[HN Gopher] Where did you go, Ms. Pac-Man?
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       Where did you go, Ms. Pac-Man?
        
       Author : glhaynes
       Score  : 128 points
       Date   : 2024-06-17 20:02 UTC (1 days ago)
        
 (HTM) web link (www.thrillingtalesofoldvideogames.com)
 (TXT) w3m dump (www.thrillingtalesofoldvideogames.com)
        
       | busterarm wrote:
       | In the words of one Johnny Blue
       | Jeans...https://www.youtube.com/watch?v=aqZo3pC6h68
        
       | AdmiralAsshat wrote:
       | I never noticed that none of the official art for Ms. Pac-Man
       | includes her beauty mark, which is kinda key to the sprite. It's
       | the only thing that distinguishes her from regular Pac-Man other
       | than the bow.
        
         | happyopossum wrote:
         | > It's the only thing that distinguishes her from regular Pac-
         | Man other than the bow.
         | 
         | And the lips, and the eyes. Literally everything except the
         | yellow partial circle is differentiated.
        
           | blueflow wrote:
           | They took a character without gender characteristics, slapped
           | lipstick and a ribbon on it and called it a woman.
           | 
           | What does this tell us about society.
        
             | Kerb_ wrote:
             | That gender is a social construct with abstractions used to
             | simplify expression when creating fictional characters?
        
             | DowagerDave wrote:
             | Isn't that more a comment on 8-bit graphics resolution? If
             | you want to question society's relationship with gender I'd
             | examine Lara Croft.
        
               | blueflow wrote:
               | Hm, is the "ribbon & lipstick = woman" part not
               | bothersome to you?
        
               | Kerb_ wrote:
               | Nah, Ms. Pac Man absolutely slays. Lara Croft is
               | unnecessarily sexualized. I'm definitely going to be
               | unbothered by the first one if we're gonna ignore the
               | second.
        
               | blueflow wrote:
               | I never played Lara Croft so i wouldn't know. I think you
               | would consider the Avengers Ensemble funny with gender
               | roles swapped: https://i1.wp.com/www.comicsbeat.com/wp-
               | content/uploads/2011...
        
         | toast0 wrote:
         | She's got one in the marquee. But not the side art. But it's a
         | lot better than the original Pac Man art.
        
           | Tao3300 wrote:
           | Love the side and base art. It's got such a cabaret vibe.
           | Like the ghosts were supposed to be carrying her but at the
           | last minute they decided to switch the arms to be neutral.
        
       | johnchristopher wrote:
       | Totally OT but: Godverdomme, why can't I right click those images
       | of vintage ads :((((.
        
         | waltbosz wrote:
         | I hate when that happens.
         | 
         | Run this code in your JS console to get an array of the urls to
         | the 3 ads.                 Array.from(document.querySelectorAll
         | ('img')).map(o=>o.src).filter(o=>o.includes('flyer'))
         | 
         | Or this to get the urls of all the images.
         | Array.from(document.querySelectorAll('img')).map(o=>o.src)
        
           | crtasm wrote:
           | You may like to try https://github.com/kubuzetto/behind
        
           | johnchristopher wrote:
           | I should have the reflex to try things like that in the
           | console more often.
        
         | joezydeco wrote:
         | You can visit the Arcade Flyers Museum for legit downloadable
         | versions. It's probably where the author got them from in the
         | first place.
         | 
         | https://flyers.arcade-museum.com/
        
           | johnchristopher wrote:
           | Thanks !
        
         | crtasm wrote:
         | If you mean you can't right-click at all, try holding shift.
         | 
         | But there's no 'view image', so install the wonderful Behind!
         | extension: https://github.com/kubuzetto/behind
        
           | johnchristopher wrote:
           | Ooooh thanks, I was so hell bent on complaining that I didn't
           | even try ff extensions and other tricks.
        
