[HN Gopher] A fourteen-day free trial ain't gonna cut it
       ___________________________________________________________________
        
       A fourteen-day free trial ain't gonna cut it
        
       Author : ezekg
       Score  : 316 points
       Date   : 2024-05-06 13:50 UTC (9 hours ago)
        
 (HTM) web link (keygen.sh)
 (TXT) w3m dump (keygen.sh)
        
       | arnon wrote:
       | I made a beeline to the median, because funnily enough my median
       | for other B2B SaaS was also 41. I feel vindicated!
       | 
       | For consumer stuff my experience was closer to 25, but for
       | businesses it was 41.
        
         | seurimas wrote:
         | Interesting! 25 business days for a business is close to 41
         | calendar days, too. I wonder if there's some sort of common,
         | human constant involved. 25 days of engaging with something to
         | decide whether that something is worth keeping around. Maybe
         | the median relationship length is 25 days, too...
        
       | PaulHoule wrote:
       | As a software dev I can say this is so true. A 14-day free trial
       | is not free, it costs your time.
       | 
       | It takes a serious block of time to evaluate any product or
       | service, maybe a few days. If I put a few days into an open
       | source product and I like it I can just use it. If it is a paid
       | product I'm going to have to go to my management, it might be
       | easy or it might be hard, but I have to discount the gains from
       | "I found a product I like" by the probability that "we won't buy
       | it anyway" so that makes me all the more hesitant to complete a
       | trial.
        
         | garciasn wrote:
         | My team is responsible for the research, evaluation, approval,
         | integration, and on-going support for each and every single
         | platform that is within our stack. We have a lengthy
         | standardized process for evaluation/scoring/approval and one of
         | our mandates is a minimum of 30 days, no payment, and no
         | Sharewaresque limitation in functionality. If we cannot get 30
         | days, it's a simple 'no,' and we move on to the next.
         | 
         | Even at 30 days, it's extremely stressful on the team to get
         | the system up and running, ingest our test case data, and run
         | our tests. This is after going through this process >100 times.
         | There's simply no way to get everything that needs to be done
         | with an evaluation of even basic coverage in less than 30. Full
         | stop.
         | 
         | Lack of adequate understanding of the potential challenges an
         | org is going to face during implementation and use is, IMO, the
         | single biggest reason implementations run WAY OVER budget,
         | time, and eventually fail at integration w/the rest of the org.
         | This is entirely ignoring the required change management, which
         | is another beast entirely.
        
           | carlosjobim wrote:
           | It sounds like you're bragging about a dysfunctional way of
           | working. If what your team is doing is valuable they should
           | get any tools they like without much questions. Just like in
           | any reasonable workplace. Because workers produce more and
           | better when they have better tools.
           | 
           | You can also just buy the software to evaluate it. This way
           | you have unlimited time to see if it fits or not. That's what
           | people do in other industries.
        
             | kfarr wrote:
             | Yeah it is a bit odd to say that the #1 requirement is that
             | the software be free for 30 days, that would disqualify a
             | bunch of critical infrastructure.
        
               | p_l wrote:
               | A lot of _multiple thousand dollars per seat_ software
               | will offer evaluation licenses, for various lengths of
               | time, sometimes way longer than 30 days.
        
             | dijit wrote:
             | Theres a quick fall-off.
             | 
             | Sourcegraph is $99/u/m and has major network effects. For a
             | moderately sized org this is quickly an entire developer
             | salary.
             | 
             | Snyk is similarly priced, unfortunately "just buy" is a
             | really easy way to:
             | 
             | a) pay more than something is woth
             | 
             | b) have multiple products doing the same thing. (for
             | example, I have Miro _and_ figjam _and_ Mural in my company
             | because each do something slightly better and teams have
             | chosen the tools that work best).
             | 
             | That means we often double pay on licenses for ostensibly
             | similar software.
        
               | sqs wrote:
               | Sourcegraph CEO here. It's not $99/user/month anymore.
               | It's great that a lot of companies were willing to pay
               | that, but we and our customers prefer a lower per-user
               | price and a higher % of devs at the company using it
               | (ideally 100%). We reduced prices for our customers
               | (current and future). You can see the posted pricing at
               | https://sourcegraph.com/pricing.
               | 
               | For any other dev tools companies, I'd strongly recommend
               | having lower prices so that every dev at your customer
               | can use it (if that's relevant for your product). If you
               | start seeing customers be really picky with who gets a
               | license, it's probably priced too high.
        
               | CamelCaseName wrote:
               | Off-topic, but I see you always responding very quickly
               | whenever Sourcegraph is mentioned.
               | 
               | I was entertained a while back when I saw you getting
               | accused for using sockpuppets, but am I correct in
               | thinking that you're probably just using the API to
               | monitor for name mentions?
               | 
               | Edit: To be clear, I think this is great and that more
               | companies should do this.
        
               | jdorfman wrote:
               | Syften & Common Room =)
        
               | sqs wrote:
               | Haha, yeah, @jdorfman's sibling comment mentions the
               | tools we use. Any mentions on HN, Reddit, Twitter,
               | YouTube, etc., show up in our team chat. The gold
               | standard, of course, is Sid at GitLab ("GitLab CEO here"
               | :).
        
               | carlosjobim wrote:
               | A) You don't need to buy the software for every employee
               | at once. Why not buy it for a dozen and try it? If it's
               | good you get more licenses.
               | 
               | B) You can buy software and evaluate and decide not to
               | use it and cancel the license.
        
             | dh2022 wrote:
             | Well, maybe a way to let workers try out better tools and
             | not explode the budget /complexity of the tech stack is to
             | give devs $500 / year to spend on whatever they want. It
             | could be monitors, a new IDE, etc.... This way individuals
             | can try out a new tool and if they really see itts value
             | they could "sell" it to management.
        
               | PaulHoule wrote:
               | Even where there hasn't been a formal policy I usually
               | haven't had a hard time getting anything that costs, say,
               | $50.
        
               | carlosjobim wrote:
               | $500 per year is a pathetically low amount for a dev who
               | is expected to make his company hundreds of thousands or
               | millions per year. Plumbers and HVAC specialists have
               | tools worth tens of thousands of dollars.
        
           | ultrasaurus wrote:
           | This sounds very much like an "enterprise" sale, with a sales
           | rep who can help with checklists and presumably extend your
           | trial quite a bit.
        
         | dylan604 wrote:
         | In my experience, I've only looked at new software when the
         | text on the box says that it'll solve an issue we currently
         | have, dramatically improve existing workflows, or specifically
         | asked by someone else. If you're concerned about _time_ , then
         | maybe you (or your company) are doing it wrong. Depending on
         | the size of your company, there should be a team of people
         | assigned time to specifically evaluate theNewShiny whatever. If
         | the product does not do what is advertised on the tin, then
         | drop it and move on. If it does work as advertised, the team
         | then evaluates next steps in how to utilize it. In this way,
         | that research is already "budgeted" into employee's time.
        
         | tomjen3 wrote:
         | Sounds like you need a first filter, and then only do your
         | evaluation process on a given product if it solves a major pain
         | point and even in that case, just evaluate the best/most common
         | product in that category and only if it clearly doesn't work
         | test another product.
         | 
         | You are not going to win as a startup by using Teams, even if
         | it is cheaper than Slack+Zoom, you are going to win big or not
         | at all and focusing on things that don't matter for the core
         | success just means less time to make something people want.
        
         | gregmac wrote:
         | And the time to evaluate for something you're releasing (vs
         | staying in your control on SaaS) is significantly higher.
         | Things that lock you in, especially between your released
         | software and hosted services -- like authentication,
         | installers/auto-update, and licensing (keygen) -- are even
         | higher than that.
         | 
         | It's just really hard to "undo" these things, both technically
         | and because of the optics (user experience). Requiring your
         | users to re-license their software is friction -- it burns user
         | trust and costs a lot of time in support.
         | 
         | 14 days is just too short to evaluate if the product will even
         | meet your needs, let alone evaluate how much lock-in there is
         | and what the path away could look like.
        
         | dangus wrote:
         | Implementers failing to prioritize doing some legwork during
         | the free trial period also costs time for the sales
         | organization of the selling party.
         | 
         | From the sales side, if we see the prospect the finding a
         | solution is a low enough priority that their engineers can't
         | spend time in two weeks to simply look at a solution, then they
         | might not be an ideal fit for the product (they don't enough
         | business pain, don't have a champion, and/or don't have an
         | economic buyer to prioritize the purchase of a solution).
         | 
         | This is of course highly dependent on the nature of the
         | software and the ideal customer profile of that solution, but
         | the fact that there's two sides of this coin is something to
         | keep in mind.
        
           | barfbagginus wrote:
           | In many orgs, pain points are subtle, product evaluations
           | happen on the back burner, and internal consensus on pulling
           | the trigger might take months. These firms are left on the
           | table by a demo/sales process that can only afford them two
           | weeks.
           | 
           | And a trial need not take many sales resources. We can
           | automate that with a demo download and self serve
           | documentation. If it's an on prem demo, a 2 week or 12 week
           | trial costs us the same - it's just a sign up and download.
           | We don't actually need a sales rep to prod them about buying
           | - the demo countdown does that, for people actually gaining
           | value from the demo.
           | 
           | Let's acknowledge the article's evidence that longer trials
           | can convert customers with lower pain points. Secure
           | customers like to evaluate things without pressure. And they
           | might be the majority of customers.
           | 
           | Let's enable this by building sales resilience, engineering
           | the infrastructure painlessly delivery a longer trial that
           | takes near zero sales or production effort.
        
         | dredmorbius wrote:
         | From the ops side my situation's similar.
         | 
         | The more so as the team is often small (one-person ops teams
         | are probably the norm, at least by number of establishments),
         | and workload is often _already_ overwhelming.
         | 
         | New technology and/or products _always_ come with unanticipated
         | consequences and downsides. Expecting to make a decision on a
         | major, or even _minor_ tool isn 't something that can be
         | rushed.
         | 
         | One model I'd noted as innovative at the time was for a SAAS
         | company to offer a free tier of service, in the case in mind,
         | with limited data retention of a monitoring tool. That struck
         | me as an exceedingly good way to balance the power of the tool
         | (all other features were otherwise available), whilst also
         | providing a clear _and reasonable_ upgrade path to a paid
         | subscription. When that company IPO 'd and revealed its CoS
         | (cost of sales), I was surprised to see how high it remained
         | (on the order of 40--50% of revenues).
         | 
         | Selling (and buying) complex information goods is _hard_ ,
         | whether that's software, services, consulting, news, or
         | anything else. There's a copious literature on the _production_
         | side addressing the zero marginal cost  / high fixed costs
         | predicament. There's less on the _buy_ side, though Akerlof 's
         | "Market for Lemons" addresses this in part. Reducing
         | uncertainty, increasing knowledge, and mitigating purchaser
         | risk _without needlessly offsetting revenues_ seem key to the
         | issue.
        
       | nick7376182 wrote:
       | I wonder if for a larger consumer product this would not work, as
       | word gets around they can stay free for a long time. Though it
       | seems to work for a lot of community software like makeMKV.
        
