[HN Gopher] Real-Time Settlers of Catan
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Real-Time Settlers of Catan
Author : Ivoah
Score : 51 points
Date : 2024-06-10 13:47 UTC (2 days ago)
(HTM) web link (robert.ocallahan.org)
(TXT) w3m dump (robert.ocallahan.org)
| andrewclunn wrote:
| Dev Cards Roll Robber / Pirate (if applies) Dev Cards 2 Trading
| Building / Buying Dev Cards 3
|
| In Conflict alway let the priority player go first. ON 7 move the
| priority indicator and new priority player moves robber / priate.
| mentos wrote:
| Was kind of hoping this was browser based version of the game. I
| have no friends to play with ha
|
| I searched apparently 'Space Alert' is the most popular real time
| board game? Can anyone vouch or recommend one that is known for
| being real time?
| imzadi wrote:
| I've played 5-minute dungeon. It's fun.
| grayfaced wrote:
| https://boardgamegeek.com/boardgamemechanic/2831/real-time
|
| Galaxy trucker has a good app and would recommend it both on
| mobile and in real life. Sidereal Confluence is highly
| complicated, high investment game that's based on frantic
| negotiation, I can't recommend it unless you're seriously into
| games.
| trekkie1024 wrote:
| https://colonist.io is the browser version of Catan. I play it
| often!
| AriedK wrote:
| https://boardgamegeek.com/boardgamecategory/1037/real-time/l...
|
| Not The most popular though, according to this list. From the
| top 10 I only played Galaxy Truckers and Space Alert, both of
| which I really enjoyed.
| ddek wrote:
| Space Alert is silly and fun and cooperative. Everyone also is
| forced to mention Galaxy Trucker as it's also silly and fun,
| but the real time nature is quite isolated, and I prefer
| interactive games. Trading games like Chinatown and Sidereal
| Confluence often have real time phases for deal-making, of
| those two Sidereal is the better game by far but Chinatown is
| the one you'll actually play. Finally no real time board game
| list is complete without Captain Sonar, a hyper-competitive 4v4
| game of submarine warfare.
|
| If you consider simultaneous turns as a restrained form of real
| time, then 'tabletop moba' Guards of Atlantis 2 is really quite
| good.
| lmm wrote:
| Space Alert is indeed realtime. I bought Millennium Blades and
| made one attempt to play it which didn't go terribly well.
| Galaxy Trucker, as others have mentioned, is great.
|
| Edit: There's also a star-trek pastiche game with two teams
| that was big a few years back, I never liked it but people
| enjoy it, can't remember the name.
| smrq wrote:
| In my humble opinion, Space Alert can't be beat. Just prepare
| to explode a lot; like any good co-op, there's a learning
| curve. After you get hooked, get the expansion, which comes
| with an addictive character progression system with
| achievements (and ridiculously hard threats, for good measure).
| quuxplusone wrote:
| https://boardgamegeek.com/boardgame/312804/pendulum is real-
| time worker-placement. It's pretty good and fun, as long as you
| can trust everyone not to cheat (even by accident), and if you
| get sand timers that don't quietly stick when you're not
| looking at them. Warning: The rulebook suggests learning the
| mechanics via a turn-based "non-real-time" variant which my
| wife and I actually found _more_ confusing than just jumping
| right into the sand-timer-based full game. My advice is to jump
| right in.
|
| https://boardgamegeek.com/boardgame/31481/galaxy-trucker is of
| course fantastic. But more than 50% of the game is not real-
| time and, as in several Vlaada Chvatil games (e.g. Dungeon
| Lords), you have to enjoy kind of watching the game play itself
| for a while.
|
| Of course there are also many party games involving a real-time
| deadline, such as
| https://boardgamegeek.com/boardgame/219215/werewords and
| https://boardgamegeek.com/boardgame/134352/two-rooms-and-a-b...
| .
| moffkalast wrote:
| RTS Catan is just Age of Empires 2 with fewer steps :P
| time0ut wrote:
| This is cool. I am going to try it with my kids next time we
| play.
|
| It also reminds me of a free to play online settlers of catan
| game from 15-20 years ago. There was no time limit on turns, so
| people could just grief the game by going AFK.
| epolanski wrote:
| Slightly ot any interesting boards game you can recommend for a
| couple?
| walls wrote:
| I went through boardgame geek a while back picking out all the
| top games with ideal players of two and a low complexity; The
| ones we liked the most: * Jaipur * Azul
| * Seven Wonders Duel * Five Tribes * Splendor
| afitnerd wrote:
| Tokaido duo Splendor duel A little wordy Patchwork Jaipur Sky
| Team
| lbrindze wrote:
| Raccoon Tycoon is great for 2-5 and I can't recommend it
| enough.
| Symmetry wrote:
| * Race for the Galaxy * Roll for the Galaxy * Azul
| max-m wrote:
| I really enjoy board game adaptation of Dorfromantik. Its a
| rather relaxing co-op game. There's also a "Duel" version of
| the game were two players (or teams) compete by playing with
| the same sequence of tiles. :)
| demirbey05 wrote:
| If you need free and best version of Catan, you can play
| https://pioneers.game
| CobrastanJorji wrote:
| "To receive an alpha access code. 1. Join our Discord, 2.
| Follow us on Twitter, 3. Retweet our alpha announcement post on
| Twitter. Players who get into Alpha will get a limited-edition
| treasure chest with..." Nope. Nope nope nope.
| spacecadet wrote:
| Great idea! Ive modified almost every tabletop and CCG Ive
| played, mostly for speed or solo play against "table top ai".
| declan_roberts wrote:
| > Settlers of Catan is still a fine game, but can be tedious when
| you have to wait for other players to take long turns
|
| One house rule we use that _dramatically_ speeds up the game is
| open-hand resources. No more asking "Does anybody have...?"
| incessantly. Just look around and get ready for your trade. The
| bulk of game time is actually just trading.
|
| We also remove the bandit and rolling an 7 is an automatic free
| resource for the roller and a re-roll. This helps unblock a lot
| of players in the beginning who are just sitting around waiting
| forever for a brick or similar.
|
| With these changes games are easily 2x or 3x faster.
| vanderZwan wrote:
| Wonder how that would mix with these real-time rules then. The
| blog post claims they can finish a "six-player Cities and
| Knights game in about 45 minutes". I doubt _that_ would be 2x
| to 3x faster. But it might speed things up to take only half an
| hour.
| n_plus_1_acc wrote:
| I hate the 7 because it just adds too much randomness to a
| strategy game.
| rtpg wrote:
| I always think about how Catan was this huge boost to board
| games, and then most games post-Catan are like "there is no
| trading."
|
| I enjoyed trading as a kid in Monopoly and friends but boy does
| it kill a game
| hot_gril wrote:
| I leave my resources visible even if we aren't required to. Not
| really optimal, but at least it sometimes makes people more
| willing to trade with me.
| n_plus_1_acc wrote:
| The title made me think of a real settlement on a real island.
| Nonetheless very interesting.
| demiculus wrote:
| Hello, I'm Demi from https://colonist.io team.
|
| I love this. It feels like what Bananagram did to scrabble.
|
| Scrabble -> Waiting turns Bananagram -> Everyone plays at the
| same time
|
| The difference in fun is 10x.
|
| We will use your app to see how it plays out. We might just end
| up implementing it :)
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