       | masswerk wrote:
       | My favorite variant is probably Pac-Gal [1] (a hack from 1981,
       | sometimes also attributed Uchida, 1982) - it doesn't get more
       | '80s than this.
       | 
       | [1] https://www.gamesdatabase.org/game/arcade/pac-gal
        
       | toast0 wrote:
       | > After all, this would be like if Nintendo re-released a Super
       | Mario game and swapped out Princess Peach for a Princess
       | Pineapple or Princess Pumpkin and just acted like it wasn't
       | weird.
       | 
       | Yeah, that'd be weird, but swapping Princess Peach for Princess
       | Toadstool was fine?
        
         | entropicdrifter wrote:
         | Mario 64 attempted to bridge this gap. Her last name is
         | Toadstool (or maybe it's her title?) and her first name is
         | Peach.
         | 
         | What really happened, IIRC is that she was Princess Peach in
         | the Japanese games and in the original translations they called
         | her Princess Toadstool
        
           | NeoTar wrote:
           | Very much like Dr Robotnik (western) becoming Dr. Eggman
           | (Japanese) in Sonic titles since the late 90's. In this case
           | Eggman is played as an offensive nickname Sonic has given Dr.
           | Robotnik.
        
         | NeoTar wrote:
         | I believe that in Mario lore they are explicitly the same
         | character - either her name is "Peach Toadstool" (i.e. its
         | surname and first name), or the Princess Toadstool is a title -
         | like how the Prince of Wales, Queen Mother, and Princess Royal
         | are all titles in the contemporary British monarchy.
        
           | kibwen wrote:
           | _" In Japan, her name has always been Princess Peach (pichiJi
           | Pichi-hime), but in the West, she was originally known as
           | "Princess Toadstool", due to Nintendo of America renaming her
           | when localizing Super Mario Bros., feeling that "Peach" was
           | irrelevant to the theme of the Mushroom Kingdom."_
           | 
           | https://www.mariowiki.com/Princess_Peach#Name
        
         | dragontamer wrote:
         | Mario saves Pauline in Donkey Kong / original game, and Pauline
         | didn't come back into mainstream Mario games until Super Mario
         | Odyssey (2017).
         | 
         | Princess Toadstool / Princess Peach seem to be the same
         | character, much like Bowser / King Koopa, or Dr. Eggman vs Dr.
         | Robotnik. The strange changing of names over the years has
         | happened to other characters, but I think in-game cannon is
         | that Princess Peach truly is Princess Toadstool.
         | 
         | -----------
         | 
         | Still, with Princess Rosalina in Super Mario Galaxy, I'd say
         | that Mario has definitely tried the "Princess Swap" move
         | already.
         | 
         | Or really... Pauline was already swapped out for Princess
         | Toadstool.
        
           | NeoTar wrote:
           | Pauline comes back in Super Mario Odyssey as the mayor of New
           | Donk city.
           | 
           | And the Super Mario Land (Gameboy) series introduced Princess
           | Daisy as a potential love interest- she's now a mainstay of
           | the series and often romantically linked with Luigi.
        
           | Dwedit wrote:
           | Donkey Kong '94 (Game Boy) brought back Pauline.
           | 
           | Donkey Kong '94 is also about as close as you can get to
           | being a Mario Game without actually being considered a Mario
           | Game.
        
           | toast0 wrote:
           | > Mario saves Pauline in Donkey Kong
           | 
           | Jumpman saves Pauline in Donkey Kong.
        
             | mrob wrote:
             | He's called Jumpman in the operator's manual, but I'm not
             | aware of any official material intended for the general
             | public that uses that name.
        
             | tmtvl wrote:
             | Fun tidbit: while we all know Mario is a plumber from
             | Brooklyn, Jumpman is in fact a carpenter.
        
           | aleph_minus_one wrote:
           | > Still, with Princess Rosalina in Super Mario Galaxy, I'd
           | say that Mario has definitely tried the "Princess Swap" move
           | already.
           | 
           | In Super Mario Land, instead Princess Daisy appeared.
        