       | alexcaza wrote:
       | Nice write-up! This is a great example of throwing out "best
       | practices" and being truly user/product-centred. Even down to
       | your trial strategy.
       | 
       | It reminds me of YNAB's trial[^1] strategy of offering 34 days.
       | It gives folks just enough time with their app and process. I
       | wish YNAB's trial extended to ~60 days since my "ah ha!" moment
       | was only around then. That's another conversation, though.
       | 
       | ^1: https://www.ynab.com/sign-up
        
         | Suppafly wrote:
         | I imagine 34 days is so that you have enough to budget around
         | an entire month. Would be shitty to setup a budget and not be
         | able to follow it for a whole month.
        
           | alexcaza wrote:
           | Yeah, exactly. Their whole thing is to get ~30 days ahead,
           | too. I think 60-90 days would be a better hook and almost
           | guarantee an "ah ha" moment. Everyone I've spoken to that's
           | had YANB "click" was in that time frame, myself included.
           | 
           | I wish I could see how a trial length change would affect
           | their conversions.
        
       | simonsarris wrote:
       | I sell a JS/TS graphing library, so B2B, developer-to-developer.
       | 
       | We decided to just have an indefinite trial period (library has a
       | watermark) and instead offer _30 days of free support_. That way
       | we can help people get started and realize their proof of
       | concept, but if they want to start evaluating on their own time
       | they can do so without worrying about any clock. This makes it
       | much easier for customers who are trying to evaluate multiple
       | options at once.
        
         | go_prodev wrote:
         | I'm always exploring new graphing libraries. Are you happy to
         | share a link to yours?
        
           | martincmartin wrote:
           | If you click on their username, it takes you to their
           | profile.
           | 
           | https://news.ycombinator.com/user?id=simonsarris
           | 
           | which says:
           | 
           |  _I make GoJS, a powerful canvas-based diagramming library:_
           | 
           |  _http://gojs.net/_
           | 
           | Which is not what I think of a graphing (time series, x-y
           | points joined by lines), but otherwise seems relevant to
           | their comment.
        
             | simonsarris wrote:
             | Thank you. I guess I should update that, since GoJS renders
             | to SVG also if that's what you prefer (at a cost to
             | performance of course)
             | 
             | Most of us who make such libraries tend to distinguish
             | charting (time series, lines, bars) from graphing (nodes
             | and links). Charting is, in many aspects, a much smaller
             | problem space. Graphing requires a lot more in terms of
             | layouts and interaction tools, grid snapping, guides,
             | undo/redo, copy/paste, grouping, subgraphs, managing user
             | permissions for interactivity, expand/collapse (both
             | subgraphs and tree sections), updating the backing data
             | when the graph is edited, etc.
        
             | newswasboring wrote:
             | It's very surprising to me that there is a market for this.
             | But then again I have spent almost my entire professional
             | programming career writing matlab. How does one even
             | identify such a market? I am so curious, please share your
             | story.
        
               | simonsarris wrote:
               | The extremely condensed story of my company (started
               | ~1995 when I was a tiny child, I joined 2010, though now
               | I am part owner) was a bunch of guys in an advanced
               | research division of Digital, trying to make a visual
               | programming language. After Digital went under they kept
               | trying to do this, but no one wanted the language. People
               | however were interested in the graphic tech used to make
               | the language, so they turned that into a library, in the
               | 1990s, called Go++ (Graph Objects for C++).
               | 
               | Then JGo (Java), GoDiagram (C#, WinForms and now
               | Avalonia), GoXam (XAML/WPF C#), and GoJS.
               | 
               | I began GoJS as a greenfield project starting in
               | 2010-2011 as a new grad by working with these guys who
               | had been thinking about diagrams for years. So it had the
               | advantage of being built from scratch (and using the
               | brand new HTML Canvas surface) but with all the
               | accumulated experience of their wisdom at hand any time
               | there were design questions. In some sense I got really
               | lucky to work on such a "brand new, but charted path"
               | project. Not many new grads get that kind of
               | experience...
               | 
               | When we released GoJS I was unsure if anyone would
               | actually pay for JavaScript library. There weren't too
               | many I could find in the space that weren't free (Sencha
               | was one I found while doing research, and funny enough
               | they tried to recruit me, flew me out to CA after I wrote
               | a book about canvas circa 2013). But the problem space
               | really truly is large, and you can save a year or more of
               | development time by buying such a library, so the
               | calculus is very worth it for many companies. Like so
               | many people, what we sell is time, and having thought
               | hard about these problems for so long, from layouts to
               | really mundane undo/redo transactional stuff.
        
               | neeleshs wrote:
               | This is very true in my experience as well.
               | 
               | This is a key component for any good low/no code
               | platform, process builders, workflow builders , process
               | documentation and so on. And that is just one area.
               | 
               | It makes tons of sense to buy/use a library like this
               | rather than build your own (unless that is your
               | business). We use one from antd. Antiquated and hard to
               | automate testing. We are looking for a more modern
               | solution.
               | 
               | How compatible is GoJS with web testing tools? Most seem
               | to have trouble with canvas.
        
               | simonsarris wrote:
               | I would say "fairly annoying", alas! I never bothered to
               | make Selenium etc examples, though I know some customers
               | use it. You can switch to the SVG renderer for testing if
               | you really want to inspect the DOM after doing actions,
               | and some customers do this too. And you can mock events
               | if you want to, we give some basic examples:
               | https://gojs.net/latest/samples/Robot.html
               | 
               | But you have to inspect programmatically one way or
               | another. What is easiest really depends on what, exactly,
               | you want to test. Eg testing your permissions (can a user
               | copy a node with these checkboxes in my app selected) can
               | be done by trying to copy and seeing how many Parts exist
               | before and after, etc.
        
               | recursivecaveat wrote:
               | Can I ask how large your library can scale to? We have
               | digraphs in the range of tens to hundreds of thousands of
               | nodes, and every tool I've tried falls over. The layered
               | digraph example from your site seems to hang forever at
               | 10k, but that could just be how the example widget is set
               | up.
        
               | cess11 wrote:
               | You can make it a business to build and license a
               | JavaScript calendar widget. Many companies would rather
               | buy such a library than have their developers pick
               | something FOSS or develop on their own.
        
       | TillE wrote:
       | Time limited trials are always a feels-bad moment for me, an
       | extra deadline I now have to plan around.
       | 
       | Another option I like is providing some amount of free credit
       | that doesn't expire. So you're not on the hook for providing a
       | "free tier" forever, but users can play around with your service
       | at their own pace.
        
         | kevincox wrote:
         | This is what I am doing (business to consumer) and I am quite
         | happy with it. I am maybe a bit too generous with the free
         | credits (many people can use the service lightly for over a
         | year on the trial) but I like that they get the exact
         | experience as if they were paying and they can pause and resume
         | their trial with no extra complexity on my end. Just sign up
         | and you get some starting credits. Then you can just buy more
         | as you need them. I think it makes things simpler and avoids
         | any sort of pressure.
        
           | gregmac wrote:
           | This would work for B2B as well.
           | 
           | Sometimes there's a shifting business priority, and guess
           | which wins when the choice is "important customer X is on
           | fire" vs "our developer trial for wizbang component xyz is
           | going to expire in 8 days".
        
         | cableshaft wrote:
         | I also don't mind something like '30 days' or '60 days', but it
         | only counts the days when you open the application.
         | 
         | Like a few weeks ago I was motivated to learn some music
         | production software, so I downloaded a few trial versions. I
         | worked on it heavily for a few days, but then got busy with
         | other things, and now that 30 day trial or whatever is coming
         | up to an end, but I still don't feel like I've had a chance to
         | decide if it works for me, because I haven't been actively
         | using it that long yet still. I do plan to go back to it, just
         | maybe not for another week or two.
         | 
         | But if it only counted the days I opened the application, I'd
         | still have like 26 'days' left to evaluate them (they might, I
         | haven't checked), and it'd be no big deal, and I wouldn't have
         | to feel all stressed out because I'm 'wasting' the demo time by
         | actually having a life and maybe badly timing when to trigger
         | the trial period.
        
           | bombcar wrote:
           | This has happened time and time again with B2B systems - I
           | sign up for a trial, begin poking it, and then work happens
           | and by the time I go back the trial is dead.
        
         | raldi wrote:
         | Exactly. Another good model for certain kinds of product is to
         | allow unlimited use of a limited dataset.
        
         | rrrrrrrrrrrryan wrote:
         | Time-based free trials are fine for one-time purchases I think.
         | It's basically the equivalent of a return window, without
         | collecting money upfront.
         | 
         | Where they don't make sense is for subscriptions, because
         | subscriptions are by definition something your users will be
         | using for a long time, and it might take them a while to
         | realize all of its value and get hooked.
         | 
         | For this stuff a free tier that funnels customers to the paid
         | tiers usually works best. You can play with limitations by
         | restricting features, or usage, or anything else, but you
         | probably shouldn't restrict them based on how much time has
         | elapsed since they first signed up. Let them get hooked at
         | their own pace.
        
       | nikolajan wrote:
       | I get the sense that a 2 month trial would have been a better
       | option (41 days + buffer). It provides clients with the required
       | amount of time to get up and running while also time boxing them
       | and applying some pressure on them to commit.
       | 
       | An unlimited free trial falls into the same trap of customers
       | leaving until they're "ready" to integrate, time boxing it sort
       | of forces them to commit to the integration at some point.
        
         | ezekg wrote:
         | I don't think it would make a considerable difference. Not
         | mentioned in the post, but I have a limited unlimited free
         | trial. Taking into account the usage limits, it's not useful
         | for a production deployment so it applies pressure once
         | integrated. That way I only apply pressure to those that
         | actually integrated.
         | 
         | If I were to do a timed trial again, it'd apply pressure to
         | evaluate and plan the integration _right now_ , and the product
         | may not even be at the stage where they're ready to do that yet
         | i.e. still in dev. This needlessly applies friction, which I
         | want to avoid doing until they're ready.
        
         | mason55 wrote:
         | I could certainly be abnormal, but I'm much more likely to sign
         | up for something that has a real free tier. There's honestly
         | very little difference to me between 60-day free trial and just
         | having to pay from the start, I know that once I do the work to
         | integrate then I'm committing to having to pay. At least for a
         | startup with little revenue and little cash, 60 days is just
         | too soon to commit to having to pay, unless it's like $10/mo.
         | 
         | What's worked better for me is the "startup scholarship" that a
         | lot of companies are doing now. A year is far enough away that
         | we'll either be out of business or have the cash to pay, and I
         | don't need to worry that I'm getting my money's worth by the
         | time the 60-day trial ends.
         | 
         | I'm a big fan of Posthog right now because they have both a
         | generous free tier & a generous startup scholarship. I've moved
         | a ton of stuff to their platform.
         | 
         | A lot of it probably depends on your product though. If you're
         | solving a very targeted problem then you might not be able to
         | create a reasonable free tier. But a lot of B2B tech stuff is
         | like... sure you can charge a bunch of users $5 apiece, but you
         | risk missing the signup of the one user that was going to pay
         | you $10k. Anything with usage-based pricing is going to have
         | Pareto distributed revenue and you need to do everything you
         | can to make sure you're capturing those customers on the tail.
        
           | ezekg wrote:
           | > There's honestly very little difference to me between
           | 60-day free trial and just having to pay from the start, I
           | know that once I do the work to integrate then I'm committing
           | to having to pay.
           | 
           | Yep. That's the problem with timed free trials. It applies
           | pressure to sign up only within your magical goldilocks
           | timeframe, otherwise you'll likely bounce because you're not
           | ready to start your 14/30/41/60/etc. day eval.
        
