[HN Gopher] Real-Time Settlers of Catan
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       Real-Time Settlers of Catan
        
       Author : Ivoah
       Score  : 51 points
       Date   : 2024-06-10 13:47 UTC (2 days ago)
        
 (HTM) web link (robert.ocallahan.org)
 (TXT) w3m dump (robert.ocallahan.org)
        
       | andrewclunn wrote:
       | Dev Cards Roll Robber / Pirate (if applies) Dev Cards 2 Trading
       | Building / Buying Dev Cards 3
       | 
       | In Conflict alway let the priority player go first. ON 7 move the
       | priority indicator and new priority player moves robber / priate.
        
       | mentos wrote:
       | Was kind of hoping this was browser based version of the game. I
       | have no friends to play with ha
       | 
       | I searched apparently 'Space Alert' is the most popular real time
       | board game? Can anyone vouch or recommend one that is known for
       | being real time?
        
         | imzadi wrote:
         | I've played 5-minute dungeon. It's fun.
        
         | grayfaced wrote:
         | https://boardgamegeek.com/boardgamemechanic/2831/real-time
         | 
         | Galaxy trucker has a good app and would recommend it both on
         | mobile and in real life. Sidereal Confluence is highly
         | complicated, high investment game that's based on frantic
         | negotiation, I can't recommend it unless you're seriously into
         | games.
        
         | trekkie1024 wrote:
         | https://colonist.io is the browser version of Catan. I play it
         | often!
        
         | AriedK wrote:
         | https://boardgamegeek.com/boardgamecategory/1037/real-time/l...
         | 
         | Not The most popular though, according to this list. From the
         | top 10 I only played Galaxy Truckers and Space Alert, both of
         | which I really enjoyed.
        
         | ddek wrote:
         | Space Alert is silly and fun and cooperative. Everyone also is
         | forced to mention Galaxy Trucker as it's also silly and fun,
         | but the real time nature is quite isolated, and I prefer
         | interactive games. Trading games like Chinatown and Sidereal
         | Confluence often have real time phases for deal-making, of
         | those two Sidereal is the better game by far but Chinatown is
         | the one you'll actually play. Finally no real time board game
         | list is complete without Captain Sonar, a hyper-competitive 4v4
         | game of submarine warfare.
         | 
         | If you consider simultaneous turns as a restrained form of real
         | time, then 'tabletop moba' Guards of Atlantis 2 is really quite
         | good.
        
         | lmm wrote:
         | Space Alert is indeed realtime. I bought Millennium Blades and
         | made one attempt to play it which didn't go terribly well.
         | Galaxy Trucker, as others have mentioned, is great.
         | 
         | Edit: There's also a star-trek pastiche game with two teams
         | that was big a few years back, I never liked it but people
         | enjoy it, can't remember the name.
        
         | smrq wrote:
         | In my humble opinion, Space Alert can't be beat. Just prepare
         | to explode a lot; like any good co-op, there's a learning
         | curve. After you get hooked, get the expansion, which comes
         | with an addictive character progression system with
         | achievements (and ridiculously hard threats, for good measure).
        
         | quuxplusone wrote:
         | https://boardgamegeek.com/boardgame/312804/pendulum is real-
         | time worker-placement. It's pretty good and fun, as long as you
         | can trust everyone not to cheat (even by accident), and if you
         | get sand timers that don't quietly stick when you're not
         | looking at them. Warning: The rulebook suggests learning the
         | mechanics via a turn-based "non-real-time" variant which my
         | wife and I actually found _more_ confusing than just jumping
         | right into the sand-timer-based full game. My advice is to jump
         | right in.
         | 
         | https://boardgamegeek.com/boardgame/31481/galaxy-trucker is of
         | course fantastic. But more than 50% of the game is not real-
         | time and, as in several Vlaada Chvatil games (e.g. Dungeon
         | Lords), you have to enjoy kind of watching the game play itself
         | for a while.
         | 
         | Of course there are also many party games involving a real-time
         | deadline, such as
         | https://boardgamegeek.com/boardgame/219215/werewords and
         | https://boardgamegeek.com/boardgame/134352/two-rooms-and-a-b...
         | .
        
