[HN Gopher] Recreating the Flying Toasters screen saver for the ...
       ___________________________________________________________________
        
       Recreating the Flying Toasters screen saver for the Vision Pro
        
       Author : bayeng
       Score  : 119 points
       Date   : 2024-04-02 15:31 UTC (7 hours ago)
        
 (HTM) web link (abhipray.com)
 (TXT) w3m dump (abhipray.com)
        
       | dhosek wrote:
       | Definitely a 1.0 product in the graphics, but I love the whole
       | concept of a murmuration of flying toasters in my living room.
       | More whimsy like this, please.
        
         | bayeng wrote:
         | Yep, I wanted to get something out there and iterate based on
         | feedback. Would love to hear suggestions!
        
           | xu_ituairo wrote:
           | Maybe some sort of cube mapping on the toasters to give them
           | a reflective metallic look will make them blend with the
           | environment more, situating them in the space and harkening
           | to the original
           | 
           | (The APIs don't let you use the actual environment for
           | reflections, right?)
        
             | bayeng wrote:
             | Thank you for the recommendation! I applied a "Physically
             | Based" material to the toasters, setting the "metallic"
             | attribute to its maximum value. The app preview/screenshots
             | might not fully showcase the potential metallic appearance,
             | which depends on the lighting conditions and the selection
             | of the right emissive color. I'll experiment some more to
             | enhance its reflectiveness under a broader range of
             | conditions.
             | 
             | | (The APIs don't let you use the actual environment for
             | reflections, right?) That's a good point..I don't know the
             | answer to your question but maybe I just need to add a
             | light source in the virtual world.
        
           | lelandfe wrote:
           | The video on the App Store seems to show the toasters
           | glitching out and rotating randomly. I think it's when they
           | interact with each other.
        
         | Dalewyn wrote:
         | I definitely appreciated (and still do!) having my mind blown
         | as a kid by the sheer sense of humor that developers have.
         | 
         | It feels like we lost many subtlely important things in the
         | drive starting in the 2000s to "clean up" software and their
         | development.
        
           | inhumantsar wrote:
           | too many cooks (and too much money) in the kitchen
        
       | j_m_b wrote:
       | This bring back memories of AfterDark. They had other screen
       | savers in the software package, but this was definitely the most
       | whimsical.
        
         | bredren wrote:
         | The Star Trek AfterDark screensaver was the jam! Tribbles
         | https://www.youtube.com/watch?v=OdQ_ekXdoqU
        
           | laborcontract wrote:
           | This is hypnotic. Literally put me to sleep
        
       | orblivion wrote:
       | Apple already recreated Dinosaur Adventure 3D, sort of
        
       | exe34 wrote:
       | My favourite screensaver was a mac app I installed around 2009,
       | it would randomly show a BSOD. Was quite the novelty at the time,
       | given the laptop only really crashed twice in the 4 years I had
       | it and then had to give it back to the department.
        
         | rideontime wrote:
         | Sounds like the BSOD screensaver included in XScreenSaver,
         | which you can still install today:
         | https://www.jwz.org/xscreensaver/screenshots/
         | 
         | It actually fooled me once when it happened to choose a MacOS
         | crash screen while I was in the bathroom.
        
           | MikeTheGreat wrote:
           | This link doesn't go to a screenshot of a BSOD - it goes to a
           | picture that disses (insults) HackerNews folks
           | (https://cdn.jwz.org/images/2024/hn.png). Was this on
           | purpose?
           | 
           | Based on the rest of the comment I'm guessing you pasted the
           | wrong link?
           | 
           | If not - congrats on the successful Rick Rolling (or whatever
           | it's called)
        
             | unpixer wrote:
             | No, that's probably the correct link, but jwz doesn't like
             | the HN crowd and filters for referers.
        
               | exe34 wrote:
               | That's the level of petty I aspire to, but don't have the
               | energy to deliver on.
        
               | inhumantsar wrote:
               | just imagine the hours that someone spent making that
               | unsettling image.
               | 
               | if someone found a way to turn spite into electricity, we
               | would never need to build another power plant.
        