       | ang_cire wrote:
       | It seems obvious that the conversion rate was higher among people
       | who wanted extensions, because the people who don't are the ones
       | who already decided not to use it; rarely are people going to
       | turn down more free time to use something and rush to ask to be
       | allowed to pay for it (though it does happen- I've been part of
       | procurements that were being rushed to use an existing FY budget,
       | for instance).
       | 
       | Another thing you need to work out, imo, is what level of
       | *feature use* in your application best maps to conversions, and
       | from there, how can you improve the likelihood of people seeing
       | the benefits of that feature use.
       | 
       | As an example, my current company's app can be used with or
       | without agent deployments, and we saw that trials that deployed
       | agents- even just one-off ones in lab envs- converted at a far
       | higher rate than non-agent trials.
       | 
       | So we worked to lower the perceived barrier of entry that agent
       | deployments posed, which meant more people seeing the increased
       | usefulness they provided, which meant more conversions.
        
         | Sharlin wrote:
         | > It seems obvious that the conversion rate was higher among
         | people who wanted extensions, because the people who don't are
         | the ones who already decided not to use it
         | 
         | Yeah, exactly! Those two groups are not the same, there's an
         | obvious selection effect there.
        
       | 7thaccount wrote:
       | Even 30 days is useless for me with my schedule on some items.
       | Some of the optimization solvers are annoying that way if you're
       | trying to get a proof of concept together to get management buy-
       | in, but it'll take a lot of development to get there. You can use
       | one of the generic libraries that abstracts away the solver
       | (where you can plug most vendors in) and start with an open
       | source option, but it's an annoying approach if I think there's a
       | strong chance we'll end up with a particular vendor as I'd want
       | to use their native API and avoid the additional abstraction
       | layer.
       | 
       | I totally understand why it makes sense to the business, it's
       | just hard to work it in to my schedule.
       | 
       | Another thing for these companies to think about is a potential
       | customer is investing their own time in learning your product.
       | They may not act on it right away, but I've been in situations
       | where we had an "oh crap" moment and I was able to say go get
       | product X, I know it works on our data sets and already have
       | example scripts for how we can use it and the vendor indicated a
       | price of Y last year which is like 1/5 the cost this other vendor
       | just quoted you to start implementing this from scratch. Allowing
       | employees some creativity to scratch that itch seems to
       | constantly pay off in my experience as long as they're still
       | being successful at their main job.
        
       | kuschkufan wrote:
       | OT, but your HTML is not valid. <!DOCTYPE> is declared twice.
        
       | mouzogu wrote:
       | a software i paid for 10 years ago recently got bought by another
       | company.
       | 
       | they immediately added bs "features" like dark theme, changed to
       | subscription model with 1 year sub price 3x what i paid to buy it
       | outright, and reduced trial from 30 to 12 days
       | 
       | piracy is the only true form of digital ownership.
        
         | cableshaft wrote:
         | Me and Adobe right there.
         | 
         | They want me to pay a subscription, but as long as Windows will
         | still open CS6, I'll keep using it. It still gets the job done
         | for me, even though I wouldn't mind some of the newer features
         | (some of my annoyances I know they've improved in the new
         | version) and probably would have paid for an upgrade by now if
         | it wasn't all subscription models now.
         | 
         | And hopefully by the time it stops working, another non-
         | subscription option for Illustrator that I don't hate will be
         | available.
        
           | EricE wrote:
           | A great list of alternatives has been floating around on
           | Twitter after their AI debacle:
           | https://twitter.com/WayneTalbot/status/1786703024330588237
           | 
           | I really enjoy the Affinity tools; they more than meet my
           | modest requirements.
        
             | sib wrote:
             | >> I really enjoy the Affinity tools; they more than meet
             | my modest requirements.
             | 
             | https://affinity.serif.com/en-us/press/newsroom/canva-
             | press-...
        
             | cableshaft wrote:
             | I didn't like Affinity or Inkscape when I tried them (I
             | even bought Affinity on a sale in order to try it, so I own
             | it). Affinity also had issues importing my CS6 Illustrator
             | files, IIRC, and since I have hundreds of those for various
             | board game designs of mine that I still go back to and
             | rework when I have a new idea for them, the fact that it
             | couldn't play nice with them made it pretty much a
             | nonstarter.
             | 
             | It's been a while since I've used Inkscape, but I remember
             | it feeling clunky and buggy for me, and I had difficulty
             | getting into the workflow.
             | 
             | I'm sure I could probably force myself to get used to, and
             | probably enjoy alternatives, but the more I invest in these
             | proprietary alternatives, the harder it will be to shift
             | anything back to Illustrator if I need to, especially since
             | I don't think any of them bother to output to a CS6
             | friendly file format anymore, so I can shift to them, but I
             | can't easily shift out of them.
             | 
             | And at this point Illustrator CS6 is just dead simple for
             | me, I don't have to think about where anything is, I know
             | exactly what I need to do for like 98% of what I want to do
             | on it, and most of it is muscle memory, I can whip up some
             | cards in a few hours while watching TV shows in the
             | background.
             | 
             | It's going to take something significant (like it no longer
             | working) to motivate me enough to upgrade. I know I'm
             | playing with fire a bit, since these files are getting more
             | and more out of date, and may not import nicely into even
             | the subscription Adobe Illustrator at some point, but I
             | already have too much other shit I have to learn all the
             | time for my day job, I don't have much left outside of that
             | (maybe eventually I will. I am starting to learn Logic Pro
             | and Ableton Live for making music finally, and for the
             | longest time I only used FLStudio).
             | 
             | That's a cool graphic though. I'll download it for future
             | reference. Also it'll be easier for me to convert for other
             | Adobe products, like I mostly use Paint.NET instead of
             | Photoshop nowadays, for example. Illustrator is the main
             | one I feel I have to stick with. Also Flash, since it
             | doesn't exist in any newer ones (I used to make Flash
             | games, so if I want to open those FLA files again, I need
             | it).
        
       | egberts1 wrote:
       | Two months and they're hooked ... or not.
        
         | ProllyInfamous wrote:
         | I'd say this is about correct... my new Toyota came with 3
         | months of free satelite radio, and it was at about 2 months
         | casual usage that I decided "I'm going to actually sign up"
         | [after having enough time to explore multiple channels].
         | 
         | Had it only been "1 month free" I would not have explored
         | enough to sign up.
        
       | glonq wrote:
       | Just last week, I abandoned a 7-day trial of some project
       | management software because it was not enough time for me to feel
       | comfy with it. Would have preferred a week or two more, even if
       | features were somehow nerfed (watermarks, etc).
        
       | batterylow wrote:
       | I run a plotting/visualization library.
       | 
       | Instead of a time-limited trial, we have just one of the plot
       | types (Sankey) freely available indefinitely
       | (https://plotapi.com/page/sankey/).
       | 
       | We tried a time-limited trial, and we just ended up with people
       | re-registering new accounts every 2 weeks.
        
       | semireg wrote:
       | I develop barcode and label design software. My app is
       | immediately usable after download, but it will print a watermark
       | when not licensed. Users can start a 14 day free trial to remove
       | the watermark. Since it's a desktop app, each trial is locked to
       | that one computer. I can keep track of which computers register
       | for a trial and limit the duration for subsequent re-
       | registrations. It's all based on JWT.
        
       | jt2190 wrote:
       | The author does a really good job of describing the tension
       | between the customer's readiness and the vendor's need to move
       | leads through the pipeline as fast as possible:
       | 
       | > What I was really asking potential customers to do was wait.
       | 
       | > Wait until they're ready to start understanding the API.
       | 
       | > Wait until they're ready to go through onboarding.
       | 
       | > Wait until the PoC is planned.
       | 
       | > ...
       | 
       | > What ends up happening is that people get busy and they end up
       | seeing that 14 day deadline, determine that they're not ready
       | yet, so they bounce until they are ready, but then they never
       | come back.
       | 
       | > I decided that I needed to remove that friction. I wanted to
       | capture these leads as soon as they decide Keygen may be the
       | solution for them. So ultimately, I can start nurturing these
       | leads.
       | 
       | I'd love to hear more about what "nurturing" looks like.
        
       | kennykning wrote:
       | great post! off to calculate TTC for my company right now..
        
       | dangus wrote:
       | In B2B sales something that can happen with extension of free
       | trials is that companies doing window shopping, doing competitive
       | analysis, or who aren't motivated to find a solution to an
       | immediate need (don't fit the ideal customer profile) and
       | essentially don't intend to buy will do half-hearted integration
       | and extend trials. It's a runaround which ends up costing your
       | sales organization valuable time and effort.
       | 
       | Usually it's just a matter of the implementers on the prospect
       | side not prioritizing the effort.
       | 
       | A free trial should usually be followed by a proof of value where
       | both parties are committed to implementing the solution in a
       | realistic way with the expectation of a signed contract if the
       | proof of value delivers on the customer requirements.
       | 
       | This could be something to be careful of if that applies to you.
        
       | jessriedel wrote:
       | > You may be thinking -- what does this have to do with time-to-
       | convert?
       | 
       | > We'll get there.
       | 
       | Just FYI, I consider this tease-based writing to be reader-
       | hostile, the prose equivalent of clickbait. It's the surest way
       | to get me to quit reading.
        
         | ropejumper wrote:
         | Have you read the article? It's not clickbait, it literally
         | goes on to explain it, and it's only a couple paragraphs. I
         | honestly don't see the issue, and the fact that the author
         | acknowledged a potential question is IMO a good thing.
        
           | jessriedel wrote:
           | If this were really the justification, there are almost
           | always better ways to do it. ("If you're wondering about X,
           | see section N". Or just link to it.)
           | 
           | Like other dark patterns, there times when this sort of thing
           | can make sense, but in practice it's usually done
           | (consciously or not) to get the reader to read more than they
           | would otherwise.
        
         | ahmeneeroe-v2 wrote:
         | I don't think so. The author is acknowledging that there is a
         | very obvious question they need to answer and doesn't want to
         | leave the reader in doubt about whether they will answer it,
         | but wants to finish making a different point first. It's almost
         | the opposite of reader-hostile.
        
         | Gbox4 wrote:
         | I disagree. I feel like this is something they teach you to do
         | in composition classes - i.e. a hook.
        
           | jessriedel wrote:
           | There are all sorts of things taught in composition class
           | that do not promote learning/understanding
        
       | alkonaut wrote:
       | Don't do limited time trials. Please. A limited trial means I'm
       | going to have a worse dev experience with deadlines, activation
       | or loss of functionality. Having a time limited trial or even a
       | requirement to submit an email in order to try something is a big
       | turnoff when evaluating a product.
       | 
       | Just make the product free for non commercial use (including a
       | trial in a commercial setting). If I need support or want to buy
       | something _please_ let me contact support or sales. I don't want
       | an automated email from Jeff at Randomcorp asking me how my trial
       | is going. If a trial has to take 30 days or 365, just let me
       | finish.
        
       | aidenn0 wrote:
       | I wonder how a free-tier compares to a 6- or 12-month free trial
       | period.
        
       | 999900000999 wrote:
       | Rate limit free users.
       | 
       | If I sign up on Monday, I might not even look at the API docs
       | until Friday. Assume the week after that I personally like it, if
       | I'm at a bigger company I'm probably going to spend a month or
       | two just getting approval to expense it.
        
