[HN Gopher] Dressmaking CAD
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Dressmaking CAD
Author : 0x00000000
Score : 145 points
Date : 2024-05-03 01:10 UTC (21 hours ago)
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(TXT) w3m dump (xn--6xw240d.net)
| eternityforest wrote:
| Also Seamly, that I'll probably try eventually:
| https://github.com/FashionFreedom/Seamly2D
| dschuetz wrote:
| just tried it in a flatpak on ubuntu which is buggy as hell
| theodric wrote:
| You could try Fedora. I find it to be less buggy than Ubuntu.
| dschuetz wrote:
| I mean the flatpak is buggy.
| theodric wrote:
| Well, nevertheless
| nbernard wrote:
| Not exactly CAD, but Valentina deserves a mention too:
| https://smart-pattern.com.ua/en/valentina/about/
| logrot wrote:
| That's a fork of https://gitlab.com/smart-pattern/valentina
| Animats wrote:
| The main package used for clothing design is Clo. It's a full 3D
| design program with cloth physics. You get to see full outfits on
| simulated models.
|
| There's also Marvelous Designer, which is Clo minus the part that
| outputs cutting patterns. That's used to create clothing for
| animation.
| ingenieros wrote:
| The big players in this field are actually Optitex and Gerber
| AccuMark. Lookup any pattern making job from the likes of
| adidas, Patagonia or Arc'teryx and they require knowledge in
| one of those two.
|
| The reason why CLO is becoming so popular in recent years is
| because they've been really smart about striking partnerships
| with fashion schools and offering their software at steep
| student discounts. I once tried to get a price quote from a
| regional Optitex rep and they just shrugged me off because they
| only deal with BIG companies.
|
| If there ever was an industry ripe for disruption it would be
| fashion. The incumbents have been resting on their laurels for
| decades so it's nice to see upstarts like CLO trying to apply
| the Final Cut Pro formula to dethrone them.
| llm_trw wrote:
| >Gerber AccuMark
|
| I love the fact that the big seller for Gerber until the
| 1980s was the variable scale:
| https://www.youtube.com/watch?v=zeCslpB-JVU
| neuronexmachina wrote:
| This is probably a dumb question, but am I correct in
| assuming that Gerber Scientific (which I think is
| responsible for AccuMark), Gerber knives, and Gerber baby
| products are all from completely unrelated companies? Or is
| there some long-ago connection between them?
| dylan604 wrote:
| > it's nice to see upstarts like CLO trying to apply the
| Final Cut Pro formula to dethrone them.
|
| Except Final Cut Pro died because they rested on their
| laurels and got their lunch eaten when Apple finally licensed
| ProRes. So it's not really as good of a comparison as one
| might think
| virtualritz wrote:
| I taught myself CLO 3D basics in about a week and then used it
| to design tango pants for myself, from an Oxford bags pattern
| from the 40's that I found online. I think this was around 2012
| or so.
|
| You can adjust the mannequin to your measurements and even load
| mocap data (which was very cumbersome at the time though) to
| see how the piece may behave when worn.
|
| I had the pattern cut out from paper on a large format cutter
| plotter. Then I went to a tailor and told them: make it so --
| all the details are up to you but stick to the pattern. Of
| course the pattern was missing stuff like belt pocket, coin
| pocket, lining etc.
|
| They were a tad bewildered but the pants fit perfectly and I've
| been re-using this pattern now for over a decade.
|
| For me it was an amazing experience and I'm still marveling
| (pun intended) at the fact that a zero-tailoring-knowledge
| layperson like I could do something like this with such
| software.
| hotfix_cowboy wrote:
| If I had a 3D model of my body and measurements, I could send
| that to a designer for custom tailored clothing, which could then
| be cut and stitched by a 3rd party. Does a service like this
| already exist? Maybe an IPad is sufficient precision for the 3D
| model.
| weinzierl wrote:
| I've been toying with this for 20 years and we've come a long
| way.
|
| In the beginning it was all hand modeling. It helped a bit that
| I did finite element analysis professionally at that time which
| involved a lot of 3D modeling as well.
|
| About 15 years ago there was a small hype where photographers
| offered the service of 3D printing small figurines of you and
| your loved ones. I found one that gave me the 3D data. It was
| just a point cloud and hard to process back then.