               | exe34 wrote:
               | Spite is the greatest motivator. Many a book have I
               | finished reading because damn it, I'm not folding.
        
             | 082349872349872 wrote:
             | _rideontime_ 's link is cromulent; _jwz_ does that if you
             | follow it from HN.
        
             | avhon1 wrote:
             | Copy the link and open it in a new tab. Works fine.
        
           | sumtechguy wrote:
           | There is one from MS too.
           | 
           | https://learn.microsoft.com/en-
           | us/sysinternals/downloads/blu...
        
         | pryelluw wrote:
         | OT: check out my annoying screensaver based on the bouncing DVD
         | logo. https://github.com/pryelluw/mac-dvd-screensaver
        
       | alanbernstein wrote:
       | I want to recreate the windows Maze screensaver in VR... but with
       | the animated fractal textures on walls, floor and ceiling.
        
         | RobertRies wrote:
         | That sounds oddly terrifying. Like gray goo devouring the
         | world.
        
         | starshadowx2 wrote:
         | I'm not sure if you can change the textures but there is
         | Screensavers VR -
         | https://store.steampowered.com/app/881670/Screensavers_VR/
        
       | rideontime wrote:
       | All that effort, only to use a disgusting AI-generated app icon.
       | That's a shame.
        
         | Tadpole9181 wrote:
         | They're a developer making a cutesy little nostalgia toy, not
         | an artist. I'm sure they'd be ecstatic for you to donate a
         | couple hundred for them to hire a professional humam?
         | 
         | In the interim, this works fine and looks better than what most
         | developers can make themselves.
        
           | talldayo wrote:
           | Personally speaking, I think ugly programmer art is better-
           | looking than an AI icon. Even if it was a two-tone vector
           | silhouette of a slice of bread, it would be more evocative
           | and readable to me.
           | 
           | The app is theirs, and they should feel proud enough to make
           | an original icon for it too. I agree with the parent, the AI-
           | generated icon would be the first thing stopping me from
           | spending $1.99 on this.
        
         | sp332 wrote:
         | Agreed. The toaster is made of a loaf of bread? And the slots
         | are sideways.
        
       | yardstick wrote:
       | While we're going down memory lane, I wish someone would
       | recreate, reimagine, or make a sequel to Johnny Castaway.
        
         | sumtechguy wrote:
         | mumble mumble mumble hEEEEEEEE
        
       | thangalin wrote:
       | Shout out to the author, Bill Stewart.
       | 
       | https://uxfactor.ca/1151/
        
         | notbeuller wrote:
         | Bill Stewart was by no means the author of after dark or the
         | flying toasters[1] He did do the windows port of the screen
         | saver engine and some modules, but that was years after they'd
         | first shipped as part of the Mac version of After Dark.
         | 
         | [1] https://en.wikipedia.org/wiki/After_Dark_(software)
        
       | rcarmo wrote:
       | I love that it's in the "Productivity" category in the App Store.
        
       | Gormo wrote:
       | I'd love to see a full port of XScreenSaver to VR platforms. It
       | has its own variation on flying toasters
       | (https://youtu.be/mLGDvtbFvfg) along with many, many other
       | modules.
        
         | SapporoChris wrote:
         | Can you explain the desire? Is it just nostalgia? I just don't
         | understand the need for a screensaver for a VR device. Do
         | people idle long enough with the VR device worn for a
         | screensaver to come on?
        
           | Gormo wrote:
           | In addition to their functional purposes, screensavers are
           | aesthetically pleasing, and experiencing them in 360deg
           | immersion for short periods of time is something some people
           | would enjoy. Perhaps there's a novelty factor here, i.e. a
           | desire to experience familiar things in a new context, but I
           | don't see where nostalgia would apply, other than to the
           | flying toasters imagery specifically.
        
       | spacemadness wrote:
       | Tangential to this, but I don't really see any discussion about
       | Vision Pro since launch. Is it dead on arrival?
        
         | laweijfmvo wrote:
         | it might seem silly, but this "flying toaster" sort of thing
         | was exactly the type of first apps being developed for the
         | iphone. we know what eventually happened. so time will tell.
        
