[HN Gopher] Building a rocket engine from scratch
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       Building a rocket engine from scratch
        
       Author : sr-latch
       Score  : 84 points
       Date   : 2024-05-02 19:54 UTC (3 hours ago)
        
 (HTM) web link (blog.ablspacesystems.com)
 (TXT) w3m dump (blog.ablspacesystems.com)
        
       | datadrivenangel wrote:
       | "At one point, I received a well-deserved earful from our
       | machinist about how tightly spaced the turbine blades were. The
       | program was taking nearly a month to run and required tiny end
       | mills that broke often. We performed a turbine blade count study
       | to see if we could use fewer blades with more space between them.
       | It turned out the performance impact of running fewer blades was
       | minimal, so we cut the number down, allowing our machinist to use
       | larger, less fragile tools. Machine time dropped to less than a
       | day, which was a significant win for turbine cost and machine
       | time. It was also a good lesson in thinking comprehensively about
       | a design's manufacturability (those passages between the blades
       | looked so big on the computer screen!) in addition to its
       | performance. "
       | 
       | Once again people learn the hard way that it's valuable to have
       | tight feedback cycles and embedded knowledge on your team.
        
         | FredPret wrote:
         | And also the value of a completely obsessed engineer. If the
         | mech eng designing the parts is also the type to build things
         | in his spare time, this type of machining problem would stand
         | out right away.
         | 
         | Of course, not everything can ever be anticipated, so tight
         | feedback loops are fantastic when you can get them.
        
           | numpad0 wrote:
           | I'd agree with this take more. It's just cheaper and faster
           | to just know whys and plan ahead than waiting for failures,
           | if you could.
           | 
           | I've been tinkering with 3D printers long enough that I've
           | trivially halved print times after seeing long print time
           | predictions. Lots of my brackets and parts fits together on
           | first try and needs no supports. Rapid turnaround did help in
           | _acquiring_ those skills, but now I could just waterfall
           | little projects and tight looping is not that important.
        
           | psunavy03 wrote:
           | Valuing "completely obsessed" employees is a great way to
           | build a company with toxic burnout culture. Some people want
           | lives outside of work and are still good at their jobs.
        
             | quartesixte wrote:
             | Or some people are so good at their jobs that even while
             | being completely obsessed, they still have great work-life
             | balance.
             | 
             | I interact with a lot of people like the author in the
             | article from this industry. And while yes, their worklife
             | balance skews "work", they all have interesting hobbies and
             | find time to hang out with friends, go on adventures, and
             | live a pretty full life.
             | 
             | Unless you're on the Starship team at SpaceX. Truly, hats
             | off to y'all at Boca Chica some intense hours you are
             | pulling there.
        
             | guynamedloren wrote:
             | This may surprise you, but it's possible to be completely
             | obsessed with your work (while you're working!), while also
             | maintaining a work-life balance.
        
               | psunavy03 wrote:
               | It's also a great excuse for abusing people.
        
       | AndriyKunitsyn wrote:
       | Nice read. The fact that it is possible to 3d print metal parts
       | that withstand temperatures and pressures of a rocket engine is
       | so exciting. How expensive is it?
        
         | jfoutz wrote:
         | Stratasys? I'm not sure about pricing, and the website won't
         | say.
         | 
         | However, a bunch of places rent out time on those machines.
         | Draw up your rocket, and get a quote. Price is generally cc^2
         | volume
         | 
         | Metal is not cheap. Make a few out of plastic to verify
         | dimensions.
        
           | quartesixte wrote:
           | Plastic to verify dimensions is a great approach.
           | 
           | But don't forget that the laser sintering of metal powders
           | might result in design constraints not present in plastic
           | printing!
        
         | WJW wrote:
         | Mostly depends on the volume of the part, or equivalently it's
         | weight. Complexity you get mostly "for free" when it comes to
         | 3d printing. What type of material you need to "withstand
         | temperatures and pressures of a rocket engine" is entirely
         | dependent on which part of the rocket engine we're talking
         | about. A fuel injector has radically different requirements
         | than a supporting strut for example.
         | 
         | 3d printed titanium goes for 300-400 USD/kg, steel is a bit
         | cheaper at ~150 USD/kg for most inconel grades.
        