|
| Around the same time I had to get an MRI and talked the
| technician to give the data. Again it was hard to work with
| back then, but I learned a lot about DICOM.
|
| More recently I asked my dentist for the 3D scan data they are
| doing there and he was happy to give it to me. It's just my
| mouth and teeth, but it's excellent data that worked straight
| in Blender.
|
| I also experimented with the LIDAR of my iPhone a lot. I use
| Polycam for that, but mostly for spaces and objects. About four
| years ago a colleague who makes masks for his LARPing asked me
| to help him with that, but the resolution is too low for a head
| and face. Depending on your aspirations it could be good enough
| for full body scans. Especially since Polycam can do
| photogrammetry now besides the LIDAR scans, but I have not used
| that enough to form an opinion yet.
|
| Speaking of apps, there is also Face Cap which can export the
| data from iPhones front facing facial recognition hardware,
| including facial expression animations in 3D. This is the data
| that Memoji use in the background.
|
| By far the biggest progress we had is in software in my
| opinion. Blender is fantastic for working with models of all
| sorts, including human body models. There are many free base
| models you could fit for your needs (the ones Blender Studio
| offers are excellent and free), and there is MPFB2 if you want
| a generator. Apart from Blender there is still MakeHuman which
| progressed a lot in the last decade.
|
| When it comes to services there are a ton that offer
| photogrammetry, 3D scanning and motion capture.
|
| We live in exciting times and it was never that easy to create
| a model of your body.
|
| EDIT: Regarding existing services, this was also a hype about
| 15 years ago along with the figurine services. I believe in
| Munich, where I live a company that offered it was called
| xsuits, or similar. When I search for this I find a lot of dead
| services and companies. Seems to have been just a fad, which is
| sad, because I think it is a really good idea.
|
| While searching I found youlittle.com which offers 3D full body
| scans and sell you the processed data and edited models in
| various forms. Maybe something like that is the easiest and
| most convenient route.
| zimpenfish wrote:
| > Especially since Polycam can do photogrammetry now besides
| the LIDAR scans
|
| It's pretty good if you can get a decent coverage of photos.
| I did a scan the other day of a microphone holder and, apart
| from some thin gaps I couldn't get a good angle on, it came
| out well enough to see what was going on (it was warped).
| fosterbuster wrote:
| At least for part of your question; I recently ordered a suit
| from a danish"tailor (who gets their suits sewn in Portugal).
| The measurement process consisted of doing a 3D body scan, with
| minor manual measurements (such as deciding fit). You can then
| use your existing scan, to order new garments. But preferably,
| I would still like to consult the tailor in store, since
| there's more to fit than getting the size and length right.
| jeffalyanak wrote:
| Beatrice Forms does this using photogrammetry:
|
| https://beatriceforms.com/
| viraptor wrote:
| Are you thinking of dresses specifically? If not, there's a lot
| of places where you can submit measurements you do yourself
| with a tape. It works pretty well for shirts/trousers/suits.
| I've used http://tailorstore.com/ but there's a few others. I
| feel like an app for scanning would be more tricky /
| unnecessarily complicated.
| KaiserPro wrote:
| > Does a service like this already exist?
|
| Its how the french navy (used/experimented with) to do
| uniforms.
|
| You'd stand in a room, they'd scan you using structured light
| (I think, this was ~2000) then they'd extract the key
| measurements. However, instead of just in time tailoring, they
| had a bunch of trousers/shirts/tops/jackets in common sizes
| based on the population, rather than pattern type.
|
| This allowed quick mix and match without manual measuring. It
| also allowed sub sizes to be used
| gregoryl wrote:
| They had these out in shopping centres in Australia, but they
| didn't last very long. It's a hard sell, I think you needed
| to get down to underwear in the thing?
|
| Dug out an article, didn't read, but the picture is the
| device I recall.
|
| https://www.techguide.com.au/news/gadgets-
| news/new-3d-body-s...
| minetest2048 wrote:
| iirc they're using iPhone 3d scanner now
| KaiserPro wrote:
| > I think you needed to get down to underwear in the thing
|
| Yes, you had to be in nothing but underwear, which was
| funny because when my dad tried it, we were in the middle
| of a massive convention centre.