           | randomdata wrote:
           | The iPhone was already a smashing success before third-party
           | apps (jailbroken ones included) were ever developed.
           | 
           | It took the Newton to get there, though. Vision Pro may be
           | this generation's Newton, perhaps. Time will tell, indeed.
        
           | nebula8804 wrote:
           | >we know what eventually happened.
           | 
           | So what you are saying is that I need to develop an app which
           | is just a ruby and when you touch it, it displays the
           | following text
           | 
           | I am rich
           | 
           | I deserv [sic] it
           | 
           | I am good,
           | 
           | healthy & successful
           | 
           | Hmm wonder what would be the good price for such an app? I
           | guess $999.99 will have to do.
        
         | grecy wrote:
         | A lot of the articles so far are speculating it's mostly a
         | technology demonstrator, or close to a dev kit.
         | 
         | Everyone seems to agree it's mighty impressive, but not quite
         | there yet.
         | 
         | Gen 2 or Gen 3 will surely be cheaper, lighter and better, and
         | somewhere along there I'm betting we'll see iPhone levels of
         | adoption.
        
           | vundercind wrote:
           | Gen 1 iPad was a bit meh. Thick, heavy, didn't do much. Kinda
           | just a tech demo for a large very-responsive touchscreen
           | device.
           | 
           | Gen 2 was so perfect that they sold it for years and years,
           | and launched a related product line based on its platform
           | (the Mini).
        
             | grecy wrote:
             | Same story for the iPod, same story for the MacBook Air,
             | same story for the iPhone.
             | 
             | I think we'll see the same story play out once there are a
             | few "killer" apps for it, and some of the features are
             | refined (pass through sharpness, for example), and it gets
             | a bit cheaper.
        
         | thomastjeffery wrote:
         | It's grounded on launch with it's own concrete shoes.
         | 
         | Apple released a VR headset that you can't use to play video
         | games _or_ watch porn with, and priced it at ~2-6x the price of
         | competitive hardware.
        
           | astrange wrote:
           | You can watch porn all you want, and it costs less than
           | Microsoft HoloLens did.
           | 
           | (Similar to Bing where Bing Maps is worse than Apple Maps,
           | but nobody reported on it because nobody remembers it
           | exists.)
        
             | xp84 wrote:
             | It may well become more successful in some niche market
             | than HoloLens (another niche product) too. But it's not a
             | serious consumer product at $3500 (just kidding, better
             | upgrade that non-upgradeable storage from the 0.25TB, so at
             | least $3700) unless it can, at bare minimum, replace
             | another expensive device (iPhone or Mac) while also doing
             | those things better. Or if some killer app is developed.
             | Which I wouldn't hold my breath too hard for based on their
             | relationship with developers. A killer app like: multiple
             | sports league partnerships which allow you to strap on AVP
             | and be courtside/front row/etc at every game for some
             | monthly subscription -- and all your friends who are also
             | watching the same game are visble and audible via their
             | Personas like they're right next to you. Suddenly, when
             | compared to season tickets or going to 10 games a year, AVP
             | looks great. But I am not necessarily confident that
             | something like this will emerge for this product. Because a
             | lot of content related stuff, which is the only 'proven'
             | consumer use for VR, is dependent on getting content owners
             | to play ball, and content owners don't want to help cement
             | Apple into a dominant position in yet another industry,
             | after seeing how cutthroat their behavior is in music and
             | smartphone apps.
        
               | threeseed wrote:
               | > But it's not a serious consumer product
               | 
               | That's why it's called Vision Pro.
               | 
               | And Apple today added support for spatial personas
               | allowing developers to create the experience you are
               | talking about:
               | 
               | https://www.uploadvr.com/apple-vision-pro-spatial-
               | personas-l...
        
           | avhon1 wrote:
           | Is that an accurate way of characterizing it? I've understood
           | The Apple Vision to be augmented reality headset, not a
           | virtual reality headset -- that Apple intends it to be used
           | for applications more like HoloLens was envisioned for,
           | rather than what Quest, Index, or PSVR are currently used
           | for.
        