         | ezekg wrote:
         | Agreed. I have usage limits (e.g. 100 active users), as well as
         | a hard limit of 2k API requests a day for the free tier. This
         | provides freedom i.r.t. PoCs but restricts production usage.
        
           | liotier wrote:
           | And if the user indefinitely uses the service within the free
           | tier, they are not the target customer anyway - so count the
           | infinitesimal usage as evangelization !
        
       | 0xbadcafebee wrote:
       | Hey SaaS. Here's what I want from you (re: sign-ups):
       | 
       | 1. Show me your price, with multiple pricing tiers. The more
       | tiers you have, the more likely I am going to pick one of them,
       | because I will think "well this _lower_ tier is quite the deal
       | compared to the higher tiers! ". If I am an Enterprise customer,
       | I will disregard you as an option if I can't see a price. Don't
       | even show me the tier at all if you aren't going to show me your
       | price. I get immediately incensed when I see that "Contact us for
       | pricing!" bullshit, because I know how much bullshit I am in for
       | if I just want to get a quote, so I look for somebody else. I
       | want to use your product _right now_. But I 'm not going to use
       | it if I think it will be painful to work with your company, or
       | that you might have exorbitant pricing, or you're just looking
       | for whales. Don't make me discount you.
       | 
       | 2. Let me use your product, immediately. Let me run it from my
       | laptop immediately. Let me spin up a PoC. Show me your complete
       | reference docs immediately. Show me a toy implementation
       | w/source. I want to know if this will [eventually] give me what I
       | want, within 15 minutes. Do that and you will already have gone
       | above and beyond 95% of SaaS (in my mind).
       | 
       | 3. Let me have gradient pricing. Let me sign up right away and
       | start using your product for $0, for 5 users. Send me an e-mail
       | when I have 7 users, informing me that I have 30 days to either
       | reduce the number of users to 5, or it will automatically upgrade
       | my account and charge me more (or make me confirm, or whatever).
       | Same for the next tier, etc. (or 'pre-purchase' discounts vs 'on-
       | demand' overage cost, etc) This gives me flexibility: I know our
       | workflows won't just stop working when we hit a limit, and I can
       | acquiesce to the new price or clean up old users.
       | 
       | 4. Let me start using your product without a card on file.
       | Sometimes it takes a while to find the right corporate person
       | with the right corp card (if they even let me use a corp card,
       | rather than invoicing). If you really need a card, give me 15-30
       | days, and then pause my account if you have to. The point is to
       | let me get "hooked" on your product without needing to figure out
       | which card to use first. (It goes without saying that when the
       | card expires or a charge doesn't go through, give me 30 days to
       | resolve it, because usually the corp card has hit its limit)
        
         | nlh wrote:
         | So it's interesting. Everything you ask for here is something
         | I, personally, as an independent wanna-get-my-hands-dirty nerd,
         | would ask for too. I totally get where you're coming from.
         | 
         | But the thing is - the reason large companies often don't give
         | folks like you and me these things is becuase there are proven
         | reasons to do the contrary that actually end up making them
         | more money. It sucks, but it's reality.
         | 
         | 1. "Call us" pricing works because for big enterprise deals
         | (4-7+ figures), there's often some serious negotiation involved
         | and if you just show a sticker price up front, you risk a)
         | scaring the buyer because the price is too high, b) losing the
         | buyer because your competitor will just negotiate a better
         | price than your listed price or b) leave yourself no room to
         | negotiate if you really put your best price on the website.
         | 
         | 2. Offering immediate free trials where you can jump in right
         | away is the ideal world for nerds -- again, I love it
         | personally. But software is often complex, and a guided
         | demo/implementation is often the best path to make sure your
         | buyers are actually successful. Otherwise you risk a lot of
         | folks who sign up, jump in, have no idea what they're doing,
         | and then abandon the trial immediately and go to a competitor
         | who held their hand.
         | 
         | 3. "Let me sign up right away and start using your product for
         | $0..." If only offering Freemium were so simple. You will
         | immediately have to deal with porn (it's always porn - and
         | often kiddie porn. These people will figure out incredibly
         | creative ways to use your SaaS product to host illegal content
         | one way or another), spam, fraud, customer service issues, etc.
         | There are many valid reasons to offer Freemium. There are many
         | valid reasons not to do so. It's just not so simple.
         | 
         | 4. Again, think about the flip side here. Lower friction to
         | sign-ups without a card, but SO much hassle when it comes time
         | to pay -- now you have to nag, bug, etc. to get payment, and
         | then you have to delete accounts that are dormant. And you have
         | much lower buying intent signals, etc. etc. etc.
         | 
         | I wish the world of software catered to folks like us, but I
         | fully and completely understand why it doesn't.
        
           | levocardia wrote:
           | Indeed many of these "complaints" are explicitly designed to
           | filter out high-maintenance, needy, and stingy customers,
           | leaving you with the people who are more than happy to say
           | "shut up and take my money."
        
           | ShakataGaNai wrote:
           | > 1. "Call us" pricing works because for big enterprise deals
           | (4-7+ figures), there's often some serious negotiation
           | involved and if you just show a sticker price up front, you
           | risk a) scaring the buyer because the price is too high, b)
           | losing the buyer because your competitor will just negotiate
           | a better price than your listed price or b) leave yourself no
           | room to negotiate if you really put your best price on the
           | website.
           | 
           | I'd disagree and say this can go either way. As an enterprise
           | buyer I know both MY budget and that all numbers are
           | negotiable - to some extent. If you show me that this product
           | costs $100k and my budget is $80k, I'll still talk to you.
           | But if you list $100k and all I've got is $25k for the
           | budget, yes, I'm going elsewhere.
           | 
           | Now you might argue "We can make something work" I'm
           | concerned. You'll do 80% off deal? Clearly you don't think
           | your product is worth what you list so... now I don't think
           | so either. And the "But We've got a tier for that" then list
           | it.
           | 
           | My time is way valuable to me. I do not want to go through 3
           | screening calls, a shit ton of hoops, and a 2 week wait...
           | just to find out that your product is way too expensive for
           | my budget. Especially when getting into those sales calls
           | where the reps wanna play coy and say "Well whats your
           | budget" or "Well it really depends, we want to get into a POC
           | bla bla bla to understand your useless before providing a
           | pricing". Ain't no one got time for that shit. Give me the
           | MSRP up front (with the understanding that a deal may be
           | reachable if it's a little much) or I'm walking.
           | 
           | Keep in mind that when I'm pricing your product I'm probably
           | pricing 3 to 5 others. There is literally not enough hours
           | left in my life to give each and every vendor a 5 hours of
           | time in order to get a price.
           | 
           | Fortunately the world is shifting. You know who's pricing is
           | available on their website? Salesforce. Okta. OneLogin. Ping.
           | Slack. Github. Gitlab. AWS. Google. Microsoft (for some).
           | Elastic. Tailscale. Adobe. Databricks. Datadog. Cloudflare.
           | Zoom. ... The list goes on. In other words there are a lot of
           | companies out there with their prices available on their
           | website right this second. Sure, almost everyone of them has
           | a "Enterprise call us for pricing" option and that's fine, as
           | long as you've got something for me to start with.
           | 
           | If you're a software vendor and don't have some prices to
           | start with, you're at a major disadvantage. Because your
           | competitors often do. And price is not the only thing buyers
           | are looking for. If it was, Okta would have no business. You
           | can look at their prices and OneLogin and Ping's (and Azure
           | AD and Google). The entire IAM/SSO space has their prices
           | right out front and Okta is... the most expensive. Yet
           | somehow they all still are selling.
        
           | eszed wrote:
           | You're dead on with all of this. To add to your point, the
           | worst and most regrettable software product my company uses
           | would have been immediately exposed as non-viable had I been
           | allowed to get my hands dirty and run a couple of test cases.
           | As it was, the sales-person "yada-yada'd" my technical
           | questions (more fool me, yes, but I didn't know enough about
           | their internals - the primary cause of our discontent stems
           | from a _truly stupid_ database-design decision) and so I
           | lacked the context to make an informed decision. (I 'm more
           | experienced and more suspicious now; I don't _think_ I 'd
           | make the same mistake again.) You can add borderline-
           | fraudulent sales practice and avoiding discovery of truly bad
           | products to the list.
        
       | nickjj wrote:
       | High pressure time offers that are only known after signing up
       | kind of stink too.
       | 
       | I've never used Uber in my life but I'll be traveling
       | internationally next month for the first time so I figured it
       | wouldn't hurt to install Uber now to get a feel for what the UI
       | is like.
       | 
       | As soon as I signed up Uber was like, hey we'll give you 50% off
       | your 4th ride if you complete 3 rides within 14 days. I won't
       | even be traveling by the time the offer runs out. All this does
       | is make me feel like I made a mistake for signing up too early
       | without knowing anything was going to happen.
        
         | JonChesterfield wrote:
         | On the bright side Uber now has the right country set for you.
         | I signed up in Belgium and Uber is now convinced that's where I
         | am based for all of time.
        
           | zamadatix wrote:
           | I had something similar once but editing "Location" in
           | https://riders.uber.com/profile fixed it for me. YMMV
        
         | zamadatix wrote:
         | Uber goes nuts with offer notifications until you find the page
         | to turn ALL of them off (quite a few, and broken out by
         | category like Uber Eats vs Uber). The overall app is good
         | enough, it's just a unfortunately spammy.
         | 
         | As a ridiculous example: I took an Uber from an office to the
         | Indianapolis airport then an Uber from the Dallas airport to a
         | hotel for the night. As I'm winding down for the night I get a
         | notification from Uber: "Need a ride back to
         | ${indianapolisOffice}?".
        
           | eszed wrote:
           | Oh, thank you! I just turned all of those off, and am looking
           | forward to fewer emails and push notifications.
        
       | sct202 wrote:
       | A company recently denied us a trial extension, even though they
       | could tell we barely got to use their software by the time they
       | got around to granting us trial licenses after a series of sales
       | pitch meetings. We ended up signing with their competitor, who
       | was patient and gave us a few free credits instead that we could
       | work thru on our own pace.
       | 
       | Both companies knew that we had been paying a different 3rd
       | company quadruple either of their rates, so I was baffled that
       | the first company would basically write us off so quickly when we
       | were openly motivated to switch.
        
       | mark242 wrote:
       | On the contrary - any trial you offer is incorrect.
       | 
       | "People won't know the value of my service if they can't use it!"
       | means that you either aren't doing a good enough job showing them
       | the value of your service up front, or you have an incorrect
       | pricing model.
       | 
       | Let's take Stripe as an example. It is absolutely free for you to
       | create an account, browse the dashboard, read their API
       | documentation, etc etc etc, but they take their cut of every
       | single financial transaction you do on their platform. There's no
       | trial - either you find value in Stripe's services, or you don't.
       | 
       | Notion has a free tier for single user seats because that's their
       | marketing plan. The moment you want to use Notion for what it's
       | built for, team use, you're paying per user - again, there's no
       | trial period there. Same for companies like Atlassian or IFTTT or
       | Zapier or on and on and on.
       | 
       | "You get our full service for X days for free, then you have to
       | start paying" is incorrect for _all_ values of X. Either, "you
       | have to pay to be a user of myproduct.com" or "you can be a free
       | user of myproduct.com but once you get to a level where you're
       | serious about using the product, you have to pay" is the correct
       | strategy.
        
