[HN Gopher] Apple announces new accessibility features, includin...
       ___________________________________________________________________
        
       Apple announces new accessibility features, including Eye Tracking
        
       Author : dmd
       Score  : 242 points
       Date   : 2024-05-15 14:22 UTC (8 hours ago)
        
 (HTM) web link (www.apple.com)
 (TXT) w3m dump (www.apple.com)
        
       | dagmx wrote:
       | This is one major advantage to Apple sharing a foundation across
       | all their devices. Vision Pro introduced eye tracking to their
       | systems as a new input modality, and now it trickles down to
       | their other platforms.
       | 
       | I am surprised CarPlay didn't have voice control before this
       | though.
        
         | callwhendone wrote:
         | It would be amazing if it gets carried over to the Mac.
        
         | simlevesque wrote:
         | CarPlay devices aren't really powerful.
        
           | andrewmunsell wrote:
           | CarPlay is rendered by the phone itself, so it's not strictly
           | a function of how powerful the car infotainment is. You've
           | been able to talk to Siri since the beginning of CarPlay so
           | additional voice control is really just an accessibility
           | thing
        
             | joezydeco wrote:
             | Some cars already have a voice control button on the wheel
             | for their existing system which, if done correctly, is
             | overriden by Siri+CarPlay. Which is _really_ nice when it
             | works.
        
           | Tagbert wrote:
           | CarPlay devices (car components) are essentially playing a
           | streaming video of a hidden display generated by the phone.
           | CarPlay also lets those devices send back touch events to
           | trigger buttons and other interactions. Very little process
           | is done on the vehicle.
           | 
           | BTW if you are plugged in to CarPlay and take a screen shot,
           | it will include the hidden CarPlay screen.
        
         | jsheard wrote:
         | Is this really likely to be downstream of the Vision Pro
         | implementation? I would think that eye-tracking with
         | specialized hardware at a fixed position very close to the eye
         | is very different to doing it at a distance with a general
         | purpose front facing camera.
        
           | iloveyouocean wrote:
           | The 'tracking eyes' part is different, but once you have eye
           | position data, the 'how the eyes interact with the interface'
           | could be very similar.
        
           | dmicah wrote:
           | Typically eye-trackers work by illuminating the eyes with
           | near infrared light and using infrared cameras. This creates
           | a higher contrast image of the pupils, etc. I assume Apple is
           | doing this in the Vision Pro. Eye-tracking can also be done
           | with just visible light, though. Apple has the benefit of
           | knowing where all the user interface elements are on screen,
           | so eye-tracking in this on the iPhone or iPad doesn't need to
           | be high precision. Knowledge of the position of the items can
           | help to reduce the uncertainty of what is being fixated on.
        
             | neverokay wrote:
             | So there isn't much more to it than getting a good
             | resolution image of the eye from any distance, every
             | millisecond.
             | 
             | Precision is the issue because we are mostly moving our
             | eyes in about 8 directions, there's no precision because we
             | don't know how to measure focusing of our eye lens with a
             | camera yet (unless that too is just a matter of getting a
             | picture).
             | 
             | Squinting would be the closest thing to physically
             | expressing focusing. So the camera needs to know I'm
             | looking left with my eye, followed by a squint to achieve
             | precision. Seems stressful though.
             | 
             | Gonna need AI just to do noise cancelling of involuntary
             | things your eyes do like pupil dilation, blinking.
        
       | devinprater wrote:
       | I wonder what new voices will be added to VoiceOver? We blind
       | people never, ever thought Eloquence, an old TTS engine from 20
       | years ago now, would ever come to iOS. And yet, here it is in iOS
       | 17. I wouldn't be surprised to see DecTalk, or more Siri voices.
       | More Braille features is amazing, and they even mentioned the
       | Mac! VoiceOver for Mac is notoriously never given as much love as
       | VoiceOver for iOS is, so most blind people still use Windows,
       | even though they have iPhones.
       | 
       | I was expecting to see much better image descriptions, but
       | they've already announced a _ton_ of new stuff for plenty other
       | disabilities. Having haptic music will be awesome even for me,
       | adding another sense to the music. There are just so many new
       | accessibility stuff, and I can 't wait to see what all is really
       | new in VoiceOver, since there's always new things not talked
       | about in WWDC or release notes. I'm hoping that, one day, we get
       | a tutorial for VoiceOver, like TalkBack on Android has, since
       | there are so many commands, gestures, and settings that a new
       | user never learns unless they learn to learn about them.
        