             | droopyEyelids wrote:
             | The hololens isnt used for anything, the only mainstream
             | uses are games and pornography
        
           | threeseed wrote:
           | You can play all sorts of video games from Apple Arcade,
           | XBox/PS5, Mac, PC etc.
           | 
           | There's loads of options courtesy of apps like MirrorPlay.
           | 
           | And this is the Vision Pro not Vision. So the mainstream
           | price will be significantly cheaper.
        
             | JKCalhoun wrote:
             | Are the games 2D or 3D? I'm not a big gamer but I'm
             | curious.
        
               | threeseed wrote:
               | Almost everything is 2D because of the iPad support.
               | 
               | There are some launch 3D games but most are being
               | built/ported right now.
        
         | frozenport wrote:
         | Yeah.
         | 
         | Basically you can use it as an TV and that's about it. The
         | gesture interface is incompatible with any efficient data
         | manipulation and the screen underperforms compared to a
         | computer monitor.
         | 
         | Unlike the iPhone Apple can't simply software patch or enable
         | an App Store to fix these issues.
        
           | t888 wrote:
           | What are you basing this on?
        
           | astrange wrote:
           | It works with Bluetooth keyboards and trackpads.
        
         | eddieroger wrote:
         | It's got its use cases that don't align with the kind of topics
         | here, so it's not discussed. Doesn't make it dead, just
         | unpopular with the HN crowd. Maybe even fair to say unpopular
         | with the mainstream crowd. But so was the first, Mac-only iPod,
         | and here we are. I have one. I use it every day for a handful
         | of things, but I don't come on here and talk about it.
        
           | dartos wrote:
           | It's pretty dead :/
           | 
           | But I think this was the classic strategy of pricing out
           | everyone except for those who will build on it or be excited
           | by it, then make a polished v2 with wider appeal once there's
           | content.
        
           | matt_s wrote:
           | I would counter that people adopted iPods en masse a lot
           | faster than they will ever adopt a VR headset. VR is only
           | ever going to be a niche use case. I think those use cases in
           | entertainment realm are the only use cases that could get
           | wide adoption and even then its someone wearing it for 1-2
           | hours.
           | 
           | I think this might suffer from a product class that needs
           | widespread adoption to fund development in order to get
           | smaller form factors and it will never get the widespread
           | adoption.
        
             | eddieroger wrote:
             | I agree that the iPod was adopted faster, but that
             | definitely wasn't version 1, and the early versions were
             | heavily mocked before they were adopted. It was too
             | expensive, it was Mac only, it used FireWire, which was not
             | widely available, things like that. Not the challenges that
             | the Vision Pro (and VR) will face, but still challenges.
             | Apple figured out how to get Windows support, then how to
             | shrink the form factor when it made sense. I imagine
             | they'll do that again.
        
               | mattl wrote:
               | FireWire was very widely available on Macs of the era,
               | which is why it made sense amongst other things. (USB 1.1
               | is very slow, FireWire could also provide power, Apple
               | invented FireWire)
        
               | threeseed wrote:
               | I knew a lot of people who bought the original iPod.
               | 
               | And every single one justified it with it being a high-
               | quality 5GB hard drive that just happened to play music.
               | 
               | It definitely wasn't this breakout music player hit.
        
               | Alupis wrote:
               | People who spent the money on a Vision Pro are the most
               | likely people to try to convince others it's some amazing
               | future device...
               | 
               | VR has been around for years and years, and still has not
               | become mainstream. The core issues remain, and Apple did
               | nothing to resolve them - nor do I suspect they are
               | capable of resolving them.
               | 
               | Untold fortunes have been thrown down the VR rabbit hole
               | by some of the most heavily invested companies, and still
               | today it's a mediocre experience after the novelty wears
               | off.
        
             | dylan604 wrote:
             | the switch to iPod from Walkman/Discman was as obvious as
             | VHS to DVD. it was something everybody wanted even if they
             | didn't know it until they were shown the new thing. not
             | everybody wants knowingly or not a VR headset. that's not a
             | solve of an everyday problem for anybody but a fraction of
             | people.
        
           | spacemadness wrote:
           | I didn't mean to center it on HN. I simply don't see it
           | discussed anywhere even though it was front and center on
           | most social media feeds. Discussion of it vanished seemingly
           | within a week.
        
