[HN Gopher] The Math of Card Shuffling
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       The Math of Card Shuffling
        
       Author : Anon84
       Score  : 95 points
       Date   : 2024-07-03 16:32 UTC (4 days ago)
        
 (HTM) web link (fredhohman.com)
 (TXT) w3m dump (fredhohman.com)
        
       | matsemann wrote:
       | Once saw a talk by Roger Antonsen where he did various
       | visualizations of shuffles (but using 64 cards I think for the
       | even splits). Quitw cool images
       | https://rantonse.org/art/2018-07-25
        
         | veunes wrote:
         | The deep connection between mathematics, art and magic
        
       | slaymaker1907 wrote:
       | I wish the 7 shuffle thing would stop getting repeated
       | everywhere. It's based off a faulty model, particularly for
       | sleeved cards, since if we consider the deck as two piles left
       | (L) and right (R), Pr[L|R] (the probability of taking from the
       | left pile given the last draw was from the right), should be
       | about 0.5 but is nearly 1 in many cases.
       | 
       | The riffle shuffle also has to be one of the only things you
       | actually get worse at the more you practice it.
        
         | waynecochran wrote:
         | You get worse w more practice? Explain. I have been practicing
         | the riffle shuffle w/o using the table and keeping the cards
         | contained -- am I going to get worse at it?
        
           | slaymaker1907 wrote:
           | Yes, you'll get the alternating pile phenomenon more and more
           | often. In reality, big "clumps" of cards from one pile or the
           | other actually improve the randomization. In the extreme,
           | this becomes the Faro shuffle
           | https://en.m.wikipedia.org/wiki/Faro_shuffle
           | 
           | From a probabilistic standpoint, even if it isn't a perfect
           | Faro shuffle, almost-Faro shuffling clearly introduces far
           | fewer bits of entropy which is less than ideal.
        
             | cpeterso wrote:
             | To try to account for that, I purposely alternate thin and
             | chunky interleaving when I riffle shuffle (the customary
             | seven times :).
        
             | Orlan wrote:
             | I wish! Yes, the better you get at riffle shuffling, the
             | more it will approximate a faro shuffle (meaning less
             | "clumps" and more singles alternating) in some parts of the
             | deck, but it's the repetition that makes it random. If you
             | have accidentally mastered a perfect tabled faro without
             | deliberate practice, I'd like to shake your hand and read
             | your book (or video) on the technique!
             | 
             | Perhaps we can caveat that the person is not cutting
             | perfectly at 26 every time and performing perfect out
             | faros, then we can assume they'll be mixed enough. :-)
             | 
             | It's been a while since I've read Persi Diaconis' paper
             | (who coined the 7 shuffles thing), but I believe all your
             | main concerns were addressed. Not sure about the sleeved
             | deck thing, that wasn't probably a consideration.
        
               | slaymaker1907 wrote:
               | Yes, sleeves weren't much of a thing until the 2000s and
               | they do seem to make a big difference in my experience.
        
         | trombonechamp wrote:
         | Here is a bit more realistic model of the riffle shuffle. These
         | results show that you need between 3 to 8 riffle shuffles,
         | depending on your skill. Notably, the number of needed shuffles
         | actually does get lower as you get better, i.e., less clumping
         | is better:
         | http://blog.maxshinnpotential.com/2017/11/05/optimality-in-c...
        
         | askvictor wrote:
         | Definitely haven't been getting worse at the riffle shuffle.
         | But one of my more nerdy gaming buddies doesn't allow any of
         | his cards to be riffled as it degrades the cards.
        
         | ballenf wrote:
         | The other thing is that the chaotic pile on the table, well-
         | mixed, is about as fast as 7 riffles mixed with cuts and
         | probably (my personal experience) equally mixed.
         | 
         | Just makes you feel like a child.
        
           | slaymaker1907 wrote:
           | The other thing I don't like about it is that many cards will
           | be flipped upside down which is very annoying for games like
           | MTG.
        