         | bombcar wrote:
         | The image description stuff is already surprisingly good - I
         | noticed when I got a photo text while driving and it described
         | it well enough for me to know what it was.
        
           | skunkworker wrote:
           | Same, a family member send a photo while I was driving and
           | over Carplay it was described fairly accurately.
        
             | slau wrote:
             | It's sometimes awesome, and often extremely basic. "Contact
             | sent you a picture of a group of people at an airport".
             | Amazing. "Contact sent you a screenshot of a social media
             | post". Useless. We know iOS can select text in pictures, so
             | Siri can clearly read it. It knows it's SoMe, so why not
             | give me the headline?
        
         | asadotzler wrote:
         | My friends that use synthetic voices prefer cleanliness of the
         | older and familiar voices. One friend listens at about 900 WPM
         | in skim mode and none of the more realistic voices work well at
         | those rates.
        
       | stacktrust wrote:
       | iOS 17 Image Descriptions are quite good, but audio descriptions
       | don't seem to work on non-Pro devices, even though text
       | descriptions are being shown on the screen and the audio menu is
       | present and activated. Is that a bug?
       | 
       | Even on Pro devices, audio image descriptions stop working after
       | a few cycles of switching between Image Magnifier and apps/home.
       | This can be fixed by restarting the app and disabling/enabling
       | audio image descriptions, but that breaks the use case when an
       | iPhone is dedicated to running only Image Magnifier + audio
       | descriptions, via remote MDM with no way for the local blind user
       | to restart the app.
       | 
       | On-device iOS image descriptions could be improved if the user
       | could help train the local image recognition by annotating photos
       | or videos with text descriptions. For a blind person, this would
       | enable locally-specific audio descriptions like "bedroom door",
       | "kitchen fridge" or specific food dishes.
       | 
       | Are there other iOS or Android AR apps which offer audio
       | descriptions of live video from the camera?
        
       | s3p wrote:
       | I wonder if this announcement had anything to do with the
       | bombshells OpenAI and Google dropped this week. Couldn't this
       | have been part of WWDC next month?
        
         | terramex wrote:
         | Tomorrow (today in some timezones) is Global Accesibility
         | Awareness Day:
         | https://en.m.wikipedia.org/wiki/Global_Accessibility_Awarene...
        
         | Tagbert wrote:
         | As Terramex pointed out this is tied to a particular, relevant
         | event.
         | 
         | It's also pretty common for Apple to preannounce some smaller
         | features that are too specialized to be featured in the WWDC
         | announcements. This gives them some attention when they would
         | be lost and buried in WWDC footnotes.
         | 
         | It is also probably an indication that WWDC will be full of new
         | features and only the most impactful will be part of the
         | keynote.
        
         | kergonath wrote:
         | They do it every year at the same time. Also, it's a small
         | announcement, not a keynote or the kind of fanfare we have at
         | WWDC or the September events. This does not seem calibrated to
         | be effective in an advertising war with another company. All
         | this to say, probably not.
        
         | joshstrange wrote:
         | I think it's more of "clearing the decks" for stuff that didn't
         | make the cut for WWDC. I assume WWDC is going to be all about
         | AI and they couldn't find a good spot to put this announcement.
         | "Clearing the decks" isn't a very kind way to refer to this
         | accessibility tech since Apple has always been better than
         | almost everyone else when it comes to accessibility. I don't
         | see this as "we don't care, just announce it early" as much as
         | "we can't fit this in so let's announce it early".
        
       | xnx wrote:
       | I love accessibility features because they might be the last
       | features developed solely with the benefit of the user in mind.
       | So many other app/os features are designed to steal your
       | attention or gradually nerf usefulness.
        
         | stacktrust wrote:
         | _> developed solely with the benefit of the user in mind_
         | 
         | Hopefully accessibility features are never artificially
         | segmented to higher priced devices.
        
           | corps_and_code wrote:
           | I wonder if that would be legal, at least in the US. That
           | feels like it'd be a violation of the ADA?
        
           | Loughla wrote:
           | At least in the US, they kind of can't be. The disability
           | community is pretty up front about lawsuits.
        