         | naltroc wrote:
         | OP provides data on time-to-convert at various timescales. It
         | looks like it's working for them.
        
           | mark242 wrote:
           | Yes, I read the article. 90 percent of their signups are
           | within 130 days. That's not a great funnel.
           | 
           | I'd be curious to see the breakdown of SaaS vs self-hosted
           | customers.
           | 
           | Again, imagine what the funnel would look like if the page
           | simply said, "First 100 license keys are free forever. Then
           | pay $0.005 per license key issued."
           | 
           | That's a very, very easy opex cost for a developer (and a
           | finance department!) to understand.
           | 
           | Right now you can get 50 "ALU"s for free per month but the
           | page doesn't say that at all on first glance; you have to
           | move your slider to the left in order to get that offer.
           | Instead there's so much complexity on that page. API requests
           | per day. Number of licenses. "Number of policies" (whatever
           | that means?!?). Number of products.
           | 
           | Devs, please please please simplify.
        
       | mvkel wrote:
       | I think the opposite. The trial length is simply a proxy for how
       | long it takes the prospect to actually have the meeting to make
       | the decision. By making it 41 days instead of 14, prospects will
       | sign up and then wait 35 days before logging in a second time to
       | -maybe- trial it. I'll get to that later.
       | 
       | That said, any-day trials ain't gonna cut it.
       | 
       | It's not about the number of days, it's that a trial is offered
       | at all.
       | 
       | Software customers these days (especially B2Bs) have an internal
       | list of hurdles that prevent them from signing up at all.
       | Methodically remove each hurdle, and at the end there is nothing
       | left to do but buy, or ghost.
       | 
       | A trial is a hurdle to be jumped.
       | 
       | I would bet that the number of paying customers who actually
       | -trialed the software- is 20%.
       | 
       | Why?
       | 
       | It takes time, effort, resources to set things up in order to
       | trial them. To spend those resources means the purchase already
       | needs to be approved.
       | 
       | TLDR saying that you offer a trial at all, for any length of
       | time, is objection handling, not conversion optimization.
       | 
       | I'd bet you could say you offer a 3 day trial and see zero change
       | to the funnel %s.
       | 
       | The story in the post also doesn't seem to address the problem
       | (lowering TTC):
       | 
       | > paid sign ups also increased, with conversion rate staying
       | steady, but now with no manual work.
       | 
       | Ok, but did TTC (the problem) go down, or up?
        
       | crazygringo wrote:
       | Even for consumer software, the common 7/14/30-day free trials
       | are bizarre.
       | 
       | My general use case is to download and test software to use it _a
       | single time_ , for some random new task I only need that day. To
       | use the software for 5 minutes.
       | 
       | Then three months later, oh it turns out I need to do that thing
       | again, or test it out in a new way. It says the trial has
       | expired, even though I only used it for 5 minutes. And I'm not
       | going to pay $$$ just to use it for another 5 minutes and
       | possibly never again.
       | 
       | I don't understand why x-day free trials haven't been replaced
       | with _usage-based_ free trials. E.g. whether it 's exporting a
       | final result 20 times, or running a filter 50 times, or
       | processing 100 input files, or whatever metric makes sense for
       | the particular product. Or heck, keep it a 14-day free trial but
       | count the days _individually_ -- so if I use it on May 2 and then
       | on May 15, that 's only two days.
       | 
       | The idea that, as a consumer, I'm going to sit down and fully
       | evaluate a piece of software over the course of 7/14/30
       | consecutive days to then make a purchasing decision is _bizarre_.
        
         | groestl wrote:
         | Browser games, they've nailed it. So if you're talking about
         | gamification: this is what you ought to be talking about.
        
           | tithe wrote:
           | > Browser games, they've nailed it.
           | 
           | Could you elaborate how?
           | 
           | Admittedly I don't play browser games, but is it as the
           | parent comment says, trials in browser games are usage-based?
        
           | wmil wrote:
           | It'd be pretty hilarious if GoLand switched to a mobile
           | pricing model where the IDE is free... But you have to use
           | build gems to run things. You get a fixed number of build
           | gems a week then you can buy more fro $9.99 or $19.99.
           | 
           | Your debug gems would recharge after watching a short ad.
        
         | renonce wrote:
         | > I don't understand why x-day free trials haven't been
         | replaced with usage-based free trials
         | 
         | They want you to pay for it, don't they?
         | 
         | What I do think would be worth it is micropayments, so for each
         | usage you will pay just $0.2 or so. Unfortunately such a
         | payment scheme is not practical under current Visa/Mastercard
         | system.
        
           | unilynx wrote:
           | Or under any realistic payment system that end users would
           | want to use
           | 
           | No offense, but micropayments have to be the most often
           | suggested non-solution to any problem since the "402 Payment
           | required" code was added to the HTTP spec
        
             | ericd wrote:
             | Idk, I'd pretty happily pay $0.50 to use an infrequently
             | used utility once, if it was totally effortless. But
             | everything wants like $20-30, or even worse, to lock me
             | into some monthly subscription.
        
               | kulahan wrote:
               | That level of effort is something I think matters a lot.
               | If you could make it incredibly easy for people to spend
               | $1-2 (and no more), you could get a TON of money out of
               | people. I dunno how you'd solve that major structural
               | issue, but if you could, it sounds like a goldmine. If
               | nothing else, microtransactions in software would
               | probably explode more than they already have.
        
             | ska wrote:
             | I think hypothetical/magic micropayments that just work(TM)
             | actually solve lots of problems. The problem is with the
             | "realistic" part, which is why it always comes up.
        
           | Yeroc wrote:
           | Sadly, the only micropayments implementation we have is ad-
           | supported apps. It's essentially micropayments. Albeit a very
           | annoying implementation!
        
         | p_l wrote:
         | Scrivener has an interesting pattern where they offer 30 day
         | trial - _but they only count the days you use the software_.
         | 
         | So if you first play with interface for few days, but end up
         | not attempting to write more of your great next novel for two
         | months because you were swamped with real life, you can come
         | back and there's still most of the trial left.
        
           | twodave wrote:
           | BeyondCompare does this too, and even though I've purchased a
           | license I have some machines where I haven't activated it in
           | almost a year of infrequent usage :)
        
             | realityfactchex wrote:
             | Yes, it's really nice IMO that BeyondCompare has this
             | model.
             | 
             | After 30 days of ACTUALLY using it (days which are
             | sometimes few and far between, and sometimes more closely
             | spaced) is really a point at which, yes, it's justified to
             | purchase, showing that it has been "the tool of choice" so
             | many times, and likely to be so into the foreseeable near
             | to mid future, too.
             | 
             | The trial is critical to a) proving that it does the useful
             | things, b) determining that that it does said specific
             | things better than the alternatives for some relevant
             | definition of better, and c) giving enough of a chance to
             | really learn it well enough to make an informed decision.
             | 
             | The free period builds tremendous goodwill, and is a really
             | sane and "nice to the community" choice for a tool that
             | might get used occasionally. It shows the confidence that
             | the market really is there for it in general. People who
             | can/do reap value from it on an ongoing basis will convert.
        
           | tppiotrowski wrote:
           | I think most consumers would agree that this is the fairest
           | model. If I pay for 30 days of Netflix, only charge me for
           | the days I watch so then I feel like I'm using my entire
           | purchase.
           | 
           | The current SaaS model is like going to the store and you can
           | only buy 5 gallons of butter or milk and you have one week to
           | use it. It "feels" like most of your money is being "wasted".
           | At least that's my perception.
        
           | crazygringo wrote:
           | _Exactly_. Great to hear that at least one company does this.
           | It makes perfect sense, because it matches how unpredictable
           | people 's lives can be.
           | 
           | Just because you offer a 7 day trial and I had time today to
           | try it out a bit, doesn't mean I'll necessarily have any time
           | at all over the next 6 days to finish evaluating it. Life and
           | other work priorities happen.
        
           | citruscomputing wrote:
           | Mp3tag for Mac (https://mp3tag.app/) does the same - great
           | piece of software, I've used it 6 times and have one day of
           | trial left :)
        
         | XCSme wrote:
         | Well, I sell a website analytics platform, so 14 days are
         | needed for you to gather data and get meaningful insights. Even
         | if you forget about it, and come later, you can still see the
         | data and test the features.
         | 
         | Also, the app is self-hosted, so part of the trial benefit is
         | that users can test the installation process, which is usually
         | the biggest push-back against self-hosting.
        
           | unilynx wrote:
           | Would it be possible to always offer the last 14 days of
           | stats, but only allow a login/access to that data eg 3 or 7
           | times ?
           | 
           | I wonder if that might fit the average pattern of a casual
           | stats user a bit better (only actually checking the data when
           | asked by the manager) to keep them hooked for a much longer
           | 'wall clock' time and get them to eventually convert (I've
           | been depending on this for half a year now)
        
             | ericd wrote:
             | Yeah, freemium with a free tier that's useful for casual
             | use converts me way more often than time-based trials.
        
               | XCSme wrote:
               | Hmm, but what would make you upgrade from the free tier
               | to premium? Because you still can't try the premium
               | features. Wouldn't I still need to provide a trial for
               | the premium features, for you to decide whether they are
               | worth upgrading?
        
             | XCSme wrote:
             | That's a good idea and, in theory, I could implement a lot
             | of different models.
             | 
             | In practice, because it's self-hosted, "cracking" might be
             | an issue. Customers might edit the files that affect the
             | retention, for example. Maybe most customers won't do it,
             | but I don't know. This also feels a bit like I would have
             | to implement some "DRM", which I really don't want.
             | 
             | Now that you mentioned it, maybe a better trial would be a
             | freemium model, where I can serve a different version for
             | free that only has some features. The problem with this, is
             | that the customer won't get all the benefits of using the
             | product, so they might not like it enough to upgrade to the
             | full version.
             | 
             | It's an analytics platform, so I could offer just basic
             | stats for free and for premium all the other features
             | (segments, heatmaps, recordings, A/B tests, AI integration,
             | etc.). This could work as a good marketing technique for
             | the top of the funnel, but then customers would still
             | probably want to trial the pro features, so I am stuck with
             | the same problem as before.
        
         | TheGRS wrote:
         | Your example just demonstrates the usefulness of a time-based
         | trial. You personally might not come back but the next customer
         | might.
         | 
         | I know everyone complains about Adobe's switch to subscription,
         | but it would fit the model you'd want where you could pay for a
         | month of usage and then turn it back off.
        
           | raincole wrote:
           | > Your example just demonstrates the usefulness of a time-
           | based trial. You personally might not come back but the next
           | customer might.
           | 
           | Yes, exactly.
           | 
           | The parent comment says they are not going to pay to use it
           | for another 5 minutes. So if it were usage-based, would they
           | pay to use it for the 21st times, after they run out the 20
           | free uses?
           | 
           | And they only use it once per _three months_. So the 21st use
           | is 5 years later. Will the software still be maintined by the
           | time? Will the dev still exist? Will the problem itself still
           | exist?
        