         | ngcc_hk wrote:
         | This strange name translation sometimes just due to
         | misunderstanding. When they translate the hulk tv in 1960, the
         | guy mistook the doctor meant medical doctors. I always confused
         | why there is no medical thing involved. Then Dr strange come
         | along. The translator thought it is a phd doctor.
         | 
         | Anywhere for lady name, you would expect colony will be good.
         | But queen was translated wrongly as well. Hong Kong has a
         | king's road and queen's road. The queen road is wrongly
         | translated as king console instead queen. And the road is in
         | the center of occupation as well, cutting thru Central. Well.
         | 
         | Translation is hard.
        
       | jmull wrote:
       | Ms. was a better game.
        
       | crawsome wrote:
       | The Drawn Together reference in the article was totally
       | unexpected but welcome.
        
       | egypturnash wrote:
       | Huh. I feel like a Ms Pac-Man/Galaga multigame in the corner of a
       | laundromat or restaurant is really the most common way for anyone
       | to run into Pac-Man now, and yet here's Namco trying to retcon
       | her out of existence.
        
         | boomboomsubban wrote:
         | I think the omnipresence of Ms. Pac-Man is a US only thing, I'm
         | not sure the cabinet was even released elsewhere. So the most
         | common for you and me, but not most people.
        
           | nikau wrote:
           | There was one in a supermarket in Australia when I was a kid
        
           | alt0_ wrote:
           | Not from US and this is the first time of my life I even
           | heard of Ms. Pac-Man
        
           | tessellated wrote:
           | Was skiing in Maria Alm, Austria when I was a kid (~late
           | '80s, early '90s). Hotel vis-a-vis Wilder Kaiser mountain had
           | a Ms. Pac-Man and a Ghosts'n'Goblins cabinet.
        
         | cgriswald wrote:
         | Definitely not. The most likely place is at home or on their
         | phone.
         | 
         | The most recent new Pac-Man release was in 2022. The longest
         | gap in a release was between 1987 and 1993. Since then there
         | has been a release every year or three. These are specifically
         | Pac-Man titles and not games with Pac-Man in them (Mario Kart
         | has a Pac-Man outfit you can unlock with a Pac-Man amiibo) and
         | not including compilation software packages.
        
         | LocalH wrote:
         | Ms. Pac-Man isn't Namco's, so they don't really give a shit
        
       | mattigames wrote:
       | A few years ago I made a pac-man clone with unity for android
       | where the only difference was that you controled Pac-man with
       | your left thumb and Ms Pac-man with your right thumb, called Pac-
       | men if I recall correctly, it was a bit frustating but the
       | innovative mechanics was a bit of fun by itself, both could eat
       | ghost when powered-up, the ghosts movement logic was the classic
       | one too (so it only took into account one the first pac-man to
       | chose paths), not much later it was taken down from the play
       | store for trademark infrigement, in my naiveness I assumed nobody
       | care about such thing due beign such an old game and forgot to
       | check beforehand, boy was I wrong. I considered changed the
       | sprites and release again with a different name/ip but lazyness
       | took the best of me, probably wouldn't have catched anybodys
       | atentton with some other name anyway.
        
       | Physkal wrote:
       | Drawn together was so good I wish it had more of a following, it
       | deserved more seasons.
        
