the image tracing and export
             | to SVG. I don't like Inkscape for other purposes but it is
             | useful for that.
        
           | stevenicr wrote:
           | I am thinking I have seen tutorials on tracing to vector,
           | like maybe https://www.youtube.com/watch?v=480dGcU6ce4&pp=ygU
           | VYWZmaW5pd...
           | 
           | Or perhaps you are describing something else I am unfamiliar
           | with the terminology.
           | 
           | I've been going back to several tutorials on youtube for
           | doing things affinity - as it seems to have the capabilities
           | I am used to with the old photoimpact, it's just finding
           | where / how is not the same.
        
             | jwagenet wrote:
             | I think they are talking about the Image Trace feature,
             | which mostly traces automatically (but requires some hand
             | holding).
        
         | dagmx wrote:
         | It truly depends what you do and need.
         | 
         | IMHO, as someone who professionally uses the Adobe products and
         | has licenses to all the Affinity suite, none of the apps
         | compare favorably to the Adobe equivalents other than price and
         | a superior iPad version.
         | 
         | They're all great apps though but they definitely exist in the
         | tier below adobe's offerings. Which may be fine for most folks
         | but hasn't been for me, because I literally cannot complete
         | projects in them and I certainly have tried.
         | 
         | Affinity Designer lacks many utilities from illustrator like
         | advanced gradient handling, perspective alignment and
         | repetition automation. Inkscape isn't that far off from
         | Designer imho.
         | 
         | Affinity Photo is fine as a photo editing tool but it falls
         | apart for more advanced edits where you need to use brushes and
         | advanced masking tools. Again, perspective tools and more
         | granular referencing tools are just missing or broken. It is a
         | significant step up from Gimp though but I would personally
         | push people to Krita instead.
         | 
         | Affinity Publisher is the weakest of the trio. But then again,
         | so is InDesign. These two aren't too far off but InDesign has
         | better tools around multi page layout and quickly updating
         | templates references. I don't know of a good OSS equivalent.
         | 
         | Again, I think these tools are great for people who value the
         | price over the feature set. Most people don't need more than
         | they offer. But if you're a professional, the Adobe products
         | are yet unmatched.
        
           | ToucanLoucan wrote:
           | > Affinity Photo is fine as a photo editing tool but it falls
           | apart for more advanced edits where you need to use brushes
           | and advanced masking tools. Again, perspective tools and more
           | granular referencing tools are just missing or broken. It is
           | a significant step up from Gimp though but I would personally
           | push people to Krita instead.
           | 
           | I want to switch but the total lack of any automated export
           | functionality is a complete deal-breaker. That's like 15
           | minutes of work per piece foisted back onto me, and like, I
           | just cannot fathom a reason to even have the Layer States
           | feature if you aren't going to use it for this.
        
             | dagmx wrote:
             | Yeah there are so many walls like that which I hit. I
             | always go to their forum, find that it's been asked a lot
             | and with no resolution. Which is fine, I get it that they
             | are newer and don't have the resources.
             | 
             | But in the amount of time I've now wasted trying to do the
             | thing, I just paid for my Adobe license for the month for
             | the relevant app.
        
             | jay_kyburz wrote:
             | In our last game I had to dig pretty deep into Kritas
             | scripting. I was making automated changes and exporting
             | thousands of frames of animation.
             | 
             | It's a little janky but got the job done.
             | 
             | Keep an eye out for Wild Bastards on Steam. Every frame of
             | the character animation was run through Krita.
        
             | lastdong wrote:
             | Also the lack of a plugin sdk, scriptable actions: hope
             | basic automation comes soon. Discussing using AI was taboo,
             | some vocal users misunderstood and missed that AI is a
             | powerful tool for automatic masking, image segmentation,
             | etc (and that can be ran locally), so all the smart stuff
             | only lives in Adobe.
        
           | thunfisch wrote:
           | Do you know of Scribus, or do you not consider it a good OSS
           | equivalent for InDesign? Last time I've worked with InDesign
           | was around 2011, and it was meh. Scribus is also really realy
           | meh, but gets the job done. I've got an Affinity license and
           | have been using Designer for a bunch of projects - to me it's
           | a toss between that and Scribus for what I do. They are
           | totally different, but I have more experience with Scribus
           | and therefore am much quicker in using that.
        
             | omnimus wrote:
             | Scribus is unfortunately pretty bad and also almost dead.
             | Its maybe interesting if you want to layout embeded LaTeX
             | but the ux will make you hate yourself.
        