             | crazygringo wrote:
             | I _would_ pay for it by the 21st time.
             | 
             | That was my point. If I'm using something for only the 2nd
             | time, then statistically it's very unknown whether I'll
             | ever use a 3rd time. If I paid for it now, there's a good
             | chance I'd be throwing away my money.
             | 
             | Whereas if I've used something 20 times, then it's
             | _extremely_ likely I 'll be using it another 20, 50, 100,
             | or 1,000 times. It's clearly worth paying for after 20
             | times.
        
               | Aurornis wrote:
               | > I would pay for it by the 21st time.
               | 
               | In your example above (needing it every 3 months) it
               | would take over 5 years to reach that point.
               | 
               | I'm going to guess that within those 5 years it's likely
               | that the developer would have released a new major
               | release (with a new trial period), or that you would have
               | reinstalled your OS (resetting the trial timer), or that
               | you would have gotten a new computer...
               | 
               | In other words, you'd never pay for the software.
        
               | dijksterhuis wrote:
               | You may be failing to see the woods for the trees. Dunno,
               | not OP.
               | 
               | > I would pay for it *by* the 21st time.
               | 
               | By the 21st time != the 21st time.
               | 
               | By the 21st time == at some point prior to the 21st time.
               | Possibly the 5th or 6th time. Maybe the 10th time. Maybe
               | the 3rd time.
        
               | crazygringo wrote:
               | > _In your example above (needing it every 3 months) it
               | would take over 5 years to reach that point._
               | 
               | That wasn't my example. It was 3 months between the first
               | and second times.
               | 
               | In my experience, your need for a tool often increases
               | gradually. You have a one-off project that needs a tool
               | briefly, then a couple of projects a few months later you
               | need to try it more, then it becomes a regular thing.
               | 
               | It's pretty rare that I go from never needing a tool to
               | needing it constantly as an instant switch. Which is the
               | only scenario where 7/14/30-day trials make sense.
        
           | freeone3000 wrote:
           | Except Adobe doesn't let you do that, you pay for an entire
           | year month-by-month; cancelling early still leaves you with a
           | bill.
        
             | jkaplowitz wrote:
             | Most of their subscriptions are available in a true month-
             | to-month plan with cancellation at any time without a fee.
             | But they charge a lot more for that plan. For example,
             | $89.99 for month-to-month vs $59.99 for monthly payments
             | toward an annual plan. Still, it's the cheaper and better
             | option if you're only using it for a few months of the
             | year.
        
           | Spooky23 wrote:
           | Adobe requires annual commit _and_ true up!
           | 
           | Even with large relationships, they refuse to provide
           | utilization metrics. So our team has to implement obnoxious
           | processes to validate your use, or pay 15-25% more than we
           | need to.
        
             | jkaplowitz wrote:
             | What you say is probably true for their enterprise deals,
             | but most of their retail plans do offer true month-to-month
             | options for less than double the monthly price of the
             | annual commitment. It's a good option when one is only
             | using it for a few months of the year.
        
           | crazygringo wrote:
           | > _You personally might not come back but the next customer
           | might._
           | 
           | Then that's a terrible business model.
           | 
           | As a business, you want _both_ customers to come back.
           | 
           | If a contiguous time-based trial model results in losing half
           | your potential customers, while a usage-based trial model
           | results in keeping all potential customers, then the
           | contiguous time-based trial is objectively terrible.
           | 
           | So it doesn't demonstrate the usefulness at all.
        
             | TheGRS wrote:
             | I'm also assuming OP didn't really intend to pay if they're
             | coming to a tool that they'll use for 5 minutes. They don't
             | see the value in paying, I'm just reading between the lines
             | there.
             | 
             | Maybe its still better to let them get a long free trial so
             | they tell their friends about it, I dunno. Not a marketer,
             | but it struck me as kind of disingenuous that if you came
             | back to a tool after 3 months where you know you need to
             | use it, they still don't want to pay.
        
         | abcd_f wrote:
         | Usage-based trials are much harder to enforce reliably.
        
           | crazygringo wrote:
           | I don't see why.
           | 
           | A time-based trial records the date you started to use it
           | somewhere.
           | 
           | A usage-based trial records the number of times you've done
           | something somewhere.
           | 
           | I can't see why there would be any difference in reliability.
           | The mechanism of recording and checking some value is
           | identical.
        
         | actuallyalys wrote:
         | I think I have seen this model before, in the days of
         | shareware. Offhand, I don't remember the name of the tool.
         | 
         | A downside of this is that if you don't choose the right
         | metric, people might burn through a lot of their uses due to
         | mistakes. Like, to use your input files example, imagine
         | someone accidentally selects a huge directory with more than
         | 100 files and then end up with no free uses left.
         | 
         | Some of this also comes down to overall UX design too, of
         | course.
        
         | YetAnotherNick wrote:
         | If you "need" to use for the second time, it is lost revenue to
         | cover that in free trial. Free trial are to give uninterested
         | user interest in the product. If the need is already there,
         | free trial can only make the product impression worse.
        
         | wouldbecouldbe wrote:
         | It's not bizarre, it's a common pattern that people understand
         | and easy to implement. Most people will accept it for that
         | reason even if it's not ideal.
         | 
         | I have a lower tier that users can move to which is an
         | effective filter to see who really wants to move forward, since
         | our set up & initial support costs are relatively high also on
         | trials. So that works well, even if we make a loss on smaller
         | tiers it's a sign of commitment.
        
         | zamadatix wrote:
         | On the flip side (for the company, not the consumer) if you've
         | come back to the tool 3 months later you're already mentally
         | invested in learning the tool, know it works, and remembered
         | it. Either that'll be a paying customer or it won't, giving
         | them 100 input files doesn't really guarantee a sale 7 years
         | from now (or whenever it is they run out).
         | 
         | I.e. too short to actually be able to try it is a problem. How
         | long "too short" is varies a lot based on what it is you're
         | selling. Too short to be able to try multiple times may
         | actually be a positive for total sales though, particularly in
         | the consumer software space. As always the answer is "test and
         | see what changes your sales" but that not much does it this way
         | is more likely a hint it doesn't execute well with most models
         | rather than nobody is trying it.
        
           | crazygringo wrote:
           | > _you 're already mentally invested in learning the tool,
           | know it works, and remembered it._
           | 
           | Not really. In my experience, I learned only a tiny
           | percentage of the tool -- like how to run a noise reduction
           | filter and nothing else. I know that one thing worked the one
           | time for that one file, but not for other files with
           | different types of noise. And I didn't even remember it -- I
           | googled "noise reduction software" again, discovered the top
           | link was purple, and only then remembered I'd already
           | installed it on my system and forgotten its name. I started
           | it up and it says I can't use it anymore because the trial
           | expired.
           | 
           | I might have a whole bunch of clips I need to noise reduce
           | now, maybe it's going to become a regular thing at this
           | point, but I can only test with competitors' software now...
        
         | j45 wrote:
         | Paying to keep the tool running for the few moments you need
         | can be extremely expensive to pay for those moments only.
         | 
         | Often it's an investment in your life to free up time. You can
         | always get and earn more money, but it's impossible to add more
         | time to your life.
         | 
         | I agree not everything has to be a SaaS though, some are better
         | as usage based, or a basic fee plus usage/overage.
        
         | jahewson wrote:
         | One reason not to do that is the sales and marketing lead time.
         | Every time marketing changes something there's a 2 week lag
         | before they can measure the conversion impact. With your usage-
         | based trial concept that lag time becomes indefinite.
        
         | filmgirlcw wrote:
         | But to push back, if you're talking about a 5 minute task, that
         | you're using once every few months, a free trial timed the way
         | you are asking, might mean you never end up needing to purchase
         | a license. I understand that that is useful for you, but that
         | isn't exactly good for someone trying to sell a piece of
         | software. (I understand you also gave usage based examples, but
         | even in those scenarios (which require additional work to code
         | for trial versions, versus a pure time-lock), there is always
         | going to be someone who says "5 saves isn't enough" or whatever
         | the metric is).
         | 
         | > The idea that, as a consumer, I'm going to sit down and fully
         | evaluate a piece of software over the course of 7/14/30
         | consecutive days to then make a purchasing decision is bizarre.
         | 
         | Maybe it's my past life as a software reviewer (and current
         | life as someone frequently asked about my assessment/opinion on
         | apps), but for consumer software (SaaS, especially for business
         | like what OP article is about, I think is different), I really
         | don't think this is that bizarre.
         | 
         | To me, a trial is really instructive because if I'm finding
         | myself opening or using an app frequently during the trial,
         | that's a good indicator I'll get value out of the application.
         | Similarly, if I did a trial in January for one task, then came
         | back to do that same task again in May and the trial is
         | expired, it's a good way for me to evaluate if it makes sense
         | for me to buy a license or not. There are some programs I use
         | two or three times a year that I purchase because it is useful
         | enough for that one task, but there are others that I use
         | infrequently enough to try to seek out other options. A time-
         | based trial, for me, is a good forcing function to determine if
         | I'm actually going to use the program.
        
           | asah wrote:
           | IMHO some light users _should_ be free - niche users who don
           | 't have significant budgets or would be a support burden.
           | Others get enormous value in 5 minutes, have easy budgets for
           | this category of software and should be paying.
           | 
           | I wouldn't be quick to judge either way.
        
             | kelnos wrote:
             | It's a little weird to suggest that just because someone
             | wants to use the product of someone else's work only for a
             | short time, that use "should" be free.
        
               | amflare wrote:
               | If you are offering free samples of your product, you
               | shouldn't get mad at the people who don't need your
               | product for more.
        
               | SR2Z wrote:
               | I mean, it's not strange to think that the ideal state
               | for software is "used as widely as possible while
               | maximizing profit."
        
               | thfuran wrote:
               | That's definitely a strange ideal, to put it politely.
               | Human welfare should be maximized instead.
        
               | ska wrote:
               | I think the context of "should" matters quite a bit here.
               | For example the claim that everyone should have free
               | access as if by right is quite different than the claim
               | that as the producer of said software this is your best
               | bet.
        
           | hinkley wrote:
           | I took a job working at a company that made a code
           | obfuscator/minimizer in the days before CI/CD really existed.
           | I knew a lot about Java internals so I thought this would be
           | good. First day I got assigned instead to an embedded Java
           | project.
           | 
           | Why? They couldn't market the obfuscator, so they were
           | winding it down. People didn't want a license for something
           | they used for ten minutes four times a year.
           | 
           | (We did later hire an intern to fix bugs in the obfuscator.
           | The app was constrained to a specific JAR size, and those
           | gave us enough headroom for about another dozen features. And
           | I made a change late in the project that got me space for two
           | more, via suffix sorting the constant pool instead of prefix
           | sorting it).
        
           | fuzzythinker wrote:
           | That is exactly the point. As a producer of the said
           | software, if that is the user's usage pattern, and there are
           | enough regular users to sustain/pay for these users, then I
           | won't want to charge them. Doing so means I either lose out
           | on potential customers or they aren't going to be a true
           | customer anyways.
        
           | kmacdough wrote:
           | Counter to your counter, a person using software 5-6 times
           | over a few years is almost never going to become a paying
           | customer. They'll just cut you out entirely. But odds are
           | they know similar professionals and could be a major promoter
           | to potential power-users. Chatting with a few coworkers, none
           | of us can come up with a single example of letting a trial
           | expire, only to pay for isolated uses later. We had quite a
           | few examples of software we thought might be valueable, but
           | weren't prepared to pay having run out our trials. Three of
           | us are in this state for Copilot alone.
           | 
           | It seems you're very focused on what people "oughta" pay for.
           | But what matters is simply what people do pay for. You tell
           | this story, but it seems very inconsistent with my experience
           | or my understanding of pricing theory.
        