       | ndiddy wrote:
       | There's a good summary of the legal issues surrounding Ms. Pac-
       | Man here: https://pacman.fandom.com/wiki/History_of_Ms._Pac-
       | Man_legal_... .
       | 
       | Essentially, the game was originally created as an unofficial
       | upgrade to Pac-Man arcade games by a third party, GCC. GCC then
       | licensed Ms. Pac-Man to Namco, with a contract stipulating that
       | they were due royalties for any Ms. Pac-Man coin operated games,
       | as well as any electronic distribution of Ms. Pac-Man. Namco then
       | forgot about the contract after Ms. Pac-Man went out of
       | production in the mid-80s, meaning that the extremely broad
       | "electronic distribution" term was never renegotiated.
       | 
       | In the early 2000s, Namco started releasing Ms. Pac-Man/Galaga
       | multigame cabinets without paying GCC's successors royalties, so
       | they sued Namco. The arbitrator decided that "coin operated game"
       | meant that GCC's successors were due royalties from any Ms. Pac-
       | Man machine with a coin slot, but not machines without coin slots
       | meant for home use. More importantly, they decided that because
       | the contract defined "electronic distribution" as "any use in
       | which the game is broadcast or in any other way transmitted to
       | other receiving devices", this meant that GCC's successors were
       | due royalites for rereleases of Ms. Pac-Man on any device with
       | internet connectivity.
       | 
       | Around 2018, Namco reached out to GCC's successors in an attempt
       | to buy out their royalty rights. Before negotiations completed,
       | AtGames, a company that mostly focuses on rereleasing old games,
       | significantly outbid Namco. Namco contacted AtGames saying that
       | if AtGames didn't rescind their offer, Namco would permanently
       | stop licensing their titles to AtGames and ensure that "there is
       | zero income stream delivered pursuant [to the GCC] agreement".
       | 
       | Since that point, the only new Ms. Pac-Man rereleases have been
       | standalone games that fall under the "not coin operated"
       | loophole. In 2022, they delisted most existing Ms. Pac-Man
       | rereleases, likely to cut AtGames off from receiving any Ms. Pac-
       | Man royalties at all. Additionally, Namco has started editing the
       | Ms. Pac-Man character out of rereleases of other Pac-Man games in
       | favor of a new "Pac-Mom" character (likely as an attempt to
       | reduce awareness of Ms. Pac-Man to further devalue AtGames's
       | purchase).
        
         | kristopolous wrote:
         | I wonder if the copyright covers all female gendered Pac-Man
         | characters?
         | 
         | I can't imagine the IP is so precious that consumers wouldn't
         | accept a "pac-sis" sister in her place or some doughy-eyed
         | infant version "pac-girl" with a pacifier and bib.
         | 
         | I'd have to assume such obvious derivatives are covered. But
         | maybe not?
         | 
         | edit, apparently, https://en.wikipedia.org/wiki/Baby_Pac-Man
         | right ... where's that IP now?
         | 
         | Also this is apparently some wild hybrid where you can flow
         | between pinball and the video screen
         | https://www.youtube.com/watch?v=NEX7TqjW3nU
        
           | LeafItAlone wrote:
           | > I wonder if the copyright covers all female gendered Pac-
           | Man characters?
           | 
           | The original article discusses Pac-Mom, so presumably not.
        
             | lmm wrote:
             | Whether Pac-Mom is a copyright-infringing design may just
             | be a question that hasn't hit the courts yet.
        
           | RodgerTheGreat wrote:
           | FYI, the figure of speech is "doe-eyed", as in having large
           | eyes evocative of a female deer, not "dough-eyed".
        
             | InDubioProRubio wrote:
             | So dough-eyed, is the look of an overnighted baker, who got
             | into a fistfight?
        
               | dfxm12 wrote:
               | An overnight baker with bag-uettes under their eyes.
        
       | CobrastanJorji wrote:
       | As much as I've never heard of, don't care about, and had no
       | particular trust in the "Pac-Man Museum+" videogame, I am
       | nonetheless disappointed in them for altering their history
       | without credit or footnote. I expect more from Museum-branded
       | shovelware.
        
         | bigfishrunning wrote:
         | Yeah, it seems by naming the game "Museum", they're trying to
         | appeal to a preservation angle, but then modifying the games
         | seems to undermine the point
        
           | dwighttk wrote:
           | We're gonna make a game called Pac-Man museum! Yay!
           | 
           | Later: _legal says we can't use Ms Pac-Man_
        
           | dfxm12 wrote:
           | FWIW, the original "museum" games by Namco (in the PSX era)
           | were set in a virtual museum, A 3D space that you walked
           | through in first person perspective. Each game was set in its
           | own gallery with a bunch of paraphernalia hanging around it
           | that you could look at and get more info about. I don't think
           | preservation was implied, it was just a skeuomorphic display
           | metaphor. The name stuck, even if the UI changed.
           | 
           | I enjoyed the whimsy of them.
        
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