               | raffraffraff wrote:
               | My wife has been using it for years. Hates it. She
               | upgraded a while back in the hope that the latest version
               | was better, but it sucked. First, it did a one way
               | upgrade in the file format, and every doc she printed
               | from 1.6 looked like trash on her printer (no other
               | settings changed). After messing with various settings
               | for hours she downgraded to 1.5.x, restored her old
               | configuration and and files from backups. Old version
               | prints as expected. It also does totally weird and broken
               | stuff, like the other day she was creating an A4 sheet
               | with 6 cards on it. 5 were copy/pastes of the first one,
               | with minor changes. When she printed it, only 3 of them
               | actually printed even though they're visible onscreen.
               | She printed to a PDF... Same thing. She created a new doc
               | and copy/pasted all 6 into it and printed... they all
               | printed fine. Like WTF is even going on there?
        
               | omnimus wrote:
               | Long time ago ive tried to help the project but really
               | its just too complex of a problem for the few people that
               | maintain it. At same time its dense C++ codebase that
               | only experienced programmers will be able to contribite
               | to. And those programmers often dont value UX/Design much
               | so it becomes huge rift between bunch of designers unable
               | to do anything themselves and few annoyed programmers.
        
           | omnimus wrote:
           | Its a but funny that you say Indesign is the weakest of the
           | three considering that in professional setting its Indesign
           | (and After Effects) that keeps people with Adobe. Its the
           | most complex one and the only irreplaceable one. Everything
           | that ever gets printed is done with Indesign. Every book,
           | poster, cover, billboard, business card...
           | 
           | Adobe Publisher is close though and in many important ways
           | its way better than Indesign (speed, stability, editing of
           | photos/vectors directly inside publisher) but it lacks one
           | main feature and thats scripts api/third party plugins. Until
           | they release that then professional shops simply cant switch
           | because of automation and super specific workflows they need.
        
             | dagmx wrote:
             | I'll be pedantic and say it really depends on which
             | "professional setting" as to which programs keep people
             | with Adobe. But I assume you mean in the print world.
             | 
             | Personally though, InDesign is (to me) simultaneously both
             | the strongest product in its category, but also the weakest
             | in terms of feature/development compared to the other
             | headlining Adobe product.
        
               | omnimus wrote:
               | Yeah because Adobe doesnt care since they know print
               | industry has no other choice. Indesign has been basically
               | only getting worse since CS6/the subscription. The only
               | useful feature in last 15 years has been pdf
               | comments/corrections.
               | 
               | Whats worst is that each version makes it more unstable
               | and crashes with indesign can be costly. I know several
               | design studios that keep old macs to do work in CS6
               | because of that.
               | 
               | At the same time its more often than not their fault. 80%
               | dont need scripting or advanced indesign features but
               | they are lazy/old to learn anything new. Unfortunately
               | this will drag Indesign probably forever since you need
               | to collaborate.
        
           | wetpaste wrote:
           | Coming from the world of audio software I've always wondered
           | why it seemed like Adobe has such a stranglehold on visual
           | work and nothing really catches up to photoshop or
           | illustrator. In audio there are several big DAWs (digital
           | audio workstations) that I would classify as popular and
           | competent enough for serious work, each of which has artists
           | or producers that have built successful careers around. Yes
           | there are endless wars about what is better but more or less
           | can do the same things and most experienced people say,
           | choose one, learn it, decide what works for you. I feel like
           | with photoshop it's always like "oh it's missing critical
           | feature x, y, and z compared to photoshop so it's a
           | dealbreaker". The closest analogy I could think of is pro-
           | tools being a popular "de-facto" standard in many pro
           | recording studios, but most hobbyists don't use pro-tools and
           | agree that it's popular in pro studios mostly due to
           | tradition.
           | 
           | I'm surprised there aren't at least a handful of adobe
           | competitors that carved a niche and are significantly popular
           | because they made some key workflows faster, more intuitive,
           | or more powerful.
           | 
           | Maybe this difference is because of ubiquitous plugin formats
           | like VST that translate across different DAWs?
        
             | dagmx wrote:
             | Audio has a few things going for it.
             | 
             | 1. It's significantly more standardized and straightforward
             | for data interpretation. MIDI is standard (and OSC sort of
             | fizzled), and audio clips (wav, aiff, whatever) are also
             | very standard. You don't have the issues of color science,
             | and you have a much smaller range of transformations that
             | can be done to an audio clip.
             | 
             | 2. A lot of infrastructure is standardized. From hardware
             | interaction, to key mapping, but also things like plugins
             | (Audio Units, VSTs, RTAS/AAX). It's so much simpler to go
             | between apps.
             | 
             | 3. A lot of audio workflows are treated as procedural and
             | non-destructive.
             | 
             | Compare this to images:
             | 
             | 1. Color science is horrific. Even Adobe often get it wrong
             | (Krita was actually the best for a long time). D
             | 
             | 2. Plugins are very application specific. So biggest
             | marketshare often wins.
             | 
             | 3. The range of transformations people want to do is
             | massive. Each of them need very bespoke workflows, and due
             | to the lack of standardized plugins, they're rarely shared.
             | 
             | 4. A lot of image workflows are destructive by nature. A
             | lot of image plugins as well are destructive.
             | 
             | 5. Document interchange still sucks. For raster, you'll be
             | plagued by color science issues. For vector, you'll be
             | plagued by nobody implementing SVG the same.
             | 
             | 6. Hardware APIs also vary wildly. For a long time, you had
             | to target every vendor of pen you wanted to support for
             | example.
             | 
             | I think a large part of it is due to the industries behind
             | it. Video and Audio need to scale massively within a single
             | project, across a lot of hardware devices, and production
             | houses. The data is massive in comparison. Issues cost a
             | lot.
             | 
             | Images are smaller in scale. An issue can be fixed very
             | cheaply.
             | 
             | The Video and Audio industries fixed this by putting effort
             | into standardization, education and interoperability.
             | Images never had that attention.
        
