[HN Gopher] Architectural cross-section of Kowloon Walled City
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       Architectural cross-section of Kowloon Walled City
        
       Author : hampelm
       Score  : 110 points
       Date   : 2024-07-01 15:27 UTC (2 days ago)
        
 (HTM) web link (cohost.org)
 (TXT) w3m dump (cohost.org)
        
       | mrtimo wrote:
       | Don't miss the link to the full res cross-section:
       | 
       | https://staging.cohostcdn.org/attachment/11357255-b6b9-4a57-...
        
         | ssl-3 wrote:
         | That link doesn't work at the present time.
         | 
         | And the main article doesn't show _any_ interesting parts of
         | the image on mobile; just the left side with a lot of white
         | space and some words that I cannot read.
         | 
         | Can't scroll to the right. Can't zoom out. Can't long-press and
         | open the image separately.
         | 
         | tl;dr, can't see shit.
        
           | hedgehog wrote:
           | Seems ok from here in iPhone Safari.
        
         | teractiveodular wrote:
         | Thanks, this is great. The people alone make this like Where's
         | Waldo: find the mahjong parlor, the elementary school, the dude
         | taking a dump, the couple having sex, etc.
        
       | refurb wrote:
       | If you want to see something similar to Kowloon Walled City, just
       | visit the old parts of Ho Chi Minh City or Hanoi.
       | 
       | There are plenty of illegal buildings, modified for residence in
       | a haphazard manner with shoulder-width roads passing underneath
       | them.
        
       | gsuuon wrote:
       | This is super cool - would love to see a version with
       | translations
        
         | washadjeffmad wrote:
         | The labels are in Japanese if you want to try with your phone.
         | The intro through Google Translate:
         | 
         | "The survey conducted by the "Kowloon City Expedition" first
         | produced an east-west cross-sectional view. This panorama
         | depicts life when Kowloon City was at its most lively on top of
         | that cross-sectional view. Based on the remnants of life that
         | remained in the area, we have added documentary materials and
         | the results of interviews. If you look at Kowloon City as a
         | whole, where each room was colored by its own lifestyle, you
         | will see that it was a dense city where "anything goes",
         | embracing both the sacred and the profane."
        
       | pram wrote:
       | Something thats missing from this that I think is interesting was
       | a temple on the ground floor that everything was built around:
       | 
       | https://i.pinimg.com/736x/cd/ed/93/cded9349a59088ff02dcf6017...
        
         | actinium226 wrote:
         | It's not a temple but an alms house. It still exists. All of
         | KWC was taken down except for this building which was preserved
         | in-situ.
         | 
         | The alms house is the center of present day Kowloon Walled City
         | Park. It's a nice place, I've been there. I learned a fair bit
         | about KWC I didn't know before, like there were only 2
         | standpipes for water for 35 fucking thousand people!
        
       | freitzkriesler2 wrote:
       | Hong Kong was always one of my favorite cities and it breaks my
       | heart what has happened to it.
       | 
       | I also wish I had a chance to visit his megastructure. Sure it
       | was a slum but an epic one at that.
        
         | novagameco wrote:
         | What has happened to Hong Kong? I've never been
        
           | kurthr wrote:
           | https://apnews.com/article/47-activists-explainer-
           | national-s...
           | 
           | Rule of law has been abandoned.
           | 
           | More generally, all economic growth has been moved to
           | mainland China. This started to be true around 2016, but was
           | very clear by 2019, and is fully complete now. This is true
           | of construction, shipping, travel, and finance.
           | 
           | https://www.censtatd.gov.hk/en/wbr.html?ecode=B10200082023QQ.
           | ..
        
       | MisterTea wrote:
       | This is from the Japanese book that is called something along the
       | lines of Great Illustrated Kowloon City which I have a copy of.
       | https://www.amazon.com/Kowloon-large-illustrated-ISBN-400008...
        
