[HN Gopher] How to Solve It (With Raycasting)
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       How to Solve It (With Raycasting)
        
       Author : zer0tonin
       Score  : 44 points
       Date   : 2024-05-01 08:14 UTC (1 days ago)
        
 (HTM) web link (alicegg.tech)
 (TXT) w3m dump (alicegg.tech)
        
       | 01HNNWZ0MV43FF wrote:
       | It's the name of a book
       | 
       | > In 1945, mathematician George Polya released the book "How to
       | solve it".
        
         | ldayley wrote:
         | Yes. But more specifically, the author of this post uses
         | Polya's framework to examine their 3D graphics problem and
         | illustrate an interesting solution.
         | 
         | I first heard of that book via HN a decade ago and I was amazed
         | by how useful Polya's approach can be across domains.
        
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