         | S0und wrote:
         | I'm a hobbyist who has used PS for 20 something years now. My
         | issue with Affinity Photo is that you can use 85% of your PS
         | knowledge and workflow, everything is the same but that last
         | 15% is awfully, unlogically different and will drive you mad.
         | That last 15% feels like it was made by people who do not
         | understand why PS does things the way it does. Meanwhile my
         | statement cannot be true, because Affinity nailed the firat
         | 85%, but just cannot comprehend why they couldn't copy the last
         | 15%.
        
           | bonestamp2 wrote:
           | This is my experience too. After buying Affinity licenses, I
           | don't want to pay Adobe their monthly rake too, but I do.
        
           | jay_kyburz wrote:
           | That's the true cost of Photoshop. It's not the subscription.
           | It's the time you spent learning how to do everything.
           | 
           | That's why I support Krita, If I'm going to pay that cost, I
           | want to invest it in software that is by the people, for the
           | people.
        
         | sumnole wrote:
         | I've replaced Adobe with Affinity and am mostly satisfied,
         | although in the latest versions I've been experiencing bugs
         | with the renderer (eg artifact lines or the canvas being cut
         | off by one pixel) which introduces some difficulties.
        
         | j45 wrote:
         | The best way is to install it and try using it side by side for
         | your use case.
         | 
         | For general stuff, it's very serviceable and comparable to
         | Adobe.
         | 
         | If there's something very specific it might require confirming
         | if the equivalent features exist in both, and if the procedure
         | is different, what that is. New muscle memory like learning
         | vim, but I know several people who are very happy with it and
         | stick with it. They can always hop on Adobe if they need it
         | here or there.
        
       | RobotToaster wrote:
       | First time I've realised that affinity is made by the same people
       | who did serif photoplus.
       | 
       | How does affinity compare to lightroom?
        
         | ReleaseCandidat wrote:
         | > How does affinity compare to lightroom
         | 
         | It doesn't. They have Photoshop, Illustrator and Indesign
         | alternatives.
        
         | data-ottawa wrote:
         | Affinity doesn't have a comparable program to Lightroom.
         | 
         | Affinity Photo does have a development mode, but it's single
         | file focused and more akin to Photoshop's raw import tool than
         | an app like Lightroom or Bridge.
         | 
         | I think RAW support is much lower than Adobe supports as well,
         | at least with Fuji I've had issues and only a few programs
         | handle Fuji compressed RAW.
         | 
         | One of Affinity's strengths is a single compatible file format
         | between all of their apps, but it does lack anything like
         | library support.
        
           | delfinom wrote:
           | Affinity 2.4 supposedly added more support for RAW including
           | some Fuji cameras.
        
           | lukasgraf wrote:
           | The big issue with Affinity Photo is that it doesn't support
           | non-destructive editing / a non-linear workflow like
           | Lightroom does.
           | 
           | It's not exactly a fair comparison, since AP directly
           | competes with Photoshop, not Lightroom, but that was what
           | made it an immediate non-starter for me when it comes to
           | photography.
           | 
           | Affinity Photo starts you in a "Develop Persona" when you
           | open a RAW file, and allows you to develop your RAW file.
           | Before you can use any of the common editing tools, you need
           | to leave that persona by committing your changes. You need to
           | make a choice to bake these RAW adjustments into a "RAW layer
           | (embedded)", "RAW layer (linked)" or a "Pixel layer". It's
           | not very obvious what these are and how they work.
           | 
           | Most of the common editing tools then work destructively.
           | Once you use them, you can't go back and change any of the
           | RAW adjustments. There are some very limited tools available
           | that can work non-destructively, but again, it's not very
           | obvious which ones those are. And use of the wrong tool can
           | immediately turn a "RAW layer" into a "Pixel layer" without
           | warning.
           | 
           | It's all very confusing, to be honest. It may be a case of
           | the RTFM, but I did so when I tried this a couple months ago,
           | and came to the conclusion that AP simply isn't capable of a
           | non-destructive editing workflow yet, except for a few very
           | basic cases.
           | 
           | But the bundle price was worth it for me for Designer and
           | Publisher alone. So I hope in due time they'll launch a
           | fourth product to compete with Lightroom, on photo
           | cataloging, culling and a non-destructive workflow.
           | 
           | The current commercial alternatives for Lightroom
           | unfortunately are still lacking, last time I looked at them
           | (Capture One, DxO Photo Lab). And the open source ones
           | (darktable, digiKam) are ... not good. I'm keeping my eye on
           | "Ansel" though (darktable fork by an ex-dev, anger-driven
           | development), the author's rants sum up very wrong what's
           | wrong with darktable, and why its community is so
           | dysfunctional.
        
