[HN Gopher] The Sword of Kumdor
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The Sword of Kumdor
Author : meatjuice
Score : 160 points
Date : 2024-06-02 08:13 UTC (1 days ago)
(HTM) web link (lynn.github.io)
(TXT) w3m dump (lynn.github.io)
| moxvallix wrote:
| What is wrong with the font? the site is nearly unreadable.
|
| The font seems to fix itself when zooming in a bunch.
| ReleaseCandidat wrote:
| That's the result of `-webkit-font-smoothing: none`
| calgoo wrote:
| No issue on Linux / Firefox for me... Side note, looking at the
| source there is a spoiler commented out!!!
|
| "<!--<details><summary>Spoilers!</summary>....."
| Thorrez wrote:
| No problems on Chrome on Windows either.
| willvarfar wrote:
| Same problem with font being unreadable unless zooming in on
| Chrome on Mac
| ReleaseCandidat wrote:
| Either switch off `-webkit-font-smoothing` in the CSS of the
| site or use Firefox (Safari also uses `-webkit-font-
| smoothing: none`).
| __jonas wrote:
| would be interested to see a screenshot, a bit hard to imagine
| what the problem is from a text description
| ReleaseCandidat wrote:
| Non-antialiased, scaled text: https://i.postimg.cc/28ZWKHFK/B
| ildschirmfoto-2024-06-03-um-1... With normal anti-aliasing
| (`-webkit-font-smoothing: none;` disabled, or set to
| `-webkit-font-smoothing: auto;`): https://i.postimg.cc/g0NLZ1
| mn/Bildschirmfoto-2024-06-03-um-1...
|
| Lynn wanted the font to look like an "old", pixelated one, I
| guess. And instead of using a font that would work anywhere,
| they have chosen to set `-webkit-font-smoothing: none;`,
| which works on Chrome and Safari in a certain font size only
| and not even on every OS. I guess it should look like this
| (scaled to 110% in my browser): https://i.postimg.cc/rsmpLprJ
| /Bildschirmfoto-2024-06-03-um-1...
| __jonas wrote:
| Ah interesting I see, I guess the webkit vendor prefix
| explains why I'm not seeing this on Firefox
| ReleaseCandidat wrote:
| > I guess the webkit vendor prefix explains why I'm not
| seeing this on Firefox
|
| Yes, Firefox has `-moz-osx-font-smoothing`. Which's name
| at least makes it clear that it -- like `-webkit-font-
| smoothing` -- only works on OSX (AFAIK).
| r00fus wrote:
| I ignore such fonts, I simply use reader mode on almost all
| sites.
| hollerith wrote:
| Is there a reader mode that _works_ on almost all sites?
| r00fus wrote:
| I've had good luck with Safari or Firefox's reader mode on
| most content that's long-form. Obviously web-apps don't
| apply.
| psini wrote:
| What a cute and charming game! Love the aesthetic of 90s Japan-
| only PC market. Looks so familiar and foreign at the same time,
| some type of electronic alternative-history; only it is
| conventional-history for so many :-). Thanks to the author of the
| patch (and description page, which is equally charming). Her
| homepage highlights many other "quirky" projects which I will
| enjoy taking a look at!
| aloisdg wrote:
| Upvote for Lynn. She is incredible in codegolfing
| jhoh wrote:
| Reminds me of https://vim-adventures.com/. Playing that game made
| me become very proficient with VIM. I can recommend it to anyone
| who wants to get started with it.
| ethbr1 wrote:
| >> _F walks forward and Space turns you 90deg clockwise. You get
| used to it, sorta._
|
| It's stuff like this that makes me love early games.
|
| Things that seem bizarre now, but at the time were "Sure, that
| more or less works!"
| orliesaurus wrote:
| This requires https://gang-fight.com/projects/98faq/ which in
| itself is a work of art
| __jonas wrote:
| I'm curious: Did they add a latin font to the game then?
|
| Or did the game font somehow already support latin characters?
|
| Or is the font provided by the platform (PC-98) in this case?
|
| The game looks gorgeous.
|
| Edit: I figured it out myself, the font is provided by the
| platform but is commonly patched:
|
| https://gang-fight.com/projects/98faq/#changeFont
|
| I wonder what font the author used in their screenshots,
| definitely not the default one from that emulator and doesn't
| really look like the one from that link either.
| chordbug wrote:
| Hi! The "real" PC-98 font (FONT.ROM) is different from the font
| bitmap that often ships with emulators. Kumdor comes with its
| own font data, though. My patch changes its single-quote
| character to look more like an actual apostrophe.
|
| The PC-98 actually comes with a "kanji ROM" chip, that you poll
| 16x16 characters from one at a time. FONT.ROM is the data used
| to emulate this chip. Loading an entire font into RAM was not
| practical on old Japanese PCs. The earliest models, like the
| MSX, had 64kB of RAM, which was no match for the 3000x16x16
| bits = 96kB of font data! (On the PC-98, it's something like
| 282kB of font data that would eat up half the available 640kB
| of RAM.)
|
| I've seen games that have their own font data for drawing
| stylish hiragana/katakana/Latin characters but fall back to the
| "kanji ROM" for kanji. Kumdor's custom font only covers Latin
| characters. The typing tests in the game progress from QWERTY
| nonsense (sdfjkl jklsdf) to little texts in English and romaji.
| My translation patch leaves them perfectly untouched :)
| __jonas wrote:
| Oh that's amazing that this is the original font from the
| game, it looks so good.
|
| And great work on translating the game and writing about it!
| chordbug wrote:
| Thank you all for your comments and for reading about this weird
| little game :) I've disabled `-webkit-font-smoothing: none;` on
| the page.
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(page generated 2024-06-03 23:02 UTC)