             | stacktrust wrote:
             | iOS 17 audio image descriptions for blind people via Image
             | Magnifier should work on all iPhones, but do not work on
             | iPhone SE3 and iPhone 11 Pro. Audio image descriptions do
             | work in iPhone 12 Pro. Lidar in 12 Pro increases accuracy,
             | but should not be mandatory. Hopefully this is a bug that
             | can be fixed, since text descriptions were still functional
             | on the lower-end devices.
             | 
             | Source: purchased devices until finding one that worked,
             | since Apple docs indicated the feature should work on all
             | iPhones that can run iOS 17.
             | 
             | Edit: audio descriptions in Magnifier are non-functional on
             | iPad Air, working on M2 iPad Pro.
        
             | pxc wrote:
             | That's because the ADA has no enforcement mechanism other
             | than lawsuits, isn't it? Our whole legal disability rights
             | infrastructure is designed to be driven by lawsuits, and
             | sits inert if nobody sues.
        
         | snoman wrote:
         | Every attention thief is absolutely thrilled at the idea of
         | tracking your eyes. Let's all imagine the day where the YouTube
         | free tier pauses ads when you're not actively looking at them.
         | 
         | Shit. I'm turning into one of those negative downers. I'm
         | sorry. I've had too much internet today.
        
           | Tagbert wrote:
           | If this is at all like the eye tracking in Vision Pro, it is
           | only available to the OS and apps are not given access to the
           | data.
        
             | mistrial9 wrote:
             | for now - it is naive to think this is safe
        
               | sroussey wrote:
               | Eye tracking has been on iOS for many years (as an option
               | for faceid called attention).
        
               | stacktrust wrote:
               | Avoidable via iPhone SE3 and iPad Air, which both use
               | TouchID.
        
             | ben_w wrote:
             | System one is, but advertisers could always roll their own
             | and see if they can get away with "you can only view this
             | content if you give us permission to use your camera".
        
               | LordKeren wrote:
               | This would not pass the App Review process
        
               | favorited wrote:
               | At least on iOS, I can't imagine that happening - apps
               | are not allowed to demand you grant permissions unrelated
               | to the actual functionality. From App Review Guidelines
               | (5.1.1) Data Collection and Storage, (ii) Access:
               | 
               | > Apps must respect the user's permission settings and
               | not attempt to manipulate, trick, or force people to
               | consent to unnecessary data access. For example, apps
               | that include the ability to post photos to a social
               | network must not also require microphone access before
               | allowing the user to upload photos.
               | 
               | Lots of iOS apps today _really_ want to mine your address
               | book, and constantly spam you with dialogs to enable it,
               | but they don 't go as far as disabling other features
               | until you grant them access, because they'd get rejected
               | once someone noticed.
        
               | amlib wrote:
               | It's not that hard to come with ways to circumvent system
               | restrictions, after all, advertisers are a fierce
               | adversary and have shown many clever ways of invading
               | users privacy in web browsers and mobile apps. In the
               | case of eye tracking I could see a situation where the
               | system perhaps feeds the "malicious" app in question with
               | a hint of which widget is being currently gazed by the
               | user. You could then just build a giant grid of invisible
               | widgets covering the whole app window and use that to
               | reconstruct the all the eye tracking happening inside
               | your app.
        
               | dialup_sounds wrote:
               | The system doesn't supply data like widget highlight
               | states to apps for exactly that reason.
        
               | burnerthrow008 wrote:
               | Fortunately apps in the EU don't have to pass though
               | Apple's anticompetitive review process, so developers are
               | free to ignore that rule if they simply distribute the
               | app via an alternative store.
               | 
               | Unfortunately, poor Americans cannot taste the freedom
               | that Europeans have to be abused by developers.
        
             | bun_at_work wrote:
             | Until people complain that Apple is being anti-competitive
             | by not making vision tracking open, or allowing third-party
             | eye-tracking controls, etc. etc.
        
           | kevin_thibedeau wrote:
           | Wait for human attention detection to become mandatory to
           | view DRMed content on the telescreen.
        
           | carl_dr wrote:
           | Watch the Black Mirror episode "Fifteen Million Merits", to
           | see how this might end up.
        
         | jonpurdy wrote:
         | I often use them to get around bad UI/UX (like using Reduce
         | Motion), or to make devices more useful (Color Filters (red)
         | for using at night).
         | 
         | Even outside of this, even able-bodied folks can be disabled
         | due to illness, surgery, injury, etc. So it's great to see
         | Apple continuing to support accessibility.
        