             | omnimus wrote:
             | I think you are mixing cataloging software with photo
             | editing one. Photoshop/Photo only editing. DigiKam mostly
             | catalogue. Lightroom is pretty good at both. I know few pro
             | photographers who switched to Capture One because of better
             | editing capabilities an the software apparently got a lot
             | better but they already introduced subscription model and
             | while you can still buy lifetime - who knows how long it
             | will be there.
        
               | lukasgraf wrote:
               | I am, intentionally so ;-) Because this mix is where
               | Lightroom excels, and competing products just fall short.
               | 
               | As an enthusiast or professional photographer you really
               | need both, preferrably in the same application, or at
               | least in tightly integrated applications.
               | 
               | I started with Lightroom 1 beta3, and while it was dog
               | slow, the speedup in workflow to cull and edit thousands
               | of photos after a shoot was revolutionary at the time. In
               | the beginning it only supported global edits, which was
               | enough anyway for 95% of photos. But you could sync and
               | apply these edits in bulk to other photos, and get
               | through hundreds of them quickly.
               | 
               | Capture One certainly is the closest. But switching costs
               | are huge. My catalog contains tens of thousands of
               | images, professionals will have hundreds of thousands. If
               | I'm to switch, I need to be certain that every single
               | Lightroom edit is, in principle, supported too, and will
               | be converted faithfully on import.
               | 
               | And their pricing is weird. In the beginning they
               | required you to pick a RAW edition - you could have
               | support for Canon, or Nikon, but not both. That's gone
               | now, and as you say, I think it has come a long way. But
               | their perpetual license now is nowhere competitive in
               | price with the Adobe Photography Plan ($9.99/mo, infamous
               | "Annual paid monthly", for LR+PS). The $300 for Capture
               | One is for _one_ major version, for the price of 2.5
               | years of Photoshop and Lightroom.
        
         | MrDrMcCoy wrote:
         | For alternatives to Lightroom, check out AfterShot, Darktable,
         | and RAWTherapee. I personally use and require RAWTherapee, as
         | AfterShot won't work for the stuff that comes from my Sigma
         | cameras and I like its power features of the former.
        
       | treprinum wrote:
       | How is the plugin compatibility? Can I use CS6 or CC plugins in
       | Affinity?
        
         | ecjhdnc2025 wrote:
         | Yes, mostly. That is, if a Photoshop plugin is _well-behaved_
         | and doesn 't make use of undocumented aspects, it's pretty much
         | going to work.
         | 
         | https://peterthenaturephotographer.com/process/affinity-phot...
         | 
         | https://affinity.help/photo/en-US.lproj/index.html?page=page...
        
         | hananova wrote:
         | "It depends." Some work, some do not. Just try.
        
         | omnimus wrote:
         | If you mean Photoshop>Photo plugins. Affinity doesnt otherwise
         | have any third party plugins or scripting. Unfortunately.
        
       | chasil wrote:
       | This is just for the Photo, Designer, and Publisher apps.
       | 
       | When will some organization agree to support Gimp, Inkscape, and
       | Libreoffice Writer in the same capacity?
       | 
       | I would already prefer the free apps.
        
         | curiousigor wrote:
         | While I'd love to use free tools, these really don't compare to
         | the paid tools like the Affinity suite or Figma for example.
         | 
         | Especially in a professional setting as a designer, the tools I
         | use are chosen to make my life easier and enable me to work
         | more efficient, and these really don't yet. From what I see,
         | they aren't build for this setting in mind and cannot keep up
         | with paid tools that have significantly more of a financial
         | backing.
         | 
         | The one open-source outlier for me is PenPot, but even they
         | aren't there yet in my opinion, at least not for my needs (and
         | preferences).
        
           | chasil wrote:
           | At least for inkscape, I do see it in the RHEL appstream
           | repo.
           | 
           | A RHEL workstation license will provide basic OS support for
           | it; if you crash it, they might wrangle with the project for
           | you.
        
