[HN Gopher] How to Solve It (With Raycasting)
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How to Solve It (With Raycasting)
Author : zer0tonin
Score : 44 points
Date : 2024-05-01 08:14 UTC (1 days ago)
(HTM) web link (alicegg.tech)
(TXT) w3m dump (alicegg.tech)
| 01HNNWZ0MV43FF wrote:
| It's the name of a book
|
| > In 1945, mathematician George Polya released the book "How to
| solve it".
| ldayley wrote:
| Yes. But more specifically, the author of this post uses
| Polya's framework to examine their 3D graphics problem and
| illustrate an interesting solution.
|
| I first heard of that book via HN a decade ago and I was amazed
| by how useful Polya's approach can be across domains.
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