[HN Gopher] Unreal Engine 5 multi-threaded rendering in the brow...
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       Unreal Engine 5 multi-threaded rendering in the browser with WASM
        
       Author : astlouis44
       Score  : 40 points
       Date   : 2024-04-03 18:11 UTC (4 hours ago)
        
 (HTM) web link (temple.tiwsamples.com)
 (TXT) w3m dump (temple.tiwsamples.com)
        
       | opergamer404 wrote:
       | Very impressive.
        
       | kevingadd wrote:
       | Just a black screen here. I'm guessing it requires webgpu?
        
         | wccrawford wrote:
         | It eventually worked in Chrome for me, but Firefox never did.
        
           | randomfrogs wrote:
           | Chrome worked on the Mac, Safari didn't.
        
         | socar wrote:
         | Just wait a bit longer. I was thinking the same, and started to
         | investigate thru DevTools, finding 403 for https://temple.tiwsa
         | mples.com/media/3e0ec554-aaab-403c-9b1e-..., but it seems that
         | before app loads it should play some kind of video (which cant
         | find) and after it complets this it loads the app (even on very
         | old laptop)
        
       | parasti wrote:
       | "In the browser" - it's Chrome only.
        
         | geysersam wrote:
         | > In "The" browser
        
         | madmulita wrote:
         | "Best Viewed With Internet Explorer"
        
       | knodi123 wrote:
       | haha, I took a running leap off a staircase and fell over and was
       | permanently embedded in the floor. 3rd person camera could still
       | explore, though!
       | 
       | this is an amazing tech demo. not consistently playable on my 1st
       | gen m1 mac, but still impressive as hell.
        
         | kevingadd wrote:
         | Yeah, it stutters like crazy on my 7950X+3080ti. Probably just
         | limitations of the browser environment and not a problem with
         | your m1.
        
       | ionwake wrote:
       | Did not work on chrome M1
        
       | eek2121 wrote:
       | Does not work on Firefox, a bunch of errors eventually pop up in
       | the console.
        
       | wilg wrote:
       | Unplayable hitching on an M3 Max.
        
       | diath wrote:
       | > TypeError: WebGL2RenderingContext.bufferData: Argument 2 can't
       | be an ArrayBuffer or an ArrayBufferView larger than 2 GB
        
       | TinkersW wrote:
       | Runs like shit, and keeps stalling as things load in, does WASM
       | not have async loading?
       | 
       | Anyway nobody would play this because it took minutes to get to a
       | playable state, and kept freezing, then eventually it just froze
       | permanently.
       | 
       | I don't get the point of porting this kind of thing to the web,
       | the web is a terrible platform for it.
        
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       (page generated 2024-04-03 23:01 UTC)