[HN Gopher] The "uncanny" is the experience of a loss of control
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The "uncanny" is the experience of a loss of control
Author : background
Score : 6 points
Date : 2024-06-13 18:02 UTC (4 hours ago)
(HTM) web link (ykulbashian.medium.com)
(TXT) w3m dump (ykulbashian.medium.com)
| dexwiz wrote:
| I think it really has to do with a having a noticeable line
| between an articulated face and simpler body for human like
| characters.
|
| Thanos's face was really well animated. Even though it was mocap,
| he face felt like it was part of a living thing. When he talked,
| the rest of his body moved with it. I think the oversized head
| help give more room to transition. Contrast that to the faces
| from Cats. There is a clear delineation between the human face
| pasted onto the CGI cat body.
|
| Clu's face also looks pasted on to a body. All the de-aging tech
| suffers from this because they are usually pasting a CGI face
| over a real body, and the micromovements don't match. Whatever
| tech smooths out wrinkles also seems to reduce fidelity.
|
| Animatronics suffer from the same issue. Often the faces are
| highly articulated, but the rest of the body is just a frame
| covered in plastic.
|
| Worf and Gamora were both real actors in makeup, so they still
| had all the human micromovements. And anything that is fully
| animated doesn't have the same delineation.
| lupire wrote:
| The AI image part would have been better if they showed an AI
| generated photorealistic scene compared to the AI generated
| cartoon scene
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