[HN Gopher] Unreal Engine 5 multi-threaded rendering in the brow...
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Unreal Engine 5 multi-threaded rendering in the browser with WASM
Author : astlouis44
Score : 40 points
Date : 2024-04-03 18:11 UTC (4 hours ago)
(HTM) web link (temple.tiwsamples.com)
(TXT) w3m dump (temple.tiwsamples.com)
| opergamer404 wrote:
| Very impressive.
| kevingadd wrote:
| Just a black screen here. I'm guessing it requires webgpu?
| wccrawford wrote:
| It eventually worked in Chrome for me, but Firefox never did.
| randomfrogs wrote:
| Chrome worked on the Mac, Safari didn't.
| socar wrote:
| Just wait a bit longer. I was thinking the same, and started to
| investigate thru DevTools, finding 403 for https://temple.tiwsa
| mples.com/media/3e0ec554-aaab-403c-9b1e-..., but it seems that
| before app loads it should play some kind of video (which cant
| find) and after it complets this it loads the app (even on very
| old laptop)
| parasti wrote:
| "In the browser" - it's Chrome only.
| geysersam wrote:
| > In "The" browser
| madmulita wrote:
| "Best Viewed With Internet Explorer"
| knodi123 wrote:
| haha, I took a running leap off a staircase and fell over and was
| permanently embedded in the floor. 3rd person camera could still
| explore, though!
|
| this is an amazing tech demo. not consistently playable on my 1st
| gen m1 mac, but still impressive as hell.
| kevingadd wrote:
| Yeah, it stutters like crazy on my 7950X+3080ti. Probably just
| limitations of the browser environment and not a problem with
| your m1.
| ionwake wrote:
| Did not work on chrome M1
| eek2121 wrote:
| Does not work on Firefox, a bunch of errors eventually pop up in
| the console.
| wilg wrote:
| Unplayable hitching on an M3 Max.
| diath wrote:
| > TypeError: WebGL2RenderingContext.bufferData: Argument 2 can't
| be an ArrayBuffer or an ArrayBufferView larger than 2 GB
| TinkersW wrote:
| Runs like shit, and keeps stalling as things load in, does WASM
| not have async loading?
|
| Anyway nobody would play this because it took minutes to get to a
| playable state, and kept freezing, then eventually it just froze
| permanently.
|
| I don't get the point of porting this kind of thing to the web,
| the web is a terrible platform for it.
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(page generated 2024-04-03 23:01 UTC)