             | kulahan wrote:
             | "It's free advertising" is an argument I see a lot, but
             | I've never seen the numbers to see how much that actually
             | matters in the real world. Well, I guess I've seen some,
             | but it's always from ad companies anyways.
        
               | meiraleal wrote:
               | The person using this argument never accepts free
               | advertising as a payment option and this tells everything
               | about the effectiveness of this strategy
        
               | trogdor wrote:
               | I own a media production company. We occasionally sell
               | content to other media outlets. Early in our existence,
               | we were routinely contacted by reporters asking for
               | permission to use our content with credit to us. I used
               | to respond by saying yes, but only if I could use some of
               | their content, with credit to them. Obviously, they never
               | agreed.
        
               | plussed_reader wrote:
               | When it comes to free advertising/exposure as
               | compensation I think back to my early days on the Oregon
               | Trail:
               | 
               | You can die from exposure.
        
             | filmgirlcw wrote:
             | > It seems you're very focused on what people "oughta" pay
             | for. But what matters is simply what people do pay for. You
             | tell this story, but it seems very inconsistent with my
             | experience or my understanding of pricing theory.
             | 
             | I don't know who the "you" is referring to. All I said was
             | that in my personal experience, there have been occasions
             | (not frequent, but it has happened) where I'll buy a
             | perpetual license to something for a task I use a few times
             | a year. Because the $20 or whatever the license cost was
             | worth the time I saved. In most cases, what I said was that
             | if I didn't use a piece of software after the trial
             | expired, that was a good forcing function to figure out if
             | it was something I find value in or not. And in most cases,
             | the answer is going to be "I don't need to buy this."
             | 
             | I'm not at all focused on what people oughta pay for so I
             | don't know where you are misreading this.
             | 
             | I also said that for business and SaaS options like the OP
             | article is about, things are completely different (your
             | Copilot example). The comment I replied to was about
             | consumer software trials and how they don't think time
             | limits make sense. I happen to disagree.
        
           | tylersmith wrote:
           | > But to push back, if you're talking about a 5 minute task,
           | that you're using once every few months, a free trial timed
           | the way you are asking, might mean you never end up needing
           | to purchase a license.
           | 
           | That's why they want that model. Complaints like the GP's are
           | just a thin veil over being too cheap to pay for the software
           | they use. You can see it in the other responses to your
           | comment.
        
           | pierrebai wrote:
           | The problem with this thinking is that you are creating
           | dissatisfaction for 25 cents.
           | 
           | Let's say, you sell your software as a single-version
           | perpetual license. You sell it for 150$. A typical user uses
           | it 8 hours a month. After a year, that's 96 hours. So they
           | spend less than 2$ per hour (I'm rounding in the seller's
           | favor.) So using it for 5 minutes, 1/12h, is less than 25
           | cents. (Again rounding up in the seller's favor.)
           | 
           | Is this about not giving away 25 cents?
           | 
           | This is where SaaS wins over, but even there, the overhead,
           | both for sellers and users, of managing payment for people
           | who want to do one-shot work is never going to be worth it.
        
             | meiraleal wrote:
             | This scenario is akin to wanting an insurance payout for a
             | stolen car after paying just the last month's premium
        
           | jasonlotito wrote:
           | > There are some programs I use two or three times a year
           | that I purchase because it is useful enough for that one
           | task, but there are others that I use infrequently enough to
           | try to seek out other options.
           | 
           | Flip that. I find most people do the second thing first. If
           | what I'm doing in the software takes 5 minutes, chances are I
           | can find something else out there that will do the same thing
           | for free as well. Sometimes the same software lets you trial
           | it again because it's been so long. And so all the additional
           | features you'd review them for amount to nothing when I'm
           | just using them to remove the background in my picture.
           | 
           | But here is the bigger issue.
           | 
           | > it's a good way for me to evaluate if it makes sense for me
           | to buy a license or not
           | 
           | It's a horrible way for me to evaluate licensing. Why?
           | Because, I probably want to get on with whatever task should
           | only take 5 minutes and do something else. I don't want to
           | spend time evaluating licensing and determine the cost
           | benefits analysis of this software purchase (which more and
           | more tends toward a monthly/yearly fee).
           | 
           | I want to do the 5 minute thing and move on, and I will spend
           | more time searching for another free solution than pay.
           | 
           | You want to get me to pay you? Make that 5 minutes showcase
           | the things I did't know I needed.
           | 
           | And yes, if you have the only thing that can do the thing I'm
           | looking to do, sure. But, a monopoly isn't exactly what we
           | are talking about here.
        
         | Sarkie wrote:
         | This is exactly why they need to charge.
        
         | Aurornis wrote:
         | > The idea that, as a consumer, I'm going to sit down and fully
         | evaluate a piece of software over the course of 7/14/30
         | consecutive days to then make a purchasing decision is bizarre.
         | 
         | But that's exactly what you described yourself as doing. You
         | downloaded the software, used it, found that it satisfied your
         | needs, and were familiar enough with the software to recognize
         | that you needed it again three months later.
         | 
         | The real bizarre thing is that someone can blame the software
         | provider for giving away free use of their software, or for
         | "only" allowing them to use it for 30 days for free.
         | 
         | Honestly, I don't understand what model would actually satisfy
         | you while also leaving a window for the software developer to
         | get paid. If someone gave you 14 separate days to run a trial
         | and you utilized the software on the same 3 month schedule,
         | you'd have over 3 years to "evaluate" the software without
         | paying a dime.
         | 
         | > The idea that, as a consumer, I'm going to sit down and fully
         | evaluate a piece of software over the course of 7/14/30
         | consecutive days to then make a purchasing decision is bizarre.
         | 
         | I don't understand this complaint, either. You already used the
         | software, saw that it solved your problems, and then knew it
         | well enough to know that you needed it again 3 months later.
         | What more do you want? A full year to think about it while it
         | solves your problems?
         | 
         | Would you prefer if the software was usable in "trial" mode
         | indefinitely, but you couldn't actually output anything (save
         | files, get non-watermarked output) until you purchased it?
         | That's the only alternative I can think of that would help you
         | try the software longer, but then you would be forced to pay on
         | the very first use in your example above. That actually leaves
         | you worse off, not better.
         | 
         | This whole conversation reminds me of why it's so much easier
         | to deal with B2B and Enterprise software: With cheap consumer
         | software, you get people who will complain to the ends of the
         | earth about your $20 software or jump through hoops to avoid
         | paying less than the cost of a couple drinks to purchase
         | software that clearly solves their needs.
        
           | ericd wrote:
           | The thing is, I often get called away from whatever I was
           | trying to do, and just don't revisit it for a few weeks, a
           | month. I opened the software, but never actually used it. I
           | go back to it later, whoops, free trial expired. I think x
           | free uses is a much better way to do it, and I as a software
           | maker don't really feel like I need to charge someone who
           | only needs my stuff once or twice, the marginal cost to me is
           | 0. If they're getting professional value out of it, or it's a
           | big part of their day to day for some other reason, then I
           | think they should pay. They're much more likely to make
           | demands of me if they're in that bucket, as well.
        
             | Aurornis wrote:
             | > and I as a software maker don't really feel like I need
             | to charge someone who only needs my stuff once or twice
             | 
             | A 14-day (or 7, or 30 day) trial is actually perfect for
             | this situation.
             | 
             | But you can't make everyone happy. If someone is starting
             | the trial and then not using the software for a week or
             | month, that's their mistake.
             | 
             | There was a time when nagware software was popular: You got
             | to use it for free, but it would nag you with a popup or
             | delay every once in a while asking you to purchase it. You
             | can still occasionally find software with this model, but
             | most developers quickly learned that the more leeway you
             | give the free trial users, the less likely they are to buy
             | it.
        
               | ericd wrote:
               | You can say that it's their mistake, but people not using
               | your software successfully is always a mix of blame for
               | both parties.
               | 
               | Yes, you can probably make more by adding more pressure
               | than nagware did. But you're doing it at the expense of
               | being pro-user. I do think it's reasonable to be less
               | friendly than that, if it doesn't work for you.
               | 
               | You can probably make even more than free trials by
               | getting people into a monthly subscription, making it
               | harder to cancel, and/or making it so it's easier to
               | forget that they're being charged, etc. There are many
               | ways to enrich yourself at the expense of others. And
               | many companies seem to have justified each of these to
               | themselves.
        
               | crazygringo wrote:
               | > _If someone is starting the trial and then not using
               | the software for a week or month, that 's their mistake._
               | 
               | No, that's your mistake as a software maker. User
               | behavior is user behavior.
               | 
               | If you're losing potential paying customers because you
               | lock them out of the trial because they didn't come back
               | to it for a week, it's _your_ sales that will suffer.
        
           | felipellrocha wrote:
           | This makes sense to me. To some people, nothing will be
           | sufficient outside of free. The demand curve predicts this.
           | What is weird is that they're talking as if the problem was
           | with every company trying to get paid (paying the bills?
           | that's for the weak), instead of just simply recognizing that
           | their purchasing power is relatively low.
        
           | crazygringo wrote:
           | > _But that 's exactly what you described yourself as doing.
           | You downloaded the software, used it, found that it satisfied
           | your needs, and were familiar enough with the software to
           | recognize that you needed it again three months later._
           | 
           | That's not what happens. I download it, use some tiny part of
           | it once (like the noise reduction filter of a full audio
           | editing suite), forgot about it, googled noise reduction 3
           | months later, discovered I'd already installed it 3 months
           | ago, and now can't try it with a different file because the
           | trial expired.
           | 
           | > _The real bizarre thing is that someone can blame the
           | software provider for giving away free use of their software,
           | or for "only" allowing them to use it for 30 days for free._
           | 
           | But they deserve the blame, because now I'm going to go
           | download a different audio editing suite to try _their_ noise
           | reduction instead. And if now I keep having to do noise
           | reduction because it 's no longer a one-off thing, I'll
           | purchase that competitor. Because the first piece of software
           | stopped letting me try it out so I can't even compare
           | anymore. Even though I'd only used it for 5 minutes.
           | 
           | My whole point is that "30 days for free" is meaningless if I
           | only use it for 5 minutes. It makes much more sense for
           | trials to be usage-metered rather than contiguous calendar
           | days.
        
             | Dalewyn wrote:
             | If you used the program once during the trial period then
             | came back to it again for some reason or another after the
             | trial expired, the trial worked exactly as intended: You
             | want to use the program again, so it's asking you to pay
             | up.
             | 
             | I don't see the problem here other than _" I don't want to
             | pay for software."_ which isn't the programmer's concern.
             | If you don't want to pay, the programmer likewise couldn't
             | give a damn if you can't use his program.
        
             | meiraleal wrote:
             | They lost nothing by you not using their free trial again
             | tho you are the kind of user that we all try to avoid
        
           | paulddraper wrote:
           | > why it's so much easier to deal with B2B and Enterprise
           | software: With cheap consumer software, you get people who
           | will complain to the ends of the earth about your $20
           | software or jump through hoops to avoid paying less than the
           | cost of a couple drinks to purchase software that clearly
           | solves their needs
           | 
           | Someone will drop $20 on lunch from some place with no
           | guarantees to its quality and think nothing of it.
           | 
           | But asking the same amount for software requires a
           | painstakingly thorough evaluation.
           | 
           | ---
           | 
           | Products like Gmail, Facebook, Dropbox etc have trained
           | consumers that the normal price of software is $0.
        