       | karaterobot wrote:
       | > This discount, alongside the six-month free trial, is
       | potentially geared at soothing concerns that Affinity would
       | change its pricing model after being acquired by Canva earlier
       | this year.
       | 
       | This doesn't sooth my concerns. Why should it, when it's
       | literally them switching to a subscription model. Nothing in the
       | article says otherwise. Do we believe they'll build the
       | infrastructure to support a SaaS, then turn it all off after this
       | 6-month trial? It's not just for fun, they're clearly going to
       | make it the primary way of paying for their products.
       | 
       | I bought all the Affinity apps (multiple versions) because I was
       | specifically trying to escape Adobe Creative Cloud. Their
       | software may not be as good as Adobe's, but Affinity's business
       | model provided enough value on its own. I'm making some
       | assumptions here, but come on, we know how this story usually
       | plays out. Unless I'm wrong, I think this is probably a bad idea
       | for users like me.
        
         | SubiculumCode wrote:
         | I really hope not. Its also the reason why I purchased their
         | software.
        
         | data-ottawa wrote:
         | For what it's worth, the current version and version one were
         | both designed in a way that they could be switched to a
         | subscription model.
         | 
         | When you make purchases from their store they're available
         | within the app based on your account, if you sign out you'll
         | lose access to them.
         | 
         | I know with V1 you could manually download your assets, I'm not
         | sure what the status is for V2 on that.
         | 
         | I share your scepticism since the Canva acquisition.
        
           | karaterobot wrote:
           | Are you referring to some sort of asset marketplace with in-
           | app purchases, or something like that? If so, I've never used
           | it. I can say that you don't need to be logged in to use
           | Affinity Photo, Designer, or Publisher: I don't even have an
           | Affinity account, let alone do I need to log in to use the
           | software. My recollection of buying their products is: you
           | pay them over the web, they send an email with an activation
           | code, you paste the code into the app, and that's it.
        
             | data-ottawa wrote:
             | And you're on version 2?
             | 
             | Maybe I'm wrong, my upgrade path was I just signed into my
             | account through the app and it validated my version and
             | downloaded all my assets (from the asset store).
        
               | karaterobot wrote:
               | Yeah, 2.5.something. I'm currently signed out, and can
               | use the app (Publisher is the one I just tested) just
               | fine. If I go to my Account page, it tells me I'm signed
               | out, and it has a little message noting that I don't need
               | to be logged in in order to _use_ my purchases. I 've
               | never bought anything through their store, so I have
               | never encountered any login gate.
               | 
               | Anyway, they're currently very lenient, but my guess is
               | that that'll go away before long.
        
             | nullindividual wrote:
             | If you go to My Account within an Affinity app, yes you can
             | see the store there.
             | 
             | It says underneath "You do not need to remain online or
             | signed in to use your purchases", referring to in-app store
             | purchases.
        
         | ecjhdnc2025 wrote:
         | They have actually committed _not_ to switch to a subscription
         | model. Why do you think this is them doing that?
         | 
         | > Do we believe they'll build the infrastructure to support a
         | SaaS, then turn it all off after this 6-month trial?
         | 
         | It's not a SaaS? It's a series of apps with trial keys that
         | expire. Just like the normal 15 day trial or the pandemic-era
         | three-month trial. Once the key expires, the trial expires.
        
         | anigbrowl wrote:
         | Paranoid imaginings are not facts.
        
       | ChrisArchitect wrote:
       | Official release: https://affinity.serif.com/en-
       | us/press/newsroom/try-affinity...
       | 
       | (https://news.ycombinator.com/item?id=40906031)
        
       | kmfrk wrote:
       | They did a similar trial during covid which was what got me to
       | try them out. Love their tools, except some of the magic tools
       | aren't available in Designer and require Photo, which can be
       | annoying for people who prefer just one.
       | 
       | Some excellent official tutorials, too:
       | 
       | https://youtu.be/6wfeMGwcF0c
        
         | omnimus wrote:
         | If you buy the pack of all three then through publisher you can
         | instantly switch between them basically making it one software.
         | That alone is so much ahead of Adobe.
        
         | Tagbert wrote:
         | True, though one of the strengths of Affinity is that their
         | files work in both Photo and Designer. You can open in each app
         | and use a tool and then switch back.
        
       | rlad wrote:
       | I bought Affinity and have tried to use it but really don't find
       | it anything like equivalent to the Adobe products unfortunately.
       | 
       | For color correction of photographs, PhotoPea does a much better
       | job than Affinity I feel.
       | 
       | After wasting 15 or 30 minutes trying to get Affinity to work for
       | a photo touchup and color correction, I give up and use PhotoPea.
        