         | spxneo wrote:
         | side question to this: where can i design stuff involving metal
         | parts (presumably in CAD tools) and have it printed en masse?
         | With PCBs? ex) car components
        
           | numpad0 wrote:
           | You can draw up mechanical components in Autodesk Fusion,
           | OnShape, SOLIDWORKS for Makers, or FreeCAD, and send STEP or
           | STL to PCBWay or JLCPCB in China for manufacturing(note that
           | export restrictions may apply if it's literal rockets or
           | otherwise dual-use/controlled in nature).
           | 
           | PCB mounting outlines can be exported from above 3D CAD and
           | imported to EDA tools such as Altium and KiCAD; KiCAD is fine
           | unless you're doing DRAM or PCIe. Same PCBWay and JLCPCB
           | takes your design, and optionally assemble PCB with parts for
           | you.
           | 
           | That should take you to first 2-3 working units at ~$500 and
           | up to few dozen beta units with zero initial cost and much
           | inflated unit costs, and I guess beyond that involves
           | significant human resourcing and networking problems outside
           | of PoC hardware scope.
        
             | spxneo wrote:
             | thank you so much for this detailed answer. now i just need
             | to invest some time into learning CAD and KiCAD
        
               | Robelius wrote:
               | You could try a battery powered phone charger since it's
               | a "relatively simple" first project. The big hurdle for
               | learning these types of tools is usually "What buttons do
               | I press to create the output that I want.
               | 
               | For the electrical side, there are plenty of schematics
               | online that you can try to copy or use as a starting
               | point. And the CAD side can be a simple box with snap
               | fits. I'd recommend OnShape if you're just starting out
               | since it's the lowest barrier of entry, but Fusion 360 is
               | also good. All in, it should be <$150 for the PCBs +
               | Components + 3D Prints.
               | 
               | After you get the satisfaction of seeing your device
               | charge from something you made, then you'll start getting
               | the itch and find more excuses to make things.
        
         | quartesixte wrote:
         | Very. Very. Expensive.
         | 
         | Inconel powder is also Not That Great for your health and at
         | the particle-size the printers rocket companies use, you need
         | full PPE to safely handle the loose powder floating about.
         | 
         | The machines themselves are also expensive. Think in the
         | millions of USD. EOS, SLM, and Velo3D are key players in this
         | market. They require a fair bit of space, and training to use
         | correctly.
         | 
         | You probably need a mechanical engineer who is well-versed in
         | materials science and has a tolerance for finicky machines that
         | constantly breakdown.
         | 
         | Then you have the metal powders. Which, also potential million
         | or two.
         | 
         | And then you have all the associated infrastructure needed.
         | High voltage power. Gas (Nitrogen, Helium, Argon, etc etc) in
         | the thousands of liters per month. Waste disposal. Safety (some
         | alloys are flammable in their powder form). Climate control
         | (the powders are sensitive to the environment. Humidity will
         | quickly destroy your powder supply). Tooling (the base-plates
         | metal printers used are machined from solid blocks of steel).
         | 
         | And last but not least, any of the post-printing work. Heat
         | treat. Coatings. Analysis. CNC Machining.
         | 
         | 3D Printing metal on industrial scales is a CAPEX intensive
         | endeavor, and not for the faint of heart.
        
         | avmich wrote:
         | Paul Breed, from Unreasonable Rocket team -
         | https://x.com/unrocket - mentioned, a decade or so ago, that he
         | printed some aluminum engines for regenerative cooling by
         | hydrogen peroxide for ~$1000 . Another story from
         | http://rocketmoonlighting.blogspot.com/2010/ is about a small
         | engine cooled with nitrous oxide - and manufactured entirely on
         | personal money, also quite some time ago. I think these numbers
         | are still indicative of the current prices.
        
           | quartesixte wrote:
           | Aluminum is magnitudes cheaper than Inconel. And since volume
           | is cubic, and pricing mostly on based on powder weight, you
           | are about an order of magnitude or two off for the size of
           | engine ABL is producing here.
        
             | avmich wrote:
             | That's correct, but it's still interesting that you have
             | that opportunity to shave - slash? - costs here.
             | 
             | And also the other engine mentioned isn't an aluminum one.
        
       | spxneo wrote:
       | now all that is required is a github for passive radar...for
       | educational purposes
        
       | avmich wrote:
       | Awesome story, thanks!
       | 
       | It seems the design choices are rather conservative, which is
       | entirely justified by the "from scratch" part for the first
       | engine. I'm sure subsequent designs will be more bold and
       | adventurous.
       | 
       | Keep up great work!
        
       | brcmthrowaway wrote:
       | Can you use ChatGPT to build a Saturn V?
        
       | buescher wrote:
       | NASA's report server is a national treasure, especially the
       | material from the 50s and 60s that he references. Some of the
       | most crisp and succinct technical writing you'll find, and you
       | can infer a lot about how they ran projects. Declassified NRO
       | reports are also very good - you can see the Lockheed Skunk Works
       | principles in action. Example:
       | https://www.nro.gov/Portals/135/documents/foia/declass/WS117...
        
         | Horffupolde wrote:
         | English is great for technical writing.
        
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