         | laidoffamazon wrote:
         | I've been using it daily, it's excellent. I'm on a trip and
         | don't have access to it and I'm seriously missing it.
        
           | JKCalhoun wrote:
           | I guess Adam Savage thinks it's one of the better ways to
           | experience movies.
        
             | laidoffamazon wrote:
             | Absolutely. It's also a good work tool - in certain cases I
             | prefer it to multiple monitors as I usually work. You get
             | full focus in the environment as well.
        
             | qarl wrote:
             | Dune part 1 in 3D blew my mind. IMHO.
        
         | t888 wrote:
         | Have you seen any positive discussion of Apple here?
        
           | Sharlin wrote:
           | Yes, lots and lots.
        
             | t888 wrote:
             | I think you're mistaken. Care to link to a single post
             | where the commentary is positive about Apple?
        
               | Sharlin wrote:
               | The _null hypothesis_ is that there is no particular bias
               | either for or against Apple on HN. The burden of proof is
               | on you if you claim such a bias exists.
               | 
               | My counter-hypothesis is that HN has a pro-Apple bias on
               | average simply because it's an American tech-focused
               | site, and Apple is an American tech company. If everybody
               | on HN were European or Asian, the average opinion might
               | be less favorable. But it's just a hypothesis, one I'm
               | not particlarly inclined to defend.
        
               | t888 wrote:
               | 1. I'm not the one making the claim without evidence. You
               | are.
               | 
               | 2. I see absolutely no reason why the null hypothesis
               | should be that a randomly selected social group would be
               | unbiased about any particular issue by default. If you
               | think about it for any length of time you should see that
               | as implausible on its face.
               | 
               | 3. You've just made up a weird 'counter hypothesis' of
               | pro Apple bias of your own and thrown it into the
               | discussion for no apparent reason, while claiming not to
               | be willing to defend it. That seems underhanded.
               | 
               | 4. Why not just provide some evidence? I'm even more sure
               | you're wrong now that you've chosen to defend your
               | position using these tactics, since it would be trivial
               | for you to provide a link if you actually do remember
               | such a discussion.
        
               | Sharlin wrote:
               | _You_ started this by asking
               | 
               | > Have you seen any positive discussion of Apple here?
               | 
               | strongly implying that you think there's no positive
               | discussion of Apple here.
               | 
               | > I see absolutely no reason why the null hypothesis
               | should be that a randomly selected social group would be
               | unbiased about any particular issue by default. If you
               | think about it for any length of time you should see that
               | as implausible on its face.
               | 
               | Wikipedia: "The null hypothesis is a default hypothesis
               | that a quantity to be measured is zero (null)."
               | 
               | You're looking for an effect, in this case "bias for or
               | against Apple", and claim not only that it's nonzero but
               | that it has a certain sign. The only reasonable null
               | hypothesis is that there's no bias, because without doing
               | an actual study, there's no way to say whether any bias
               | that might exist is pro- or contra-Apple. And "I never
               | see anything good said about Apple" only counts as
               | extremely weak evidence, given how incredibly prone to
               | confirmation bias humans are.
        
               | t888 wrote:
               | Right, but you made a claim that you had actually seen
               | lots of positive discussions, yourself. That's not just a
               | question with an implied direction. _You claim to have
               | seen the evidence with your own eyes._
               | 
               | I think there is no such evidence, otherwise you would
               | have presented it.
               | 
               | Why else would you be so fiercely defending your right
               | not to have to present evidence that _you claim is
               | plentiful_?
               | 
               | You can't produce the evidence, because there isn't any.
               | You made your claim without regard for evidence, because
               | even a trivial search for Apple related material shows an
               | overwhelmingly negative view of Apple here:
               | 
               | https://hn.algolia.com/?dateRange=all&page=0&prefix=false
               | &qu...
        
           | ethbr1 wrote:
           | Sure, before circa-butterfly keyboards. Then it was only "the
           | recent OS version has bugs" gripes.
        
         | huytersd wrote:
         | I don't see any discussion of Apple products at all on here
         | outside of the reveal.
        