           | gerry_shaw wrote:
           | The red color filter for outside when trying to preserve
           | night vision is a great tip. Some apps have this built-in but
           | much better to have the OS change it everywhere.
           | 
           | Recommend creating a Shortcut to toggle this setting.
        
             | throwanem wrote:
             | You can also add it to the accessibility shortcut,
             | available anywhere by triple-clicking the power button.
        
             | dylan604 wrote:
             | The issue I've seen when the app itself offers a red filter
             | is if that app calls an OS native widget like a keyboard
             | does not get filtered. The system level accessibility
             | feature does filter the OS widget. I would almost rather
             | the app's setting to just enable the OS filter, but I can
             | understand why that might not be possible.
        
             | justsomehnguy wrote:
             | > Recommend creating a Shortcut to toggle this setting.
             | 
             | Huh?
             | 
             | It's not built-in?
             | 
             | Android (or at least Moto) has it for years, auto enable on
             | the schedule or the sunrise/sunset.
        
               | ben_w wrote:
               | There's a built in "night shift", but that just changes
               | the colour temperature, it doesn't make everything
               | monochrome red.
        
               | carl_dr wrote:
               | iOS has also had "Night Shift" for several years. The
               | parent is talking about a full on red colour filter, like
               | astronomers might use.
        
               | cqqxo4zV46cp wrote:
               | Kinda feels like you could've done more of a cursory
               | glance to see what functionality was actually being
               | talked about before going for the "Android already does
               | this!!" comment.
        
             | PaulStatezny wrote:
             | Not just for outside, but also at public gatherings like
             | concerts! I went to a concert last month and used a red
             | color filter to record a couple short videos without being
             | a big distraction to the audience behind me.
             | 
             | Dim backlight + Red color filter can make the screen almost
             | invisible to those around you.
        
         | ErigmolCt wrote:
         | Accessibility features stand out as user-centric developments,
         | love that
        
         | ljm wrote:
         | I don't love that solid UX gets pushed under the accessibility
         | rug, as an option you might never find.
         | 
         | I don't care how cynical it sounds, user experience became user
         | exploitation a long time ago. Big Tech have been running that
         | gimmick at too-big-to-fail scale for the last decade or so.
        
           | philistine wrote:
           | Accessibility benefits everyone, but in the basics you're
           | right. Too many simple straightforward options are now
           | strictly inside accessibility. At least on the Apple side.
           | 
           | And don't get me started on hidden command line settings.
        
             | a_wild_dandan wrote:
             | I'm here to intentionally get you started on hidden CLI
             | settings. Learn me somethin'!
        
             | nottorp wrote:
             | > Too many simple straightforward options are now strictly
             | inside accessibility.
             | 
             | <cough> Reduce Motion. Is it an accessibility feature or
             | does it just get rid of an annoyance and is good for
             | everyone?
        
               | ornornor wrote:
               | Saves battery too along with cross fade transitions :)
        
             | gumby wrote:
             | > Too many simple straightforward options are now strictly
             | inside accessibility
             | 
             | From outside, it feels like these are the only people with
             | the freedom to improve the user experience at all. So they
             | have to hide their work in the Accessibility preferences.
        
             | PaulStatezny wrote:
             | You're getting a lot of agreement from other HN users, but
             | I'm not sure it's fair to criticize Apple for putting these
             | kinds of features under Accessibility.
             | 
             | There's nothing that inherently "locks out" people who
             | don't have a recognized disability from exploring these
             | features. Furthermore, most of Apple's "accessibility"
             | features are related to Vision/Hearing/etc (and categorized
             | as such), so I think it's reasonable to consider them
             | accessibility features.
             | 
             | Clearly based on other comments here, plenty of people
             | discover these features and find them useful.
        
           | hbn wrote:
           | The iPhone has a hidden accessibility setting where you can
           | map and double and/or triple tap of the back of your phone to
           | a handful of actions. I use this to trigger Reachability (the
           | feature that brings the entire UI halfway down the screen so
           | you can reach buttons at the top) because phone screens are
           | so damn big that I can't reach the opposite top corner with
           | my thumb even on my 13 mini without hand gymnastics. And the
           | normal Reachability gesture is super unreliable to trigger
           | ever since they got rid of the front Touch ID home button.
        
             | ornornor wrote:
             | Double tap is reachability for me and triple tap is to make
             | the display very dim so that at night at the lowest
             | brightness setting, I can get it even lower. It resets
             | after a while so even if I forget to switch it off my
             | screen won't stay dim for the next few days while I wonder
             | why it's so damn dark.
        
