[HN Gopher] Show HN: Mazelit - My wife and I released our first ...
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Show HN: Mazelit - My wife and I released our first game
Hey folks, About a year ago my wife and I, both closing in on 40,
quit our jobs at Red Hat to start a games company and learn game
development. Many things happened along the road, and about a week
ago we released our first (small) game on Steam.
https://store.steampowered.com/app/2816120/Mazelit/ The demo is
free to play up to level 8 (the final game plays up to level 80)
and we'd appreciate any feedback you have, whether it's for the
store page or the game itself. We made the game in Godot 4.2 in
roughly 3 months and I was working full time next to it. Since we
ran into a bunch of roadblocks, we decided to also offer the entire
source code up as a DLC in case someone wants to go look how we
implemented the game, mod the game, or compile it for a different
platform. The only thing we can't redistribute with the game code
is the Steamworks SDK, which is available for download from Steam.
(The game minus integration is fully runnable without the SDK,
though.) Cheers and happy weekend!
Author : janosdebugs
Score : 79 points
Date : 2024-04-12 20:16 UTC (2 hours ago)
| juice_bus wrote:
| Did you end up using GDScript or C#?
| mysterydip wrote:
| As someone transitioning from traditional programming to Godot
| and running into a myriad of "I know what I need to do, just not
| how to do it", I appreciate adding the source as an option.
| teaearlgraycold wrote:
| That's something GPT4 is usually good at helping with
| lkschubert8 wrote:
| It's a little rough around the edges for godot 4. It's still
| only trained on godot 3 docs and examples as far as I can
| tell.
| digging wrote:
| How did y'all find working in Godot? Any DX or workflow
| recommendations? I've bounced off it a couple times after getting
| impatient with slowness and other minor frictions, but I really
| want to like it.
| speps wrote:
| Congratulations, it must have been a difficult decision! Shipping
| a game is an amazing achievement and I like the creative way of
| releasing the source code!
|
| Make sure you've properly licensed the code, people have no
| conscience sometimes and will release your game again without
| crediting you...
| spxneo wrote:
| Congratulations this looks really slick and wish you many sales
| nate wrote:
| Same. Nice work!!!
| Hexigonz wrote:
| My story is similar to yours except I'm a little younger. My game
| comes out this summer. I'll definitely grab your demo, and I just
| want to say you should be really proud of this accomplishment.
| nikolay wrote:
| Is this inspired by Bolo [0] on Apple ][?
|
| [0]: https://en.wikipedia.org/wiki/Bolo_%281982_video_game%29
| SCUSKU wrote:
| Congrats on the launch! I would say though I think you should up
| your price to at least $9.99. A $3 game makes me think it's low
| quality, which it's not. So you ought to price your game
| appropriately.
| tysam_and wrote:
| Or even $7.99, that or $8.99 is sort of a nice line between
| signaling "very cheap game" and "potentially short but
| enjoyable experience for the evening worth the gamble to find
| out if so".
|
| I can't speak to it in general, that's just my 2c on the
| matter/issue without really knowing too terribly much about the
| game (or game development in generally, really, I'm just a
| consumer here! XD). <3 :'))))
| 1123581321 wrote:
| Just bought it. Looks like a nice little game. Wishing you many
| more successful releases.
|
| I am curious what roadblocks you ran into if you'd like to share
| more about your Godot experience.
| rileytg wrote:
| Out of curiosity, why not release for mac if its made with godot?
| mantovanidaniel wrote:
| Amazing, I just bought.
| abroun_beholder wrote:
| Congratulations for completing and shipping your game! It looks
| good. Also an interesting idea to provide the source as DLC. I
| hope that the sales go well and now best of luck for your next
| game. :)
| ThinkBeat wrote:
| I watched the video on the Steam site and I dont understand the
| game at all.
|
| At one point it sort of looks like a modern version of snake. But
| that it is not.
|
| It sort looks like they are running over a circuit board. What
| are those green v shapes mean?
|
| Then perhaps Pacman Seems a bit Pacman. Gobble energy pellets?
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