[HN Gopher] The "uncanny" is the experience of a loss of control
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       The "uncanny" is the experience of a loss of control
        
       Author : background
       Score  : 6 points
       Date   : 2024-06-13 18:02 UTC (4 hours ago)
        
 (HTM) web link (ykulbashian.medium.com)
 (TXT) w3m dump (ykulbashian.medium.com)
        
       | dexwiz wrote:
       | I think it really has to do with a having a noticeable line
       | between an articulated face and simpler body for human like
       | characters.
       | 
       | Thanos's face was really well animated. Even though it was mocap,
       | he face felt like it was part of a living thing. When he talked,
       | the rest of his body moved with it. I think the oversized head
       | help give more room to transition. Contrast that to the faces
       | from Cats. There is a clear delineation between the human face
       | pasted onto the CGI cat body.
       | 
       | Clu's face also looks pasted on to a body. All the de-aging tech
       | suffers from this because they are usually pasting a CGI face
       | over a real body, and the micromovements don't match. Whatever
       | tech smooths out wrinkles also seems to reduce fidelity.
       | 
       | Animatronics suffer from the same issue. Often the faces are
       | highly articulated, but the rest of the body is just a frame
       | covered in plastic.
       | 
       | Worf and Gamora were both real actors in makeup, so they still
       | had all the human micromovements. And anything that is fully
       | animated doesn't have the same delineation.
        
       | lupire wrote:
       | The AI image part would have been better if they showed an AI
       | generated photorealistic scene compared to the AI generated
       | cartoon scene
        
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       (page generated 2024-06-13 23:01 UTC)