         | 2OEH8eoCRo0 wrote:
         | Funny, I was just thinking it was so that they can get more
         | attention-economy eyeballs for ads.
        
           | 0xEF wrote:
           | This will happen. These features are always ushered in as
           | ways to make _someone 's_ life easier, and often that is
           | exactly what it does, for a time, before some product manager
           | figures out how they can maximize profit with it.
           | 
           | Growth at all costs, I guess.
        
             | cqqxo4zV46cp wrote:
             | Don't say "I guess" as if you aren't the one making the
             | rather baseless accusation. What other accessibility
             | features have been abused?
        
         | lucb1e wrote:
         | Wouldn't a lot of the companies that build in accessibility do
         | it from a viewpoint of gaining an even wider reach and/or a
         | better public image?
         | 
         | I don't see optimizing for that as bad. If they think we'll
         | love the product more by making it better for a given audience,
         | especially if I'm in that audience, I'm happy. Does that mean
         | this company now gets richer? Perhaps, and that's fine by me
        
       | badbart14 wrote:
       | I definitely get a good amount of motion sickness when using my
       | phone while in a car so I'm super interested about the motion
       | sickness cues and if they'll work. The dots look like they may
       | get in the way a bit but I'm willing to take that tradeoff. My
       | current car motion sickness mitigation system is these glasses
       | that have liquid in them that supposedly help your ears feel the
       | motion of the car better (and make you look like Harry Potter)
        
       | Shank wrote:
       | > Vehicle Motion Cues is a new experience for iPhone and iPad
       | that can help reduce motion sickness for passengers in moving
       | vehicles.
       | 
       | This excites me so, so much! I can't really use my phone as a
       | passenger in a car without getting motion sick after 1-2 minutes.
       | This seems like it might be a promising thing to try.
        
         | droopyEyelids wrote:
         | Have you noticed any correlation between how hungry you are and
         | how fast motion sickness kicks in?
        
           | Shank wrote:
           | It's really interesting you say this. Is this a known
           | correlation? I feel like now that you mention it, it's
           | incredibly fast if I'm hungry.
        
             | toast0 wrote:
             | I went on a cruise, and had significant (for me) motion
             | sickness that only got better once I ate --- of course, I
             | was avoiding eating because I didn't feel well, so that
             | seems like the wrong choice.
        
             | KolmogorovComp wrote:
             | It is a known correlation.
        
           | astrange wrote:
           | I'm not sure why, but I feel like I only get motion sickness
           | in the back of Priuses. It must be something about their
           | braking curve.
           | 
           | I don't sit in enough EVs to tell if they're the same.
        
             | 121789 wrote:
             | Teslas are especially bad for me. I think it's the rough
             | suspension and fast acceleration/deceleration
        
               | rootusrootus wrote:
               | The instant-on power and braking takes some getting used
               | to. For the folks who have trouble mastering it, my
               | recommendation is chill mode. It has a much softer
               | acceleration profile, mostly eliminating the harsh starts
               | you might be experiencing.
        
             | yc-kraln wrote:
             | Toyota's hybrids are _the worst_. I never get motion sick
             | except as a passenger in any Toyota hybrid
        
             | rootusrootus wrote:
             | Some people never really learn how to use one-pedal
             | driving, so they end up just going back and forth between
             | accelerating and decelerating. That'll make me motion sick
             | in a hurry, and I bet that is fairly universal (among
             | people prone to motion sickness in cars, that is). So in
             | that sense, any EV or hybrid is potentially a problem,
             | depending on the driver.
        
             | kylehotchkiss wrote:
             | I suspect most people's interaction with Prius' are Uber
             | rides. Maybe Uber drivers just get bad habits from the
             | platform incentives (drive fast = get more rides)
        
           | ErigmolCt wrote:
           | I have not. For me, it does not matter. The ride begins - the
           | motion sickness kicks in
        
           | danaris wrote:
           | I regularly drive two family members around--one gets motion
           | sick _much_ faster and more frequently when hungry, while the
           | other gets motion sick the same either way.
           | 
           | Does make me wonder what the difference is there.
        
           | deinonychus wrote:
           | Yes, sort of. I don't necessarily have to feel _hungry_ but
           | if I'm on an empty stomach or just haven't eaten in a while,
           | the odds I get motion sickness are much higher.
           | 
           | If I'm riding somewhere to go get dinner, I have to sit in
           | the front passenger seat. After dinner with a full belly?
           | Throw me in the back and I'll be fine.
        