         | ecjhdnc2025 wrote:
         | Affinity has really sophisticated colour editing controls.
         | 
         | For example you can apply adjustment layers and then use a
         | blend curve (not just blend ranges) to moderate it. So if you
         | want warmer shadows, it's as easy as using a colour temperature
         | adjustment to warm up your image and then adjusting the curve
         | so that it doesn't apply where you don't want it.
         | 
         | And you have cross-model curves: you can apply Lab curves to
         | RGB model images without converting.
         | 
         | It has a Capture-One-style HSL wheel. It supports LUTs (and LUT
         | inference!)
         | 
         | I can think of some things Photoshop does that Affinity Photo
         | does not, but I've been using it nine years now for my
         | photography and web work (along with Designer). I think for
         | almost every normal Photoshop user[0] there's no reason not to
         | use Affinity Photo instead.
         | 
         | [0] Unless you're particularly wedded to Lightroom, for which
         | there is no Affinity alternative.
        
       | theobr wrote:
       | I've been using Affinity's suite exclusively for about 4 years
       | now and I haven't looked back once. Briefly tried Photoshop again
       | for the generative AI stuff and it was slow, unreliable and
       | crashed multiple times.
       | 
       | HIGHLY recommend giving Affinity a shot, I've edited thousands of
       | images with Photo and I can't imagine using anything else now.
        
         | lovegrenoble wrote:
         | I confirm, best soft ever!
        
         | aleph_minus_one wrote:
         | > I've been using Affinity's suite exclusively for about 4
         | years now and I haven't looked back once.
         | 
         | Unluckily, Affinity Designer still has no tool for tracing
         | images (a functionality that would be _really_ helpful for the
         | tasks that I use Affinity Designer for). :-(
         | 
         | UPDATE: Also halftone effects for fillings require quite some
         | hacks in Affinity Designer.
        
           | nikkwong wrote:
           | It also has no curvature tool, which is a huge deal breaker
           | for many vector artists. I have been making a stink about
           | this online across many platforms for years but the team has
           | shown no intention to adopt it.
        
           | Tagbert wrote:
           | I just use Inkscape for tracing and then export to SVG. I
           | can't use Inkscape for anything else but it does provide that
           | function.
        
         | mandmandam wrote:
         | Seconded, there are many ways in which Designer and Publisher
         | are actually superior as well (beyond actually feeling
         | respected as a customer).
        
           | omnimus wrote:
           | Agreed people talk about features Affinity dont have but
           | there are also many things that Adobe doesnt have or does so
           | much worse.
           | 
           | Hige part of Adobe dominance (with pros especially) is the
           | inertia to switch because of the workflows baked into muscle
           | memory. Often the wierd quirks and inconsistencies became the
           | standard. And adobe has many because all three softwares were
           | developed by different companies.
        
         | jay_kyburz wrote:
         | I agree they are great software, and I own an old Affinity
         | Design license, but unfortunately not long after I decided to
         | ditch Photoshop, I also decided I needed to ditch windows.
         | 
         | At the time there was no Linux support which made me sad. I
         | have no idea if that has changed.
        
           | omnimus wrote:
           | I am in same place. I keep Mac laptop for graphics because of
           | this.
           | 
           | I know the win version now works pretty well on linux with
           | wine. But the process to set this up is not yet automated
           | (like 20min) and is being worked on. So i was too lazy to
           | properly try it.
        
           | azinman2 wrote:
           | Neither does Adobe
        
         | datavirtue wrote:
         | I did not know about Affinity. I just signed up and was
         | downloading files in less than a minute. In two minutes I was
         | sitting in front of Photo 2, ready to work.
        
         | starik36 wrote:
         | Does Affinity suite include generative AI at all?
        
           | Tagbert wrote:
           | Not that I'm aware of. I hope that their new relationship
           | with Canva gives them the resources to add AI for some
           | features. that might be a 3.0 version.
        
       | Arn_Thor wrote:
       | This has heightened my concerns, not allayed them. They have said
       | perpetual licenses will always be an option but 1) I don't trust
       | corporate promises and 2) they could easily just price that out
       | of reach to push people onto a subscription model. A six-month
       | trial is a not a "try us" timeline, it is "make us indispensable"
       | timeline. That's a big up front loss of revenue for them which I
       | only see them making back if they go for a higher-pressure
       | pricing model.
        
         | j45 wrote:
         | I know some people who bought the last time they had a 50% off
         | sale recently.
         | 
         | $100 or so for the full suite. Great for the few times a year
         | you need to use a tool. Even though I'm more on the tech side,
         | I spent enough time in photoshop/etc around web development at
         | one point that it's handy to have.
         | 
         | This would cost more in a month or two on a subscription.
         | 
         | I don't anticipate the current version licensing being revoked.
         | 
         | Future versions might add a subscription, but my feeling is if
         | the TAM for them is all of Adobe's subscription clients,
         | there's probably a lot more customers they can absorb.
        
         | carlosjobim wrote:
         | Your concerns for what? They're not going to send people to
         | your house to uninstall the software.
        