       | waynecochran wrote:
       | I have played Pinochle w friends who always wanted the dealer to
       | shuffle the deck less since they believed that this would more
       | likely result in good/interesting hands (four of kind, straight,
       | pinochle...). This seems to stem from the notion that randomness
       | looks different or is less interesting. If all sequence of cards
       | are equally likely, the ratio of interesting hands to all hands
       | seems worse for a less shuffled deck since the cards are
       | interleaved throughout all the players.
        
         | remram wrote:
         | This is true if you deal one card at a time. If you deal 2 by 2
         | or 3 by 3 on the other hand...
        
         | less_less wrote:
         | There's a Dutch card game called Rikken that intentionally
         | incorporates bad shuffling. It's a trick-taking game, so the
         | cards get clumped by suit during the hand, and you shuffle very
         | lightly between hands. After shuffling, the cards are dealt
         | several at a time to each player, so players tend to get _much_
         | more suited hands than with a well-shuffled deck.
        
       | nyc_pizzadev wrote:
       | Check out Jason Ladanye. He's a magician who uses shuffle math to
       | place cards exactly where he wants them to be in the deck. Both
       | impressive and scary.
        
         | veunes wrote:
         | Jason Ladanye is a remarkable magician
        
         | khazhoux wrote:
         | Ha, came here to post about Ladayne. I've been watching all his
         | 2-minute shorts and I _still_ can't wrap my brain around the
         | mental /mathematical skill, or the astounding precision of his
         | fingers.
         | 
         | Another takeaway is the jaw-dropping amount of practice he's
         | put into it, and his total dedication to perfection (zero
         | mistakes allowed, ever). He speaks at length about this in
         | interviews, and in fact part of his act is to explain that it
         | is _not_ magic at all, but his full commitment to mastering the
         | craft. Something we can all reflect on.
        
       | veunes wrote:
       | Do not know why but still it's a problem for me to shuffle cards
        
         | indoorcomic wrote:
         | My mom put a deck of cards in my hand before I could walk, so i
         | ended up being the one to teach all my friends in school. It
         | takes a while to get it down
        
       | jwood27 wrote:
       | I tried to make a model of my own shuffling. Blog post in work,
       | but some interesting bits:
       | https://jacobw.xyz/posts/005_shuffle/#data_exploration
        
       | Syzygies wrote:
       | Pretty funny that this cites a 2015 Numberphile video,
       | considering that my paper with Persi Diaconis was published in
       | 1992.
       | 
       | (You know you're on to something when so many people misquote and
       | misinterpret your result, and say it sucks!)
       | 
       | Of the many formulations of Gilbert-Shannon-Reeds, an easy one to
       | generalize is running the shuffle in reverse. One could flip a
       | fair coin for each card, to decide if it flies up to the right or
       | left hand. Equivalently, let heads fly up to the same hand as
       | before, and let tails fly up to the other hand. As an unfair coin
       | approaches always tails, the inverse shuffle becomes smoother,
       | approaching a perfect shuffle, which Persi can easily do.
       | 
       | One way to measure how smoothly one shuffles is to flip one
       | hand's packet over before shuffling, then count face up / face
       | down runs. For a perfect shuffle, there will be 52 singleton
       | runs: up, down, up, down... For GSR shuffles there will be 26 1/2
       | runs on average. Experienced human shuffles tend to exhibit 30 to
       | 40 runs. While only GSR can be solved in closed form, one can run
       | simulations to see what happens with smoother shuffles. As a
       | somewhat surprising coincidence, one approaches randomness most
       | quickly with shuffles corresponding to 30 to 40 runs.
        
         | rahimnathwani wrote:
         | Is this the paper?
         | 
         | https://doi.org/10.1214/aoap/1177005705
         | 
         | And this? https://www.nytimes.com/1990/01/09/science/in-
         | shuffling-card...
        
       | cal85 wrote:
       | > ...an ordering that has likely never existed before. In other
       | words, it's unlikely you'll ever shuffle two decks the same.
       | 
       | This is an understatement. In fact it is virtually certain that
       | no two shuffled decks of 52 cards have _ever_ been in the same
       | order, across all history. That's how big 52! is. In fact, to get
       | a 50% chance of _any_ two shuffles matching, you'd need to
       | shuffle a billion decks of cards every second for 4x10e17 years.
        
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