         | ErigmolCt wrote:
         | I have motion sickness... It's so hard to movearound for me and
         | I am still not able to find what works best for me
        
         | nulld3v wrote:
         | [delayed]
        
       | tootie wrote:
       | Quibble but this isn't "eye tracking" it's "gaze tracking". Eye
       | tracking is detecting where your eyes are. Gaze tracking is what
       | you're looking at.
        
         | crancher wrote:
         | Well then it's both?
        
           | tootie wrote:
           | Could be, but not necessarily. Eye tracking usually means
           | it's tracking the eyes of one or more people in a video. Gaze
           | tracking usually requires your eyes stay pretty steady and
           | close to the tracker.
        
         | astrange wrote:
         | This is how I feel about "face recognition" (it should mean
         | recognizing whether something is a face or not), but it is
         | common to use eye tracking this way.
        
       | roughly wrote:
       | Accessibility settings are really a gold mine on iOS for device
       | customization (yes, I agree, they shouldn't be limited to
       | accessibility).
       | 
       | I'm particularly interested in the motion cues and the color
       | filters for CarPlay - I have color filters set up to enable every
       | night as kind of a Turbo-night shift mode (deep orange-red color
       | shift), would love to do the same for CarPlay.
       | 
       | I also completely forgot iOS had a magnifier built in!
        
         | ryandrake wrote:
         | Accessibility features tend to be superpowers though, and I'm
         | glad Apple gates them behind permissions and opt-ins. We all
         | know of applications who try to trick the user into granting
         | them inappropriate access to the device through the
         | Accessibility APIs. I think DropBox _still_ begs you to grant
         | them Accessibility access so its tendrils can do who-knows-what
         | to your system.
         | 
         | With great power comes great responsibility.
        
           | roughly wrote:
           | It varies. Things like keyboard control or that kind of
           | thing, absolutely, but mostly I've used it for stuff like
           | "don't make an animated transition every time I change pages
           | like an overcaffienated George Lucas" or "actually make night
           | shift shift enough to be useful at night". I also use the
           | background sounds to augment noise cancellation while taking
           | a nap. All of those are just useful things or personal
           | settings, not necessarily attack vectors.
        
           | burntwater wrote:
           | Guaranteed that marketers are salivating at the idea of eye
           | tracking on apps and website. It's an amazing feature that
           | absolutely needs to be gatekept.
        
         | astrange wrote:
         | Well, they aren't really limited to accessibility, but they are
         | hidden there. It's sort of like a convenient excuse to get UI
         | designers off your back if you want to ship customization.
        
       | emehrkay wrote:
       | Eye tracking coupled with the show grid feature would seem like
       | using a computer the way that people do in movies
       | https://www.youtube.com/watch?v=UxigSW9MbY8
        
       | myth_drannon wrote:
       | Eye Gaze devices(tablet with camera + software) cost around $20K,
       | even if it offers 1/4 of the features this is good news for those
       | who can't afford it.
        
         | asadotzler wrote:
         | Don't be ridiculous. Solid hardware and software combos for
         | windows cost a small fraction of that. The convenient and
         | decent Tobii PCEye costs like $1,250 and a very nice TMS5 mini
         | is under $2,000. Your bullshit was off by at least an order of
         | magnitude.
        
       | fitsumbelay wrote:
       | my first thought regarding eye-tracking: "whose accessibility to
       | what|whom?"
        
         | devmor wrote:
         | Do you have another idea beyond the accessibility of Users
         | without fine motor control to the phone's screen?
        
           | smegsicle wrote:
           | which ads you are looking at
        
       | devmor wrote:
       | I am excited for Vocal Cues - my main frustration with Siri is
       | how poorly it comprehends even explicit instructions.
       | 
       | One thing I wish Apple would implement is some kind of gesture
       | control. The camera can detect fine details of face movement, it
       | would be nice if that were leveraged to track hands that aren't
       | touching the screen.
       | 
       | For an example, if I have my iPhone or iPad on the desk in front
       | of me, and a push notification that I don't need obstructs the
       | content on the screen, I would love to be able to swipe my hand
       | up towards the phone to dismiss it.
        
       | dakial1 wrote:
       | Eye tracking is not an accessibility feature, it is an
       | advertising optimization feature disguised as an accessibility
       | feature.
        