           | Springtime wrote:
           | To play along, activation is still a potential issue.
           | Affinity v1 suite had offline activation so one can always
           | activate on any new system/install, while v2 (for its non-
           | volume license at least), which since brought along an
           | optional subscription model, switched to online activation.
           | 
           | Looking at Adobe multiple versions have phased out online
           | activation support over the years, with a not uncommon
           | complaint being trouble installing and using purchases
           | subsequently. As with anything tied to server checks one has
           | to trust it will either continue working or workarounds be
           | provided.
           | 
           | IIRC Clip Studio Paint switched their activation method in
           | the last few years as well.
        
         | ezfe wrote:
         | The whole point of single purchase, that people here ask for
         | all the time, is that you pay once and get a product.
         | 
         | Nothing that is happening changes that contract. If they go
         | against their perpetual license promise, your existing one will
         | still be valid "perpetually."
         | 
         | That's the whole trade: monthly or annual subscriptions give
         | you the flexibility to react to changes to the product. One
         | time payments don't get changes so no need to react.
        
           | dinglestepup wrote:
           | There is more to this argument. Adobe made themselves an
           | industry standard with a perpetual license - pay once, own
           | forever. Once they transitioned to a subscription model with
           | a strict cancellation policy, it became the only option.
           | 
           | Saying that designers could have just continued using
           | Photoshop CS on a 2006 MacBook doesn't reflect the reality of
           | hardware updates and the changes in the industry-wide design
           | trends.
        
         | normaldist wrote:
         | They've had some sort of free trial period as long as I've
         | followed them.
        
       | mythz wrote:
       | Not a heavy graphic design user so would never consider an Adobe
       | subscription, switched to Affinity for its low cost perpetual
       | pricing which has been a great substitute for my needs, though
       | still use Paint .NET for small edits.
       | 
       | Most of the functionality is there but it does a few things
       | differently to Photoshop, fortunately there's a lot of resources
       | in their docs, forums and YouTube videos to learn how it's done
       | in Affinity.
        
       | rchaud wrote:
       | I bought the Affinity suite during 2020 when I was exploring some
       | hobbyist graphic design stuff. I still use it frequently.
       | 
       | I wonder what the goal is for making it free. Now that they're
       | owned by Canva, are they slowly opening the door toward a
       | freemium SaaS business model?
        
         | rubslopes wrote:
         | Occam' razor: Adobe users are generally very rooted in the
         | Adobe ecosystem. Changing is costly. A generous trial period
         | might make some of them try Affinity.
        
       | VincentEvans wrote:
       | Hoping that somebody takes on Sketchup, Autocad etc with a
       | similar approach to licensing. Subscriptions suck for tools you
       | use occasionally.
       | 
       | (Sketchup used to be like that until it was purchased by Tre-
       | something).
        
         | vvpan wrote:
         | I know the workflow is quiet different but Rhino is popular,
         | for example, with architecture crowd and their licenses are
         | perpetual.
        
           | VincentEvans wrote:
           | True, albeit the associated cost is firmly not in the
           | "occasional use hobbyist" category.
           | 
           | E.g. my wife using youtube tutorials to teach herself digital
           | drafting to plan our kitchen remodel (with actual
           | dimensions).
        
             | Tagbert wrote:
             | Yes, I would love to have a 3D CAD problem for modeling a
             | new deck or a raise garden bed but most of the tools are
             | just way out of budget for that.
        
       | Etheryte wrote:
       | Extremely unfortunate that the article is littered with countless
       | links, but none of them lead to the actual product page. Sure, I
       | can guess what it is or look it up on search, but if you do a
       | marketing stint, surely you'd want to link to the actual thing
       | you're talking about.
        
         | anigbrowl wrote:
         | Incorrect; the very first link ('the offer') takes you to
         | Affinity's website. This choice makes sense since the offer
         | applies to all 3 of their products, which you can investigate
         | further from the top menu. I don't see how it could be easier.
        
           | Etheryte wrote:
           | Yeah no, the first link takes me to a random press release on
           | their corporate website. Unless I already know that this
           | corporate press release site is also the site where the
           | product info is, I won't know to look for it -- many modern
           | products have the corporate entity and the actual product
           | separate. It would literally be easier to use feeling lucky
           | on Google. It's deeply wishful thinking that anyone would go
           | and explore the website for your corporate entity just
           | because you're trying to sell something.
        
       | Saris wrote:
       | I'm a little confused about Affinity Photo, the name implies it's
       | supposed to be an equivalent to Lightroom, but the program
       | functions more like Photoshop.
       | 
       | Is there a file browser with tagging, colors, flags, etc.. Or am
       | I expected to manually open every RAW file as I go and use
       | something else to manage them?
       | 
       | I did some test edits to a RAW file, closed it, and now looking
       | at it again the history is blank and it seems to have reverted
       | the changes. It looks like I have to destructively save the
       | changes to the RAW file directly?
        