           | dylan604 wrote:
           | You must not consider the App Store an Apple product??
        
       | clintonb wrote:
       | I was just thinking about MOPy fish
       | (https://en.wikipedia.org/wiki/MOPy_fish)...and how much it
       | encouraged wasting paper!
        
         | ProllyInfamous wrote:
         | > https://en.wikipedia.org/wiki/MOPy_fish
         | 
         |  _< link fixed>_
        
       | MR4D wrote:
       | FTA...
       | 
       | "Check out the app previews and screenshots on the app store to
       | get a visual: https://apps.apple.com/us/app/flying-
       | toasters/id6479964879 "
       | 
       | I highly recommend watching the video on that link to the app
       | store. The dev did a nice job.
        
         | jmbwell wrote:
         | And the sleeping cat has no idea what's going on right behind
         | it!
        
       | gimmethecookies wrote:
       | I would get this just to keep jumping through the portals and
       | chilling in the toasterverse. Looking forward to what else the
       | dev has in store!
        
       | NickM wrote:
       | Couldn't help noticing the app size is ~150MB - not sure if this
       | is something you can avoid, or if maybe all AVP apps
       | automatically include a lot of extra cruft, but it feels like
       | surely an app this simple shouldn't have to be that big?
        
         | floxy wrote:
         | Just as interesting, what were the requirements for the
         | original screensaver? Certainly it ran on Windows 3.0. How many
         | floppy disks did it come on? How much RAM did it use? It almost
         | certainly has to be less than 1MB, probably much less. Looks
         | like it ran on 10 MHz 80286's:
         | 
         | https://lowendmac.com/2007/how-after-dark-came-to-windows/
        
       | geocrasher wrote:
       | Flying Toasters are great and everything, but can somebody
       | recreate the Opus 'n Bill screensaver?
       | 
       | https://www.youtube.com/watch?v=IP26kghndkE
       | 
       | https://www.youtube.com/watch?v=4DywBp3U2hQ
        
       | btown wrote:
       | The original Flying Toasters may be the classic, but the
       | _singing_ Flying Toasters from After Dark 3.2 will always have a
       | special place in my heart:
       | https://www.youtube.com/watch?v=mjlusi_h_XA
       | 
       | Flying out of the sun / The smell of toast is in the air / When
       | there's a job to be done / The flying toasters will be there.
       | 
       | And it's flap! Flap! Flap! / Now help is on the way. / This
       | vict'ry song they sing:
       | 
       | We pop up to save the day / On mighty toaster wings!
        
       | ethbr1 wrote:
       | This makes me feel old.
       | 
       | Number of things that need explaining now:                  -
       | Computers used analog CRT monitors        - CRTs had burn-in if
       | left static        - Screen savers showed dynamic images        -
       | After Dark / flying toasters was a classic screensaver        -
       | Software was sold on floppy disks        - Purchased at physical
       | computer stores        - After Dark-era floppy disks were hard,
       | not floppy        - "Screen Savers" is also not to be confused
       | with the TechTV show        - TechTV merged with G4 in 2004, then
       | closed in 2014, then restarted in 2020, then reclosed in 2022
       | 
       | I think that brings us back to modern times.
       | 
       | Also, has anyone recreated Snake for the AVP yet? And I don't
       | mean fancy-Snake: I mean Nokia Snake.
        
         | msmith wrote:
         | - "G4" the TV network, not to be confused with the series of
         | Mac computers
        
         | thebruce87m wrote:
         | - People didn't care about power usage as much
         | 
         | Also, with OLED monitor screens becoming more popular maybe
         | they will make a comeback? My OLED TV has a screensaver.
        
       | notbeuller wrote:
       | The youtube video linked has the toasters going north west to
       | south east - they canonically travel from north east to south
       | west. Did they flip the video to avoid a copyright claim?
        
       | pugworthy wrote:
       | Voodoo Lights was my go to back in the day
        
       | readyplayernull wrote:
       | This is exactly the kind of first apps developed for devices.
       | Since history repeats, I'm waiting for my Vision miner headlamp.
        
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       (page generated 2024-04-02 23:00 UTC)