       | JKCalhoun wrote:
       | I am not sure why I am continually fascinated by this place.
       | 
       | I suppose, having written the old Mac computer game Glider, it
       | might be obvious why I am drawn to it since it kind of looks like
       | an insanely large "house" that someone might have created for the
       | game.
       | 
       | On the other hand I feel like I have had dreams in spaces that I
       | imagine are like this -- and I feel like these dreams may have
       | pre-dated the game I wrote?
       | 
       | Or maybe it's a kind of _Blade Runner_ vibe of the future that
       | the city gives off -- or like the early police chase scene in
       | _Chung King Express_ ... [1]
       | 
       | I imagine it as having both good and bad qualities. I imagine
       | crime is always present -- but that too exploration is always
       | there too. A younger me would have loved to try to get lost, try
       | to find my way home.
       | 
       | [1] https://youtu.be/0uMekCFDnkI
        
         | kiba wrote:
         | I think of kowloon as a preview to the hyperdense cities of the
         | future in a way. Acrologies would be a more workable vision of
         | hyperdense cities, as you also need green spaces rather than
         | just a bigger version of dense concrete jungles that is defacto
         | state of many cities.
         | 
         | Right now, space is criminally underused in cities or allocated
         | so inefficiently that we don't really need acrologies yet. We
         | can get more green in cities and making these places more
         | pleasant and human space to live.
        
         | mbrubeck wrote:
         | > I am not sure why I am continually fascinated by this place.
         | 
         | Nominative determinism?
        
         | jl6 wrote:
         | It's the sci-fi death star cyberpunk dystopia aesthetic. The
         | place was demolished before most of us ever heard about it, and
         | yet we feel like we've been there, crawling through its air
         | ducts, picking up a health boost at its meat markets, buying
         | ammo from its shady traders, escaping from the cops through its
         | windows, getting an achievement for doing it all without
         | injuring the civilians...
         | 
         | By the way, 8 year old me loved Glider! Nice work.
        
           | creer wrote:
           | "Death star"?! To me that evokes "designed", "manufactured"
           | and "no need to think too much about human scale". See
           | Seattle Central Public Library - especially at night when
           | it's open to interstellar space.
           | 
           | https://farm6.staticflickr.com/5749/23487975024_13a1504a6b_c.
           | ..
           | 
           | https://farm2.staticflickr.com/1584/24008226682_5f6c6d1f6c_c.
           | ..
           | 
           | https://farm2.staticflickr.com/1570/23820565720_559b380eb2_c.
           | ..
           | 
           | ("Stormtrooper!")
           | 
           | As opposed to cyberpunk, because yes on that: spend money on
           | wiring, computers and noodles, not on wall paint.
           | 
           | https://www.youtube.com/watch?v=TmqlxjTSc8w
        
             | jl6 wrote:
             | True. I guess the "Death Star" aspect came to me in the
             | sense of dense construction in all directions around; a
             | place where flat maps may fail you.
        
               | creer wrote:
               | Okay. It's interesting that most of the Death Star's
               | interior views failed on that. Yes a droid is useful to
               | make sense of the plans but most of it seems... flat
               | floors and vertical elevators and "vertical" shafts.
               | 
               | Even the Seattle Central Public Library - a real building
               | - did it better, with tilted multi-floor window planes,
               | escalators, multi-floor corkscrew walking path with
               | numbering on the floor, unexpected openings overlooking
               | big open spaces, etc.
        
               | creer wrote:
               | There was a subway station in Paris - Etoile I think -
               | that was like that: No need of 90 degree angles, stairs
               | here and there in unpredictable locations, and colorful
               | and brightly lit underground "strip mall". A bowling
               | alley or something. Most subway stations are mostly
               | corridors populated only with people and wall poster
               | advertising, while that one because it had a bunch of
               | stores and other venues, felt so much larger and
               | confusing from a navigation point of view.
               | 
               | Some glimpses of it in the movie Subway I think? It's not
               | the main station in that movie, which is Chatelet Les
               | Halles - vast spaces where it's hard to keep track of
               | orientation yes, but seemingly very simple vertically:
               | flat. Which is misleading: most Paris subway stations are
               | complex vertically because of the need to straddle and
               | connect different sides of rail tracks crossing at
               | different levels, while leaving intact different sides of
               | other tunnels, sewers, etc.
        
               | creer wrote:
               | Here are some 3D models of Paris subway stations that
               | illustrate that:
               | 
               | First how people think of subway stations:
               | https://www.gettyimages.com/detail/news-
               | photo/illustration-o...
               | 
               | And then how they are. Except these diagrams do not show
               | the businesses...
               | 
               | https://old.reddit.com/r/interestingasfuck/comments/v6v4n
               | o/3...
               | 
               | https://preview.redd.it/axr7x8yi9x391.png?width=960&crop=
               | sma...
               | 
               | https://old.reddit.com/r/InfrastructurePorn/comments/v6ax
               | qk/...
               | 
               | https://old.reddit.com/r/transit/comments/1aw7ht7/why_are
               | _so...
        