         | Spooky23 wrote:
         | It's an annoying arguably dark pattern and easy to game.
         | 
         | Buying behavior is a psychological concept driven by time and
         | attention. A persons mental wallet is open for a limited period
         | of time. The goal of the trial is a conversion to sale.
         | 
         | The scenarios you describe are edge case-ish, and often times
         | companies will accommodate them as edge cases.
        
         | ghnws wrote:
         | Depending on the product, your trial may cost the company a
         | decent amount of money. For example audiobooks are rather
         | expensive to stream (due to publisher pricing, not bandwidth).
        
         | neilv wrote:
         | IIUC, the user evaluated it sufficiently for that task, such
         | that they wanted to use it repeatedly for that task, _but_ the
         | software can do a lot more things, and they don 't want to pay
         | the price for just that one feature they evaluated so far,
         | before they evaluate the other features?
         | 
         | If we're selling consumer software, and our expectation is that
         | people might use it only rarely, and only need a fraction of
         | the features, but get value out of it when they do... can we do
         | free trials without this perception?
         | 
         | Don't do free trials? Cripple the trial so that user can see
         | what it can do, but user can't get the benefit they want? Break
         | a big package/suite into many small tools sold separately, to
         | avoid the perception of paying for more than you need or can
         | evaluate? Pay per metered use? Renewable subscription tiers?
        
         | kelnos wrote:
         | So essentially what you're advocating for is a model where some
         | percentage of users can use the software in some limited way,
         | for free, possibly over the span of many months or even years,
         | and the person who built it sees no revenue from that use at
         | all? Sure, as the article describes, that's an unlimited-time
         | free tier. But maybe the developer doesn't want to offer a free
         | tier.
         | 
         | > _The idea that, as a consumer, I 'm going to sit down and
         | fully evaluate a piece of software over the course of 7/14/30
         | consecutive days to then make a purchasing decision is
         | bizarre._
         | 
         | Except you _did_ do that, in your example. You evaluated it
         | over the span of 5 minutes (you didn 't even need days or
         | weeks), and then were apparently satisfied enough with it that
         | you remembered it and came back to it months later to use it
         | again.
         | 
         | And then you balk at the idea that you should have to pay for
         | something that you already know you get value out of. I find
         | _that_ bizarre.
        
         | dustincoates wrote:
         | > I don't understand why x-day free trials haven't been
         | replaced with usage-based free trials.
         | 
         | The same reason that people complain about the weapons behavior
         | in Breath of the Wild or why no one uses the fine china: a
         | usage-based trial actually _discourages_ usage.
         | 
         | As someone else said, Scrivener offers this. I downloaded it
         | and wanted to give it a try, but I was always hesitant to fire
         | it up. I always felt that if I did use it and realized five
         | minutes in that today wasn't the day I was going to write a
         | lot, then I had wasted one of my 30 days. People as a whole are
         | loss adverse, and so it is with usage-based trials.
        
         | meiraleal wrote:
         | Weird proposition. In both cases you would pay for the second
         | usage and the free trial just proved that you need their
         | product and they definitely should not let you use it for free
        
         | j-cheong wrote:
         | >I don't understand why x-day free trials haven't been replaced
         | with usage-based free trials.
         | 
         | Hmm I would say usage-based free trials are problematic because
         | a small company might only use it 10 times but an enterprise
         | might need to run 10k files to fully trial the product. So what
         | usage level would you set it at? If you go too high the small
         | companies can be on a free trial for years, effectively a
         | freemium model.
        
         | paulddraper wrote:
         | > The idea that, as a consumer, I'm going to sit down and fully
         | evaluate a piece of software over the course of 7/14/30
         | consecutive days to then make a purchasing decision is bizarre.
         | 
         | As someone who has made and sold such software, no it is not
         | bizarre.
         | 
         | It's very effective.
        
       | scosman wrote:
       | "open, source-available"
       | 
       | That punctuation is so critical; I read as "open source
       | available" first time through. I also make "open, source-
       | available" software (aka, source-available). Do folks like this
       | presentation? Or good old "source-available"?
        
       | abcd_f wrote:
       | > _A fourteen-day free trial ain't gonna cut it_ ...
       | 
       | ... for things that take longer than that to test. That 's rather
       | obvious. There a lot of software that can be evaluated for fit in
       | a couple of hours, especially of a desktop/installable variety.
        
       | XCSme wrote:
       | Ok, I sell self-hosted software with a one-time payment (no
       | subscription). Isn't a 14 days trial enough? Would a 30-day trial
       | do better? Or a 60 days one?
       | 
       | So far, people who start using the trial usually convert, so
       | lengthening the trial will likely only decrease this. What it
       | could improve, is the number of customers who are willing to
       | start using the trial, thinking 60-days is a lot of free usage.
        
         | ezekg wrote:
         | For Keygen EE, my enterprise self-hosted edition, I do a 30 day
         | no-strings-attached-trial. So it's different for self-hosted
         | software, yes.
        
       | gnicholas wrote:
       | Seems kind of like a submarine article. Without knowing what this
       | product/service is, it's impossible to know whether a 14 day free
       | trial is appropriate. I don't care to spend the time learning
       | what it is, and without knowing that it's hard to tell if this
       | advice is relevant to other types of products.
       | 
       | I also found this data point to tend to indicate that this
       | testing/experimentation was not especially rigorous:
       | 
       | > _out those that did [ask for an extension] and those that didn
       | 't, my conversion rate was higher when they did ask for one._
       | 
       | My first thought was that there is selection bias among people
       | who ask for an extension. People who are pretty sure it's not a
       | useful tool for them aren't going to take the time to reach out.
        
       | KaiMagnus wrote:
       | Yeah, fully agree. Tried to get into Sketch (multiple) times
       | actually via their 30 day trial. But I've repeatedly run out of
       | time testing details and special cases next to the job, so Figma
       | it is.
       | 
       | For note taking tools it's also hard. You only get to know the
       | tool and how well you can work with it only after you spend time
       | with it and have some content in there. Hard to do in 14 days.
       | 
       | So letting users evaluate the core part of your service without
       | time limit makes sense and it's good to see a successful example
       | of that.
        
       | datarez wrote:
       | >I added an unlimited trial, a.k.a. a free tier.
       | 
       | >What happened next?
       | 
       | >Overall sign ups increased
       | 
       | Top of the funnel increase is great, but I would be keen to
       | understand whether overall revenue went up. Sometimes free tier
       | attract the wrong type of customers
        
       | pseudosavant wrote:
       | It is my experience that unless you have high variable costs, you
       | should be far more worried about people adopting and using your
       | product than you should be about giving too much away for free.
        
       | siva7 wrote:
       | It's bizarre how many people think that offering free trials
       | doesn't cost the company real money. Especially with a SaaS your
       | trial will be a real bill for someone else.
        
       | g4zj wrote:
       | The very sight of the word "trial" makes a bad impression on me.
       | It puts me on the defensive. I'm immediately reminded that I'm
       | being sold a product, rather than offered a solution.
       | 
       | I stop thinking about the task I was working on, or what lead me
       | to the product in the first place, and start worrying about the
       | details of the trial.
       | 
       | "Am I going to need to enter credit card information to start the
       | trial?"
       | 
       | "Will any images I create be watermarked unless I pay a premium?"
       | 
       | "Are the features I actually need even available within the
       | trial, and are they actually useful during that time?"
       | 
       | I don't want a free trial of anything, ever. I'd rather have a
       | free, community-supported version and a premium version with
       | official support. Or a basic version with free, unlimited access
       | to only the most basic features, and a pro version with more
       | advanced features at a cost.
       | 
       | I just need something I can actually use without worry, and when
       | my use case extends beyond the most basic of features, or the
       | software becomes an important part of my daily workflow, I'll
       | happily pay (and I have) for a more powerful version.
        
         | Terretta wrote:
         | > _I don 't want a free trial of anything, ever._
         | 
         | Is this true? You don't take a new make and model of automobile
         | for a test drive?
         | 
         | Are you saying you want to pay cash for the test drive?
         | 
         | How do you propose comparison shopping for the primary
         | experience of a car which is how it feels driving it?
        
       | bilater wrote:
       | Depends on the industry I guess but in my experience customers
       | trying to nickel and dime you / concerned about free trials are
       | not the ones you want.
        
       | nutrie wrote:
       | Whenever I'm on the purchasing end working for a larger org, it
       | is one of my initial requirements that the potential business
       | partner is willing to extend their trial period, sometimes
       | "indefinitely" (i. e. without an initial spec, cause I gotta talk
       | to teams while getting familiar with Foo myself). I don't think
       | anyone has ever refused, quite the opposite. But if they did,
       | they're automatically off the table, unless they're a big deal
       | such as Autodesk. They usually are not. I've done it a few times
       | as an individual, with the same result. Hence I don't pay too
       | much attention to whatever they say on their website.
        
       | rhdunn wrote:
       | I signed up for a trial for WoW back in the day. It was about 3
       | seasons in, and the way the install worked was that you had to
       | download and install each update separately, each of which was
       | 2-3 GB each.
       | 
       | I was using a slow dial-up at the time and spent the duration of
       | the trial downloading the game. When I got to log in for the
       | first time in a playable state, it said my trial expired! So
       | ended my WoW journey.
       | 
       | It would have made more sense to start the trial from the first
       | login/entering character creation.
       | 
       | I like the Path of Exile model. The game is free to play, and you
       | pay the price of a game to unlock inventory management. -- By
       | that time you know if you are invested in the game or not.
        
         | em-bee wrote:
         | similar thing with steam demo days.
         | 
         | for a weekend or so a bunch of games are available for free to
         | try them out. sounds nice until you find out that they are
         | really only available for the duration of the demo days. so one
         | time i looked and i found a dozen games that i wanted to try,
         | but then i realized that i would have to spend the whole
         | weekend playing games in order to try them all. i ended up
         | trying not a single one of them because i just can't tell my
         | family that i won't be available for a few days until i tested
         | all those games.
         | 
         | what would have made sense is to allow downloading all the
         | games for free and then give each of them a time limit of a few
         | hours to play. still not ideal (i am a slow player so i'd like
         | to have a bit more time to evaluate a game) but way better than
         | terminating the trial before i have even had the time to play
         | anything.
        
       | underdeserver wrote:
       | Ironic. Keygens used to be how, as kids, we got around 14-day
       | trials :)
        
       | sonicanatidae wrote:
       | The only ones that really bother me are crippleware.
       | 
       | Either provide the full product, for a limited time/usage, OR,
       | just skip it. The last fucking thing ANYONE needs is to work
       | through the UI of an app, get everything staged, then get a
       | fucking "buy me" prompt when they click "ok" to start the
       | process.
       | 
       | As far as the 7/14/30 day trials, I'm fine with those, as long as
       | the above is respected, otherwise, GTFO.
        
       | esafak wrote:
       | The ideal is usage-based trials, which directly translates to
       | value derived, but that's harder to implement, so you get time-
       | based trials. There, I said it in one sentence.
        
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