       | moffkalast wrote:
       | RTS Catan is just Age of Empires 2 with fewer steps :P
        
       | time0ut wrote:
       | This is cool. I am going to try it with my kids next time we
       | play.
       | 
       | It also reminds me of a free to play online settlers of catan
       | game from 15-20 years ago. There was no time limit on turns, so
       | people could just grief the game by going AFK.
        
       | epolanski wrote:
       | Slightly ot any interesting boards game you can recommend for a
       | couple?
        
         | walls wrote:
         | I went through boardgame geek a while back picking out all the
         | top games with ideal players of two and a low complexity; The
         | ones we liked the most:                 * Jaipur       * Azul
         | * Seven Wonders Duel       * Five Tribes       * Splendor
        
         | afitnerd wrote:
         | Tokaido duo Splendor duel A little wordy Patchwork Jaipur Sky
         | Team
        
         | lbrindze wrote:
         | Raccoon Tycoon is great for 2-5 and I can't recommend it
         | enough.
        
         | Symmetry wrote:
         | * Race for the Galaxy * Roll for the Galaxy * Azul
        
         | max-m wrote:
         | I really enjoy board game adaptation of Dorfromantik. Its a
         | rather relaxing co-op game. There's also a "Duel" version of
         | the game were two players (or teams) compete by playing with
         | the same sequence of tiles. :)
        
       | demirbey05 wrote:
       | If you need free and best version of Catan, you can play
       | https://pioneers.game
        
         | CobrastanJorji wrote:
         | "To receive an alpha access code. 1. Join our Discord, 2.
         | Follow us on Twitter, 3. Retweet our alpha announcement post on
         | Twitter. Players who get into Alpha will get a limited-edition
         | treasure chest with..." Nope. Nope nope nope.
        
       | spacecadet wrote:
       | Great idea! Ive modified almost every tabletop and CCG Ive
       | played, mostly for speed or solo play against "table top ai".
        
       | declan_roberts wrote:
       | > Settlers of Catan is still a fine game, but can be tedious when
       | you have to wait for other players to take long turns
       | 
       | One house rule we use that _dramatically_ speeds up the game is
       | open-hand resources. No more asking  "Does anybody have...?"
       | incessantly. Just look around and get ready for your trade. The
       | bulk of game time is actually just trading.
       | 
       | We also remove the bandit and rolling an 7 is an automatic free
       | resource for the roller and a re-roll. This helps unblock a lot
       | of players in the beginning who are just sitting around waiting
       | forever for a brick or similar.
       | 
       | With these changes games are easily 2x or 3x faster.
        
         | vanderZwan wrote:
         | Wonder how that would mix with these real-time rules then. The
         | blog post claims they can finish a "six-player Cities and
         | Knights game in about 45 minutes". I doubt _that_ would be 2x
         | to 3x faster. But it might speed things up to take only half an
         | hour.
        
         | n_plus_1_acc wrote:
         | I hate the 7 because it just adds too much randomness to a
         | strategy game.
        
         | rtpg wrote:
         | I always think about how Catan was this huge boost to board
         | games, and then most games post-Catan are like "there is no
         | trading."
         | 
         | I enjoyed trading as a kid in Monopoly and friends but boy does
         | it kill a game
        
         | hot_gril wrote:
         | I leave my resources visible even if we aren't required to. Not
         | really optimal, but at least it sometimes makes people more
         | willing to trade with me.
        
       | n_plus_1_acc wrote:
       | The title made me think of a real settlement on a real island.
       | Nonetheless very interesting.
        
       | demiculus wrote:
       | Hello, I'm Demi from https://colonist.io team.
       | 
       | I love this. It feels like what Bananagram did to scrabble.
       | 
       | Scrabble -> Waiting turns Bananagram -> Everyone plays at the
       | same time
       | 
       | The difference in fun is 10x.
       | 
       | We will use your app to see how it plays out. We might just end
       | up implementing it :)
        
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       (page generated 2024-06-12 23:00 UTC)