         | martiancookbook wrote:
         | Maybe it's non-normative ways of living? In many places, people
         | are not allowed to live in whichever way they please - there
         | are rules and regulations, mostly in the name of safety (from
         | crime, fire/flood, infection, etc).
         | 
         | Kowloon seems to exist outside/before these restrictions, and
         | might therefore feel more "free" in some way. It might also be
         | why fantasy/science fiction fantasy tends to take place in a
         | slightly more "lawless" and uninhibited world.
        
           | bluGill wrote:
           | sort of - most of the people there also didn't have good
           | options to leave. I suspect most would leave if given a
           | better option. Note however that better option needs to
           | somehow include your friends and family.
        
             | martiancookbook wrote:
             | Agreed! Fantasy tends to assume your basic needs are
             | satisfied, especially the unsexy ones. E.g. you rarely see
             | someone use the restroom in space, and I bet that the
             | "fantastical" nature of Kowloon is interrupted in reality
             | by waste management
             | 
             | When I say "free" and "uninhibited", I am talking only
             | about the mind playing with fantasy, not the actual lived
             | experience of residents
        
         | bitwize wrote:
         | It's basically the inspo for every cyberpunk dystopia ever from
         | Blade Runner on forwards. Right down to the black markets,
         | prostitutes, drugs, unlicensed doctors and dentists plying
         | their trades, etc.
         | 
         | Most recently, the setting of the video game Stray is basically
         | Kowloon with the serial numbers filed off.
        
         | fuelfive wrote:
         | Thanks for writing Glider! I adored that game as a kid and was
         | part of how the possibilities of computing began to captivate
         | my attention.
        
         | thworp wrote:
         | It's because to the domesticated observer, the walled city
         | symbolizes an idealized vision of chaos. A place you could have
         | inhabited where you would finally be free from the dictates of
         | society. The ideal space of opportunity where you could have
         | forged your own path, the realities of KWC be damned.
         | 
         | In the same way that people living in Chaos yearn for a Franco
         | or an old King because they symbolize order, regardless of the
         | realities of their reign. Just a projection space that is
         | sufficiently ill-defined that it becomes a canvas.
        
       | jonfk wrote:
       | Since finding out about Kowloon walled city, I have been
       | fascinated with it. Most cities have sections (usually older
       | parts of them) that are maze like, and they are often my favorite
       | parts of those cities.
       | 
       | It reminds me of the hive cities of Warhammer 40k.
       | 
       | Another analysis of Kowloon I enjoyed is this one by the
       | architect Dami Lee [1].
       | 
       | [1] https://m.youtube.com/watch?v=WLn_QTFVZgE&pp=ygUFIzJhYWI%3D
        
         | lloydatkinson wrote:
         | This is an interesting video. Does the presenter have a vision
         | problem?
        
       | AdmiralAsshat wrote:
       | Kowloon was a sizable locale in the videogame Shenmue 2. I don't
       | know how true to life that section was, but it was honestly one
       | of the most depressing environments I've ever encountered in a
       | videogame. It was racing up and down dozens of identical floors
       | featuring nothing but dank, claustrophobic apartments.
        
       | temporarely wrote:
       | Bird's eye view
       | 
       | https://upload.wikimedia.org/wikipedia/commons/a/a7/Kowloon_...
       | 
       | atm battling roaches in my apt so first thought looking at that ^
       | was wondering how many millions of cockroaches lived in that
       | thing.
        
         | actinium226 wrote:
         | And not just cockroaches :D
         | 
         | It's always bothered me how yellow-tinted this image is. I
         | guess there was a heat wave or maybe they had just finished
         | reseeding the grass or something.
         | 
         | Note the "hole" in the center - that's where the alms house
         | was/is.
        
           | antisthenes wrote:
           | > It's always bothered me how yellow-tinted this image is. I
           | guess there was a heat wave or maybe they had just finished
           | reseeding the grass or something.
           | 
           | It's literally just a sunset (which adds a rose-yellow tint).
           | You can tell by the building shadows.
        
       | chavesn wrote:
       | Reminds me of the lower levels of both the tv series Silo or
       | Foundation. Both do a pretty good job of illustrating the grungy,
       | dystopian, but resilient underbelly of an economically polarized
       | society living literally above and below one another.
        
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       (page generated 2024-07-03 23:00 UTC)