[HN Gopher] Electromechanical Lunar Lander
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       Electromechanical Lunar Lander
        
       Author : soopurman
       Score  : 67 points
       Date   : 2024-06-20 16:39 UTC (1 days ago)
        
 (HTM) web link (www.chrisfenton.com)
 (TXT) w3m dump (www.chrisfenton.com)
        
       | JKCalhoun wrote:
       | A "sweded" Lunar Lander with a moon that looks like a prop from
       | an elementary school production of The Little Prince.
       | 
       | I love it.
       | 
       | Now, let me gently suggest they put the lander closer to the
       | poles so I can see the distance between the lander and the "moon"
       | more clearly.
       | 
       | Also, put a Go-Pro on the lander and give me a touchdown display.
        
         | wanderingstan wrote:
         | Seconding adding a camera to the lander. Then have "expert
         | mode" where you play using only the video feed!
        
       | fentonc wrote:
       | This was one of my rare projects that was as fun to use as it was
       | to build!
        
         | bloopernova wrote:
         | Your blog and various tinkering are inspiring! Thank you for
         | making and writing :)
        
       | tromp wrote:
       | Arcade game play + some ports:
       | https://www.youtube.com/watch?v=plS_BH2ecS0
        
       | megous wrote:
       | Cute. :)
        
       | kurokikaze wrote:
       | Video from a camera fixed on the surface of the "moon" would be
       | cool to see here.
        
       | EncomLab wrote:
       | Reminds me of a toy I had back in the 70's where you attempted to
       | drop bombs into cut-outs in a rotating horizontal disk by looking
       | through an eyepiece with an attached 90deg mirror. The only
       | controls were a lever that moved the mirror side to side and a
       | trigger to release a bomb. It used a wind up spring motor and was
       | entirely mechanical - I played it for hours.
        
         | fentonc wrote:
         | That's awesome sounding - I love how creative people got with
         | mechanical designs before everything went digital.
        
         | bloopernova wrote:
         | wow, within 5 minutes of my pretty much identical recollection!
         | (EDIT: that sounds almost accusatory, it's not meant to be)
         | 
         | Do you remember what the game was called?
         | 
         | EDIT: it was called "Chutes Away!"
        
           | UncleSlacky wrote:
           | Loved that game!
        
           | 082349872349872 wrote:
           | Chutes Away _Rescue_ Target Game reminds me of
           | https://xkcd.com/2128/
           | 
           | Holy dual-use technology, Batman!
        
           | EncomLab wrote:
           | Yes that is exactly it!
        
             | bloopernova wrote:
             | I like how it's supposed to be about rescuing people, but
             | we both remembered it as dropping bombs!
        
       | bloopernova wrote:
       | This brings to mind a vague memory of a physical game in the 70s
       | where you had a bomber above a rotating plate with landscape
       | drawn on it. With target holes maybe? I'm not sure. You had to
       | drop little heavy bombs, probably with lead in them, and had to
       | try to hit the targets. The bombs may have been magnetic?
       | 
       | Weird game, but in the same vein of mechanical simulation.
       | 
       | EDIT: It was called "Chutes Away". Work blocks access to any
       | board game site so I can't verify whether there's a good article
       | on it...
        
         | gnatman wrote:
         | Cool!
         | 
         | >>Released in 1977 from Gabriel, Chutes Away challenged players
         | ages six and up to save the day as the pilot of a Coast Guard
         | land and sea rescue plane.
         | 
         | The mission was to drop a set of eight plastic parachutists
         | into various scoring cups on a revolving terrain, accumulating
         | points and rescuing survivors along the way. To successfully
         | drop the parachutes on target, players used the game's built-in
         | reduction-lens viewfinder in concert with an aircraft control
         | lever. The lens-mounted scope provided a quasi-realistic aerial
         | view and players initiated their drops using a Drop switch in
         | the control panel.
         | 
         | The toy's spring-wound motor allowed the terrain to move
         | without the need for batteries, while an on/off switch
         | controlled gameplay. The air-rescue target game took up a
         | decent amount of table space at 21 1/2 x 16 1/4 x 16-inches
         | high.
         | 
         | Chutes Away's popularity allowed Gabriel to release a Night
         | Rescue version of the game, which added a small search light to
         | the bottom of the plane, allowing children to attempt their
         | daring rescue missions during the day or night.
         | 
         | https://toytales.ca/chutes-away-from-gabriel-1977/
        
           | bloopernova wrote:
           | Such a cool idea, the quasi-realistic "bombsight" was so fun
           | :)
           | 
           | > allowing children to attempt their daring rescue missions
           | during the day or night.
           | 
           | Oh wow I wish I had that version.
           | 
           | Maybe in Lego...?
        
           | UncleSlacky wrote:
           | Recommended by Dick Van Dyke himself!
           | 
           | https://www.youtube.com/watch?v=0gDScZxaZ1k
        
       | UncleSlacky wrote:
       | Reminded me of an electromechanical lunar docking arcade game
       | (docking the Apollo Command Module to the lander on the way to
       | the Moon). Can't find anything about it on the web, though.
        
         | relwin wrote:
         | Apollo 14. Here's some play video I shot of it years ago:
         | https://youtu.be/lp9KVdrgi3Q?si=JvghqkITFLdmySKq&t=45 . All
         | electro-mechanical too.
        
       | jonty wrote:
       | Iain Sharp has built two physical Lunar Lander games, one of
       | which is on permanent exhibition at the Under The Pier Show in
       | Southwold, UK: https://www.underthepier.com
       | 
       | * 2009: https://lushprojects.com/lunarlander/
       | 
       | * 2022: https://lushprojects.com/lunarlandermk2/
       | 
       | He just built an absolutely beautiful mechanical version of
       | Flappy Bird: https://lushprojects.com/appybird/
       | 
       | Unfortunately I can't find any video of it running, but there's a
       | picture here: https://oldbytes.space/@rc2014/112557511719828847
        
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       (page generated 2024-06-21 23:01 UTC)