| gregoryl wrote:
| Glad I wasn't making that up Hah! I think the main
| mistake they made was throwing these in the middle of
| shopping centres (similar placement to vending machines).
| If they had managed to get them integrated into a store,
| and made users feel safe, it might have been more
| successful.
| zokier wrote:
| Amazon has been doing "made for you" custom clothing based on
| 3d body scans: https://techcrunch.com/2022/04/11/amazon-
| expands-its-custom-...
|
| There are many companies trying to do something here, both
| tailoring and virtual try-on, e.g.
| https://news.ycombinator.com/item?id=28354021
| bradfa wrote:
| Does Amazon still do this? Many of the links from that Tech
| Crunch article lead to 404s for me. Googling "Amazon Made for
| You" gives me product listings on Amazon for skin care and
| shaving products.
| eightysixfour wrote:
| I saw a startup working adjacent to this,
| https://www.thefittingroom.tech, they tell you what size to
| order based on phone/tablet scans.
| numpad0 wrote:
| [delayed]
| kelsolaar wrote:
| Marvelous Designer has been used in the VFX and Game industries
| for quite a few years now: https://www.marvelousdesigner.com
|
| Weta FX used it on The Hobbit for example:
| https://www.facebook.com/marvelousdesigner/photos/james-moor...
| samspenc wrote:
| Epic Games also announced integrated of Unreal Engine with
| Marvelous Designer for UEFN and other games built in UE, this
| may likely drive more usage as well:
|
| https://www.unrealengine.com/en-US/blog/metahuman-comes-to-u...
|
| https://forums.unrealengine.com/t/marvelous-designer-free-on...
| logrot wrote:
| Valentina too.
|
| https://gitlab.com/smart-pattern/valentina
| cactusplant7374 wrote:
| After one designs something, how does one print it? Or is that
| not the point?
| armagon wrote:
| I've only tried Valentina/Seamly2D but yes, most of these
| programs let you export your design as a pattern that can be
| constructed, typically as a PDF.
|
| Once you have a PDF, you can: 1 - print it in poster format
| across many pages of paper 2 - use a projector aimed down onto
| your cutting surface and then cut the pieces out or 3 - a few
| people are fortunate enough to use laser cutters to cut out
| their fabric.
|
| Speaking more on point 2, projector sewing got way easier this
| year with the release of automatic calibration software, namely
| https://projectandcut.com and https://www.patternprojector.com.
| (The first one is my project). If you want to learn more about
| it, you might also look at Projectors for Sewing facebook group
| (https://www.facebook.com/groups/481078582801085) or
| https://projectorsewing.com or search google or YouTube.
|
| You really can be set up for $100. I also think this could work
| with some forms of woodworking, or, say, crafting foam armour
| or decorating cakes.
| zenkalia wrote:
| All these OSS projects are cool but it's worth noting that the
| industry standard for this is Gerber:
|
| https://www.lectra.com/en/products/gerber-accumark-accunest-...
|
| My mother was a "grader" and her workflow was actually very
| similar to software engineering. A designer would give her
| sketches of a garment. She would figure out how to build it -
| break it down to individual pieces of cloth and construction
| steps that then get fanned out to cutters and seamstresses to
| build.
|
| When I got into software I found the parallels fascinating.
| dbcurtis wrote:
| At the risk of meandering very far off topic.....
|
| When qualifying a new semiconductor process, it is common to do
| "schmoo" testing, that is to intentionally drive the process
| steps away from nominal temperature, vapor pressure, doping
| levels, process times, etc, etc, in order to characterize the
| expected yield with variations from nominal conditions.
|
| When my wife was in General Mills' Betty Crocker division, it
| was common to characterize the behavior of a new cake mix
| formulation under varying conditions to account for inaccurate
| measurement of added liquids, variation in the size of eggs
| added by consumers, variation in home oven temperatures,
| variation in cook time, consumers adding milk instead of water,
| etc.
|
| I found the parallels fascinating.
| JZL003 wrote:
| Much smaller scale but don't forget about https://freesewing.dev/
| , written in javascript. Instead of designing from scratch, they
| have parametric models where you give your measurements and get a
| pdf output. Really nice community too
|
| Not that many models but you can also design your own with more
| experience
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