         | parl_match wrote:
         | Affinity's suite isn't as "complete" as Adobe's. Much smaller
         | company with much smaller product suite. They don't have
         | cataloguing or photo management equivalent. But as for ND RAW
         | editing.... yeah. I've been using Affinity for a while, and
         | they have it, but it's not very obvious.
         | 
         | FWIW they have a non-destructive editor function via the
         | Develop Persona toolkit, it's not something that opens up by
         | default. There are docs available on their site how to use it
         | properly. I do think it's a miss to not bring that more
         | forward, when opening a RAW, hopefully they'll see this
         | feedback.
        
         | nox101 wrote:
         | Why do you think the name implies it's similar to Lightroom
         | instead of Photoshop? I'd expect a product named Affinity Light
         | to be similar to Lightroom.
        
           | Saris wrote:
           | Not sure to be honest, I guess they talk about it as a photo
           | editing suite, I mean their tagline is "The photo editor
           | you've been dreaming of" which makes me think of it as an
           | alternative to Lightroom.
           | 
           | I wouldn't call photoshop much of a photo editor as it was
           | never very good at it either with the RAW workflow, more of a
           | generalized drawing/editing tool I guess?
        
         | Tagbert wrote:
         | It is definitely more like Photoshop than Lightroom. You'll
         | need to look elsewhere if you need file management.
        
       | parl_match wrote:
       | Adobe vs Affinity:
       | 
       | Is Photoshop better than Photo? Yes, but not by much.
       | 
       | Is Illustrator better than Design? Yes, but not by much.
       | 
       | Is there an annoying learning curve? Yes, but not by much.
       | 
       | I've put the investment into becoming proficient in Affinity and
       | there's no looking back for me. Adobe's pricing, feature roadmap,
       | and general performance are not even close to being worth 10x the
       | price. If Adobe's suite was 2x, I probably wouldn't have
       | switched, but at this point they're just squeezing small creators
       | like myself.
       | 
       | And tbh now that I'm proficient with the Affinity UX, I doubt I'd
       | switch back. It's really good!
       | 
       | And in some ways, Affinity's tools can even be superior
       | (performance, ui smoothness, and even how vector art works). If
       | you're living with a pirated version of CS5 or 6, it's worth
       | coming in from the cold and trying Affinity.
        
         | choppaface wrote:
         | Is Adobe only 10x more expensive? Adobe is subscription-only so
         | it seems to be only 10x for the first 5 years and then it's
         | indefinitely more expensive.
         | 
         | Adobe's customer support is also extremely poor. They ask you
         | for detailed OS info when not only does Creative Cloud scrape
         | that but so does their ad network.
        
         | DoneWithAllThat wrote:
         | I use Designer almost daily and I'm stunned by how good it is.
         | I have zero interest in ever going back to Illustrator. I'm
         | sure there's pro requirements that only Illustrator has but
         | I've not encountered them. For the price it's simply amazing.
        
         | dataflow wrote:
         | > Is Photoshop better than Photo? Yes, but not by much.
         | 
         | Everyone keeps repeating this meme every 2 months or so on HN
         | and I have to keep coming back to point out that Affinity's
         | lack of support for Photoshop's generated XMP sidecar files is
         | on its own a dealbreaker for photographers that have those
         | files.
         | 
         | (Then as soon as I say this everyone here jumps to Affinity's
         | defense. I'm not trying to attack Affinity or something. I'm
         | just pointing out the reality users face is very different from
         | the meme that goes around on HN. Defending Affinity all day
         | long won't solve the problems users face.)
        
       | grumple wrote:
       | Just a week after I paid for the suite! But it's been useful for
       | my (very much non-artist) purposes so far, though like all photo
       | editing software I've ever touched, it has a TON of features and
       | is pretty overwhelming.
        
       | zyberzero wrote:
       | I have been looking for Affinity Photo for a while - but can
       | someone recommend a good alternative to lightroom? Perhaps
       | something that integrate with Affinity reasonable well?
       | 
       | For mac. Plus points for linux support. Even more plus points if
       | it can easily share the library between different devices.
        
         | piva00 wrote:
         | I've moved to Capture One years ago and have been extremely
         | happy with it.
         | 
         | Even better that RAW processing for my Fuji cameras is better
         | on C1 than Lightroom.
        
       | tacker2000 wrote:
       | Didnt know about this, and I have started to loathe Adobe due to
       | their licensing model. I will check Photo out!
        
       | Fr0styMatt88 wrote:
       | I loved the Affinity Suite, but it's such a shame that Linux
       | isn't supported or that it isn't provided in a Wine-friendly
       | distributable (a regular installer executable rather than a
       | Windows App Store package).
        
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