[HN Gopher] 'Shake' Design Documents
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'Shake' Design Documents
Author : ingve
Score : 36 points
Date : 2024-05-14 19:38 UTC (3 hours ago)
(HTM) web link (digitalcomposting.wordpress.com)
(TXT) w3m dump (digitalcomposting.wordpress.com)
| agumonkey wrote:
| Incredible. I'd never think I'd ever be able to see this kind of
| historical artefact. NR Shake was so brilliant :)
| djtriptych wrote:
| One of my favorite UIs of all time. Inspired a then-20 y/o to
| have a career building complex UIs =)
| code_biologist wrote:
| I remember getting a cracked version of Shake in high school and
| using the optical flow stabilization on mini-DV footage for the
| dumb videos my friends and I made. Worked amazing for the time.
|
| We made a mini horror film, Donnie Darko style, about a crazy
| uncle drugging a bunch of his nephew's friends. The scenes where
| a character was under the influence were whatever crazy color
| grading and effects I could squeeze out of Shake without deep
| knowledge. Great times.
| philipkglass wrote:
| I loved Shake so much when I was an undergraduate that I
| attempted a very-over-ambitious node driven digital compositor as
| my senior capstone project. I learned Python and Qt just so I
| could build its GUI (my first non-trivial GUI program). It was
| able to perform basic compositing operations on streams of TIFF
| images, including 16 bit depth TIFF which I was quite proud of at
| the time. All the heavy processing logic was written with C
| extensions.
|
| When I went to graduate school I got a better offer for doing
| scientific computing work instead of graphics, so that was the
| last major graphics project I attempted. It was also the most
| complex native GUI I ever worked on, because by the time I was
| out of school "Web 2.0" was in full bloom.
|
| Thanks for dredging up very happy memories of when I was still
| trying to combine computers and creative expression.
| turnsout wrote:
| So awesome! I had a similar reaction to Shake--I first created
| an ANSI C command-line based compositor that read in and
| interpreted scripts. A year or so later I abandoned it in favor
| of a Mac app with a node-based GUI that compiled down to GPU
| instructions that I brought to market with a partner.
|
| Also just want to highlight Ron's book _The Art and Science of
| Digital Compositing_ , which is valuable to this day!
| philipkglass wrote:
| I bought _The Art and Science of Digital Compositing_ at
| Powell 's Technical Books in Portland a year before I started
| my capstone project. It and _Computer Graphics: Principles
| and Practice 2nd Edition in C_ were my main references.
|
| There was much less open source code to look at back then,
| and it wasn't as easily searchable either. Working on
| graphics, I could usually (though not always) resolve an
| ambiguous directive by trying different approaches and
| looking at the output. Does the result look like colored
| snow? Does the whole image now have a magenta tint? I
| probably need to try a different interpretation (or just fix
| my bug).
| ur-whale wrote:
| For those with an archeology bend, here's what the UI ended up
| looking like:
|
| https://www.youtube.com/watch?app=desktop&v=ymv_0AtOMbE
|
| Keep in mind that this was software built in the 90's
| watersb wrote:
| Did 'Shake' become the 'Motion' app for Final Cut?
|
| I have a sim recollection of purchasing it around the time that
| Apple was absorbing things, but apparently my memory of Apple
| tech history has been subject to bit rot.
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(page generated 2024-05-14 23:00 UTC)