[HN Gopher] Nintendo's online servers for Wii U and 3DS shut dow...
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       Nintendo's online servers for Wii U and 3DS shut down today
        
       Author : candiodari
       Score  : 27 points
       Date   : 2024-04-08 21:57 UTC (1 hours ago)
        
 (HTM) web link (en-americas-support.nintendo.com)
 (TXT) w3m dump (en-americas-support.nintendo.com)
        
       | ChrisArchitect wrote:
       | Related discussion:
       | 
       |  _Nintendo's Wii U and 3DS online services will shut down in
       | April_
       | 
       | https://news.ycombinator.com/item?id=37765313
        
       | mysterydip wrote:
       | There is a free and open source project aiming to replace these
       | services: https://pretendo.network/
        
         | kevingadd wrote:
         | I'm really worried that Nintendo is going to sue them to
         | protect their virtual console/nintendo online revenue on
         | Switch. Hopefully they don't, but the Yuzu/Citra precedent is
         | worrying.
        
           | Teever wrote:
           | I've always wondered how Nintendo is able to be so effective
           | in this shitty behaviour.
           | 
           | Like can't you just host the site anonymously in Russia or
           | something?
        
       | JohnMakin wrote:
       | Close to 40(!) years later the original NES I grew up with still
       | works and if you can find a cartridge and a TV that will play it,
       | it will fire right up and work.
       | 
       | In a sense we are very lucky these days these companies even
       | extend support as long as they did for these - in the future I
       | think the window between "next gen version release" and the
       | deprecation of the previous version will get smaller and smaller.
       | 
       | There is no financial incentive for them to keep the servers
       | alive, so they don't. Thusly video game manufacturers should
       | avoid making being online a necessity to play the game - but
       | that's unlikely to get better either.
       | 
       | Not sure the solution, other than to provide "offline mode" for
       | most games that really really do not need to be online other than
       | to force players into some microtransaction/tracking hell.
        
       | scosman wrote:
       | Related fun story: there was a group trying to beat every Super
       | Mario maker level. After years of effort, they had 1 level left.
       | They were down to the wire to get it done before the services
       | shutdown. They got it done 3 days ago.
       | 
       | https://twitter.com/Team0Percent
       | 
       | https://www.issmmbeatenyet.com
        
         | sitzkrieg wrote:
         | and thats not to mention the uploader created a TAS automating
         | inputs to get it uploaded!
        
         | scapp wrote:
         | Nice! I wondered if someone would beat that TAS level anyway.
        
         | omoikane wrote:
         | Discussed a few weeks ago:
         | 
         | https://news.ycombinator.com/item?id=39754943 - The Super Mario
         | Maker community faces its final boss (arstechnica.com)
        
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       (page generated 2024-04-08 23:00 UTC)