         | devmor wrote:
         | Eye tracking is absolutely an accessibility feature. Just
         | because you don't need it, and it can be abused, does not mean
         | it isn't an absolutely game changing feature for some people.
        
           | nofunsir wrote:
           | He didn't say it wasn't an accessibility feature, just that
           | it was disguised as one.
           | 
           | Just because it's not a game changing feature for some
           | people, doesn't mean its primary function isn't advertising.
        
             | devmor wrote:
             | Something being disguised as something explicitly implies
             | it is not that thing.
        
             | yreg wrote:
             | The user did say verbatim "Eye tracking is not an
             | accessibility feature"
        
         | jcotton42 wrote:
         | My presumption is that apps will not be able to access this
         | data, at least without some sort of permission gate.
        
           | sroussey wrote:
           | Indeed they haven't for all the years it was limited to
           | FaceId's attention option.
        
         | simonw wrote:
         | Apple are very good about not making this kind of thing
         | available to apps that don't have an explicit reason to need
         | it.
        
           | resource_waste wrote:
           | I love reading comments on Apple ads.
           | 
           | The optimism and fandom are a good reminder of the human
           | condition.
        
             | jshier wrote:
             | No optimism, simply facts based on the lack of APIs for
             | accessing any of this data. Since this is just a
             | preannouncement (APIs will come at WWDC next month), we
             | can't tell yet, but Apple's previous system attention
             | tracking was never available in public APIs.
        
             | simonw wrote:
             | I stand by my statement. Have you seen the limits placed on
             | VisionOS apps regarding eye tracking data?
        
             | rootusrootus wrote:
             | It is preferable to the reflexive cynicism and nihilism
             | that is so prevalent online. At least the supporters have
             | put some thought into their argument.
        
             | chefandy wrote:
             | Baseless pessimism is exactly as useful as baseless
             | optimism.
        
         | joshstrange wrote:
         | You can say a lot of negative true things about Apple but this
         | is just silly. There is no way Apple is going to expose that
         | data to underlying apps in the same way they refused to do it
         | in Vision Pro. I'd bet a good bit of money it works the same
         | way where it's a layer on top of the app that the app can't
         | access and from the video it looks like that's exactly how it
         | works.
        
         | Aloisius wrote:
         | It allows people with ALS to navigate their device with their
         | eyes.
         | 
         | Microsoft added a similar feature to Windows about seven years
         | ago.
        
       | rado wrote:
       | They keep announcing these bombastic accessibility features while
       | simple things like tabbing remain frustratingly broken. The macOS
       | "allow this app to access that" dialog supports shift+tab, but
       | not tab.
        
         | Jtsummers wrote:
         | https://support.apple.com/guide/mac-help/use-your-keyboard-l...
         | - Keyboard navigation
         | 
         | https://support.apple.com/guide/mac-help/navigate-your-mac-u...
         | - Full Keyboard Access (accessibility feature, goes beyond just
         | tabbing between elements)
         | 
         | It's annoying that tabbing between UI elements is off by
         | default on macOS. It's one of the first things I turn on with a
         | new mac.
        
       | Ocha wrote:
       | Music haptics can be a cool way to teach someone how to dance and
       | "feel the beat"
        
         | NeuroCoder wrote:
         | There's a lot of interesting things we can do with haptics
         | since they're relatively cheap to put in stuff. Hopefully
         | accessibility gets the software and applications further along
         | soon
        
         | ErigmolCt wrote:
         | Using haptics in music to enhance rhythm perception and dance
         | skills. Sounds really cool!
        
         | burntwater wrote:
         | I'm severely hearing impaired and enjoy going to dance classes
         | - swing, salsa, etc. If I'm standing still, I can easily tune
         | into the beat. But once I start moving, I quickly lose it on
         | many songs; dance studios aren't known for having large sound
         | systems with substantial bass. I don't know that this specific
         | setup would fix anything -- it would need some way of syncing
         | to the instructor's iPhone that is connected via bluetooth to
         | the studio's little portable speaker. But it's a step in the
         | right direction.
         | 
         | While on the topic, I can hear music but almost never
         | understand lyrics; at best I might catch the key chorus phrase
         | (example: the words "born in the USA" are literally the only
         | words I understand in that song).
         | 
         | A few months ago I discovered the "karaoke" feature on Apple
         | Music, in which it displays the lyrics in time with the music.
         | This have been game changing for me. I'm catching up on decades
         | worth of music where I never had any idea what the lyrics are
         | (filthy, that's what they are. So many songs about sex!). It
         | has made exercising on the treadmill, elliptical, etc actually
         | enjoyable.
        
       | simonw wrote:
       | macOS has had a version of eye tracking for a while, it's really
       | fun to try out.
       | 
       | System preferences -> Accessibility -> Pointer Control
       | 
       | Then turn on the "Head pointer" option.
        
         | kridsdale1 wrote:
         | VisionOS has this too. I mapped it to a triple click of the
         | button for when eye tracking becomes inaccurate.
        
       | alphabetting wrote:
       | google yesterday also open sourced their accessibility feature
       | for android and windows that controls cursor using head movements
       | and facial gestures
       | 
       | https://github.com/google/project-gameface
        
       | mdm_ wrote:
       | My first thought upon seeing the Haptic Music feature is to
       | wonder how long until they make compatible headphones and I can
       | relive my high school years, walking around listening to nu-metal
       | and hip-hop with a Panasonic Shockwave walkman.
        
       | GiorgioG wrote:
       | My wife is a hospice nurse and from time to time she'll have a
       | patient without any ability to communicate except their eyes
       | (think ALS) - for these folks in their final days/weeks of life
       | this will be a godsend. There are specialized eye-tracking
       | devices, but they're expensive and good luck getting them
       | approved by insurance in time for the folks in need near the end
       | of their lives.
        
       | EasyMark wrote:
       | how can I make sure it's off? Is it off by default?
        
         | yreg wrote:
         | Yes
        
       | tallytarik wrote:
       | > "We believe deeply in the transformative power of innovation to
       | enrich lives," said Tim Cook, Apple's CEO.
       | 
       | Does this line actually mean anything? Press releases are so
       | weird.
        
       | cush wrote:
       | All these features look amazing! That car motion sickness feature
       | especially. Can't wait to try it!
        
         | petre wrote:
         | At least I put off the phone while I was in the car. Not the
         | case now. Thank you Apple but I'd rather be sick while looking
         | at your phone in a car.
        
       | hprotagonist wrote:
       | Very curious to see how well eye tracking works behind a
       | motorcycle visor. Thick leather gloves, bike noise, and a touch
       | screen and audio interface are not much fun.
        
       | yreg wrote:
       | Accessibility is for everyone, including you, if you live long
       | enough. And the alternative is worse. So your choice is death or
       | you are going to use accessibility features. - Siracusa
        
         | jiggawatts wrote:
         | I aimed for the upvote button but they're so tiny that my fat
         | finger hit the downvote button by accident and then I had to
         | retry the action. This is what people mean by accessibility is
         | for everyone all of the time.
        
           | vasco wrote:
           | Zoom the website in, the browser has accessibility built in
           | and hackernews zooms in fairly well.
           | 
           | Edit: I seem to be missing something as this is getting
           | downvoted. I genuinely cannot use HN under 150% zoom so
           | thought this was a basic comment.
        
             | uoaei wrote:
             | Accessibility isn't just about possibility, it's about
             | ergonomics.
             | 
             | You _could_ integrate a differential equation by lining
             | rocks up in a large desert as a computer, but you wouldn 't
             | say that solution is "accessible" to a human in the same
             | way it would be with a CPU, a monitor, and functioning
             | sight.
        
       | ChrisMarshallNY wrote:
       | I'm a believer in accessibility features. The difficulty is often
       | in testing.
       | 
       | I use SimDaltonism, to test for color-blindness accessibility,
       | and, in the last app I wrote, I added a "long press help"
       | feature, that responds to long-presses on items, by opening a
       | popover, containing the label and hint. Makes testing much
       | easier, and doubles as user help.
        
       | gpm wrote:
       | I wonder if Vision Pro has enough microphones to do the acoustic
       | camera thing? If so you could plausibly get "speech bubbles over
       | peoples heads", accurately identifying who said what.
       | 
       | I imagine that could be pretty awesome for deaf people.
        
       | bcx wrote:
       | This is a good time to remind everyone that tomorrow, May 16th is
       | Global Accessibility Awareness Day (GAAD)
       | (https://accessibility.day), and that there are over 176 events
       | worldwide going on to celebrate the process we are all making at
       | improving accessibility in our products -- any plenty of learning
       | opportunities for beginners and experts.
        
       ___________________________________________________________________
       (page generated 2024-05-15 23:00 UTC)